Quake. Needs you to have datafiles to be useful.
Original by Maurices Nonnekes, a few tweaks (sound, i386 optimizations, longer save menus) by me. The client/server part probably still needs some work... and it is definitely unaudited. Packaging might be changed to account for docs... In fact, I really need `common' package files and reference counting...
This commit is contained in:
parent
7addc9870d
commit
39429549e3
74
games/quake/Makefile
Normal file
74
games/quake/Makefile
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@ -0,0 +1,74 @@
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# $OpenBSD: Makefile,v 1.1.1.1 2001/08/03 13:02:16 espie Exp $
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COMMENT= "Quake/Quake-world client"
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COMMENT-server= "Quake world server"
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CATEGORIES= games
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NEED_VERSION= 1.405
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FULLPKGNAME-server= quakeworld-server-20000101
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PKGNAME= quake-20000101
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DISTNAME= quake-v6-bsd-kame
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PATCHFILES= quake6-00-v6-20000202b.diff.gz
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PATCH_DIST_STRIP= -p1
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HOMEPAGE= http://www.viagenie.qc.ca/en/ipv6-quake.shtml
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MASTER_SITES= http://www.viagenie.qc.ca/quake/ \
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ftp://ftp.kame.net/pub/kame/misc/
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MAINTAINER= Maurice Nonnekes <maurice@amaze.nl>
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# GPL
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PERMIT_DISTFILES_CDROM= Yes
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PERMIT_DISTFILES_FTP= Yes
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PERMIT_PACKAGE_CDROM= Yes
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PERMIT_PACKAGE_FTP= Yes
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USE_GMAKE= Yes
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MULTI_PACKAGES=-server
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FLAVORS= sdl ggi
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FLAVOR?= sdl
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.if ${FLAVOR:L:Msdl} && ${FLAVOR:L:Mggi}
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ERROR="Fatal: Choose only one flavor: sdl or ggi"
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.endif
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SUBPACKAGE?=
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CONFIGURE_ENV=LDFLAGS='-L${LOCALBASE}/lib -L${X11BASE}/lib'
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CONFIGURE_ENV+=CPPFLAGS='-I${LOCALBASE}/include -I${X11BASE}/include'
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CONFIGURE_STYLE= autoconf
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CONFIGURE_ARGS= --enable-release
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CONFIGURE_ARGS+= --bindir=/bin
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CONFIGURE_ARGS+= --with-opengl=no --with-opengl-includes=no
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.if ${FLAVOR:L:Msdl}
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. if !defined(PACKAGING) || ${SUBPACKAGE} == ""
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LIB_DEPENDS= SDL.0.3:sdl-*-!no_x11:devel/sdl
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. endif
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CONFIGURE_ARGS+= --with-sdl=${LOCALBASE} --without-ggi
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MAKE_FLAGS= HAS_X11=no
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CFLAGS+= -pthread
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.elif ${FLAVOR:L:Mggi}
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. if !defined(PACKAGING) || ${SUBPACKAGE} == ""
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LIB_DEPENDS= ggi.::devel/ggi
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. endif
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CONFIGURE_ARGS+= --with-ggi=${LOCALBASE} --without-sdl
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MAKE_FLAGS= HAS_X11=no
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.else
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CONFIGURE_ARGS+= --without-sdl --without-ggi
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MAKE_FLAGS=
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.endif
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WRKDIST= ${WRKDIR}/quakeforge
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FAKE_FLAGS= ${MAKE_FLAGS} DESTDIR=${WRKINST}
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post-extract:
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cd ${WRKDIST}; rm config.cache config.log
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cd ${WRKDIST}; find . -name \*.o |xargs rm
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cp ${FILESDIR}/snd_openbsd.c ${WRKDIST}/common
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post-patch:
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cd ${WRKDIST}; autoreconf
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.include <bsd.port.mk>
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6
games/quake/files/md5
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6
games/quake/files/md5
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@ -0,0 +1,6 @@
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MD5 (quake-v6-bsd-kame.tar.gz) = 634991e85ca27c8e867f387268c0ec48
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MD5 (quake6-00-v6-20000202b.diff.gz) = 7b610d74ecff7087bc2a3c5f7180681d
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RMD160 (quake-v6-bsd-kame.tar.gz) = 1844e193b62886c452a65c5c5780f58d19684109
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RMD160 (quake6-00-v6-20000202b.diff.gz) = 5006cb749d68df7399af01be9caadb1f4e27be8f
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SHA1 (quake-v6-bsd-kame.tar.gz) = 09d58eef39f3d8a6b7b7287c88fc66d4dd3feb0b
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SHA1 (quake6-00-v6-20000202b.diff.gz) = a4a1cf178e40c5effb3faad0fa744bbbcd0a56ab
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176
games/quake/files/snd_openbsd.c
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176
games/quake/files/snd_openbsd.c
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@ -0,0 +1,176 @@
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/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "quakedef.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <sys/types.h>
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#ifdef HAVE_SYS_IOCTL_H
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# include <sys/ioctl.h>
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#endif
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#ifdef HAVE_SYS_MMAN_H
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# include <sys/mman.h>
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#endif
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# include <sys/audioio.h>
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static int audio_fd;
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static int snd_inited;
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static int tryrates[] = { 11025, 22051, 44100, 8000 };
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qboolean SNDDMA_Init(void)
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{
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int rc;
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int fmt;
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int tmp;
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int i;
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char *s;
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audio_info_t info;
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int caps;
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snd_inited = 0;
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// open /dev/dsp, confirm capability to mmap, and get size of dma buffer
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// XXX Must open audio Read-Write for now for dma to work !!!
