139f20b39d
Conflicts: CMakeLists.txt sources.cmake src/io/file_manager.cpp src/io/file_manager.hpp src/modes/world.hpp src/tracks/track.hpp src/tracks/track_object_presentation.cpp
5662 lines
166 KiB
C++
5662 lines
166 KiB
C++
/*
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AngelCode Scripting Library
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Copyright (c) 2003-2014 Andreas Jonsson
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you
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must not claim that you wrote the original software. If you use
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this software in a product, an acknowledgment in the product
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documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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The original version of this library can be located at:
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http://www.angelcode.com/angelscript/
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Andreas Jonsson
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andreas@angelcode.com
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*/
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//
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// as_scriptengine.cpp
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//
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// The implementation of the script engine interface
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//
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#include <stdlib.h>
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#include "as_config.h"
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#include "as_scriptengine.h"
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#include "as_builder.h"
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#include "as_context.h"
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#include "as_string_util.h"
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#include "as_tokenizer.h"
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#include "as_texts.h"
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#include "as_module.h"
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#include "as_callfunc.h"
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#include "as_generic.h"
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#include "as_scriptobject.h"
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#include "as_compiler.h"
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#include "as_bytecode.h"
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#include "as_debug.h"
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BEGIN_AS_NAMESPACE
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#ifdef AS_PROFILE
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// Instanciate the profiler once
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CProfiler g_profiler;
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#endif
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extern "C"
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{
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AS_API const char * asGetLibraryVersion()
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{
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#ifdef _DEBUG
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return ANGELSCRIPT_VERSION_STRING " DEBUG";
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#else
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return ANGELSCRIPT_VERSION_STRING;
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#endif
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}
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AS_API const char * asGetLibraryOptions()
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{
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const char *string = " "
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// Options
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#ifdef AS_MAX_PORTABILITY
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"AS_MAX_PORTABILITY "
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#endif
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#ifdef AS_DEBUG
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"AS_DEBUG "
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#endif
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#ifdef AS_NO_CLASS_METHODS
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"AS_NO_CLASS_METHODS "
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#endif
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#ifdef AS_USE_DOUBLE_AS_FLOAT
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"AS_USE_DOUBLE_AS_FLOAT "
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#endif
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#ifdef AS_64BIT_PTR
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"AS_64BIT_PTR "
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#endif
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#ifdef AS_NO_THREADS
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"AS_NO_THREADS "
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#endif
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#ifdef AS_NO_ATOMIC
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"AS_NO_ATOMIC "
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#endif
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#ifdef AS_NO_COMPILER
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"AS_NO_COMPILER "
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#endif
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#ifdef AS_NO_MEMBER_INIT
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"AS_NO_MEMBER_INIT "
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#endif
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// Target system
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#ifdef AS_WIN
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"AS_WIN "
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#endif
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#ifdef AS_LINUX
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"AS_LINUX "
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#endif
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#ifdef AS_MAC
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"AS_MAC "
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#endif
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#ifdef AS_BSD
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"AS_BSD "
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#endif
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#ifdef AS_XBOX
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"AS_XBOX "
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#endif
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#ifdef AS_XBOX360
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"AS_XBOX360 "
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#endif
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#ifdef AS_PSP
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"AS_PSP "
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#endif
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#ifdef AS_PS2
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"AS_PS2 "
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#endif
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#ifdef AS_PS3
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"AS_PS3 "
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#endif
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#ifdef AS_DC
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"AS_DC "
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#endif
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#ifdef AS_GC
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"AS_GC "
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#endif
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#ifdef AS_WII
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"AS_WII "
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#endif
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#ifdef AS_WIIU
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"AS_WIIU "
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#endif
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#ifdef AS_IPHONE
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"AS_IPHONE "
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#endif
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#ifdef AS_ANDROID
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"AS_ANDROID "
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#endif
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#ifdef AS_HAIKU
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"AS_HAIKU "
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#endif
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#ifdef AS_ILLUMOS
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"AS_ILLUMOS "
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#endif
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#ifdef AS_MARMALADE
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"AS_MARMALADE "
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#endif
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// CPU family
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#ifdef AS_PPC
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"AS_PPC "
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#endif
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#ifdef AS_PPC_64
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"AS_PPC_64 "
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#endif
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#ifdef AS_X86
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"AS_X86 "
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#endif
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#ifdef AS_MIPS
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"AS_MIPS "
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#endif
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#ifdef AS_SH4
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"AS_SH4 "
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#endif
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#ifdef AS_XENON
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"AS_XENON "
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#endif
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#ifdef AS_ARM
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"AS_ARM "
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#endif
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#ifdef AS_SOFTFP
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"AS_SOFTFP "
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#endif
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#ifdef AS_X64_GCC
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"AS_X64_GCC "
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#endif
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#ifdef AS_X64_MSVC
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"AS_X64_MSVC "
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#endif
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;
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return string;
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}
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AS_API asIScriptEngine *asCreateScriptEngine(asDWORD version)
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{
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// Verify the version that the application expects
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if( (version/10000) != (ANGELSCRIPT_VERSION/10000) )
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return 0;
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if( (version/100)%100 != (ANGELSCRIPT_VERSION/100)%100 )
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return 0;
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if( (version%100) > (ANGELSCRIPT_VERSION%100) )
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return 0;
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// Verify the size of the types
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asASSERT( sizeof(asBYTE) == 1 );
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asASSERT( sizeof(asWORD) == 2 );
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asASSERT( sizeof(asDWORD) == 4 );
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asASSERT( sizeof(asQWORD) == 8 );
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asASSERT( sizeof(asPWORD) == sizeof(void*) );
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// Verify the boolean type
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asASSERT( sizeof(bool) == AS_SIZEOF_BOOL );
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asASSERT( true == VALUE_OF_BOOLEAN_TRUE );
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// Verify endianess
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#ifdef AS_BIG_ENDIAN
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asASSERT( *(asDWORD*)"\x00\x01\x02\x03" == 0x00010203 );
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asASSERT( *(asQWORD*)"\x00\x01\x02\x03\x04\x05\x06\x07" == ((asQWORD(0x00010203)<<32)|asQWORD(0x04050607)) );
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#else
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asASSERT( *(asDWORD*)"\x00\x01\x02\x03" == 0x03020100 );
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// C++ didn't have a standard way of declaring 64bit literal constants until C++11, so
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// I'm forced to do it like this to avoid compilers warnings when compiling with the full
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// C++ compliance.
