2012-10-06 16:04:58 -04:00
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2012-07-15 16:36:34 -04:00
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#include "Globals.h"
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#include "BlockRedstoneRepeater.h"
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2012-09-23 18:09:57 -04:00
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#include "../Item.h"
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#include "../World.h"
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#include "../Player.h"
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2012-10-13 05:53:28 -04:00
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#include "../Simulator/RedstoneSimulator.h"
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2012-10-06 16:04:58 -04:00
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2012-07-15 16:36:34 -04:00
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2012-10-03 04:52:11 -04:00
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cBlockRedstoneRepeaterHandler::cBlockRedstoneRepeaterHandler(BLOCKTYPE a_BlockType)
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: cBlockHandler(a_BlockType)
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2012-07-15 16:36:34 -04:00
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{
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}
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2012-10-06 16:04:58 -04:00
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2012-10-03 04:52:11 -04:00
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void cBlockRedstoneRepeaterHandler::OnPlaced(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir)
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2012-07-15 16:36:34 -04:00
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{
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2012-10-06 16:04:58 -04:00
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// Noting needed yet
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2012-07-15 16:36:34 -04:00
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}
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2012-10-06 16:04:58 -04:00
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2012-10-03 04:52:11 -04:00
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void cBlockRedstoneRepeaterHandler::OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
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2012-07-15 16:36:34 -04:00
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{
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2012-10-06 16:04:58 -04:00
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// Nothing needed yet
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2012-07-15 16:36:34 -04:00
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}
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2012-10-06 16:04:58 -04:00
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2012-10-03 04:52:11 -04:00
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void cBlockRedstoneRepeaterHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
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2012-07-15 16:36:34 -04:00
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{
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2012-10-03 04:52:11 -04:00
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a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) + 0x04) & 0x0f));
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2012-07-15 16:36:34 -04:00
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}
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2012-10-06 16:04:58 -04:00
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2012-10-03 04:52:11 -04:00
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void cBlockRedstoneRepeaterHandler::OnDigging(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
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2012-08-19 06:44:19 -04:00
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{
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2012-10-03 04:52:11 -04:00
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OnUse(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ);
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2012-08-19 06:44:19 -04:00
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}
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2012-10-06 16:04:58 -04:00
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2012-10-03 04:52:11 -04:00
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void cBlockRedstoneRepeaterHandler::PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir)
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2012-07-15 16:36:34 -04:00
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{
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2012-10-06 16:04:58 -04:00
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a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, cRedstoneSimulator::RepeaterRotationToMetaData(a_Player->GetRotation()));
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2012-10-03 04:52:11 -04:00
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OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir);
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2012-10-06 16:04:58 -04:00
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}
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