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audio_fd = open("/dev/audio", O_RDWR);
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if (audio_fd < 0)
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{
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perror("/dev/audio");
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Con_Printf("Could not open /dev/audio\n");
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return 0;
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}
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if (ioctl(audio_fd, AUDIO_GETPROPS, &caps)==-1)
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{
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perror("/dev/audio");
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Con_Printf("Sound driver does not understand GETPROPS\n");
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close(audio_fd);
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return 0;
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}
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if (!(caps & AUDIO_PROP_MMAP))
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{
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Con_Printf("Sorry but your soundcard doesn't support mmap\n");
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close(audio_fd);
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return 0;
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}
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shm = &sn;
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shm->splitbuffer = 0;
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// set sample bits & speed
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shm->samplebits = 16;
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shm->speed = 11025;
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s = getenv("QUAKE_SOUND_CHANNELS");
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if (s) shm->channels = atoi(s);
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else if ((i = COM_CheckParm("-sndmono")) != 0)
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shm->channels = 1;
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else if ((i = COM_CheckParm("-sndstereo")) != 0)
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shm->channels = 2;
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else shm->channels = 2;
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AUDIO_INITINFO(&info);
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info.play.precision = shm->samplebits;
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info.play.sample_rate = 11025;
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info.play.encoding = AUDIO_ENCODING_SLINEAR_LE;
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info.play.channels = shm->channels;
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if (ioctl(audio_fd, AUDIO_SETINFO, &info) == -1) {
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Con_Printf("Bad encoding size\n");
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close(audio_fd);
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return 0;
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}
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ioctl(audio_fd, AUDIO_GETINFO, &info);
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shm->speed = info.play.sample_rate;
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shm->samples = info.play.buffer_size / (shm->samplebits/8);
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shm->submission_chunk = 1;
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// memory map the dma buffer
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// XXX This is absurd but dma does not work if not mmapped read/write.
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shm->buffer = (unsigned char *) mmap(NULL, info.play.buffer_size,
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PROT_READ|PROT_WRITE, MAP_FILE|MAP_SHARED, audio_fd, 0);
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// if (!shm->buffer || shm->buffer == (unsigned char *)-1)
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if (shm->buffer == MAP_FAILED)
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{
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perror("/dev/audio");
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Con_Printf("Could not mmap /dev/audio\n");
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close(audio_fd);
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return 0;
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}
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shm->samplepos = 0;
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snd_inited = 1;
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return 1;
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}
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int SNDDMA_GetDMAPos(void)
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{
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audio_offset_t count;
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if (!snd_inited) return 0;
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if (ioctl(audio_fd, AUDIO_GETOOFFS, &count)==-1)
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{
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perror("/dev/audio");
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Con_Printf("Uh, sound dead.\n");
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close(audio_fd);
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snd_inited = 0;
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return 0;
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}
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// shm->samplepos = (count.bytes / (shm->samplebits / 8)) & (shm->samples-1);
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// fprintf(stderr, "%d \r", count.ptr);
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shm->samplepos = count.offset / (shm->samplebits / 8);
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return shm->samplepos;
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}
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void SNDDMA_Shutdown(void)
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{
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if (snd_inited)
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{
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close(audio_fd);
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snd_inited = 0;
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}
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}
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/*
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==============
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SNDDMA_Submit
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Send sound to device if buffer isn't really the dma buffer
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===============
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*/
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void SNDDMA_Submit(void)
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{
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}
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13
games/quake/patches/patch-common_snd_oss_c
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13
games/quake/patches/patch-common_snd_oss_c
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@ -0,0 +1,13 @@
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$OpenBSD: patch-common_snd_oss_c,v 1.1.1.1 2001/08/03 13:02:16 espie Exp $
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--- common/snd_oss.c.orig Mon Jul 23 05:23:56 2001
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+++ common/snd_oss.c Mon Jul 23 05:24:12 2001
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@@ -30,6 +30,9 @@ Foundation, Inc., 59 Temple Place - Suit
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#ifdef HAVE_SYS_MMAN_H
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# include <sys/mman.h>
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#endif
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+#if defined HAVE_SOUNDCARD_H
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+#include <soundcard.h>
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+#endif
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#if defined HAVE_SYS_SOUNDCARD_H
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# include <sys/soundcard.h>
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#elif defined HAVE_LINUX_SOUNDCARD_H
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41
games/quake/patches/patch-configure_in
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41
games/quake/patches/patch-configure_in
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@ -0,0 +1,41 @@
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$OpenBSD: patch-configure_in,v 1.1.1.1 2001/08/03 13:02:16 espie Exp $
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--- configure.in.orig Tue Jan 11 12:10:13 2000
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+++ configure.in Tue Jul 31 17:26:42 2001
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@@ -14,7 +14,7 @@ AC_PROG_MAKE_SET
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dnl Checks for header files.
