naddy
2b6547e0a0
Respect CC.
2002-10-10 13:26:07 +00:00
naddy
d88595dddd
C++ fixes for gcc3
2002-10-09 12:21:43 +00:00
naddy
52fab76073
- Regen ancient patches.
...
- C++ fix for gcc3.
ok espie@
2002-10-06 00:49:02 +00:00
fgsch
6347e76401
byebye NEED_VERSION.
2002-10-05 21:11:09 +00:00
naddy
1903c5ce93
- honor CXX
...
- don't rely on max() being available; fixes building with gcc3
2002-09-28 22:04:09 +00:00
naddy
7db93272cb
fix building with gcc3
2002-09-28 21:25:05 +00:00
naddy
d7be27b80a
some C++ fixes for compiling with gcc3
2002-09-28 21:01:17 +00:00
naddy
99c960afdf
Remove multiple declarations of default arguments; required for compiling
...
with gcc3.
2002-09-28 20:26:48 +00:00
naddy
85cb6ff115
Disambiguate call to overloaded function; required for gcc3.
2002-09-28 16:40:25 +00:00
naddy
c7cd5003bb
- fetch prototype to fix build with gcc3
...
- link with CXX
2002-09-28 15:24:00 +00:00
pvalchev
b9ab3ce065
Fix broken MASTER_SITES & HOMEPAGE; from Jim Geovedi
2002-09-26 18:36:53 +00:00
pvalchev
b973d85a23
Add Gnome to LIB_DEPENDS; spotted by Rob Sessink <rob_ses@web.de>
...
From maintainer Jim Geovedi
2002-09-26 18:22:15 +00:00
pvalchev
fba289fc35
rearrange libs so that static linking works
2002-09-24 08:24:05 +00:00
danh
38ecf4accb
brad@ said CPPFLAGS does not need to be preserved, so undo my last
...
changes.
2002-09-23 14:44:41 +00:00
pvalchev
51f5d5cf78
Fix broken score file handling, setgid games
2002-09-19 07:00:42 +00:00
pvalchev
4027e86f57
oops
2002-09-18 19:27:49 +00:00
pvalchev
d60c101fab
rename patch
2002-09-18 19:21:31 +00:00
fgsch
5c0a32b10f
- update to 3.6.1.
...
- remove NEED_VERSION.
- fmt(1) DESCR.
From Jim Geovedi <negative@toxic.magnesium.net>.
2002-09-17 19:01:33 +00:00
wilfried
fd127ac438
remove NEED_VERSION from ports that haven't changed in a long while
2002-09-17 14:46:06 +00:00
wilfried
6401116ff5
remove NEED_VERSION from dead ports
2002-09-17 14:35:03 +00:00
pvalchev
5af8040ced
This is bogus.
2002-09-16 08:21:20 +00:00
pvalchev
888bd5db18
Fix-up this port score file handling
...
- The score file should not be in ${PREFIX}/lib/X11/xsoldier, where only
static content should be put, move it to /var/games/xsoldier.scores and
add INSTALL/DEINSTALL scripts to handle it
- Make the score file group-writable to 'games' and the game setgid 'games'
instead of setuid root
Bump package name to reflect changes
2002-09-16 08:18:11 +00:00
fgsch
994a7d9233
Change things around so HOMEPAGE is correctly defined; reported
...
by Jim Geovedi <negative@toxic.magnesium.net>.
2002-09-14 20:32:44 +00:00
naddy
1fa550c3ca
Add some forgotten library dependencies.
2002-09-13 22:54:28 +00:00
pvalchev
63f53e8f2e
remove setuid bit which is not needed and can be abused, per recent bugtraq
...
vulnerability; ok kevlo naddy
bump PKGNAME
2002-09-13 06:07:47 +00:00
danh
0988dabefa
respect CPPFLAGS; ok maintainer
2002-09-11 20:32:06 +00:00
brad
34e59c681a
upgrade to dopewars 1.5.7
2002-08-27 02:42:36 +00:00
pvalchev
f982d9201a
Remove more useless information
2002-08-26 03:59:55 +00:00
pvalchev
3e5ecbfba1
Various DESCR improvements
...
- "X windows" -> X11, X, etc depending on context
- Wrap lines to 72 chars
- Remove useless information pasted from different places
2002-08-26 03:55:52 +00:00
pvalchev
0614381082
xbubble
2002-08-25 04:51:39 +00:00
pvalchev
aa935b8fcc
Initial import of xbubble-0.2
...
Bust-A-Move/Puzzle Bubble clone
Maintainer Lurene Grenier <lurene@daemonkitty.net>
2002-08-25 04:50:52 +00:00
pvalchev
623e0e4c74
Update to xpilot-4.5.4
2002-08-19 17:23:34 +00:00
wcobb
ba9714a673
NO_REGRESS
2002-08-07 18:31:33 +00:00
naddy
25a33fdcdc
Clean-up: respect CC/CFLAGS, kill useless docs, etc.
2002-08-02 20:27:17 +00:00
naddy
488defa3bf
Add information about sound sets to description.