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asASSERT( *(asQWORD*)"\x00\x01\x02\x03\x04\x05\x06\x07" == ((asQWORD(0x07060504)<<32)|asQWORD(0x03020100)) );
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#endif
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return asNEW(asCScriptEngine)();
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}
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} // extern "C"
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// interface
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int asCScriptEngine::SetEngineProperty(asEEngineProp property, asPWORD value)
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{
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switch( property )
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{
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case asEP_ALLOW_UNSAFE_REFERENCES:
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ep.allowUnsafeReferences = value ? true : false;
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break;
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case asEP_OPTIMIZE_BYTECODE:
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ep.optimizeByteCode = value ? true : false;
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break;
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case asEP_COPY_SCRIPT_SECTIONS:
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ep.copyScriptSections = value ? true : false;
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break;
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case asEP_MAX_STACK_SIZE:
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if( value == 0 )
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{
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// Restore default: no limit and initially size 4KB
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ep.maximumContextStackSize = 0;
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initialContextStackSize = 1024;
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}
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else
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{
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// The size is given in bytes, but we only store dwords
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ep.maximumContextStackSize = (asUINT)value/4;
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if( initialContextStackSize > ep.maximumContextStackSize )
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{
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initialContextStackSize = ep.maximumContextStackSize;
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if( initialContextStackSize == 0 )
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initialContextStackSize = 1;
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}
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}
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break;
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case asEP_USE_CHARACTER_LITERALS:
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ep.useCharacterLiterals = value ? true : false;
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break;
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case asEP_ALLOW_MULTILINE_STRINGS:
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ep.allowMultilineStrings = value ? true : false;
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break;
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case asEP_ALLOW_IMPLICIT_HANDLE_TYPES:
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ep.allowImplicitHandleTypes = value ? true : false;
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break;
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case asEP_BUILD_WITHOUT_LINE_CUES:
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ep.buildWithoutLineCues = value ? true : false;
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break;
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case asEP_INIT_GLOBAL_VARS_AFTER_BUILD:
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ep.initGlobalVarsAfterBuild = value ? true : false;
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break;
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case asEP_REQUIRE_ENUM_SCOPE:
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ep.requireEnumScope = value ? true : false;
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break;
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case asEP_SCRIPT_SCANNER:
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if( value <= 1 )
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ep.scanner = (int)value;
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else
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return asINVALID_ARG;
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break;
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case asEP_INCLUDE_JIT_INSTRUCTIONS:
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ep.includeJitInstructions = value ? true : false;
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break;
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case asEP_STRING_ENCODING:
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if( value <= 1 )
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ep.stringEncoding = (int)value;
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else
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return asINVALID_ARG;
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break;
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case asEP_PROPERTY_ACCESSOR_MODE:
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if( value <= 2 )
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ep.propertyAccessorMode = (int)value;
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else
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return asINVALID_ARG;
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break;
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case asEP_EXPAND_DEF_ARRAY_TO_TMPL:
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ep.expandDefaultArrayToTemplate = value ? true : false;
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break;
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case asEP_AUTO_GARBAGE_COLLECT:
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ep.autoGarbageCollect = value ? true : false;
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break;
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case asEP_DISALLOW_GLOBAL_VARS:
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ep.disallowGlobalVars = value ? true : false;
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break;
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case asEP_ALWAYS_IMPL_DEFAULT_CONSTRUCT:
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ep.alwaysImplDefaultConstruct = value ? true : false;
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break;
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case asEP_COMPILER_WARNINGS:
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if( value <= 2 )
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ep.compilerWarnings = (int)value;
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else
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return asINVALID_ARG;
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break;
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case asEP_DISALLOW_VALUE_ASSIGN_FOR_REF_TYPE:
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ep.disallowValueAssignForRefType = value ? true : false;
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break;
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default:
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return asINVALID_ARG;
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}
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return asSUCCESS;
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}
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// interface
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asPWORD asCScriptEngine::GetEngineProperty(asEEngineProp property) const
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{
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switch( property )
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{
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case asEP_ALLOW_UNSAFE_REFERENCES:
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return ep.allowUnsafeReferences;
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case asEP_OPTIMIZE_BYTECODE:
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return ep.optimizeByteCode;
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case asEP_COPY_SCRIPT_SECTIONS:
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return ep.copyScriptSections;
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case asEP_MAX_STACK_SIZE:
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return ep.maximumContextStackSize*4;
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case asEP_USE_CHARACTER_LITERALS:
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return ep.useCharacterLiterals;
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case asEP_ALLOW_MULTILINE_STRINGS:
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return ep.allowMultilineStrings;
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case asEP_ALLOW_IMPLICIT_HANDLE_TYPES:
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return ep.allowImplicitHandleTypes;
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case asEP_BUILD_WITHOUT_LINE_CUES:
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return ep.buildWithoutLineCues;
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case asEP_INIT_GLOBAL_VARS_AFTER_BUILD:
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return ep.initGlobalVarsAfterBuild;
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case asEP_REQUIRE_ENUM_SCOPE:
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return ep.requireEnumScope;
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case asEP_SCRIPT_SCANNER:
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return ep.scanner;
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case asEP_INCLUDE_JIT_INSTRUCTIONS:
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return ep.includeJitInstructions;
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case asEP_STRING_ENCODING:
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return ep.stringEncoding;
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case asEP_PROPERTY_ACCESSOR_MODE:
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return ep.propertyAccessorMode;
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case asEP_EXPAND_DEF_ARRAY_TO_TMPL:
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return ep.expandDefaultArrayToTemplate;
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case asEP_AUTO_GARBAGE_COLLECT:
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return ep.autoGarbageCollect;
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case asEP_DISALLOW_GLOBAL_VARS:
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return ep.disallowGlobalVars;
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case asEP_ALWAYS_IMPL_DEFAULT_CONSTRUCT:
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return ep.alwaysImplDefaultConstruct;
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case asEP_COMPILER_WARNINGS:
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return ep.compilerWarnings;
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case asEP_DISALLOW_VALUE_ASSIGN_FOR_REF_TYPE:
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return ep.disallowValueAssignForRefType;
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default:
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return 0;
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}
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return 0;
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}
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// interface
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asIScriptFunction *asCScriptEngine::CreateDelegate(asIScriptFunction *func, void *obj)
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{
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if( func == 0 || obj == 0 )
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return 0;
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// The function must be a class method
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asIObjectType *type = func->GetObjectType();
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if( type == 0 )
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return 0;
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// The object type must allow handles
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if( (type->GetFlags() & asOBJ_REF) == 0 || (type->GetFlags() & (asOBJ_SCOPED | asOBJ_NOHANDLE)) )
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return 0;
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// Create the delegate the same way it would be created by the scripts
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return AS_NAMESPACE_QUALIFIER CreateDelegate(reinterpret_cast<asCScriptFunction*>(func), obj);
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}
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asCScriptEngine::asCScriptEngine()
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{
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asCThreadManager::Prepare(0);
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shuttingDown = false;
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|
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// Engine properties
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{
|
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ep.allowUnsafeReferences = false;
|
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ep.optimizeByteCode = true;
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ep.copyScriptSections = true;
|
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ep.maximumContextStackSize = 0; // no limit
|
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ep.useCharacterLiterals = false;
|
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ep.allowMultilineStrings = false;
|
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ep.allowImplicitHandleTypes = false;
|
|
// TODO: optimize: Maybe this should be turned off by default? If a debugger is not used
|
|
// then this is just slowing down the execution.