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AC_CHECK_HEADERS(unistd.h windows.h sys/ioctl.h sys/mman.h sys/asoundlib.h \
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- sys/soundcard.h linux/soundcard.h machine/soundcard.h sys/audioio.h \
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+ sys/soundcard.h soundcard.h linux/soundcard.h machine/soundcard.h sys/audioio.h \
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dsound.h mmsystem.h mme/mmsystem.h mme/mme_public.h)
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dnl checks for compiler characteristics
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@@ -232,10 +232,10 @@ if test "x$HAS_SVGA" != xyes; then
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fi
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dnl Make sure -lpthread works (for SDL)
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-if test "x$HAS_SDL" = xyes; then
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- AC_CHECK_LIB(pthread, pthread_exit ,SDL_LIBS="$SDL_LIBS -lpthread"
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- HAS_SDL=yes, HAS_SDL=no, [$SDL_LIBS])
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-fi
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+dnl if test "x$HAS_SDL" = xyes; then
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+dnl AC_CHECK_LIB(pthread, pthread_exit ,SDL_LIBS="$SDL_LIBS -lpthread"
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+dnl HAS_SDL=yes, HAS_SDL=no, [$SDL_LIBS])
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+dnl fi
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if test "x$HAS_SDL" != xyes; then
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SDL_CFLAGS="" SDL_LIBS=""
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fi
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@@ -453,6 +453,13 @@ case "${target}" in
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SYS_SRC="sys_linux.c"
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QW_CL_SYS_SRC="sys_linux.c"
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QW_SRV_SYS_SRC="sys_unix.c"
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+ ;;
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+ *-*-openbsd*)
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+ SYS_SRC="sys_unix.c"
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+ QW_CL_SYS_SRC="sys_linux.c"
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+ QW_SRV_SYS_SRC="sys_unix.c"
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+ SND_STYLE="OpenBSD"
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+ DEFAULT_SYS=yes
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;;
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*)
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SYS_SRC="sys_unix.c"
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168
games/quake/patches/patch-qw_client_Makefile_in
Normal file
168
games/quake/patches/patch-qw_client_Makefile_in
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@ -0,0 +1,168 @@
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$OpenBSD: patch-qw_client_Makefile_in,v 1.1.1.1 2001/08/03 13:02:16 espie Exp $
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--- qw_client/Makefile.in.orig Mon Jul 23 05:30:00 2001
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+++ qw_client/Makefile.in Mon Jul 23 05:31:19 2001
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@@ -17,9 +17,10 @@ mandir = @mandir@
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BUILD_DIR = ../targets/qw_client
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-LDFLAGS = @LDFLAGS@ @SND_LIBS@ -lm -L/usr/local/v6/lib -linet6
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+LDFLAGS = @LDFLAGS@ @SND_LIBS@ -lm
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LIBS = @LIBS@
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CC = @CC@
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+CC_GL = @CC@ -pthread
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INTEL_ARCH = @INTEL_ARCH@
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ifneq ($(SRC_DIR),.)
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@@ -77,7 +78,7 @@ RELEASE = @RELEASE@
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ifeq ($(RELEASE),yes)
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OPTFLAGS = @RELEASE_CFLAGS@
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else
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-OPTFLAGS = -g
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+OPTFLAGS =
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endif
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targets = $(GGIQUAKE) $(SVGAQUAKE) $(GLQUAKE) $(TDFXQUAKE) $(X11QUAKE) $(SDLQUAKE)
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@@ -130,6 +131,7 @@ SND_SRC = snd_alsa.c alsa.c
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endif
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ifeq ($(SND_STYLE),OSS)
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SND_SRC = snd_dma.c snd_oss.c
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+LDFLAGS+=-lossaudio
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endif
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ifeq ($(SND_STYLE),Solaris)
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SND_SRC = snd_dma.c snd_sun.c
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@@ -250,7 +252,7 @@ $(BUILD_DIR)/x11/%.o: $(SRC_DIR)/%.c
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$(BUILD_DIR)/x11/%.o: $(SRC_DIR)/%.s
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$(MAKE_SURE_x11_DIR)
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- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
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+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
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$(BUILD_DIR)/x11/%.o: $(COMMON_DIR)/%.c
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||||
$(MAKE_SURE_x11_DIR)
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@@ -264,7 +266,7 @@ endif
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||||
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$(BUILD_DIR)/x11/%.o: $(COMMON_DIR)/%.s
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$(MAKE_SURE_x11_DIR)
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- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
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+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
|
||||
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||||
$(X11QUAKE): $(BUILD_DIR)/../$(X11QUAKE)
|
||||
|
||||
@@ -303,7 +305,7 @@ $(BUILD_DIR)/svga/%.o: $(SRC_DIR)/%.c
|
||||
|
||||
$(BUILD_DIR)/svga/%.o: $(SRC_DIR)/%.s
|
||||
$(MAKE_SURE_svga_DIR)
|
||||
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/svga/%.o: $(COMMON_DIR)/%.c
|
||||
$(MAKE_SURE_svga_DIR)
|
||||
@@ -317,7 +319,7 @@ endif
|
||||
|
||||
$(BUILD_DIR)/svga/%.o: $(COMMON_DIR)/%.s
|
||||
$(MAKE_SURE_svga_DIR)
|
||||
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(SVGAQUAKE): $(BUILD_DIR)/../$(SVGAQUAKE)
|
||||
|
||||
@@ -353,7 +355,7 @@ $(BUILD_DIR)/ggi/%.o: $(SRC_DIR)/%.c
|
||||
|
||||
$(BUILD_DIR)/ggi/%.o: $(SRC_DIR)/%.s
|
||||
$(MAKE_SURE_ggi_DIR)
|
||||
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/ggi/%.o: $(COMMON_DIR)/%.c
|
||||
$(MAKE_SURE_ggi_DIR)
|
||||
@@ -367,7 +369,7 @@ endif
|
||||
|
||||
$(BUILD_DIR)/ggi/%.o: $(COMMON_DIR)/%.s
|
||||
$(MAKE_SURE_ggi_DIR)
|
||||
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(GGIQUAKE): $(BUILD_DIR)/../$(GGIQUAKE)
|
||||
|
||||
@@ -398,30 +400,30 @@ MAKE_SURE_gl_DIR = @DIR=gl; $(MAKE_SURE_
|
||||
|
||||
$(BUILD_DIR)/gl/%.o: $(SRC_DIR)/%.c
|
||||
$(MAKE_SURE_gl_DIR)
|
||||
- $(CC) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
|
||||
+ $(CC_GL) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/gl/%.o: $(SRC_DIR)/%.s
|
||||
$(MAKE_SURE_gl_DIR)
|
||||
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
+ $(CC_GL) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/gl/%.o: $(COMMON_DIR)/%.c
|
||||
$(MAKE_SURE_gl_DIR)
|
||||
- $(CC) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
|
||||
+ $(CC_GL) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
|
||||
|
||||
ifneq ($(QW_COMMON_DIR),)
|
||||
$(BUILD_DIR)/gl/%.o: $(QW_COMMON_DIR)/%.c
|
||||
$(MAKE_SURE_gl_DIR)
|
||||
- $(CC) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
|
||||
+ $(CC_GL) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
|
||||
endif
|
||||
|
||||
$(BUILD_DIR)/gl/%.o: $(COMMON_DIR)/%.s
|
||||
$(MAKE_SURE_gl_DIR)
|
||||
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
+ $(CC_GL) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(GLQUAKE): $(BUILD_DIR)/../$(GLQUAKE)
|
||||
|
||||
$(BUILD_DIR)/../$(GLQUAKE): $(OBJSquake-gl)
|
||||
- $(CC) $(CFLAGS) $(OBJSquake-gl) $(GL_LDFLAGS) $(LDFLAGS) -o $(BUILD_DIR)/../$(GLQUAKE)
|
||||
+ $(CC_GL) $(CFLAGS) $(OBJSquake-gl) $(GL_LDFLAGS) $(LDFLAGS) -o $(BUILD_DIR)/../$(GLQUAKE)
