2012-06-14 09:06:06 -04:00
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
2012-09-23 18:09:57 -04:00
|
|
|
#include "Plugin.h"
|
|
|
|
#include "WebPlugin.h"
|
2013-08-04 17:11:25 -04:00
|
|
|
#include "LuaState.h"
|
2012-06-14 09:06:06 -04:00
|
|
|
|
2013-02-01 14:55:42 -05:00
|
|
|
// Names for the global variables through which the plugin is identified in its LuaState
|
|
|
|
#define LUA_PLUGIN_NAME_VAR_NAME "_MCServerInternal_PluginName"
|
|
|
|
#define LUA_PLUGIN_INSTANCE_VAR_NAME "_MCServerInternal_PluginInstance"
|
2012-06-14 09:06:06 -04:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-05-30 16:40:43 -04:00
|
|
|
// fwd: UI/Window.h
|
|
|
|
class cWindow;
|
|
|
|
|
2012-06-14 09:06:06 -04:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-12-21 06:04:08 -05:00
|
|
|
// tolua_begin
|
|
|
|
class cPlugin_NewLua :
|
|
|
|
public cPlugin,
|
|
|
|
public cWebPlugin
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
// tolua_end
|
|
|
|
|
2012-10-13 19:34:47 -04:00
|
|
|
cPlugin_NewLua( const AString & a_PluginDirectory );
|
2012-06-14 09:06:06 -04:00
|
|
|
~cPlugin_NewLua();
|
|
|
|
|
2013-01-11 23:46:01 -05:00
|
|
|
virtual void OnDisable(void) override;
|
|
|
|
virtual bool Initialize(void) override;
|
|
|
|
|
|
|
|
virtual void Tick(float a_Dt) override;
|
|
|
|
|
2013-08-02 02:44:06 -04:00
|
|
|
virtual bool OnBlockToPickups (cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) override;
|
|
|
|
virtual bool OnChat (cPlayer * a_Player, AString & a_Message) override;
|
|
|
|
virtual bool OnChunkAvailable (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override;
|
|
|
|
virtual bool OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) override;
|
|
|
|
virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) override;
|
|
|
|
virtual bool OnChunkUnloaded (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override;
|
|
|
|
virtual bool OnChunkUnloading (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override;
|
|
|
|
virtual bool OnCollectingPickup (cPlayer * a_Player, cPickup * a_Pickup) override;
|
|
|
|
virtual bool OnCraftingNoRecipe (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
|
|
|
|
virtual bool OnDisconnect (cPlayer * a_Player, const AString & a_Reason) override;
|
|
|
|
virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split) override;
|
|
|
|
virtual bool OnHandshake (cClientHandle * a_Client, const AString & a_Username) override;
|
|
|
|
virtual bool OnKilling (cEntity & a_Victim, cEntity * a_Killer) override;
|
|
|
|
virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) override;
|
|
|
|
virtual bool OnPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
|
|
|
|
virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
|
|
|
|
virtual bool OnPlayerEating (cPlayer & a_Player) override;
|
|
|
|
virtual bool OnPlayerJoined (cPlayer & a_Player) override;
|
|
|
|
virtual bool OnPlayerMoved (cPlayer & a_Player) override;
|
|
|
|
virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) override;
|
|
|
|
virtual bool OnPlayerPlacedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
|
|
|
|
virtual bool OnPlayerPlacingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
|
|
|
|
virtual bool OnPlayerRightClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
|
|
|
|
virtual bool OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity) override;
|
|
|
|
virtual bool OnPlayerShooting (cPlayer & a_Player) override;
|
|
|
|
virtual bool OnPlayerSpawned (cPlayer & a_Player) override;
|
|
|
|
virtual bool OnPlayerTossingItem (cPlayer & a_Player) override;
|
|
|
|
virtual bool OnPlayerUsedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
|
|
|
|
virtual bool OnPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
|
|
|
|
virtual bool OnPlayerUsingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
|
|
|
|
