omega-rpg/docs/omega.txt

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omega(6) GAMES AND DEMOS omega(6)
NAME
omega - a hack-style game with quests.
SYNOPSIS
omega [save file]
DESCRIPTION
omega is a complex rogue-style game of dungeon exploration.
Unlike other such games, there are a number of ways to
"win", depending on various actions taken during play. The
ways you can get your name on the hiscore board include
becoming the highest ranked head of a guild, sect, college,
etc., as well as gaining the most points figured from pos-
sessions and experience. The game (via the oracle) may
impose some structure on your exploration, but you need not
follow all of the oracle's advice. There *is* a "total
winner" status, by the way.
If the save file is not specified, omega gives the player
the choice of generating a random character, or playing
themselves, doing a short quiz to determine an approximation
of their abilities. If the save file is given, omega will
restore that save file, and if successful, the save file is
deleted. Note that some installations of omega compress the
save file, using either compress(1) or gzip(1) - if this is
the case, and you have a save file that is uncompressed
(such files are generated by omega if it receives a signal
during play, for example), you can compress it (with
compress(1) or gzip(1)) and remove the .Z or .gz extension.
Alternatively, you may simply run with the uncompressed save
file - this will not affect the game in any way, but takes
more disk space between games.
omega offers a richness of playing detail that goes beyond a
simple game like rogue. However, the majority of gameplay is
very similar to rogue, hack, ultrarogue, larn, and other
such games. The player is represented by the highlighted "@"
symbol, objects and terrain features are represented by
non-alphabetic symbols, monsters are represented by the
various upper and lower case letters, and other humans are
represented by a non-highlighted "@".
omega currently consists of a countryside in which are sited
a city, various villages, several dungeons, and some "spe-
cial" sites, such as the temples of the various priesthoods.
The game starts in the city of Rampart, where all the guilds
have headquarters. As a dungeon is explored, all generated
levels are saved in memory. However, only one dungeon is
"remembered" at a time, so if you enter two dungeons, the
first will be forgotten (it will be regenerated should you
wish to enter it again). However, if a dungeon is "com-
pleted", this fact will be remembered, basically meaning
Sun Release 4.1 Last change: 1
omega(6) GAMES AND DEMOS omega(6)
that the unique monster at the bottom will not be regen-
erated if you've killed it already.
SEE ALSO
compress(1), gzip(1), nethack(6)
AUTHOR
Laurence Brothers
Sun Release 4.1 Last change: 2