|
|
ep.buildWithoutLineCues = false;
|
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ep.initGlobalVarsAfterBuild = true;
|
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ep.requireEnumScope = false;
|
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ep.scanner = 1; // utf8. 0 = ascii
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ep.includeJitInstructions = false;
|
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ep.stringEncoding = 0; // utf8. 1 = utf16
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ep.propertyAccessorMode = 2; // 0 = disable, 1 = app registered only, 2 = app and script created
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ep.expandDefaultArrayToTemplate = false;
|
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ep.autoGarbageCollect = true;
|
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ep.disallowGlobalVars = false;
|
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ep.alwaysImplDefaultConstruct = false;
|
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ep.compilerWarnings = 1; // 0 = no warnings, 1 = warning, 2 = treat as error
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// TODO: 3.0.0: disallowValueAssignForRefType should be true by default
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ep.disallowValueAssignForRefType = false;
|
|
}
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|
|
|
gc.engine = this;
|
|
tok.engine = this;
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|
|
|
refCount.set(1);
|
|
stringFactory = 0;
|
|
configFailed = false;
|
|
isPrepared = false;
|
|
isBuilding = false;
|
|
deferValidationOfTemplateTypes = false;
|
|
lastModule = 0;
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|
|
// User data
|
|
cleanModuleFunc = 0;
|
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cleanContextFunc = 0;
|
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cleanFunctionFunc = 0;
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|
|
|
|
|
initialContextStackSize = 1024; // 4 KB (1024 * sizeof(asDWORD)
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|
|
|
|
|
typeIdSeqNbr = 0;
|
|
currentGroup = &defaultGroup;
|
|
defaultAccessMask = 1;
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|
|
msgCallback = 0;
|
|
jitCompiler = 0;
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|
|
|
// Create the global namespace
|
|
defaultNamespace = AddNameSpace("");
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|
|
// We must set the namespace in the built-in types explicitly as
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|
// this wasn't done by the default constructor. If we do not do
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|
// this we will get null pointer access in other parts of the code
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|
scriptTypeBehaviours.nameSpace = defaultNamespace;
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functionBehaviours.nameSpace = defaultNamespace;
|
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objectTypeBehaviours.nameSpace = defaultNamespace;
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|
globalPropertyBehaviours.nameSpace = defaultNamespace;
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|
// Reserve function id 0 for no function
|
|
scriptFunctions.PushLast(0);
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|
|
|
// Make sure typeId for the built-in primitives are defined according to asETypeIdFlags
|
|
int id = 0;
|
|
UNUSED_VAR(id); // It is only used in debug mode
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|
id = GetTypeIdFromDataType(asCDataType::CreatePrimitive(ttVoid, false)); asASSERT( id == asTYPEID_VOID );
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|
id = GetTypeIdFromDataType(asCDataType::CreatePrimitive(ttBool, false)); asASSERT( id == asTYPEID_BOOL );
|
|
id = GetTypeIdFromDataType(asCDataType::CreatePrimitive(ttInt8, false)); asASSERT( id == asTYPEID_INT8 );
|
|
id = GetTypeIdFromDataType(asCDataType::CreatePrimitive(ttInt16, false)); asASSERT( id == asTYPEID_INT16 );
|
|
id = GetTypeIdFromDataType(asCDataType::CreatePrimitive(ttInt, false)); asASSERT( id == asTYPEID_INT32 );
|
|
id = GetTypeIdFromDataType(asCDataType::CreatePrimitive(ttInt64, false)); asASSERT( id == asTYPEID_INT64 );
|
|
id = GetTypeIdFromDataType(asCDataType::CreatePrimitive(ttUInt8, false)); asASSERT( id == asTYPEID_UINT8 );
|
|
id = GetTypeIdFromDataType(asCDataType::CreatePrimitive(ttUInt16, false)); asASSERT( id == asTYPEID_UINT16 );
|
|
id = GetTypeIdFromDataType(asCDataType::CreatePrimitive(ttUInt, false)); asASSERT( id == asTYPEID_UINT32 );
|
|
id = GetTypeIdFromDataType(asCDataType::CreatePrimitive(ttUInt64, false)); asASSERT( id == asTYPEID_UINT64 );
|
|
id = GetTypeIdFromDataType(asCDataType::CreatePrimitive(ttFloat, false)); asASSERT( id == asTYPEID_FLOAT );
|
|
id = GetTypeIdFromDataType(asCDataType::CreatePrimitive(ttDouble, false)); asASSERT( id == asTYPEID_DOUBLE );
|
|
|
|
defaultArrayObjectType = 0;
|
|
|
|
RegisterScriptObject(this);
|
|
RegisterScriptFunction(this);
|
|
RegisterObjectTypeGCBehaviours(this);
|
|
asCGlobalProperty::RegisterGCBehaviours(this);
|
|
}
|
|
|
|
asCScriptEngine::~asCScriptEngine()
|
|
{
|
|
shuttingDown = true;
|
|
|
|
asASSERT(refCount.get() == 0);
|
|
asUINT n;
|
|
|
|
// The modules must be deleted first, as they may use
|
|
// object types from the config groups
|
|
for( n = (asUINT)scriptModules.GetLength(); n-- > 0; )
|
|
if( scriptModules[n] )
|
|
scriptModules[n]->Discard();
|
|
scriptModules.SetLength(0);
|
|
|
|
GarbageCollect();
|
|
|
|
// Delete the functions for template types that may references object types
|
|
for( n = 0; n < templateInstanceTypes.GetLength(); n++ )
|
|
{
|
|
if( templateInstanceTypes[n] )
|
|
{
|
|
asUINT f;
|
|
asCObjectType *templateType = templateInstanceTypes[n];
|
|
|
|
// Delete the factory stubs first
|
|
for( f = 0; f < templateType->beh.factories.GetLength(); f++ )
|
|
scriptFunctions[templateType->beh.factories[f]]->Release();
|
|
templateType->beh.factories.Allocate(0, false);
|
|
|
|
// The list factory is not stored in the list with the rest of the factories
|
|
if( templateType->beh.listFactory )
|
|
{
|
|
scriptFunctions[templateType->beh.listFactory]->Release();
|
|
templateType->beh.listFactory = 0;
|
|
}
|
|
|
|
// Delete the specialized functions
|
|
for( f = 1; f < templateType->beh.operators.GetLength(); f += 2 )
|
|
{
|
|
if( scriptFunctions[templateType->beh.operators[f]]->objectType == templateType )
|
|
{
|
|
scriptFunctions[templateType->beh.operators[f]]->Release();
|
|
templateType->beh.operators[f] = 0;
|
|
}
|
|
}
|
|
for( f = 0; f < templateType->methods.GetLength(); f++ )
|
|
{
|
|
if( scriptFunctions[templateType->methods[f]]->objectType == templateType )
|
|
{
|
|
scriptFunctions[templateType->methods[f]]->Release();
|
|
templateType->methods[f] = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Do one more garbage collect to free gc objects that were global variables
|
|
GarbageCollect();
|
|
FreeUnusedGlobalProperties();
|
|
ClearUnusedTypes();
|
|
|
|
// Break all relationship between remaining class types and functions
|
|
for( n = 0; n < classTypes.GetLength(); n++ )
|
|
{
|
|
if( classTypes[n] )
|
|
classTypes[n]->ReleaseAllFunctions();
|
|
|
|
if( classTypes[n]->derivedFrom )
|
|
{
|
|
classTypes[n]->derivedFrom->Release();
|
|
classTypes[n]->derivedFrom = 0;
|
|
}
|
|
}
|
|
|
|
GarbageCollect(asGC_FULL_CYCLE);
|
|
FreeUnusedGlobalProperties();
|
|
ClearUnusedTypes();
|
|
|
|
// Destroy internals of script functions that may still be kept alive outside of engine
|
|
for( n = 0; n < scriptFunctions.GetLength(); n++ )
|
|
if( scriptFunctions[n] && scriptFunctions[n]->funcType == asFUNC_SCRIPT )
|
|
scriptFunctions[n]->DestroyInternal();
|
|
|
|
// There may be instances where one more gc cycle must be run
|
|
GarbageCollect(asGC_FULL_CYCLE);
|
|
ClearUnusedTypes();
|
|
|
|
// If the application hasn't registered GC behaviours for all types
|
|
// that can form circular references with script types, then there
|
|
// may still be objects in the GC.
