Remove more useless information
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This is version 5.4.1 of xbattle, by Greg Lesher, based on the original
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by Steve Lehar released in 1991, and including certain enhancements,
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modifications, and bug fixes suggested by a number of contributers from
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all over the world. The extensive changes from version 5.1, the last
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official xbattle release, are outlined below. The latest version can be
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obtained by anonymous ftp to cns-ftp.bu.edu in the pub/xbattle direction
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in compressed and gzip-ed tar format (xbattle-5.4.1.tar.Z and
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xbattle-5.4.1.tar.gz). There is an xbattle Web page
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(http://cns-web.bu.edu/pub/xpip/html/xbattle.html), which contains the
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latest release information, tutorials, file archives, and a
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comprehensive on-line manual.
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xbattle is a concurrent multi-player game which combines elements of
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strategy with arcade-like action to capture a wide range of military
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scenarios. The game is based on X11, which you must have installed to
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@ -23,18 +11,3 @@ being to eliminate the enemy from the board by attacking cells occupied
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by enemy troops. A wide variety of command line options (and previously
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configured game files) provide an abundance of different scenarios and
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gaming environments.
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If you have never used xbattle before, we strongly suggest you read
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through the online introduction at the Web site specified above. To get
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the feel of the game, you can run the tutorials (called "tutorial1" and
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"tutorial2") that are supplied with the game. These are shell scripts
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that run on unix systems and start up a series of small example games
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that you can play around with to learn the various options available
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with the game. If you are not on a unix system, print out the tutorials
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and type in the embedded command lines by hand. If you are interested
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in the philosophical and game design issues of xbattle, or want to get
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immediate notice of the latest releases, updates, and bug fixes, send
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email to xbattle_request@gnu.ai.mit.edu and we will put you on the
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xbattle mailing list.
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_________
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Gregory W. Lesher, lesher@cns.bu.edu
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