stk-code_catmod/lib/irrlicht/source/Irrlicht/CImageLoaderSVG.h

59 lines
1.4 KiB
C++

// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
// This file is modified by riso from CImageLoaderJPG.h
// nanosvg as parser and rasterizer for SVG files.
// The nanosvg headers are based on those in SDL2_image-2.0.5
#ifndef __C_IMAGE_LOADER_SVG_H_INCLUDED__
#define __C_IMAGE_LOADER_SVG_H_INCLUDED__
#include "IrrCompileConfig.h"
#include "IImageLoader.h"
#include <stdio.h>
#include <string.h>
#include <float.h>
#define NANOSVG_IMPLEMENTATION
#include "nanosvg.h"
#define NANOSVGRAST_IMPLEMENTATION
#include "nanosvgrast.h"
namespace irr
{
namespace video
{
/*!
Surface Loader for SVG images
*/
class CImageLoaderSVG : public IImageLoader
{
public:
//! constructor
CImageLoaderSVG();
//! returns true if the file maybe is able to be loaded by this class
//! based on the file extension (e.g. ".tga")
virtual bool isALoadableFileExtension(const io::path& filename) const;
//! returns true if the file maybe is able to be loaded by this class
virtual bool isALoadableFileFormat(io::IReadFile* file) const;
//! creates a surface from the file
virtual IImage* loadImage(io::IReadFile* file, bool skip_checking = false) const;
};
} // end namespace video
} // end namespace irr
#endif