|
|
if( gc.ReportAndReleaseUndestroyedObjects() > 0 )
|
|
{
|
|
// Some items cannot be destroyed because the application is still holding on to them
|
|
|
|
// Make sure the script functions won't attempt to access the engine if they are destroyed later on
|
|
for( n = 0; n < scriptFunctions.GetLength(); n++ )
|
|
if( scriptFunctions[n] && scriptFunctions[n]->funcType == asFUNC_SCRIPT )
|
|
scriptFunctions[n]->engine = 0;
|
|
}
|
|
|
|
asSMapNode<int,asCDataType*> *cursor = 0;
|
|
while( mapTypeIdToDataType.MoveFirst(&cursor) )
|
|
{
|
|
asDELETE(mapTypeIdToDataType.GetValue(cursor),asCDataType);
|
|
mapTypeIdToDataType.Erase(cursor);
|
|
}
|
|
|
|
// First remove what is not used, so that other groups can be deleted safely
|
|
defaultGroup.RemoveConfiguration(this, true);
|
|
while( configGroups.GetLength() )
|
|
{
|
|
// Delete config groups in the right order
|
|
asCConfigGroup *grp = configGroups.PopLast();
|
|
if( grp )
|
|
{
|
|
grp->RemoveConfiguration(this);
|
|
asDELETE(grp,asCConfigGroup);
|
|
}
|
|
}
|
|
// Remove what is remaining
|
|
defaultGroup.RemoveConfiguration(this);
|
|
|
|
asCSymbolTable<asCGlobalProperty>::iterator it = registeredGlobalProps.List();
|
|
for( ; it; it++ )
|
|
(*it)->Release();
|
|
registeredGlobalProps.Clear();
|
|
FreeUnusedGlobalProperties();
|
|
|
|
for( n = 0; n < templateInstanceTypes.GetLength(); n++ )
|
|
{
|
|
if( templateInstanceTypes[n] )
|
|
{
|
|
// Clear the sub types before deleting the template type so that the sub types aren't freed to soon
|
|
templateInstanceTypes[n]->templateSubTypes.SetLength(0);
|
|
asDELETE(templateInstanceTypes[n],asCObjectType);
|
|
}
|
|
}
|
|
templateInstanceTypes.SetLength(0);
|
|
|
|
asSMapNode<asSNameSpaceNamePair, asCObjectType *> *cursor2;
|
|
allRegisteredTypes.MoveFirst(&cursor2);
|
|
while( cursor2 )
|
|
{
|
|
// Clear the sub types before deleting the template type so that the sub types aren't freed to soon
|
|
cursor2->value->templateSubTypes.SetLength(0);
|
|
asDELETE(cursor2->value, asCObjectType);
|
|
|
|
allRegisteredTypes.MoveNext(&cursor2, cursor2);
|
|
}
|
|
allRegisteredTypes.EraseAll();
|
|
for( n = 0; n < templateSubTypes.GetLength(); n++ )
|
|
{
|
|
if( templateSubTypes[n] )
|
|
asDELETE(templateSubTypes[n], asCObjectType);
|
|
}
|
|
templateSubTypes.SetLength(0);
|
|
registeredTypeDefs.SetLength(0);
|
|
registeredEnums.SetLength(0);
|
|
registeredObjTypes.SetLength(0);
|
|
|
|
asCSymbolTable<asCScriptFunction>::iterator funcIt = registeredGlobalFuncs.List();
|
|
for( ; funcIt; funcIt++ )
|
|
(*funcIt)->Release();
|
|
registeredGlobalFuncs.Clear();
|
|
|
|
scriptTypeBehaviours.ReleaseAllFunctions();
|
|
functionBehaviours.ReleaseAllFunctions();
|
|
objectTypeBehaviours.ReleaseAllFunctions();
|
|
globalPropertyBehaviours.ReleaseAllFunctions();
|
|
|
|
// Destroy the funcdefs
|
|
// As funcdefs are shared between modules it shouldn't be a problem to keep the objects until the engine is released
|
|
// TODO: refactor: This really should be done by ClearUnusedTypes() as soon as the funcdef is no longer is use.
|
|
// Perhaps to make it easier to manage the memory for funcdefs each function definition should
|
|
// have it's own object type. That would make the funcdef much more similar to the other types
|
|
// and could then be handled in much the same way. When this is done the funcdef should also be
|
|
// changed so that it doesn't take up a function id, i.e. don't keep a reference to it in scriptFunctions.
