Import afternoonstalker-1.0; Maintained by Lurene Grenier <lurene@menagerie.tf>
Afternoon Stalker is a clone of Mattel's 1981 offering, Night Stalker.
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games/afternoonstalker/Makefile
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games/afternoonstalker/Makefile
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# $OpenBSD: Makefile,v 1.1.1.1 2002/02/28 05:34:00 pvalchev Exp $
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COMMENT= "Night Stalker clone for X"
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VERSION= 1.0
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DISTNAME= afternoonstalker-${VERSION}
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CATEGORIES= games
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NEED_VERSION= 1.504
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HOMEPAGE= http://www3.sympatico.ca/sarrazip/dev/afternoonstalker.html
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MAINTAINER= Lurene Grenier <lurene@menagerie.tf>
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PERMIT_PACKAGE_CDROM= Yes
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PERMIT_PACKAGE_FTP= Yes
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PERMIT_DISTFILES_CDROM= Yes
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PERMIT_DISTFILES_FTP= Yes
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AUTOCONF_NEW= Yes
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MASTER_SITES= http://www3.sympatico.ca/sarrazip/dev/
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BUILD_DEPENDS= automake::devel/automake
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LIB_DEPENDS= gengameng.4.0::devel/gengameng
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USE_X11= Yes
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CONFIGURE_STYLE= autoconf
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.include <bsd.port.mk>
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3
games/afternoonstalker/distinfo
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games/afternoonstalker/distinfo
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MD5 (afternoonstalker-1.0.tar.gz) = bfc0d20579ab02c44f3db08f3f8a102a
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RMD160 (afternoonstalker-1.0.tar.gz) = f4f05e2084f61d2f29cacc7c75511a21d8f616c5
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SHA1 (afternoonstalker-1.0.tar.gz) = f10d270c46287177638eecb8aba8a51bf2d965cd
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$OpenBSD: patch-src_AfternoonStalkerEngine_h,v 1.1.1.1 2002/02/28 05:34:00 pvalchev Exp $
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--- src/AfternoonStalkerEngine.h.orig Mon Feb 25 17:25:30 2002
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+++ src/AfternoonStalkerEngine.h Mon Feb 25 17:26:00 2002
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@@ -34,7 +34,7 @@ AfternoonStalkerEngine.h - A robot-killi
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class RobotSprite;
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-#include <stdint.h>
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+#include <inttypes.h>
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#include <string>
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games/afternoonstalker/patches/patch-src_sdlmain_cpp
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games/afternoonstalker/patches/patch-src_sdlmain_cpp
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$OpenBSD: patch-src_sdlmain_cpp,v 1.1.1.1 2002/02/28 05:34:00 pvalchev Exp $
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--- src/sdlmain.cpp.orig Tue Feb 26 11:16:44 2002
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+++ src/sdlmain.cpp Tue Feb 26 11:18:49 2002
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@@ -27,9 +27,24 @@
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#include <time.h>
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#include <stdio.h>
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-#ifdef __GNUG__
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+#if defined(__GNUG__) && !defined(__OpenBSD__)
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#include <getopt.h>
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+#elif defined(__OpenBSD__)
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+#undef __GNUG__
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+extern int getopt_long __P((int __argc, char *const *__argv, const char *__shortopts, const struct option *__longopts, int *__longind));
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+struct option {
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+ char *name;
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+ int has_arg;
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+ int *flag;
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+ int val;
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+};
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+# define no_argument 0
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+# define required_argument 1
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+# define optional_argument 2
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#endif
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+
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+
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+
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#include <string>
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4
games/afternoonstalker/pkg/DESCR
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games/afternoonstalker/pkg/DESCR
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Afternoon Stalker is a clone of Mattel's 1981 offering, Night Stalker.
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This version has "ridiculous sound effects!".
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WWW: ${HOMEPAGE}
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games/afternoonstalker/pkg/PLIST
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games/afternoonstalker/pkg/PLIST
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@comment $OpenBSD: PLIST,v 1.1.1.1 2002/02/28 05:34:00 pvalchev Exp $
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bin/afternoonstalker
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man/man6/afternoonstalker.6
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share/afternoonstalker/level1.set
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share/pixmaps/afternoonstalker.png
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share/sounds/afternoonstalker/bat-killed.wav
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share/sounds/afternoonstalker/gun-pickup.wav
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share/sounds/afternoonstalker/new-life.wav
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share/sounds/afternoonstalker/player-bullet.wav
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share/sounds/afternoonstalker/player-hit.wav
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share/sounds/afternoonstalker/robot-bullet.wav
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share/sounds/afternoonstalker/robot-hit.wav
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share/sounds/afternoonstalker/shooting-blanks.wav
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share/sounds/afternoonstalker/spider-killed.wav
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@dirrm share/sounds/afternoonstalker
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@dirrm share/afternoonstalker
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