...
Submitted by Aleksander Piotrowski <aleksander.piotrowski@piestrak.waw.pl>.
2002-07-25 22:33:15 +00:00
naddy
9cdf9d181f
This is not going to run on any 64-bit arch without a substantial rewrite.
2002-07-18 21:50:42 +00:00
brad
c1b088053b
png header path change.
2002-07-18 15:15:05 +00:00
brad
41b18a15f6
png header path change.
2002-07-18 14:13:08 +00:00
naddy
31eea7d635
Update to 1.13.0.
...
Submitted by Aleksander Piotrowski <aleksander.piotrowski@piestrak.waw.pl>.
2002-07-17 21:08:09 +00:00
fgsch
9a54f621ef
- update to eboard 0.6.2.
...
- pass CFLAGS.
- remove deprecated NEED_VERSION.
2002-07-17 10:27:06 +00:00
mark
3964bbc509
+ UPDATE to 1.3.0
...
+ yank GNOME flavor (this was never supported - grrr)
+ take over maintainership (ok Lurene (old maintainer))
+ remove NEED_VERSION
2002-07-08 04:10:09 +00:00
fgsch
42231029bb
- update to eboard 0.6.1.
...
- pass CXXFLAGS.
2002-07-01 05:06:44 +00:00
fgsch
57e48ad35d
update to gnugo 3.2; submited by Brian J. Kifiak <bk@rt.fm>.
2002-07-01 02:55:15 +00:00
kevlo
f3c213a82c
- upgrade to version 0.7.2
...
- qt2/kde2 --> qt3/kde3
- bump NEED_VERSION
2002-06-24 10:59:36 +00:00
naddy
f5e02bd4a1
+cowsay
2002-06-18 17:12:26 +00:00
naddy
55bbdc2104
Import cowsay 3.03; submitted by Sebastian Stark <seb@todesplanet.de>.
...
cowsay is a configurable talking cow, written in Perl. It operates
much as the figlet program does, and is written in the same spirit
of silliness.
2002-06-18 17:11:33 +00:00
wilfried
0440d7845c
add specifier to RUN_DEPENDS and BUILD_DEPENDS
2002-06-09 05:31:40 +00:00
pvalchev
fac779da0a
zap trailing whitespaces
2002-06-08 12:08:01 +00:00
pvalchev
5357c1ab34
add bombermaze
2002-06-08 12:06:31 +00:00
pvalchev
1f4f93f26c
Import of bombermaze-0.6.6
...
Bombermaze is Bomberman clone for GNOME. It is a multiplayer action game
in which players run around in a square-grid maze while dropping bombs
and collecting power-ups. The bombs exlode after a short time delay,
taking out any nearby bricks and players. For maximum effect, bombs
can be arranged so as to cause a chain reaction of explosions.
The last player left is the winner.
Maintainer Jim Geovedi <jim@corebsd.or.id>
2002-06-08 12:06:01 +00:00
pvalchev
56acd3c11e
*** empty log message ***
2002-06-08 06:03:09 +00:00
fgsch
940239c677
update to eboard 0.5.2.
...
remove sound diffs that are now in the distro.
2002-06-07 18:38:45 +00:00
pvalchev
d16d842a7e
rcsid
2002-06-03 01:33:54 +00:00
brad
ef4d66b6ee
add libm check.
2002-05-26 01:07:57 +00:00
pvalchev
9355771e0c
those use math(3) functions as well and need -lm
2002-05-25 21:37:45 +00:00
pvalchev
151802359e
this needs -lm as it uses sqrt(3) in one place. now that sdl-config no
...
longer lists bogus libraries, this got caught
2002-05-25 21:16:49 +00:00
pvalchev
81c69aae5f
this really requires -lm
2002-05-25 21:05:26 +00:00
pvalchev
bfe7e64370
proper MODGNU_CONFIG_GUESS_DIRS so that this recognizes OpenBSD/macppc
2002-05-24 20:18:15 +00:00
brad
1921c89940
use MASTER_SITE_SOURCEFORGE
2002-05-20 00:15:23 +00:00
mark
f11c2ebe8b
+crossfire-client
2002-05-16 00:34:47 +00:00
mark
ab692c459a
Crossfire is a multi-player graphical arcade and adventure game made
...
for the X11 Window system environment. It has certain flavours from
other games, especially gauntlet and the rogue-like games (Nethack,
Moria, Angband, and Ragnarok.) Any number of players can move around
in their own window, finding and using items and battling monsters.
They can choose to cooperate or compete in the same world.
The gnome flavor creates a gnome client.
* * *
Thanks to Lurene Grenier <lurene@daemonkitty.net> for the port.
Fixes by me.
2002-05-16 00:25:55 +00:00
wilfried
4ddc5c3e1c
add licence comment, clean up MASTER_SITES
2002-05-15 09:30:21 +00:00
espie
3c08c3c943
Kill a few SUBDIR.
2002-05-13 18:50:36 +00:00
lebel
cceba13846
MASTER_SITE_SUBDIR -> ${SITE:=subdir/}
2002-05-13 13:28:07 +00:00
fgsch
1e4007883e
- MASTER_SITE_SUBDIR -> ${SITE:=subdir/}
...
