2014-03-28 17:22:29 -04:00
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#pragma once
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#include "BlockHandler.h"
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2014-09-26 13:13:19 -04:00
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#include "ChunkInterface.h"
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2014-03-28 17:22:29 -04:00
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class cBlockBigFlowerHandler :
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public cBlockHandler
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{
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public:
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typedef cBlockHandler super;
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cBlockBigFlowerHandler(BLOCKTYPE a_BlockType)
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: cBlockHandler(a_BlockType)
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{
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}
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2014-09-13 17:49:27 -04:00
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virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop) override
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2014-03-28 17:22:29 -04:00
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{
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NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
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if (Meta & 0x8)
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{
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2014-09-13 17:49:27 -04:00
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super::DropBlock(a_ChunkInterface, a_WorldInterface, a_BlockPluginInterface, a_Digger, a_BlockX, a_BlockY - 1, a_BlockZ, a_CanDrop);
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2014-03-28 17:22:29 -04:00
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}
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else
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{
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2014-09-13 17:49:27 -04:00
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super::DropBlock(a_ChunkInterface, a_WorldInterface, a_BlockPluginInterface, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_CanDrop);
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2014-03-28 17:22:29 -04:00
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}
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}
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virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
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{
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NIBBLETYPE Meta = a_BlockMeta & 0x7;
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2014-08-19 16:14:37 -04:00
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if ((Meta == E_META_BIG_FLOWER_DOUBLE_TALL_GRASS) || (Meta == E_META_BIG_FLOWER_LARGE_FERN))
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2014-03-28 17:22:29 -04:00
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{
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return;
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}
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a_Pickups.push_back(cItem(E_BLOCK_BIG_FLOWER, 1, Meta));
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}
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2014-03-28 18:14:58 -04:00
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virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
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{
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NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
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if (Meta & 0x8)
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{
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Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY - 1, a_BlockZ);
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}
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NIBBLETYPE FlowerMeta = Meta & 0x7;
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if (!a_Player->IsGameModeCreative())
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{
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if (((FlowerMeta == 2) || (FlowerMeta == 3)) && (a_Player->GetEquippedItem().m_ItemType == E_ITEM_SHEARS))
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{
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MTRand r1;
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if (r1.randInt(10) == 5)
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{
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cItems Pickups;
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2014-08-19 16:14:37 -04:00
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if (FlowerMeta == E_META_BIG_FLOWER_DOUBLE_TALL_GRASS)
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2014-03-28 18:14:58 -04:00
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{
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Pickups.Add(E_BLOCK_TALL_GRASS, 2, 1);
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}
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2014-08-19 16:14:37 -04:00
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else if (FlowerMeta == E_META_BIG_FLOWER_LARGE_FERN)
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2014-03-28 18:14:58 -04:00
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{
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Pickups.Add(E_BLOCK_TALL_GRASS, 2, 2);
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}
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a_WorldInterface.SpawnItemPickups(Pickups, a_BlockX, a_BlockY, a_BlockZ);
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}
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a_Player->UseEquippedItem();
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}
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}
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}
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2014-03-28 17:22:29 -04:00
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virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
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{
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2014-04-03 15:53:18 -04:00
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return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR) && (a_RelY < cChunkDef::Height) && ((a_Chunk.GetBlock(a_RelX, a_RelY + 1, a_RelZ) == E_BLOCK_AIR) || (a_Chunk.GetBlock(a_RelX, a_RelY + 1, a_RelZ) == E_BLOCK_BIG_FLOWER)));
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2014-03-28 17:22:29 -04:00
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}
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virtual void OnPlacedByPlayer(
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2014-07-17 16:50:58 -04:00
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cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player,
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int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
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2014-03-28 17:22:29 -04:00
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int a_CursorX, int a_CursorY, int a_CursorZ,
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BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
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) override
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{
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int Meta = (((int)floor(a_Player->GetYaw() * 4.0 / 360.0 + 0.5) & 0x3) + 2) % 4;
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2014-03-28 18:14:58 -04:00
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a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, m_BlockType, 0x8 | Meta);
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2014-03-28 17:22:29 -04:00
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}
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virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override
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{
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NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
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if (OldMeta & 0x8)
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{
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2014-03-28 17:24:54 -04:00
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// Was upper part of flower
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2014-03-28 17:22:29 -04:00
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if (a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ) == m_BlockType)
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{
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a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0);
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}
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}
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else
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{
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// Was lower part
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if (a_ChunkInterface.GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ) == m_BlockType)
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{
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a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, E_BLOCK_AIR, 0);
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}
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}
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}
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} ;
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