|
|
for( n = 0; n < funcDefs.GetLength(); n++ )
|
|
if( funcDefs[n] )
|
|
{
|
|
asASSERT( funcDefs[n]->GetRefCount() == 0 );
|
|
asDELETE(funcDefs[n], asCScriptFunction);
|
|
}
|
|
funcDefs.SetLength(0);
|
|
|
|
// Free string constants
|
|
for( n = 0; n < stringConstants.GetLength(); n++ )
|
|
asDELETE(stringConstants[n],asCString);
|
|
stringConstants.SetLength(0);
|
|
stringToIdMap.EraseAll();
|
|
|
|
// Free the script section names
|
|
for( n = 0; n < scriptSectionNames.GetLength(); n++ )
|
|
asDELETE(scriptSectionNames[n],asCString);
|
|
scriptSectionNames.SetLength(0);
|
|
|
|
// Clean the user data
|
|
for( n = 0; n < userData.GetLength(); n += 2 )
|
|
{
|
|
if( userData[n+1] )
|
|
{
|
|
for( asUINT c = 0; c < cleanEngineFuncs.GetLength(); c++ )
|
|
if( cleanEngineFuncs[c].type == userData[n] )
|
|
cleanEngineFuncs[c].cleanFunc(this);
|
|
}
|
|
}
|
|
|
|
// Free namespaces
|
|
for( n = 0; n < nameSpaces.GetLength(); n++ )
|
|
asDELETE(nameSpaces[n], asSNameSpace);
|
|
nameSpaces.SetLength(0);
|
|
|
|
asCThreadManager::Unprepare();
|
|
}
|
|
|
|
// internal
|
|
void asCScriptEngine::CleanupAfterDiscardModule()
|
|
{
|
|
// Skip this when shutting down as it will be done anyway by the engine destructor
|
|
if( shuttingDown ) return;
|
|
|
|
if( ep.autoGarbageCollect )
|
|
GarbageCollect();
|
|
|
|
FreeUnusedGlobalProperties();
|
|
ClearUnusedTypes();
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::AddRef() const
|
|
{
|
|
return refCount.atomicInc();
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::Release() const
|
|
{
|
|
int r = refCount.atomicDec();
|
|
|
|
if( r == 0 )
|
|
{
|
|
asDELETE(const_cast<asCScriptEngine*>(this),asCScriptEngine);
|
|
return 0;
|
|
}
|
|
|
|
return r;
|
|
}
|
|
|
|
// internal
|
|
asSNameSpace *asCScriptEngine::AddNameSpace(const char *name)
|
|
{
|
|
// First check if it doesn't exist already
|
|
asSNameSpace *ns = FindNameSpace(name);
|
|
if( ns ) return ns;
|
|
|
|
ns = asNEW(asSNameSpace);
|
|
if( ns == 0 )
|
|
{
|
|
// Out of memory
|
|
return 0;
|
|
}
|
|
ns->name = name;
|
|
|
|
nameSpaces.PushLast(ns);
|
|
|
|
return ns;
|
|
}
|
|
|
|
// internal
|
|
asSNameSpace *asCScriptEngine::FindNameSpace(const char *name)
|
|
{
|
|
// TODO: optimize: Improve linear search
|
|
for( asUINT n = 0; n < nameSpaces.GetLength(); n++ )
|
|
if( nameSpaces[n]->name == name )
|
|
return nameSpaces[n];
|
|
|
|
return 0;
|
|
}
|
|
|
|
// interface
|
|
const char *asCScriptEngine::GetDefaultNamespace() const
|
|
{
|
|
return defaultNamespace->name.AddressOf();
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::SetDefaultNamespace(const char *nameSpace)
|
|
{
|
|
if( nameSpace == 0 )
|
|
return ConfigError(asINVALID_ARG, "SetDefaultNamespace", nameSpace, 0);
|
|
|
|
asCString ns = nameSpace;
|
|
if( ns != "" )
|
|
{
|
|
// Make sure the namespace is composed of alternating identifier and ::
|
|
size_t pos = 0;
|
|
bool expectIdentifier = true;
|
|
size_t len;
|
|
eTokenType t = ttIdentifier;
|
|
|
|
for( ; pos < ns.GetLength(); pos += len)
|
|
{
|
|
t = tok.GetToken(ns.AddressOf() + pos, ns.GetLength() - pos, &len);
|
|
if( (expectIdentifier && t != ttIdentifier) || (!expectIdentifier && t != ttScope) )
|
|
return ConfigError(asINVALID_DECLARATION, "SetDefaultNamespace", nameSpace, 0);
|
|
|
|
expectIdentifier = !expectIdentifier;
|
|
}
|
|
|
|
// If the namespace ends with :: then strip it off
|
|
if( t == ttScope )
|
|
ns.SetLength(ns.GetLength()-2);
|
|
}
|
|
|
|
defaultNamespace = AddNameSpace(ns.AddressOf());
|
|
|
|
return 0;
|
|
}
|
|
|
|
// interface
|
|
void *asCScriptEngine::SetUserData(void *data, asPWORD type)
|
|
{
|
|
// As a thread might add a new new user data at the same time as another
|
|
// it is necessary to protect both read and write access to the userData member
|
|
ACQUIREEXCLUSIVE(engineRWLock);
|
|
|
|
// It is not intended to store a lot of different types of userdata,
|
|
// so a more complex structure like a associative map would just have
|
|
// more overhead than a simple array.
|
|
for( asUINT n = 0; n < userData.GetLength(); n += 2 )
|
|
{
|
|
if( userData[n] == type )
|
|
{
|
|
void *oldData = reinterpret_cast<void*>(userData[n+1]);
|
|
userData[n+1] = reinterpret_cast<asPWORD>(data);
|
|
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
|
|
return oldData;
|
|
}
|
|
}
|
|
|
|
userData.PushLast(type);
|
|
userData.PushLast(reinterpret_cast<asPWORD>(data));
|
|
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
|
|
return 0;
|
|
}
|
|
|
|
// interface
|
|
void *asCScriptEngine::GetUserData(asPWORD type) const
|
|
{
|
|
// There may be multiple threads reading, but when
|
|
// setting the user data nobody must be reading.
|
|
ACQUIRESHARED(engineRWLock);
|
|
|
|
for( asUINT n = 0; n < userData.GetLength(); n += 2 )
|
|
{
|
|
if( userData[n] == type )
|
|
{
|
|
RELEASESHARED(engineRWLock);
|
|
return reinterpret_cast<void*>(userData[n+1]);
|
|
}
|
|
}
|
|
|
|
RELEASESHARED(engineRWLock);
|
|
|
|
return 0;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::SetMessageCallback(const asSFuncPtr &callback, void *obj, asDWORD callConv)
|
|
{
|
|
msgCallback = true;
|
|
msgCallbackObj = obj;
|
|
bool isObj = false;
|
|
if( (unsigned)callConv == asCALL_GENERIC )
|
|
{
|
|
msgCallback = false;
|
|
return asNOT_SUPPORTED;
|
|
}
|
|
if( (unsigned)callConv >= asCALL_THISCALL )
|
|
{
|
|
isObj = true;
|
|
if( obj == 0 )
|
|
{
|
|
msgCallback = false;
|
|
return asINVALID_ARG;
|
|
}
|
|
}
|
|
int r = DetectCallingConvention(isObj, callback, callConv, 0, &msgCallbackFunc);
|
|
if( r < 0 ) msgCallback = false;
|
|
return r;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::ClearMessageCallback()
|
|
{
|
|
msgCallback = false;
|
|
return 0;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::WriteMessage(const char *section, int row, int col, asEMsgType type, const char *message)
|
|
{
|
|
// Validate input parameters
|
|
if( section == 0 ||
|
|
message == 0 )
|
|
return asINVALID_ARG;
|
|
|
|
// If there is no callback then there's nothing to do
|
|
if( !msgCallback )
|
|
return 0;
|
|
|
|
asSMessageInfo msg;
|
|
msg.section = section;
|
|
msg.row = row;
|
|
msg.col = col;
|
|
msg.type = type;
|
|
msg.message = message;
|
|
|
|
if( msgCallbackFunc.callConv < ICC_THISCALL )
|
|
CallGlobalFunction(&msg, msgCallbackObj, &msgCallbackFunc, 0);