- bump NEED_VERSION.
2002-05-13 12:31:07 +00:00
naddy
d83b82f13e
add missing HOMEPAGE references
2002-05-11 11:49:36 +00:00
wcobb
a50071fff9
synch MAINTAINER.
...
ok espie@.
2002-05-08 19:24:56 +00:00
millert
0e63ff5347
Replace _SED_FIX_SHAR with _PERL_FIX_SHAR; espie@ OK
2002-05-08 18:32:02 +00:00
espie
1e2a1e1a19
nethack is obviously perfectly happy with qt3.
2002-05-08 15:38:06 +00:00
espie
879fc89a0c
new bug-fixed version.
2002-05-08 15:33:01 +00:00
fgsch
fabf727c7d
set default audio device to /dev/audio.
2002-05-02 09:38:10 +00:00
fgsch
a3efef3037
sound support; diffs sent to eboard for inclusion.
2002-05-02 07:46:24 +00:00
fgsch
2f650ca838
hrmm, eboard 0.5.1
2002-05-02 07:43:09 +00:00
fgsch
13959521d2
update to eboard 0.5.0.
2002-05-01 22:21:50 +00:00
pvalchev
64044d8d78
Update to xpilot-4.5.3
2002-04-28 17:37:15 +00:00
pvalchev
e810be1350
+ lbreakout2
2002-04-28 08:26:00 +00:00
pvalchev
8c1ef5dc21
Import of lbreakout2-2.2.2
...
breakout game with many levels, powerups, good graphics
Submitted and maintained by Lurene Grenier <lurene@menagerie.tf>,
heavily reworked by me.
2002-04-28 08:25:17 +00:00
naddy
e99529f952
Old master site went away; reported by Damien Bastie <Sha@altern.org>.
2002-04-25 01:26:49 +00:00
pvalchev
69d585cce1
+ enigma
2002-04-21 03:49:40 +00:00
pvalchev
8b5b7a1568
Enigma is an addictive puzzle game reminiscent of Oxyd (on Atari) or
...
Rock'n'Roll (on Amiga).
Submitted by lurene@penguin.menagerie.tf
2002-04-21 03:48:59 +00:00
fgsch
714666dbf4
update to eboard 0.4.3 and bump need_version.
2002-04-20 05:00:22 +00:00
fgsch
397b65169a
don't start subshells.
2002-04-20 04:59:03 +00:00
pvalchev
84b9f0a3cf
xpilot-4.5.2; buffer overflow fixes for the server vulnerability,
...
some new features (see ChangeLog)
2002-04-20 01:01:46 +00:00
wilfried
6aefd0a57a
new HOMEPAGE & MASTER_SITES + licence comment
2002-04-19 12:41:36 +00:00
wilfried
730a9e6f0c
no licence
2002-04-19 11:05:52 +00:00
kevlo
3a85209b9a
- update to version 0.9
...
- qt2 -> qt3
- bump NEED_VERSION
2002-04-19 07:24:56 +00:00
pvalchev
117b82cbac
complete library dependencies
2002-04-15 20:16:52 +00:00
fgsch
272bd63b62
remove unneeded post-configure; we patch the file, don't need to touch it too.
2002-04-15 12:08:31 +00:00
naddy
395738b6e7
Do not install outside fake root; score file handling.
2002-04-08 23:21:33 +00:00
naddy
e5230d5c9f
Add missing RCS Id.
2002-04-07 01:54:47 +00:00
espie
529d73c205
patch no longer applies
2002-03-23 14:54:20 +00:00
espie
7d5db4a43c
sync to nethack-3.4.0
2002-03-23 14:52:03 +00:00
espie
5db8e84667
Nethack 3.4.0, with a bit of help from lebel@
2002-03-23 14:51:46 +00:00
espie
12c8587ff8
Bump NEED_VERSION
2002-03-21 20:57:06 +00:00
espie
5b37289c23
md5->distinfo
2002-03-21 19:59:18 +00:00
fgsch
b07c73087f
eboard 0.4.2.
2002-03-21 05:01:55 +00:00
jcs
8354dcbf56
Update to xscavenger-1.4.3
2002-03-21 02:18:21 +00:00
espie
f68c6b83b0
include command-line client.
2002-03-20 16:20:11 +00:00
espie
df66f70aa5
command-line client with classical getopt stuff...
2002-03-20 16:19:51 +00:00
mark
45349d0ec4
should have left MASTER_SITES alone, thanks wilfried
2002-03-20 12:01:46 +00:00
mark
12e6907615
+castle-combat
2002-03-20 08:27:43 +00:00
mark
e3b795943a
port from Lurene Grenier <lurene@menagerie.tf>
...
Castle-Combat is a clone of the arcade classic, Rampart. This version
currently supports 2 to 4 players on local or remote servers. Players
build castle walls, place cannons inside these walls, and shoot at the
walls of their enemy(s). If a player can't build a complete wall around
one of his castles, he loses. The last surviving player wins.