|
||||
|
||||
# XXX - Can this be automated?
|
||||
clean-$(GLQUAKE):
|
||||
@@ -450,7 +452,7 @@ $(BUILD_DIR)/3dfx/%.o: $(SRC_DIR)/%.c
|
||||
|
||||
$(BUILD_DIR)/3dfx/%.o: $(SRC_DIR)/%.s
|
||||
$(MAKE_SURE_3dfx_DIR)
|
||||
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/3dfx/%.o: $(COMMON_DIR)/%.c
|
||||
$(MAKE_SURE_3dfx_DIR)
|
||||
@@ -464,7 +466,7 @@ endif
|
||||
|
||||
$(BUILD_DIR)/3dfx/%.o: $(COMMON_DIR)/%.s
|
||||
$(MAKE_SURE_gl_DIR)
|
||||
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(TDFXQUAKE): $(BUILD_DIR)/../$(TDFXQUAKE)
|
||||
|
||||
@@ -500,7 +502,7 @@ $(BUILD_DIR)/sdl/%.o: $(SRC_DIR)/%.c
|
||||
|
||||
$(BUILD_DIR)/sdl/%.o: $(SRC_DIR)/%.s
|
||||
$(MAKE_SURE_sdl_DIR)
|
||||
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/sdl/%.o: $(COMMON_DIR)/%.c
|
||||
$(MAKE_SURE_sdl_DIR)
|
||||
@@ -514,7 +516,7 @@ endif
|
||||
|
||||
$(BUILD_DIR)/sdl/%.o: $(COMMON_DIR)/%.s
|
||||
$(MAKE_SURE_sdl_DIR)
|
||||
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(SDLQUAKE): $(BUILD_DIR)/../$(SDLQUAKE)
|
||||
|
||||
@@ -540,7 +542,7 @@ clean: $(CLEAN_TARGETS)
|
||||
install: $(targets)
|
||||
$(PROJECT_DIR)/mkinstalldirs $(DESTDIR)$(prefix)$(bindir)
|
||||
for i in $(targets); do \
|
||||
- $(PROJECT_DIR)/install-sh -m 755 $(BUILD_DIR)/../$$i \
|
||||
+ $(PROJECT_DIR)/install-sh -s -m 755 $(BUILD_DIR)/../$$i \
|
||||
$(DESTDIR)$(prefix)$(bindir)/$$i; \
|
||||
done
|
||||
|
39
games/quake/patches/patch-qw_server_Makefile_in
Normal file
39
games/quake/patches/patch-qw_server_Makefile_in
Normal file
@ -0,0 +1,39 @@
|
||||
$OpenBSD: patch-qw_server_Makefile_in,v 1.1.1.1 2001/08/03 13:02:16 espie Exp $
|
||||
--- qw_server/Makefile.in.orig Tue Jan 11 15:37:02 2000
|
||||
+++ qw_server/Makefile.in Mon Jul 23 04:56:36 2001
|
||||
@@ -16,7 +16,7 @@ COMMON_DIR=$(PROJECT_DIR)/common
|
||||
QW_COMMON_DIR= $(PROJECT_DIR)/qw_common
|
||||
BUILD_DIR = ../targets/qw_server
|
||||
|
||||
-LDFLAGS = @LDFLAGS@ -lm -L/usr/local/v6/lib -linet6
|
||||
+LDFLAGS = @LDFLAGS@ -lm
|
||||
LIBS = @LIBS@
|
||||
CC = @CC@
|
||||
INTEL_ARCH = @INTEL_ARCH@
|
||||
@@ -109,7 +109,7 @@ $(BUILD_DIR)/srv/%.o: $(SRC_DIR)/%.c
|
||||
|
||||
$(BUILD_DIR)/srv/%.o: $(SRC_DIR)/%.s
|
||||
$(MAKE_SURE_srv_DIR)
|
||||
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/srv/%.o: $(COMMON_DIR)/%.c
|
||||
$(MAKE_SURE_srv_DIR)
|
||||
@@ -121,7 +121,7 @@ $(BUILD_DIR)/srv/%.o: $(QW_COMMON_DIR)/%
|
||||
|
||||
$(BUILD_DIR)/srv/%.o: $(COMMON_DIR)/%.s
|
||||
$(MAKE_SURE_srv_DIR)
|
||||
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(SRVQUAKE): $(BUILD_DIR)/../$(SRVQUAKE)
|
||||
|
||||
@@ -148,7 +148,7 @@ clean: $(CLEAN_TARGETS)
|
||||
install: $(targets)
|
||||
$(PROJECT_DIR)/mkinstalldirs $(DESTDIR)$(prefix)$(bindir)
|
||||
for i in $(targets); do \
|
||||
- $(PROJECT_DIR)/install-sh -m 755 $(BUILD_DIR)/../$$i \
|
||||
+ $(PROJECT_DIR)/install-sh -s -m 755 $(BUILD_DIR)/../$$i \
|
||||
$(DESTDIR)$(prefix)$(bindir)/$$i; \
|
||||
done
|
||||
|
12
games/quake/patches/patch-qw_server_sys_unix_c
Normal file
12
games/quake/patches/patch-qw_server_sys_unix_c
Normal file
@ -0,0 +1,12 @@
|
||||
$OpenBSD: patch-qw_server_sys_unix_c,v 1.1.1.1 2001/08/03 13:02:16 espie Exp $
|
||||
--- qw_server/sys_unix.c.orig Mon Jul 23 04:26:39 2001
|
||||
+++ qw_server/sys_unix.c Mon Jul 23 04:26:39 2001
|
||||
@@ -25,7 +25,7 @@ Foundation, Inc., 59 Temple Place - Suit
|
||||
#endif
|
||||
|
||||
// FIXME: use autoconf
|
||||
-#if defined(unix) || defined(_AIX) || defined(__NetBSD__)