|
|
else
|
|
CallObjectMethod(msgCallbackObj, &msg, &msgCallbackFunc, 0);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int asCScriptEngine::SetJITCompiler(asIJITCompiler *compiler)
|
|
{
|
|
jitCompiler = compiler;
|
|
return asSUCCESS;
|
|
}
|
|
|
|
asIJITCompiler *asCScriptEngine::GetJITCompiler() const
|
|
{
|
|
return jitCompiler;
|
|
}
|
|
|
|
// interface
|
|
asETokenClass asCScriptEngine::ParseToken(const char *string, size_t stringLength, int *tokenLength) const
|
|
{
|
|
if( stringLength == 0 )
|
|
stringLength = strlen(string);
|
|
|
|
size_t len;
|
|
asETokenClass tc;
|
|
tok.GetToken(string, stringLength, &len, &tc);
|
|
|
|
if( tokenLength )
|
|
*tokenLength = (int)len;
|
|
|
|
return tc;
|
|
}
|
|
|
|
// interface
|
|
asIScriptModule *asCScriptEngine::GetModule(const char *module, asEGMFlags flag)
|
|
{
|
|
asCModule *mod = GetModule(module, false);
|
|
|
|
if( flag == asGM_ALWAYS_CREATE )
|
|
{
|
|
if( mod != 0 )
|
|
mod->Discard();
|
|
|
|
return GetModule(module, true);
|
|
}
|
|
|
|
if( mod == 0 && flag == asGM_CREATE_IF_NOT_EXISTS )
|
|
return GetModule(module, true);
|
|
|
|
return mod;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::DiscardModule(const char *module)
|
|
{
|
|
asCModule *mod = GetModule(module, false);
|
|
if( mod == 0 ) return asNO_MODULE;
|
|
|
|
mod->Discard();
|
|
|
|
return 0;
|
|
}
|
|
|
|
// interface
|
|
asUINT asCScriptEngine::GetModuleCount() const
|
|
{
|
|
return asUINT(scriptModules.GetLength());
|
|
}
|
|
|
|
// interface
|
|
asIScriptModule *asCScriptEngine::GetModuleByIndex(asUINT index) const
|
|
{
|
|
if( index >= scriptModules.GetLength() )
|
|
return 0;
|
|
|
|
return scriptModules[index];
|
|
}
|
|
|
|
// internal
|
|
int asCScriptEngine::ClearUnusedTypes()
|
|
{
|
|
int clearCount = 0;
|
|
|
|
// Build a list of all types to check for
|
|
asCArray<asCObjectType*> types;
|
|
types = classTypes;
|
|
types.Concatenate(generatedTemplateTypes);
|
|
|
|
// Go through all modules
|
|
asUINT n;
|
|
for( n = 0; n < scriptModules.GetLength() && types.GetLength(); n++ )
|
|
{
|
|
asCModule *mod = scriptModules[n];
|
|
if( mod )
|
|
{
|
|
// Functions/Methods/Globals are handled after this
|
|
|
|
// Go through all type declarations
|
|
asUINT m;
|
|
for( m = 0; m < mod->classTypes.GetLength() && types.GetLength(); m++ )
|
|
RemoveTypeAndRelatedFromList(types, mod->classTypes[m]);
|
|
for( m = 0; m < mod->enumTypes.GetLength() && types.GetLength(); m++ )
|
|
RemoveTypeAndRelatedFromList(types, mod->enumTypes[m]);
|
|
for( m = 0; m < mod->typeDefs.GetLength() && types.GetLength(); m++ )
|
|
RemoveTypeAndRelatedFromList(types, mod->typeDefs[m]);
|
|
}
|
|
}
|
|
|
|
// Go through all function parameters and remove used types
|
|
for( n = 0; n < scriptFunctions.GetLength() && types.GetLength(); n++ )
|
|
{
|
|
asCScriptFunction *func = scriptFunctions[n];
|
|
if( func )
|
|
{
|
|
// Ignore factory stubs
|
|
if( func->name == "factstub" )
|
|
continue;
|
|
|
|
// Ignore funcdefs because these will only be destroyed when the engine is released
|
|
if( func->funcType == asFUNC_FUNCDEF )
|
|
continue;
|
|
|
|
asCObjectType *ot = func->returnType.GetObjectType();
|
|
if( ot != 0 && ot != func->objectType )
|
|
if( func->name != ot->name )
|
|
RemoveTypeAndRelatedFromList(types, ot);
|
|
|
|
for( asUINT p = 0; p < func->parameterTypes.GetLength(); p++ )
|
|
{
|
|
ot = func->parameterTypes[p].GetObjectType();
|
|
if( ot != 0 && ot != func->objectType )
|
|
if( func->name != ot->name )
|
|
RemoveTypeAndRelatedFromList(types, ot);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Go through all global properties
|
|
for( n = 0; n < globalProperties.GetLength() && types.GetLength(); n++ )
|
|
{
|
|
if( globalProperties[n] && globalProperties[n]->type.GetObjectType() )
|
|
RemoveTypeAndRelatedFromList(types, globalProperties[n]->type.GetObjectType());
|
|
}
|
|
|
|
// All that remains in the list after this can be discarded, since they are no longer used
|
|
for(;;)
|
|
{
|
|
bool didClearTemplateInstanceType = false;
|
|
|
|
for( n = 0; n < types.GetLength(); n++ )
|
|
{
|
|
int refCount = 0;
|
|
asCObjectType *type = types[n];
|
|
|
|
// Template types and script classes will have two references for each factory stub
|
|
if( (type->flags & asOBJ_TEMPLATE) )
|
|
{
|
|
refCount = 2*(int)type->beh.factories.GetLength();
|
|
if( type->beh.listFactory )
|
|
refCount += 2;
|
|
}
|
|
|
|
if( type->GetRefCount() == refCount )
|
|
{
|
|
if( type->flags & asOBJ_TEMPLATE )
|
|
{
|
|
didClearTemplateInstanceType = true;
|
|
RemoveTemplateInstanceType(type);
|
|
clearCount++;
|
|
}
|
|
else
|
|
{
|
|
RemoveFromTypeIdMap(type);
|
|
asDELETE(type,asCObjectType);
|
|
clearCount++;
|
|
|
|
classTypes.RemoveIndexUnordered(classTypes.IndexOf(type));
|
|
}
|
|
|
|
// Remove the type from the array
|
|
types.RemoveIndexUnordered(n);
|
|
n--;
|
|
}
|
|
}
|
|
|
|
if( didClearTemplateInstanceType == false )
|
|
break;
|
|
}
|
|
|
|
// Clear the list pattern types that are no longer used
|
|
for( n = 0; n < listPatternTypes.GetLength(); n++ )
|
|
{
|
|
if( listPatternTypes[n]->refCount.get() == 0 )
|
|
{
|
|
asDELETE(listPatternTypes[n], asCObjectType);
|
|
listPatternTypes.RemoveIndexUnordered(n);
|
|
n--;
|
|
}
|
|
}
|
|
|
|
return clearCount;
|
|
}
|
|
|
|
// internal
|
|
void asCScriptEngine::RemoveTypeAndRelatedFromList(asCArray<asCObjectType*> &types, asCObjectType *ot)
|
|
{
|
|
// Remove the type from the list
|
|
int i = types.IndexOf(ot);
|
|
if( i == -1 ) return;
|
|
|
|
types.RemoveIndexUnordered(i);
|
|
|
|
// If the type is an template type then remove all sub types as well
|
|
for( asUINT n = 0; n < ot->templateSubTypes.GetLength(); n++ )
|
|
{
|
|
if( ot->templateSubTypes[n].GetObjectType() )
|
|
RemoveTypeAndRelatedFromList(types, ot->templateSubTypes[n].GetObjectType());
|
|
}
|
|
|
|
// If the type is a class then remove all properties types as well
|
|
if( ot->properties.GetLength() )
|
|
{
|
|
for( asUINT n = 0; n < ot->properties.GetLength(); n++ )
|
|
RemoveTypeAndRelatedFromList(types, ot->properties[n]->type.GetObjectType());
|
|
}
|
|
}
|
|
|
|
|
|
// internal
|
|
int asCScriptEngine::GetFactoryIdByDecl(const asCObjectType *ot, const char *decl)
|
|
{
|
|
asCModule *mod = 0;
|
|
|
|
// Is this a script class?