2002-03-20 08:25:57 +00:00
espie
1564158513
+corewars
2002-03-20 02:13:44 +00:00
espie
841b51e127
Classic game.
2002-03-20 02:12:34 +00:00
pvalchev
c1743eb5f4
needs sgid games...
2002-03-15 00:35:04 +00:00
pvalchev
4c69f5a36c
install binary sgid games for writing to score file; espie
2002-03-15 00:29:08 +00:00
espie
f3f7af97e0
Fix typo and remove extra blanks
2002-03-14 13:19:07 +00:00
fgsch
8915094fb4
update to eboard 0.4.1.
2002-03-12 17:44:46 +00:00
fgsch
fc6cd7c49f
update to xboard 4.2.6
2002-03-07 18:37:17 +00:00
fgsch
8e4e7454cf
switch to distinfo.
2002-03-07 17:45:00 +00:00
fgsch
e4120ea676
Update to cgoban-1.9.12.
2002-03-07 17:38:53 +00:00
brad
a1e84a64f4
pass int instead of char to fgetc(). Noticed by pval@ on macppc after his
...
HD filled with a nice 33GB backup score file.
--
Patch from pval@
2002-03-07 01:59:15 +00:00
brad
5115d23a88
don't try to create the score file on FAKE install. it will be created by
...
the packages INSTALL script.
2002-03-07 01:40:09 +00:00
brad
f0c84cbd49
don't need to pass on the package name
2002-03-07 00:02:15 +00:00
brad
b03a3ff2a8
upgrade to dopewars 1.5.3
...
- adds Gtk+ based GUI version
2002-03-02 22:54:05 +00:00
brad
dc4fd8c063
mark this port with an IGNORE tag until the situation with Blizzard
...
Entertainment and the developers of bnetd has been clarified
2002-02-28 22:56:41 +00:00
pvalchev
4fdb296b9a
add afternoonstalker, cosmosmash, toppler, vectoroids
2002-02-28 05:36:43 +00:00
pvalchev
8472b9cdec
Import afternoonstalker-1.0; Maintained by Lurene Grenier <lurene@menagerie.tf>
...
Afternoon Stalker is a clone of Mattel's 1981 offering, Night Stalker.
2002-02-28 05:34:00 +00:00
pvalchev
aad3762657
Import of cosmosmash-1.1; maintained by Sean Escriva <eliab@spack.org>
...
Cosmosmash is a clone of the 1981 Astrosmash video game. Spin, Blast and shoot
your way through a hostile universe of tumbling steriods and homicidal aliens.
You've got the wits and the speed, but you're awesomely outnumbered.
2002-02-28 05:28:12 +00:00
pvalchev
3e08a35bc6
Import of vectoroids-1.0.7; from Lurene Grenier <lurene@menagerie.tf>
...
Vectoroids is an SDL Asteroids clone, with quick game-play and pretty
good graphics.
2002-02-28 05:25:32 +00:00
pvalchev
1dc6d3114d
Import of toppler-0.96; Maintained by Lurene Grenier <lurene@menagerie.tf>
...
This is an almost complete reimplementation of the old game known as
Tower Toppler or Nebulus. This game was available for PC, Atari, C64.
This port is a reimplementation in SDL, with updated graphics and sound.
2002-02-28 05:22:52 +00:00
wilfried
99938e6ca5
getopt returns int, not char
2002-02-26 13:26:21 +00:00
naddy
9c56f04901
character signedness fixes; ok jcs@
2002-02-25 13:05:40 +00:00
naddy
0292d15833
* fgetc() returns int
...
* md5 -> distinfo
* rename patches
2002-02-21 00:32:06 +00:00
pvalchev
62bcba5536
getc() returns an int, not a char
2002-02-20 22:53:01 +00:00
pvalchev
ae03d53a24
- Fix more signed char issues
...
- Rename patches while here
2002-02-20 22:50:51 +00:00
pvalchev
b4f5718372
getc() returns an int, not a char...
2002-02-20 22:47:52 +00:00
fgsch
d40eab75af
o update eboard 0.4.0.
...
o bump NEED_VERSION.
2002-02-19 07:46:54 +00:00
pvalchev
69ce116968
fix some complete braindeadness...
2002-02-19 06:44:32 +00:00
pvalchev
e560c0f7c6
use LIBS to set -lossaudio, not LDFLAGS
2002-02-19 06:44:03 +00:00
pvalchev
4d61f0e16f
Update to gtkpool-0.4.1
2002-02-19 06:28:31 +00:00
pvalchev
ac49703149
Update to gtkballs-2.2.0
2002-02-19 04:39:27 +00:00
pvalchev
78efa6d7d9
Update to gtkballs-2.1.1 - funky animation, themes, etc
2002-02-18 19:35:48 +00:00
naddy
e379df36ca
dumps core on sparc64; from maintainer Jose Nazario <jose@crimelabs.net>
2002-02-14 22:40:22 +00:00
pvalchev
6b2e9c4d90
sort again
2002-01-26 07:36:04 +00:00
pvalchev
88bb3cb85f
jsyn no, it does not work that way.
