uemacs/names.h

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/* names.h -- mapping of functions to names and keys */
#ifndef _NAMES_H_
#define _NAMES_H_
/* Generic uEMACS function pointer type */
typedef int (*fnp_t)( int, int) ;
/* Structure for the name binding table. */
typedef struct {
const char *n_name ; /* name starting with one tag character */
fnp_t n_func ; /* function the name is bound to */
unsigned n_keycode ; /* default key assignment, 0 when none */
} name_bind ;
#define bind_name( p) (&(p)->n_name[ 1])
#define bind_tag( p) (p)->n_name[ 0]
/* Structure for the key bindings table. */
typedef struct {
unsigned k_code ; /* Key code */
fnp_t k_fp ; /* Routine to handle it */
const name_bind *k_nbp ; /* entry in name to function map table */
} key_tab ;
extern const name_bind names[] ; /* name to function mapping table */
/* keycode to function mapping table */
#define NBINDS 256 /* max # of bound keys */
extern key_tab keytab[ NBINDS] ; /* key bind to functions table */
void init_bindings( void) ;
const name_bind *fncmatch( char *name) ; /* look up by name */
#endif
/* end of names.h */