|
||||
+#if defined(unix) || defined(_AIX) || defined(__NetBSD__) || defined(__OpenBSD__)
|
||||
#include <sys/stat.h>
|
||||
#include <unistd.h>
|
||||
#include <sys/time.h>
|
181
games/quake/patches/patch-uquake_Makefile_in
Normal file
181
games/quake/patches/patch-uquake_Makefile_in
Normal file
@ -0,0 +1,181 @@
|
||||
$OpenBSD: patch-uquake_Makefile_in,v 1.1.1.1 2001/08/03 13:02:16 espie Exp $
|
||||
--- uquake/Makefile.in.orig Thu Aug 2 04:23:05 2001
|
||||
+++ uquake/Makefile.in Thu Aug 2 04:23:36 2001
|
||||
@@ -16,9 +16,10 @@ mandir = @mandir@
|
||||
COMMON_DIR=$(PROJECT_DIR)/common
|
||||
BUILD_DIR =../targets/uquake
|
||||
|
||||
-LDFLAGS = @LDFLAGS@ @SND_LIBS@ -lm -L/usr/local/v6/lib -linet6
|
||||
+LDFLAGS = @LDFLAGS@ @SND_LIBS@ -lm
|
||||
LIBS = @LIBS@
|
||||
CC = @CC@
|
||||
+CC_GL = @CC@ -pthread
|
||||
INTEL_ARCH = @INTEL_ARCH@
|
||||
|
||||
ifneq ($(SRC_DIR),.)
|
||||
@@ -76,7 +77,7 @@ RELEASE = @RELEASE@
|
||||
ifeq ($(RELEASE),yes)
|
||||
OPTFLAGS = @RELEASE_CFLAGS@
|
||||
else
|
||||
-OPTFLAGS = -g
|
||||
+OPTFLAGS =
|
||||
endif
|
||||
|
||||
targets = $(GGIQUAKE) $(SVGAQUAKE) $(GLQUAKE) $(TDFXQUAKE) $(X11QUAKE) $(SDLQUAKE)
|
||||
@@ -124,6 +125,9 @@ endif
|
||||
ifeq ($(SND_STYLE),OSS)
|
||||
SND_SRC = snd_dma.c snd_oss.c
|
||||
endif
|
||||
+ifeq ($(SND_STYLE),OpenBSD)
|
||||
+SND_SRC = snd_dma.c snd_openbsd.c
|
||||
+endif
|
||||
ifeq ($(SND_STYLE),Solaris)
|
||||
SND_SRC = snd_dma.c snd_sun.c
|
||||
endif
|
||||
@@ -195,7 +199,7 @@ CL_COMMON_SRC = $(MISC_SRC) $(CL_GUI_SRC
|
||||
# Directory specific stuff
|
||||
#
|
||||
DEFS = @DEFS@
|
||||
-CFLAGS = @CFLAGS@ $(OPTFLAGS) $(DEFS) -I. $(SRC_DIR_INC) \
|
||||
+CFLAGS += @CFLAGS@ -g $(OPTFLAGS) $(DEFS) -I. $(SRC_DIR_INC) \
|
||||
-I$(COMMON_DIR) -I$(SRC_DIR)/include
|
||||
ALL_X11_SRC = $(GENERAL_SRC) $(SW_REND_SRC) $(X11_VID_SRC) model.c
|
||||
ALL_GL_SRC = $(GENERAL_SRC) $(GL_REND_SRC) $(GL_VID_SRC)
|
||||
@@ -236,7 +240,7 @@ $(BUILD_DIR)/x11/%.o: $(SRC_DIR)/%.c
|
||||
|
||||
$(BUILD_DIR)/x11/%.o: $(SRC_DIR)/%.s
|
||||
$(MAKE_SURE_x11_DIR)
|
||||
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/x11/%.o: $(COMMON_DIR)/%.c
|
||||
$(MAKE_SURE_x11_DIR)
|
||||
@@ -244,7 +248,7 @@ $(BUILD_DIR)/x11/%.o: $(COMMON_DIR)/%.c
|
||||
|
||||
$(BUILD_DIR)/x11/%.o: $(COMMON_DIR)/%.s
|
||||
$(MAKE_SURE_x11_DIR)
|
||||
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(X11QUAKE): $(BUILD_DIR)/../$(X11QUAKE)
|
||||
|
||||
@@ -283,7 +287,7 @@ $(BUILD_DIR)/svga/%.o: $(SRC_DIR)/%.c
|
||||
|
||||
$(BUILD_DIR)/svga/%.o: $(SRC_DIR)/%.s
|
||||
$(MAKE_SURE_svga_DIR)
|
||||
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/svga/%.o: $(COMMON_DIR)/%.c
|
||||
$(MAKE_SURE_svga_DIR)
|
||||
@@ -291,7 +295,7 @@ $(BUILD_DIR)/svga/%.o: $(COMMON_DIR)/%.c
|
||||
|
||||
$(BUILD_DIR)/svga/%.o: $(COMMON_DIR)/%.s
|
||||
$(MAKE_SURE_svga_DIR)
|
||||
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(SVGAQUAKE): $(BUILD_DIR)/../$(SVGAQUAKE)
|
||||
|
||||
@@ -313,7 +317,7 @@ ALL_GGI_SRC = $(GENERAL_SRC) $(SW_REND_S
|
||||
OBJSquake-ggi = $(patsubst %,$(BUILD_DIR)/ggi/%,$(addsuffix .@OBJEXT@, $(basename $(ALL_GGI_SRC) .c .s)))
|
||||
|
||||
GGI_CFLAGS = -DGGI @GGI_CFLAGS@
|
||||
-GGI_LDFLAGS = @GGI_LIBS@
|
||||
+GGI_LDFLAGS = -pthread @GGI_LIBS@
|
||||
GGI_VID_SRC = vid_ggi.c
|
||||
|
||||
# This can be thought of as a macro that makes sure that the ggi
|
||||
@@ -327,7 +331,7 @@ $(BUILD_DIR)/ggi/%.o: $(SRC_DIR)/%.c
|
||||
|
||||
$(BUILD_DIR)/ggi/%.o: $(SRC_DIR)/%.s