2002-01-25 23:23:37 +00:00
jsyn
e2cca415a8
fix typo; re-sort
2002-01-25 21:53:21 +00:00
aaron
cf03c06c85
add sarien
2002-01-24 23:05:04 +00:00
aaron
5b6a30d0fb
Sarien Sierra Adventure Game Interpreter
...
Sarien is a Sierra AGI resource interpreter engine that enables you to
play early Sierra On-Line(tm) AGI version 2 and version 3 games, as well
as AGI games written by other people.
2002-01-24 23:03:54 +00:00
aaron
1be0d3d48a
add qstat
2002-01-24 17:07:28 +00:00
aaron
849fe45b97
QStat is a command-line program that displays the status of
...
Internet Game servers including Quake and many recent shooters.
2002-01-24 17:05:36 +00:00
jcs
c1bef0a351
md5 -> distinfo
2002-01-16 04:42:31 +00:00
pvalchev
49e70157ec
Repair sdl-image and sdl-mixer lib depends after recent updates containing
...
shlib changes.
2001-12-28 22:40:09 +00:00
pvalchev
79727d327b
change SDL dependency entries to simply match latest in-tree version, any flavor
2001-12-28 22:11:58 +00:00
pvalchev
0075231366
Update to burgerspace-1.6
2001-12-28 21:51:08 +00:00
fgsch
a3d420a6f5
Enable eboard-extras
2001-12-21 21:00:02 +00:00
fgsch
b20835338b
o update to eboard 0.3.5
...
o regen checksum files.
o take maintainer.
kevlo@ ok
2001-12-21 20:57:54 +00:00
fgsch
8c065f3ac2
eboard extra piece sets and sounds
2001-12-21 20:56:31 +00:00
fgsch
90eb0119b3
o update to xboard 4.2.5
...
o regen cksum file
o bump need version
2001-12-20 14:31:43 +00:00
fgsch
6f39f722ef
Remove unneeded gtk+ from LIB_DEPENDS; it's a imlib dependency.
2001-12-17 21:20:58 +00:00
kevlo
adbd16d3c5
+taxipilot
2001-12-05 07:56:48 +00:00
kevlo
d6c03db7b8
Initial import of taxipilot.
...
TaxiPilot is just a silly little game. It's based on the Spacetaxi-game
on the C64. The objective is to pick up passengers waiting on a number
of platforms and to drop them where they want to go.
2001-12-05 07:55:46 +00:00
espie
b43cfdb273
6e4f6, some bug-fixes
2001-12-02 01:44:16 +00:00
pvalchev
beab955f99
master site carries corrupted distfile, use backup site
...
thanks to Nikolay.Sturm@desy.de
2001-11-23 21:35:18 +00:00
pvalchev
1db2523c7f
regression
2001-11-15 06:14:06 +00:00
wilfried
aea03643a6
give spec for RUN_DEPENDS
2001-11-14 13:58:34 +00:00
espie
0e6f6f93bb
Kill first component of BUILD_DEPENDS.
...
Fix sawfish comment while I'm at it.
`window manager for the X windows system'.
Like DUH ! It's going to be a window manager for my microwave oven ?
2001-11-10 15:00:47 +00:00
pvalchev
be96e0386b
Update to xpilot-4.4.3
2001-11-09 06:51:21 +00:00
kevlo
28f5d74dc8
update HOMEPAGE
2001-11-08 10:52:15 +00:00
jcs
b0dd0446ed
NO_REGRESS=Yes
2001-11-02 17:52:58 +00:00
pvalchev
001ad86852
hm
2001-10-30 04:23:38 +00:00
kevlo
194c837a03
+kslide
2001-10-30 03:05:41 +00:00
kevlo
6f19bbc862
Initial import of kslide 0.83.
...
KSlide is a simple puzzle game compatible with the K Desktop Environment.
The playing principle of KSlide is very simple. From a square set of tiles,
one is removed, allowing at least two adjacent tiles to be shifted.
This way, the puzzle is scrambled by the program, and the player's goal
is to restore the original order.
2001-10-30 03:05:09 +00:00
pvalchev
ac457aa92a
use gtk module
2001-10-29 05:39:50 +00:00
espie
100196f27a
Zap default MAINTAINER from Makefile.
...
Especially now that the default line is more verbose.
2001-10-28 13:05:44 +00:00
espie
f28492bfe6
Use full path for libqt and libqt2
...
Bump need version.
2001-10-28 12:30:13 +00:00
naddy
bd65d380bf
+zoom
2001-10-28 02:25:36 +00:00
naddy
e010ef2f44
Import of zoom 0.9.99beta3.
...
Submitted by Jose Nazario <jose@crimelabs.net>.
Zoom is a Z-Machine, which means that it plays text adventure games
written in ZCode. The original games were written by a company called
'Infocom' in the 80's. It is designed to run under X11.
