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cuberite-2a/src/Blocks/BlockChest.h

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#pragma once
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#include "../BlockArea.h"
#include "../Entities/Player.h"
#include "Mixins.h"
class cBlockChestHandler final :
public cYawRotator<cClearMetaOnDrop<cBlockEntityHandler>, 0x07, 0x03, 0x04, 0x02, 0x05>
{
using Super = cYawRotator<cClearMetaOnDrop<cBlockEntityHandler>, 0x07, 0x03, 0x04, 0x02, 0x05>;
public:
using Super::Super;
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virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
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{
UNUSED(a_Meta);
return 13;
}
} ;