2012-10-01 17:08:15 -04:00
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2012-07-15 16:36:34 -04:00
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#pragma once
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2012-10-01 17:08:15 -04:00
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2012-09-23 18:09:57 -04:00
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#include "BlockHandler.h"
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#include "../Vine.h"
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2012-07-15 16:36:34 -04:00
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2012-10-01 17:08:15 -04:00
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class cBlockVineHandler :
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public cBlockHandler
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2012-07-15 16:36:34 -04:00
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{
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public:
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2012-07-16 15:20:37 -04:00
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cBlockVineHandler(BLOCKTYPE a_BlockID)
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: cBlockHandler(a_BlockID)
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{
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}
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2012-10-01 17:08:15 -04:00
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virtual bool DoesIgnoreBuildCollision(void) override
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2012-07-15 16:36:34 -04:00
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{
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return true;
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}
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2012-10-01 17:08:15 -04:00
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virtual void PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_X, int a_Y, int a_Z, char a_Dir) override
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2012-07-16 15:20:37 -04:00
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{
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a_World->SetBlock(a_X, a_Y, a_Z, m_BlockID, cVine::DirectionToMetaData(a_Dir));
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OnPlacedByPlayer(a_World, a_Player, a_X, a_Y, a_Z, a_Dir);
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}
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2012-07-15 16:36:34 -04:00
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2012-10-01 17:08:15 -04:00
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virtual bool DoesAllowBlockOnTop(void) override
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2012-07-15 16:36:34 -04:00
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{
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return false;
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}
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2012-09-11 08:01:34 -04:00
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2012-10-01 17:08:15 -04:00
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virtual const char * GetStepSound(void) override
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2012-09-11 08:01:34 -04:00
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{
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return "step.grass";
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}
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2012-10-01 17:08:15 -04:00
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} ;
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