2001-10-28 02:24:23 +00:00
wilfried
a4ea75b758
update homepages
2001-10-26 22:21:44 +00:00
wilfried
3eacd8597d
define regress tests
2001-10-25 22:34:48 +00:00
pvalchev
87b48636a4
Update to xpilot-4.4.2
2001-10-25 05:56:05 +00:00
brad
e902847391
use gettext module.
2001-10-25 02:19:12 +00:00
lebel
8e38a8e9ad
NO_REGRESS=Yes
2001-10-24 14:37:24 +00:00
espie
49d27ed1e4
Complete lib dependencies
2001-10-24 12:14:50 +00:00
lebel
8cdca07917
add patch for compatibility with sparc64. from wilfried@
2001-10-07 21:37:57 +00:00
kevlo
af39cb12f1
oops, forgot to add $OpenBSD$ tag
2001-10-06 03:35:19 +00:00
lebel
7d2e2f16e3
update games/zangband to 2.6.2; see http://www.zangband.org/changes.html#2.6.2
...
for a list of changes.
2001-10-05 16:17:13 +00:00
kevlo
c7b1dae9cc
add eboard
2001-10-03 07:54:10 +00:00
kevlo
df77b9ec49
Initial import of eboard 0.3.3.
...
Eboard is a GTK+ chess interface. It provides a chess board
interface to ICS (Internet Chess Servers) like FICS and chessd,
and to chess engines like GNU Chess, Sjeng and Crafty.
2001-10-03 07:53:34 +00:00
pvalchev
be54d47d8c
CONFIGURE_STYLE=gnu w/ proper MODGNU_CONFIG_GUESS_DIRS
...
needed for the powerpc -> macppc name change
2001-09-28 06:02:12 +00:00
pvalchev
867cee72a1
CONFIGURE_STYLE really is gnu, not simple. needed for MODGNU_CONFIG_GUESS_DIRS
2001-09-28 03:57:44 +00:00
wilfried
24a358874b
use gettext module
2001-09-24 09:27:52 +00:00
pvalchev
85848ff5ec
use gettext module
2001-09-23 06:57:14 +00:00
pvalchev
6e0abe76a3
Update to amphetamine-0.8.9
2001-09-22 21:01:14 +00:00
espie
3a0cf8ed4d
Update dependencies (kill first part when needed).
...
Update japanese/README... 2.4 is looong past.
2001-09-19 16:03:09 +00:00
fgsch
b62c4e8d28
Update to gnugo 3.0.0.
2001-09-10 13:18:04 +00:00
naddy
229904c4e2
remove leading "the" from COMMENT
2001-09-09 18:14:51 +00:00
wilfried
06e7a32dc0
make buildable if we have build windowmaker with i18n flavor
2001-09-07 11:32:54 +00:00
espie
fa3fa449a9
Update (bug fixes)
2001-09-05 08:40:23 +00:00
pvalchev
bd3ad5930c
+ gemdropx
2001-09-02 05:03:12 +00:00
pvalchev
a05db4eb9e
Import of gemdropx-0.7
...
one-player puzzle game for X11
2001-09-02 05:01:53 +00:00
espie
e3e00e8def
let the qt fragment pass values through
2001-08-27 09:54:48 +00:00
espie
5cd875b42f
Use qt2 module
2001-08-27 09:46:31 +00:00
naddy
4688ecb2f1
Update to 1.12.0.
2001-08-24 01:59:19 +00:00
pvalchev
928b33c4dd
Do not pack in junk.
2001-08-23 06:26:51 +00:00
pvalchev
c741d2d251
Update to heroes-0.12
2001-08-23 06:17:41 +00:00
pvalchev
ea29ce9725
/usr/X11R6 -> ${X11BASE}, tar -> ${TAR}
2001-08-17 02:38:44 +00:00
pvalchev
ad2b2f22b6
show the correct path to the score file in the manual page
2001-08-15 17:22:57 +00:00
pvalchev
ec1c62a310
Update to icebreaker-1.2.1
...
- added easy and hard difficulty settings
- added options for sound
- added option for auto pause (which makes the game stop when the window
loses focus -- note that it always pauses when minimized regardless of
this setting).
- added fullscreen option
- fixed busy waits in dialog.c
- code cleanup
2001-08-15 17:18:14 +00:00
pvalchev
940aeb270b
make sure this doesn't pick iconv dependency
2001-08-12 06:22:18 +00:00
pvalchev
a197dc1928
do not compile the game with debugging symbols
2001-08-11 20:11:04 +00:00
pvalchev
0e7d8d78b2
fix a typo and simplify/clean
2001-08-11 17:22:11 +00:00
lebel
2f62e89795
modify angband in order to use /var/games/zangband for
...
user modifiable files (like score, bone and save files). Add
pkg/INSTALL and pkg/DEINSTALL to manage them.
Also, sync the installation with the way zangband does it.
Instead of "No", specify that the license is unclear for distribution
rights on CDROM.
2001-08-11 17:18:50 +00:00
pvalchev
b303a22b77
whee, score file in /var/games
2001-08-11 16:47:19 +00:00
lebel
e9933d29cb
modify zangband in order to use /var/games/zangband for
...
user modifiable files (like score, bone and save files). Add
pkg/INSTALL and pkg/DEINSTALL to manage them.
