.. |
widgets
|
nice featured indicator
|
2011-06-10 01:47:49 +00:00 |
abstract_state_manager.cpp
|
Includes cleanup; especially avoid including in headers, creating implicit dependencies and horrible chains of recursive includes. Avoid iostream when possible because this header is not small
|
2011-05-29 19:52:24 +00:00 |
abstract_state_manager.hpp
|
Added the necessary code to handle switching language live at runtime (not yet accessible in a nice way from the user interface, this will need to come later)
|
2011-01-15 03:07:42 +00:00 |
abstract_top_level_container.cpp
|
Includes cleanup; especially avoid including in headers, creating implicit dependencies and horrible chains of recursive includes. Avoid iostream when possible because this header is not small
|
2011-05-29 19:52:24 +00:00 |
abstract_top_level_container.hpp
|
Minor improvements to Doxygen docs (woot, Doxygen 1.7 looks great\!)
|
2011-04-01 15:46:38 +00:00 |
CGUISpriteBank.cpp
|
Replaced tabs with spaces.
|
2010-07-19 03:36:59 +00:00 |
CGUISpriteBank.h
|
Replaced tabs with spaces.
|
2010-07-19 03:36:59 +00:00 |
engine.cpp
|
More work on 'thou shalt not include irrlicht.h everywhere carelessly'
|
2011-05-22 19:29:52 +00:00 |
engine.hpp
|
Clean up irrlicht includes; avoiding including the huge irrlicht.h when we only need one specific class, especially in header files; use forwards when possible
|
2011-05-22 18:03:28 +00:00 |
event_handler.cpp
|
Includes cleanup; especially avoid including in headers, creating implicit dependencies and horrible chains of recursive includes. Avoid iostream when possible because this header is not small
|
2011-05-29 19:52:24 +00:00 |
event_handler.hpp
|
Clean up irrlicht includes; avoiding including the huge irrlicht.h when we only need one specific class, especially in header files; use forwards when possible
|
2011-05-22 18:03:28 +00:00 |
layout_manager.cpp
|
Includes cleanup; especially avoid including in headers, creating implicit dependencies and horrible chains of recursive includes. Avoid iostream when possible because this header is not small
|
2011-05-29 19:52:24 +00:00 |
layout_manager.hpp
|
Fix linux compilation problem.
|
2011-05-29 23:47:26 +00:00 |
modaldialog.cpp
|
More work on 'thou shalt not include irrlicht.h everywhere carelessly'
|
2011-05-22 19:45:17 +00:00 |
modaldialog.hpp
|
More work on 'thou shalt not include irrlicht.h everywhere carelessly'
|
2011-05-22 19:29:52 +00:00 |
scalable_font.cpp
|
Includes cleanup; especially avoid including in headers, creating implicit dependencies and horrible chains of recursive includes. Avoid iostream when possible because this header is not small
|
2011-05-29 19:52:24 +00:00 |
scalable_font.hpp
|
Includes cleanup; especially avoid including in headers, creating implicit dependencies and horrible chains of recursive includes. Avoid iostream when possible because this header is not small
|
2011-05-29 19:52:24 +00:00 |
screen_loader.cpp
|
Minor includes cleanup
|
2011-05-22 23:04:19 +00:00 |
screen.cpp
|
Includes cleanup; especially avoid including in headers, creating implicit dependencies and horrible chains of recursive includes. Avoid iostream when possible because this header is not small
|
2011-05-29 19:52:24 +00:00 |
screen.hpp
|
Highlight gamepad when pressing its keys, to help the player tell them apart
|
2011-05-23 20:51:17 +00:00 |
skin.cpp
|
Show 'hourclass' loading badge on addons menu item while it's loading
|
2011-06-07 01:43:04 +00:00 |
skin.hpp
|
Fixed compilation problem (missing string include), changed
|
2011-05-29 23:53:36 +00:00 |
widget.cpp
|
More work on 'thou shalt not include irrlicht.h everywhere carelessly'
|
2011-05-22 19:45:17 +00:00 |
widget.hpp
|
Show 'hourclass' loading badge on addons menu item while it's loading
|
2011-06-07 01:43:04 +00:00 |
widgets.hpp
|
Added bubble widget to work around clipped text in help menu .I'm not sure I like it, and it's especially ugly in the glass skin, but that can be worked on later.
|
2010-09-04 20:24:42 +00:00 |