|
||||
$(MAKE_SURE_ggi_DIR)
|
||||
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/ggi/%.o: $(COMMON_DIR)/%.c
|
||||
$(MAKE_SURE_ggi_DIR)
|
||||
@@ -335,7 +339,7 @@ $(BUILD_DIR)/ggi/%.o: $(COMMON_DIR)/%.c
|
||||
|
||||
$(BUILD_DIR)/ggi/%.o: $(COMMON_DIR)/%.s
|
||||
$(MAKE_SURE_ggi_DIR)
|
||||
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(GGIQUAKE): $(BUILD_DIR)/../$(GGIQUAKE)
|
||||
|
||||
@@ -365,24 +369,24 @@ MAKE_SURE_gl_DIR = @DIR=gl; $(MAKE_SURE_
|
||||
|
||||
$(BUILD_DIR)/gl/%.o: $(SRC_DIR)/%.c
|
||||
$(MAKE_SURE_gl_DIR)
|
||||
- $(CC) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
|
||||
+ $(CC_GL) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/gl/%.o: $(SRC_DIR)/%.s
|
||||
$(MAKE_SURE_gl_DIR)
|
||||
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
+ $(CC_GL) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/gl/%.o: $(COMMON_DIR)/%.c
|
||||
$(MAKE_SURE_gl_DIR)
|
||||
- $(CC) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
|
||||
+ $(CC_GL) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/gl/%.o: $(COMMON_DIR)/%.s
|
||||
$(MAKE_SURE_gl_DIR)
|
||||
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
+ $(CC_GL) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(GLQUAKE): $(BUILD_DIR)/../$(GLQUAKE)
|
||||
|
||||
$(BUILD_DIR)/../$(GLQUAKE): $(OBJSquake-gl)
|
||||
- $(CC) $(CFLAGS) $(OBJSquake-gl) $(GL_LDFLAGS) $(LDFLAGS) -o $(BUILD_DIR)/../$(GLQUAKE)
|
||||
+ $(CC_GL) $(CFLAGS) $(OBJSquake-gl) $(GL_LDFLAGS) $(LDFLAGS) -o $(BUILD_DIR)/../$(GLQUAKE)
|
||||
|
||||
# XXX - Can this be automated?
|
||||
clean-$(GLQUAKE):
|
||||
@@ -411,7 +415,7 @@ $(BUILD_DIR)/3dfx/%.o: $(SRC_DIR)/%.c
|
||||
|
||||
$(BUILD_DIR)/3dfx/%.o: $(SRC_DIR)/%.s
|
||||
$(MAKE_SURE_3dfx_DIR)
|
||||
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/3dfx/%.o: $(COMMON_DIR)/%.c
|
||||
$(MAKE_SURE_3dfx_DIR)
|
||||
@@ -419,7 +423,7 @@ $(BUILD_DIR)/3dfx/%.o: $(COMMON_DIR)/%.c
|
||||
|
||||
$(BUILD_DIR)/3dfx/%.o: $(COMMON_DIR)/%.s
|
||||
$(MAKE_SURE_gl_DIR)
|
||||
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(TDFXQUAKE): $(BUILD_DIR)/../$(TDFXQUAKE)
|
||||
|
||||
@@ -455,7 +459,7 @@ $(BUILD_DIR)/sdl/%.o: $(SRC_DIR)/%.c
|
||||
|
||||
$(BUILD_DIR)/sdl/%.o: $(SRC_DIR)/%.s
|
||||
$(MAKE_SURE_sdl_DIR)
|
||||
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/sdl/%.o: $(COMMON_DIR)/%.c
|
||||
$(MAKE_SURE_sdl_DIR)
|
||||
@@ -463,7 +467,7 @@ $(BUILD_DIR)/sdl/%.o: $(COMMON_DIR)/%.c
|
||||
|
||||
$(BUILD_DIR)/sdl/%.o: $(COMMON_DIR)/%.s
|
||||
$(MAKE_SURE_sdl_DIR)
|
||||
- $(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
+ $(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(SDLQUAKE): $(BUILD_DIR)/../$(SDLQUAKE)
|
||||
|
||||
@@ -489,7 +493,7 @@ clean: $(CLEAN_TARGETS)
|
||||
install: $(targets)
|
||||
$(PROJECT_DIR)/mkinstalldirs $(DESTDIR)$(prefix)$(bindir)
|
||||
for i in $(targets); do \
|
||||
- $(PROJECT_DIR)/install-sh -m 755 $(BUILD_DIR)/../$$i \
|
||||
+ $(PROJECT_DIR)/install-sh -s -m 755 $(BUILD_DIR)/../$$i \
|
||||
$(DESTDIR)$(prefix)$(bindir)/$$i; \
|
||||
done
|
||||
|
189
games/quake/patches/patch-uquake_menu_c
Normal file
189
games/quake/patches/patch-uquake_menu_c
Normal file
@ -0,0 +1,189 @@
|
||||
$OpenBSD: patch-uquake_menu_c,v 1.1.1.1 2001/08/03 13:02:16 espie Exp $
|
||||
--- uquake/menu.c.orig Mon Jan 10 17:59:38 2000
|
||||
+++ uquake/menu.c Fri Aug 3 14:41:45 2001
|
||||
@@ -316,6 +316,18 @@ void M_Main_Key (int key)
|
||||
CL_NextDemo ();
|
||||
break;
|
||||