2001-08-11 16:30:13 +00:00
lebel
b115294f4f
remember to always 'add' files to cvs before commiting... gee.
2001-08-11 03:23:46 +00:00
lebel
2fd6a8a77d
- modify moria to use /var/games/moria/scores for its score file
...
- then, add pkg/INSTALL and DEINSTALL to manage the score file.
2001-08-11 03:22:54 +00:00
brad
bf2c4bc9d1
- remove one unnecessary patch and replace with use of
...
MAKE_FLAGS/ALL_TARGET
- rename patches
- store the score file in /var/games instead of ${PREFIX}/lib/connect4
- add proper INSTALL/DEINSTALL scripts to setup the score file and to
remind to remove it on deinstallation.
2001-08-11 03:17:12 +00:00
brad
5e6c15667a
something quite a bit better then the original which just had junk and a
...
reference to the man page.
2001-08-11 02:59:38 +00:00
pvalchev
7d913c2500
careful with CFLAGS
2001-08-11 01:24:49 +00:00
pvalchev
0d740fb342
+ lgeneral
2001-08-11 01:02:21 +00:00
pvalchev
6d7d22f41b
oops
2001-08-11 00:59:59 +00:00
pvalchev
5a5e454990
import of lgeneral-0.5.0
...
turn-based strategy engine
2001-08-11 00:58:26 +00:00
pvalchev
6420136dc4
+ heroes
2001-08-10 17:02:32 +00:00
pvalchev
9765d1d25c
import of heroes-0.11
...
Heroes is similar to the "Tron" and "Nibbles" games of yore, but
includes many graphical improvements and new game features. In
it, you must maneuver a small vehicle around a world and collect
powerups while avoiding obstacles.
Flavors:
sdl - build with the Simple DirectMedia Layer library
and SDL_mixer for the sound interface
ggi - build with the Generic Graphics Library
no sound support
2001-08-10 17:00:16 +00:00
pvalchev
4d80d99705
Fix a typo: ERROR -> ERRORS
2001-08-10 02:53:55 +00:00
naddy
72330bae9d
fix ggi dependency
2001-08-09 22:29:21 +00:00
pvalchev
79cdde28ee
USE_X11 if no_x11 flavor isn't specified
2001-08-08 23:39:12 +00:00
lebel
6d826eb5e0
update games/angband to 2.9.3; from maintainer, Carsten Ilchmann <ci2@gmx.net>
2001-08-08 23:36:28 +00:00
pvalchev
1b61d25a74
+ burgerspace
2001-08-07 05:15:16 +00:00
pvalchev
a199df33a3
import of burgerspace-1.5
...
Burgerspace is a BurgerTime clone for X. You are a chef and must walk
over hamburger ingredients (buns, meat and lettuce) to make them fall
from floor to floor, until they end up in the plates at the bottom of
the screen.
Uses the gengameng library by the same author, which uses SDL itself.
2001-08-07 05:13:34 +00:00
fgsch
3f622ff3b2
Add missing Yes after USE_X11=.
2001-08-06 12:55:28 +00:00
fgsch
fcce8e7a66
- Update to xboard 4.2.3.
...
- regenerate patch.
angelos@ ok.
2001-08-06 12:53:29 +00:00
fgsch
1c047b4132
Add missing sections to the header, so doing info shows the gnugo entry.
2001-08-06 10:08:27 +00:00
jsyn
cadc654103
Fix EXTRACT_CASES as workaround to handle poorly-named distfiles
...
ok espie@ in general, ok brad@
2001-08-05 20:46:50 +00:00
naddy
bdb223791a
MASTER_SITES{,0}
2001-08-04 00:37:12 +00:00
fgsch
6391b98a29
* Update to xmahjongg 3.5.
...
* Regenerate patch.
2001-08-03 17:25:45 +00:00
espie
9b6f37e6ed
+quake
2001-08-03 13:04:44 +00:00
espie
39429549e3
Quake. Needs you to have datafiles to be useful.
...
Original by Maurices Nonnekes, a few tweaks (sound, i386 optimizations,
longer save menus) by me.
The client/server part probably still needs some work...
and it is definitely unaudited.
Packaging might be changed to account for docs...
In fact, I really need `common' package files and reference counting...
2001-08-03 13:02:16 +00:00
jsyn
23fe5a610f
- remove gunshar dependencies
...
- change EXTRACT_CASES to match bsd.port.mk SHAR fix
ok pjanzen@
2001-07-30 21:03:16 +00:00
pvalchev
2ecd8f92db
o Cheat on GNU autoconf/automake so that they do not get ran automagically,
...
as they are not required.
o Install the README as there is no other piece of documentation; heko@iki.fi
2001-07-29 01:43:42 +00:00
naddy
1568879cff
add lincity, alphabetize
2001-07-29 00:11:17 +00:00
naddy
58b752e2ae
Import of LinCity 1.11; submitted by Wilbern Cobb <cobb@vedge.com.ar>.
...
