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Add tallgrass drop to big flowers.

Add tallgrass drop, when a players break a tallgrass with the shear.
This commit is contained in:
Howaner 2014-03-28 23:14:58 +01:00
parent f2f6096ee5
commit a78bacac3c
2 changed files with 59 additions and 8 deletions

View File

@ -44,10 +44,47 @@ public:
a_Pickups.push_back(cItem(E_BLOCK_BIG_FLOWER, 1, Meta));
}
virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
{
NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
if (Meta & 0x8)
{
Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY - 1, a_BlockZ);
}
NIBBLETYPE FlowerMeta = Meta & 0x7;
if (!a_Player->IsGameModeCreative())
{
if (((FlowerMeta == 2) || (FlowerMeta == 3)) && (a_Player->GetEquippedItem().m_ItemType == E_ITEM_SHEARS))
{
MTRand r1;
if (r1.randInt(10) == 5)
{
cItems Pickups;
if (FlowerMeta == 2)
{
Pickups.Add(E_BLOCK_TALL_GRASS, 2, 1);
}
else if (FlowerMeta == 3)
{
Pickups.Add(E_BLOCK_TALL_GRASS, 2, 2);
}
a_WorldInterface.SpawnItemPickups(Pickups, a_BlockX, a_BlockY, a_BlockZ);
}
a_Player->UseEquippedItem();
}
}
}
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR));
return (
a_RelY > 0
&& a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR
);
}
@ -59,7 +96,7 @@ public:
) override
{
int Meta = (((int)floor(a_Player->GetYaw() * 4.0 / 360.0 + 0.5) & 0x3) + 2) % 4;
a_ChunkInterface.SetBlock(a_WorldInterface, a_BlockX, a_BlockY + 1, a_BlockZ, m_BlockType, 0x8 | Meta);
a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, m_BlockType, 0x8 | Meta);
}

View File

@ -15,14 +15,14 @@ public:
: cBlockHandler(a_BlockType)
{
}
virtual bool DoesIgnoreBuildCollision(void) override
{
return true;
}
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
// Drop seeds, sometimes
@ -34,11 +34,25 @@ public:
}
virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
{
NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
if ((!a_Player->IsGameModeCreative()) && (a_Player->GetEquippedItem().m_ItemType == E_ITEM_SHEARS))
{
cItems Pickups;
Pickups.Add(E_BLOCK_TALL_GRASS, 1, Meta);
a_WorldInterface.SpawnItemPickups(Pickups, a_BlockX, a_BlockY, a_BlockZ);
}
a_Player->UseEquippedItem();
}
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR));
}
virtual const char * GetStepSound(void) override
{