|
||||
+ case K_HOME:
|
||||
+ case KP_HOME:
|
||||
+ S_LocalSound ("misc/menu1.wav");
|
||||
+ m_main_cursor = 0;
|
||||
+ break;
|
||||
+
|
||||
+ case K_END:
|
||||
+ case KP_END:
|
||||
+ S_LocalSound ("misc/menu1.wav");
|
||||
+ m_main_cursor = MAIN_ITEMS-1;
|
||||
+ break;
|
||||
+
|
||||
case KP_DOWNARROW:
|
||||
case K_DOWNARROW:
|
||||
S_LocalSound ("misc/menu1.wav");
|
||||
@@ -398,6 +410,18 @@ void M_SinglePlayer_Key (int key)
|
||||
M_Menu_Main_f ();
|
||||
break;
|
||||
|
||||
+ case K_HOME:
|
||||
+ case KP_HOME:
|
||||
+ S_LocalSound ("misc/menu1.wav");
|
||||
+ m_singleplayer_cursor = 0;
|
||||
+ break;
|
||||
+
|
||||
+ case K_END:
|
||||
+ case KP_END:
|
||||
+ S_LocalSound ("misc/menu1.wav");
|
||||
+ m_singleplayer_cursor = SINGLEPLAYER_ITEMS-1;
|
||||
+ break;
|
||||
+
|
||||
case KP_DOWNARROW:
|
||||
case K_DOWNARROW:
|
||||
S_LocalSound ("misc/menu1.wav");
|
||||
@@ -444,8 +468,9 @@ void M_SinglePlayer_Key (int key)
|
||||
/* LOAD/SAVE MENU */
|
||||
|
||||
int load_cursor; // 0 < load_cursor < MAX_SAVEGAMES
|
||||
+int max_savegames; // actual value
|
||||
|
||||
-#define MAX_SAVEGAMES 12
|
||||
+#define MAX_SAVEGAMES 80
|
||||
char m_filenames[MAX_SAVEGAMES][SAVEGAME_COMMENT_LENGTH+1];
|
||||
int loadable[MAX_SAVEGAMES];
|
||||
|
||||
@@ -456,7 +481,11 @@ void M_ScanSaves (void)
|
||||
FILE *f;
|
||||
int version;
|
||||
|
||||
- for (i=0 ; i<MAX_SAVEGAMES ; i++)
|
||||
+ max_savegames = (vid.height - 48)/8;
|
||||
+ if (max_savegames > MAX_SAVEGAMES)
|
||||
+ max_savegames = MAX_SAVEGAMES;
|
||||
+
|
||||
+ for (i=0 ; i<max_savegames ; i++)
|
||||
{
|
||||
strcpy (m_filenames[i], "--- UNUSED SLOT ---");
|
||||
loadable[i] = false;
|
||||
@@ -509,7 +538,7 @@ void M_Load_Draw (void)
|
||||
p = Draw_CachePic ("gfx/p_load.lmp");
|
||||
M_DrawPic ( (320-p->width)/2, 4, p);
|
||||
|
||||
- for (i=0 ; i< MAX_SAVEGAMES; i++)
|
||||
+ for (i=0 ; i< max_savegames; i++)
|
||||
M_Print (16, 32 + 8*i, m_filenames[i]);
|
||||
|
||||
// line cursor
|
||||
@@ -525,7 +554,7 @@ void M_Save_Draw (void)
|
||||
p = Draw_CachePic ("gfx/p_save.lmp");
|
||||
M_DrawPic ( (320-p->width)/2, 4, p);
|
||||
|
||||
- for (i=0 ; i<MAX_SAVEGAMES ; i++)
|
||||
+ for (i=0 ; i<max_savegames ; i++)
|
||||
M_Print (16, 32 + 8*i, m_filenames[i]);
|
||||
|
||||
// line cursor
|
||||
@@ -557,6 +586,34 @@ void M_Load_Key (int k)
|
||||
Cbuf_AddText (va ("load s%i\n", load_cursor) );
|
||||
return;
|
||||
|
||||
+ case K_PGDN:
|
||||
+ case KP_PGDN:
|
||||
+ S_LocalSound ("misc/menu1.wav");
|
||||
+ load_cursor+= 10;
|
||||
+ if (load_cursor >= max_savegames)
|
||||
+ load_cursor -= max_savegames;
|
||||
+ break;
|
||||
+
|
||||
+ case K_PGUP:
|
||||
+ case KP_PGUP:
|
||||
+ S_LocalSound ("misc/menu1.wav");
|
||||
+ load_cursor-= 10;
|
||||
+ if (load_cursor < 0)
|
||||
+ load_cursor += max_savegames;
|
||||
+ break;
|
||||
+
|
||||
+ case K_HOME:
|
||||
+ case KP_HOME:
|
||||
+ S_LocalSound ("misc/menu1.wav");
|
||||
+ load_cursor = 0;
|
||||
+ break;
|
||||
+
|
||||
+ case K_END:
|
||||
+ case KP_END:
|
||||
+ S_LocalSound ("misc/menu1.wav");
|
||||
+ load_cursor = max_savegames-1;
|
||||
+ break;
|
||||
+
|
||||
case KP_UPARROW:
|
||||
case K_UPARROW:
|
||||
case KP_LEFTARROW:
|
||||
@@ -564,7 +621,7 @@ void M_Load_Key (int k)
|
||||
S_LocalSound ("misc/menu1.wav");
|
||||
load_cursor--;
|
||||
if (load_cursor < 0)
|
||||
- load_cursor = MAX_SAVEGAMES-1;
|
||||
+ load_cursor = max_savegames-1;
|
||||
break;
|
||||
|
||||