|
|
if( ot->flags & asOBJ_SCRIPT_OBJECT && ot->size > 0 )
|
|
mod = scriptFunctions[ot->beh.factories[0]]->module;
|
|
|
|
asCBuilder bld(this, mod);
|
|
|
|
// Don't write parser errors to the message callback
|
|
bld.silent = true;
|
|
|
|
asCScriptFunction func(this, mod, asFUNC_DUMMY);
|
|
int r = bld.ParseFunctionDeclaration(0, decl, &func, false, 0, 0, defaultNamespace);
|
|
if( r < 0 )
|
|
return asINVALID_DECLARATION;
|
|
|
|
// Search for matching factory function
|
|
int id = -1;
|
|
for( size_t n = 0; n < ot->beh.factories.GetLength(); n++ )
|
|
{
|
|
asCScriptFunction *f = scriptFunctions[ot->beh.factories[n]];
|
|
if( f->IsSignatureEqual(&func) )
|
|
{
|
|
id = ot->beh.factories[n];
|
|
break;
|
|
}
|
|
}
|
|
|
|
if( id == -1 ) return asNO_FUNCTION;
|
|
|
|
return id;
|
|
}
|
|
|
|
|
|
// internal
|
|
int asCScriptEngine::GetMethodIdByDecl(const asCObjectType *ot, const char *decl, asCModule *mod)
|
|
{
|
|
asCBuilder bld(this, mod);
|
|
|
|
// Don't write parser errors to the message callback
|
|
bld.silent = true;
|
|
|
|
asCScriptFunction func(this, mod, asFUNC_DUMMY);
|
|
|
|
// Set the object type so that the signature can be properly compared
|
|
// This cast is OK, it will only be used for comparison
|
|
func.objectType = const_cast<asCObjectType*>(ot);
|
|
|
|
int r = bld.ParseFunctionDeclaration(func.objectType, decl, &func, false);
|
|
if( r < 0 )
|
|
return asINVALID_DECLARATION;
|
|
|
|
// Search script functions for matching interface
|
|
int id = -1;
|
|
for( size_t n = 0; n < ot->methods.GetLength(); ++n )
|
|
{
|
|
if( func.IsSignatureEqual(scriptFunctions[ot->methods[n]]) )
|
|
{
|
|
if( id == -1 )
|
|
id = ot->methods[n];
|
|
else
|
|
return asMULTIPLE_FUNCTIONS;
|
|
}
|
|
}
|
|
|
|
if( id == -1 ) return asNO_FUNCTION;
|
|
|
|
return id;
|
|
}
|
|
|
|
|
|
// internal
|
|
asCString asCScriptEngine::GetFunctionDeclaration(int funcId)
|
|
{
|
|
asCString str;
|
|
asCScriptFunction *func = GetScriptFunction(funcId);
|
|
if( func )
|
|
str = func->GetDeclarationStr();
|
|
|
|
return str;
|
|
}
|
|
|
|
// internal
|
|
asCScriptFunction *asCScriptEngine::GetScriptFunction(int funcId) const
|
|
{
|
|
if( funcId < 0 || funcId >= (int)scriptFunctions.GetLength() )
|
|
return 0;
|
|
|
|
return scriptFunctions[funcId];
|
|
}
|
|
|
|
|
|
// interface
|
|
asIScriptContext *asCScriptEngine::CreateContext()
|
|
{
|
|
asIScriptContext *ctx = 0;
|
|
CreateContext(&ctx, false);
|
|
return ctx;
|
|
}
|
|
|
|
// internal
|
|
int asCScriptEngine::CreateContext(asIScriptContext **context, bool isInternal)
|
|
{
|
|
*context = asNEW(asCContext)(this, !isInternal);
|
|
if( *context == 0 )
|
|
return asOUT_OF_MEMORY;
|
|
|
|
// We need to make sure the engine has been
|
|
// prepared before any context is executed
|
|
PrepareEngine();
|
|
|
|
return 0;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::RegisterObjectProperty(const char *obj, const char *declaration, int byteOffset)
|
|
{
|
|
int r;
|
|
asCDataType dt;
|
|
asCBuilder bld(this, 0);
|
|
r = bld.ParseDataType(obj, &dt, defaultNamespace);
|
|
if( r < 0 )
|
|
return ConfigError(r, "RegisterObjectProperty", obj, declaration);
|
|
|
|
// Verify that the correct config group is used
|
|
if( currentGroup->FindType(dt.GetObjectType()->name.AddressOf()) == 0 )
|
|
return ConfigError(asWRONG_CONFIG_GROUP, "RegisterObjectProperty", obj, declaration);
|
|
|
|
asCDataType type;
|
|
asCString name;
|
|
|
|
if( (r = bld.VerifyProperty(&dt, declaration, name, type, 0)) < 0 )
|
|
return ConfigError(r, "RegisterObjectProperty", obj, declaration);
|
|
|
|
// Store the property info
|
|
if( dt.GetObjectType() == 0 || dt.IsObjectHandle() )
|
|
return ConfigError(asINVALID_OBJECT, "RegisterObjectProperty", obj, declaration);
|
|
|
|
// The VM currently only supports 16bit offsets
|
|
// TODO: The VM needs to have support for 32bit offsets. Probably with a second ADDSi instruction
|
|
// However, when implementing this it is necessary for the bytecode serialization to support
|
|
// the switch between the instructions upon loading bytecode as the offset may not be the
|
|
// same on all platforms
|
|
if( byteOffset > 32767 || byteOffset < -32768 )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectProperty", obj, declaration);
|
|
|
|
asCObjectProperty *prop = asNEW(asCObjectProperty);
|
|
if( prop == 0 )
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterObjectProperty", obj, declaration);
|
|
|
|
prop->name = name;
|
|
prop->type = type;
|
|
prop->byteOffset = byteOffset;
|
|
prop->isPrivate = false;
|
|
prop->accessMask = defaultAccessMask;
|
|
|
|
dt.GetObjectType()->properties.PushLast(prop);
|
|
|
|
// Add references to template instances so they are not released too early
|
|
if( type.GetObjectType() && (type.GetObjectType()->flags & asOBJ_TEMPLATE) )
|
|
{
|
|
if( !currentGroup->objTypes.Exists(type.GetObjectType()) )
|
|
{
|
|
type.GetObjectType()->AddRef();
|
|
currentGroup->objTypes.PushLast(type.GetObjectType());
|
|
}
|
|
}
|
|
|
|
currentGroup->RefConfigGroup(FindConfigGroupForObjectType(type.GetObjectType()));
|
|
|
|
return asSUCCESS;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::RegisterInterface(const char *name)
|
|
{
|
|
if( name == 0 ) return ConfigError(asINVALID_NAME, "RegisterInterface", 0, 0);
|
|
|
|
// Verify if the name has been registered as a type already
|
|
// TODO: Must check against registered funcdefs too
|
|
if( GetRegisteredObjectType(name, defaultNamespace) )
|
|
return asALREADY_REGISTERED;
|
|
|
|
// Use builder to parse the datatype
|
|
asCDataType dt;
