git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk@694 178a84e3-b1eb-0310-8ba1-8eac791a3b58
56 lines
1.4 KiB
C++
56 lines
1.4 KiB
C++
// $Id$
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//
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2004-2005 Steve Baker <sjbaker1@airmail.net>
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// Copyright (C) 2006 SuperTuxKart-Team, Steve Baker
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef HEADER_CAMERA_H
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#define HEADER_CAMERA_H
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class Camera
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{
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public:
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enum Mode {
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CM_NORMAL,
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CM_CLOSEUP,
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CM_NO_FAKE_DRIFT,
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CM_SIMPLE_REPLAY
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};
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protected:
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ssgContext *context ;
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int whichKart ;
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Mode mode;
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float last_steer_offset;
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float x, y, w, h ;
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public:
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Camera ( int numPlayers, int id ) ;
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/** Set the camera to the given mode */
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void setMode(Mode mode_);
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void setScreenPosition ( int numPlayers, int pos ) ;
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void update () ;
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void apply () ;
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} ;
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#endif
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/* EOF */
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