uemacs/names.h

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/* names.h -- mapping of functions to names and keys */
#ifndef _NAMES_H_
#define _NAMES_H_
#include "retcode.h"
/* Bindable uEMACS function pointer type and definition template */
#define BINDABLE( fname) int fname( int f, int n)
typedef BINDABLE( (*fnp_t)) ;
/* Structure for the name binding table. */
typedef struct {
const char *n_name ; /* name starting with one tag character */
fnp_t n_func ; /* function the name is bound to */
unsigned n_keycode ; /* default key assignment, 0 when none */
} name_bind ;
typedef const name_bind *nbind_p ;
#define bind_name( p) (&( p)->n_name[ 1])
#define bind_tag( p) ( p)->n_name[ 0]
/* Structure for the key bindings table. */
typedef struct {
unsigned k_code ; /* Key code */
nbind_p k_nbp ; /* entry in name to function map table */
} *kbind_p ;
extern const name_bind names[] ; /* name to function mapping table */
extern kbind_p keytab ; /* key bind to functions table */
boolean init_bindings( void) ;
kbind_p setkeybinding( unsigned key, nbind_p nbp) ;
boolean delkeybinding( unsigned key) ;
nbind_p fncmatch( char *name) ; /* look up by name */
/* bindable functions mapped to prefix keys and hooks */
BINDABLE( nullproc) ;
BINDABLE( metafn) ;
BINDABLE( cex) ;
BINDABLE( unarg) ;
#endif
/* end of names.h */