LinCity is a city/country simulation game. You are required to build
and maintain a city. You must feed, house, provide jobs and goods for
your residents. Etc.
2001-07-29 00:07:34 +00:00
lebel
3c45b96cdf
darn, conflict with teTeX binary bin/omega. Rename the binary bin/Omega;
...
pointed out by Jim Zajkowski <jim@jimz.net>
2001-07-28 17:05:01 +00:00
lebel
41c3baa4f2
+omega, +zangband and +zangband,no_x11
2001-07-28 16:35:07 +00:00
lebel
5a41929849
initial import of zangband-2.6.1:
...
--
The game of Zangband is a single player dungeon simulation. A player
may choose from a number of races, classes and magic realms when
creating a character (see charattr.txt [3]), and then "run" that
character over a period of days, weeks, even months. Deep down
inside, the real objective of the game is to increase your experience,
and certain other characteristics, and also to collect useful items,
to give you a decent chance against the great Serpent of Chaos, who
lurks somewhere in the depths of the dungeon.
The player will begin his adventure on the town level where he may
acquire supplies, weapons, armor, and magical devices by bartering
with various shop owners. After preparing for his adventure, the
player can descend into the dungeon where fantastic adventures await
his coming!
Flavors:
no_x11 - build without X11 support
WWW: http://www.zangband.org/
2001-07-28 16:33:39 +00:00
lebel
b4fc3ab902
initial import of omega-0.90.4:
...
--
omega is a complex rogue-style game of dungeon exploration. Unlike
other such games, there are a number of ways to "win", depending
on various actions taken during play. The ways you can get your
name on the hiscore board include becoming the highest ranked head
of a guild, sect, college, etc., as well as gaining the most points
figured from possessions and experience. The game (via the oracle)
may impose some structure on your exploration, but you need not
follow all of the oracle's advice. There *is* a "total winner"
status, by the way.
omega offers a richness of playing detail that goes beyond a simple
game like rogue. However, the majority of gameplay is very similar
to rogue, hack, ultrarogue, larn, and other such games. The player
is represented by the highlighted "@" symbol, objects and terrain
features are represented by non-alphabetic symbols, monsters are
represented by the various upper and lower case letters, and other
humans are represented by a non-highlighted "@". It is recommended
that the novice read the man pages for rogue or some other such
game and perhaps play a few games before playing omega.
WWW: http://www.alcyone.com/max/projects/omega/
2001-07-28 16:31:47 +00:00
pvalchev
b1439c7223
+ sdlzombies
2001-07-26 19:14:46 +00:00
pvalchev
9461bd4a05
Import of sdlzombies-1.0.0
...
SdlZombies is based on a very old game that runs on ZX81
(Sinclair).
http://hocwp.free.fr/sdlzombies.html
2001-07-26 19:11:51 +00:00
pvalchev
f6de5a2259
- Install the README as there is no other piece of documentation
...
- Respect CC/CFLAGS and disable a hardcoded gcc optimization flag
heko@iki.fi
2001-07-25 17:23:50 +00:00
pvalchev
6dea3126f0
Update to icebreaker-1.1
...
* added manual page
* tiny change to error message when high score file can't be read
2001-07-25 08:52:06 +00:00
pvalchev
97f9561dda
sync with sdl update here, too
2001-07-25 08:15:37 +00:00
pvalchev
5e5e804143
Bump SDL library minor in dependency after an update.
2001-07-25 08:07:45 +00:00
pvalchev
5cf6209e25
+ icebreaker
2001-07-20 02:12:05 +00:00
pvalchev
a9a81d3c27
Import of icebreaker-1.09
...
SDL game similar to Jezzball, staring the linux penguin
WWW: http://www.mattdm.org/icebreaker/
2001-07-20 02:09:42 +00:00
pvalchev
293bccfadb
apparently, we shouldn't care about LDFLAGS; thanks brad
2001-07-19 17:13:59 +00:00
pvalchev
4999299b28
Do not overwrite LDFLAGS, just append the needed libraries and pass its
...
contents to the build system.
2001-07-19 03:12:44 +00:00
lebel
d001029af7
fix the last sentence to something that make more sense; pvalchev@
2001-07-18 16:32:55 +00:00
lebel
e930690d08
+sdlroids
2001-07-18 15:26:11 +00:00
lebel
1fe4bc5fbf
initial import of sdlroids-1.3.4:
...
--
SDLRoids is essentially an Asteroids clone, but with a few extra
features, and some nice game physics. It is based of xhyperoid,
which is a UNIX port of the 16-bit Windows game Hyperoid. Major
changes from xhyperoid are that it's using SDL for sound and graphics,
has a couple of extra powerups and and that the shield behaves
differently.
The game can either run in windowed mode or in fullscreen mode. You
can (usually) switch between them during play by pressing Alt-Enter.
The play area (apart from the score/lives/etc. display) is square
and centred, just like in the the original Hyperoid did. This might
not might not change, bug for now that is how it works.
WWW: http://david.hedbor.org/projects/sdlroids/
2001-07-18 15:25:07 +00:00