case KP_DOWNARROW:
|
||||
@@ -573,7 +630,7 @@ void M_Load_Key (int k)
|
||||
case K_RIGHTARROW:
|
||||
S_LocalSound ("misc/menu1.wav");
|
||||
load_cursor++;
|
||||
- if (load_cursor >= MAX_SAVEGAMES)
|
||||
+ if (load_cursor >= max_savegames)
|
||||
load_cursor = 0;
|
||||
break;
|
||||
}
|
||||
@@ -595,6 +652,34 @@ void M_Save_Key (int k)
|
||||
Cbuf_AddText (va("save s%i\n", load_cursor));
|
||||
return;
|
||||
|
||||
+ case K_PGDN:
|
||||
+ case KP_PGDN:
|
||||
+ S_LocalSound ("misc/menu1.wav");
|
||||
+ load_cursor+= 10;
|
||||
+ if (load_cursor >= max_savegames)
|
||||
+ load_cursor -= max_savegames;
|
||||
+ break;
|
||||
+
|
||||
+ case K_PGUP:
|
||||
+ case KP_PGUP:
|
||||
+ S_LocalSound ("misc/menu1.wav");
|
||||
+ load_cursor-= 10;
|
||||
+ if (load_cursor < 0)
|
||||
+ load_cursor += max_savegames;
|
||||
+ break;
|
||||
+
|
||||
+ case K_HOME:
|
||||
+ case KP_HOME:
|
||||
+ S_LocalSound ("misc/menu1.wav");
|
||||
+ load_cursor = 0;
|
||||
+ break;
|
||||
+
|
||||
+ case K_END:
|
||||
+ case KP_END:
|
||||
+ S_LocalSound ("misc/menu1.wav");
|
||||
+ load_cursor = max_savegames-1;
|
||||
+ break;
|
||||
+
|
||||
case KP_UPARROW:
|
||||
case K_UPARROW:
|
||||
case KP_LEFTARROW:
|
||||
@@ -602,7 +687,7 @@ void M_Save_Key (int k)
|
||||
S_LocalSound ("misc/menu1.wav");
|
||||
load_cursor--;
|
||||
if (load_cursor < 0)
|
||||
- load_cursor = MAX_SAVEGAMES-1;
|
||||
+ load_cursor = max_savegames-1;
|
||||
break;
|
||||
|
||||
case KP_DOWNARROW:
|
||||
@@ -611,7 +696,7 @@ void M_Save_Key (int k)
|
||||
case K_RIGHTARROW:
|
||||
S_LocalSound ("misc/menu1.wav");
|
||||
load_cursor++;
|
||||
- if (load_cursor >= MAX_SAVEGAMES)
|
||||
+ if (load_cursor >= max_savegames)
|
||||
load_cursor = 0;
|
||||
break;
|
||||
}
|
10
games/quake/pkg/DESCR
Normal file
10
games/quake/pkg/DESCR
Normal file
@ -0,0 +1,10 @@
|
||||
Quake is a 3D action game, which can be played both single-user as multi-
|
||||
user. This package holds binaries for Quake, QuakeWorld.
|
||||
|
||||
Note that you must have quake datafiles from elsewhere.
|
||||
|
||||
Flavors:
|
||||
sdl uses sdl library, allows full screen.
|
||||
ggi uses ggi library, somewhat theoretical interest.
|
||||
|
||||
WWW: ${HOMEPAGE}
|
6
games/quake/pkg/DESCR-server
Normal file
6
games/quake/pkg/DESCR-server
Normal file
@ -0,0 +1,6 @@
|
||||
Quake is a 3D action game, which can be played both single-user as multi-
|
||||
user. This package holds a binary server for Quake World.
|
||||
|
||||
Note that you must have quake datafiles from elsewhere.
|
||||
|
||||
WWW: ${HOMEPAGE}
|
3
games/quake/pkg/PLIST
Normal file
3
games/quake/pkg/PLIST
Normal file
@ -0,0 +1,3 @@
|
||||
@comment $OpenBSD: PLIST,v 1.1.1.1 2001/08/03 13:02:16 espie Exp $
|
||||
bin/quake-x11
|
||||
bin/qw-client-x11
|
3
games/quake/pkg/PLIST-ggi
Normal file
3
games/quake/pkg/PLIST-ggi
Normal file
@ -0,0 +1,3 @@
|
||||
@comment $OpenBSD: PLIST-ggi,v 1.1.1.1 2001/08/03 13:02:16 espie Exp $
|
||||
bin/quake-ggi
|
||||
bin/qw-client-ggi
|
4
games/quake/pkg/PLIST-sdl
Normal file
4
games/quake/pkg/PLIST-sdl
Normal file
@ -0,0 +1,4 @@
|
||||
@comment $OpenBSD: PLIST-sdl,v 1.1.1.1 2001/08/03 13:02:16 espie Exp $
|
||||
bin/quake-sdl
|
||||
bin/qw-client-sdl
|
||||
|
3
games/quake/pkg/PLIST-server
Normal file
3
games/quake/pkg/PLIST-server
Normal file
@ -0,0 +1,3 @@
|
||||
@comment $OpenBSD: PLIST-server,v 1.1.1.1 2001/08/03 13:02:16 espie Exp $
|
||||
bin/qw-server
|
||||
|
Loading…
x
Reference in New Issue
Block a user