virtual bool OnPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
|
|
|
|
virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
|
|
|
|
virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
|
|
|
|
virtual bool OnTakeDamage (cEntity & a_Receiver, TakeDamageInfo & a_TakeDamageInfo) override;
|
|
|
|
virtual bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player) override;
|
|
|
|
virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player) override;
|
|
|
|
virtual bool OnWeatherChanged (cWorld & a_World) override;
|
|
|
|
virtual bool OnWeatherChanging (cWorld & a_World, eWeather & a_NewWeather) override;
|
2012-08-23 16:49:21 -04:00
|
|
|
|
2013-02-01 14:55:42 -05:00
|
|
|
virtual bool HandleCommand(const AStringVector & a_Split, cPlayer * a_Player) override;
|
|
|
|
|
2013-06-29 11:30:05 -04:00
|
|
|
virtual bool HandleConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output) override;
|
2013-02-15 08:00:59 -05:00
|
|
|
|
2013-02-01 14:55:42 -05:00
|
|
|
virtual void ClearCommands(void) override;
|
|
|
|
|
2013-02-15 08:00:59 -05:00
|
|
|
virtual void ClearConsoleCommands(void) override;
|
|
|
|
|
2013-01-11 23:46:01 -05:00
|
|
|
virtual bool CanAddHook(cPluginManager::PluginHook a_Hook) override;
|
2012-08-23 16:49:21 -04:00
|
|
|
|
|
|
|
// cWebPlugin override
|
2013-07-28 20:37:59 -04:00
|
|
|
virtual const AString GetWebTitle(void) const {return GetName(); }
|
2012-08-22 10:22:21 -04:00
|
|
|
|
|
|
|
// cWebPlugin and WebAdmin stuff
|
2013-07-28 20:37:59 -04:00
|
|
|
virtual AString HandleWebRequest(const HTTPRequest * a_Request ) override;
|
2013-01-11 23:46:01 -05:00
|
|
|
bool AddWebTab(const AString & a_Title, lua_State * a_LuaState, int a_FunctionReference); // >> EXPORTED IN MANUALBINDINGS <<
|
2013-02-01 14:55:42 -05:00
|
|
|
|
|
|
|
/// Binds the command to call the function specified by a Lua function reference. Simply adds to CommandMap.
|
|
|
|
void BindCommand(const AString & a_Command, int a_FnRef);
|
2012-08-22 10:22:21 -04:00
|
|
|
|
2013-02-15 08:00:59 -05:00
|
|
|
/// Binds the console command to call the function specified by a Lua function reference. Simply adds to CommandMap.
|
|
|
|
void BindConsoleCommand(const AString & a_Command, int a_FnRef);
|
|
|
|
|
2013-08-04 17:11:25 -04:00
|
|
|
cLuaState & GetLuaState(void) { return m_LuaState; }
|
2012-06-14 09:06:06 -04:00
|
|
|
|
2013-05-30 15:34:09 -04:00
|
|
|
cCriticalSection & GetCriticalSection(void) { return m_CriticalSection; }
|
|
|
|
|
|
|
|
/// Removes a previously referenced object (luaL_unref())
|
|
|
|
void Unreference(int a_LuaRef);
|
2012-08-23 16:49:21 -04:00
|
|
|
|
2013-05-30 16:40:43 -04:00
|
|
|
/// Calls the plugin-specified "cLuaWindow closing" callback. Returns true only if the callback returned true
|
2013-06-02 17:59:25 -04:00
|
|
|
bool CallbackWindowClosing(int a_FnRef, cWindow & a_Window, cPlayer & a_Player, bool a_CanRefuse);
|
2013-05-30 16:40:43 -04:00
|
|
|
|
2013-05-31 03:16:14 -04:00
|
|
|
/// Calls the plugin-specified "cLuaWindow slot changed" callback.
|
|
|
|
void CallbackWindowSlotChanged(int a_FnRef, cWindow & a_Window, int a_SlotNum);
|
|
|
|
|
2013-01-11 23:46:01 -05:00
|
|
|
protected:
|
2013-02-01 14:55:42 -05:00
|
|
|
cCriticalSection m_CriticalSection;
|
2013-08-04 17:11:25 -04:00
|
|
|
cLuaState m_LuaState;
|
2013-02-01 14:55:42 -05:00
|
|
|
|
|
|
|
/// Maps command name into Lua function reference
|
|
|
|
typedef std::map<AString, int> CommandMap;
|
|
|
|
|
|
|
|
CommandMap m_Commands;
|
2013-02-15 08:00:59 -05:00
|
|
|
CommandMap m_ConsoleCommands;
|
2013-02-01 14:55:42 -05:00
|
|
|
|
2013-01-11 23:46:01 -05:00
|
|
|
/// Returns the name of Lua function that should handle the specified hook
|
|
|
|
const char * GetHookFnName(cPluginManager::PluginHook a_Hook);
|
|
|
|
} ; // tolua_export
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|