|
|
asCBuilder bld(this, 0);
|
|
bool oldMsgCallback = msgCallback; msgCallback = false;
|
|
int r = bld.ParseDataType(name, &dt, defaultNamespace);
|
|
msgCallback = oldMsgCallback;
|
|
if( r >= 0 ) return ConfigError(asERROR, "RegisterInterface", name, 0);
|
|
|
|
// Make sure the name is not a reserved keyword
|
|
size_t tokenLen;
|
|
int token = tok.GetToken(name, strlen(name), &tokenLen);
|
|
if( token != ttIdentifier || strlen(name) != tokenLen )
|
|
return ConfigError(asINVALID_NAME, "RegisterInterface", name, 0);
|
|
|
|
r = bld.CheckNameConflict(name, 0, 0, defaultNamespace);
|
|
if( r < 0 )
|
|
return ConfigError(asNAME_TAKEN, "RegisterInterface", name, 0);
|
|
|
|
// Don't have to check against members of object
|
|
// types as they are allowed to use the names
|
|
|
|
// Register the object type for the interface
|
|
asCObjectType *st = asNEW(asCObjectType)(this);
|
|
if( st == 0 )
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterInterface", name, 0);
|
|
|
|
st->flags = asOBJ_REF | asOBJ_SCRIPT_OBJECT | asOBJ_SHARED;
|
|
st->size = 0; // Cannot be instanciated
|
|
st->name = name;
|
|
st->nameSpace = defaultNamespace;
|
|
|
|
// Use the default script class behaviours
|
|
st->beh.factory = 0;
|
|
st->beh.addref = scriptTypeBehaviours.beh.addref;
|
|
scriptFunctions[st->beh.addref]->AddRef();
|
|
st->beh.release = scriptTypeBehaviours.beh.release;
|
|
scriptFunctions[st->beh.release]->AddRef();
|
|
st->beh.copy = 0;
|
|
|
|
allRegisteredTypes.Insert(asSNameSpaceNamePair(st->nameSpace, st->name), st);
|
|
registeredObjTypes.PushLast(st);
|
|
|
|
currentGroup->objTypes.PushLast(st);
|
|
|
|
return asSUCCESS;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::RegisterInterfaceMethod(const char *intf, const char *declaration)
|
|
{
|
|
// Verify that the correct config group is set.
|
|
if( currentGroup->FindType(intf) == 0 )
|
|
return ConfigError(asWRONG_CONFIG_GROUP, "RegisterInterfaceMethod", intf, declaration);
|
|
|
|
asCDataType dt;
|
|
asCBuilder bld(this, 0);
|
|
int r = bld.ParseDataType(intf, &dt, defaultNamespace);
|
|
if( r < 0 )
|
|
return ConfigError(r, "RegisterInterfaceMethod", intf, declaration);
|
|
|
|
asCScriptFunction *func = asNEW(asCScriptFunction)(this, 0, asFUNC_INTERFACE);
|
|
if( func == 0 )
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterInterfaceMethod", intf, declaration);
|
|
|
|
func->objectType = dt.GetObjectType();
|
|
|
|
r = bld.ParseFunctionDeclaration(func->objectType, declaration, func, false);
|
|
if( r < 0 )
|
|
{
|
|
asDELETE(func,asCScriptFunction);
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterInterfaceMethod", intf, declaration);
|
|
}
|
|
|
|
// Check name conflicts
|
|
r = bld.CheckNameConflictMember(dt.GetObjectType(), func->name.AddressOf(), 0, 0, false);
|
|
if( r < 0 )
|
|
{
|
|
asDELETE(func,asCScriptFunction);
|
|
return ConfigError(asNAME_TAKEN, "RegisterInterfaceMethod", intf, declaration);
|
|
}
|
|
|
|
func->id = GetNextScriptFunctionId();
|
|
SetScriptFunction(func);
|
|
|
|
// The index into the interface's vftable chunk should be
|
|
// its index in the methods array.
|
|
func->vfTableIdx = int(func->objectType->methods.GetLength());
|
|
|
|
func->objectType->methods.PushLast(func->id);
|
|
|
|
func->ComputeSignatureId();
|
|
|
|
// If parameter type from other groups are used, add references
|
|
// TODO: The code for adding references to config groups is repeated in a lot of places
|
|
if( func->returnType.GetObjectType() )
|
|
{
|
|
asCConfigGroup *group = FindConfigGroupForObjectType(func->returnType.GetObjectType());
|
|
currentGroup->RefConfigGroup(group);
|
|
}
|
|
for( asUINT n = 0; n < func->parameterTypes.GetLength(); n++ )
|
|
{
|
|
if( func->parameterTypes[n].GetObjectType() )
|
|
{
|
|
asCConfigGroup *group = FindConfigGroupForObjectType(func->parameterTypes[n].GetObjectType());
|
|
currentGroup->RefConfigGroup(group);
|
|
}
|
|
}
|
|
|
|
// Return function id as success
|
|
return func->id;
|
|
}
|
|
|
|
int asCScriptEngine::RegisterObjectType(const char *name, int byteSize, asDWORD flags)
|
|
{
|
|
int r;
|
|
|
|
isPrepared = false;
|
|
|
|
// Verify flags
|
|
// Must have either asOBJ_REF or asOBJ_VALUE
|
|
if( flags & asOBJ_REF )
|
|
{
|
|
// Can optionally have the asOBJ_GC, asOBJ_NOHANDLE, asOBJ_SCOPED, or asOBJ_TEMPLATE flag set, but nothing else
|
|
if( flags & ~(asOBJ_REF | asOBJ_GC | asOBJ_NOHANDLE | asOBJ_SCOPED | asOBJ_TEMPLATE | asOBJ_NOCOUNT) )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
|
|
// flags are exclusive
|
|
if( (flags & asOBJ_GC) && (flags & (asOBJ_NOHANDLE|asOBJ_SCOPED|asOBJ_NOCOUNT)) )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
if( (flags & asOBJ_NOHANDLE) && (flags & (asOBJ_GC|asOBJ_SCOPED|asOBJ_NOCOUNT)) )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
if( (flags & asOBJ_SCOPED) && (flags & (asOBJ_GC|asOBJ_NOHANDLE|asOBJ_NOCOUNT)) )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
if( (flags & asOBJ_NOCOUNT) && (flags & (asOBJ_GC|asOBJ_NOHANDLE|asOBJ_SCOPED)) )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
}
|
|
else if( flags & asOBJ_VALUE )
|
|
{
|
|
// Cannot use reference flags
|
|
// TODO: template: Should be possible to register a value type as template type
|
|
if( flags & (asOBJ_REF | asOBJ_GC | asOBJ_NOHANDLE | asOBJ_SCOPED | asOBJ_TEMPLATE | asOBJ_NOCOUNT) )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
|
|
// flags are exclusive
|
|
if( (flags & asOBJ_POD) && (flags & asOBJ_ASHANDLE) )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
|
|
// If the app type is given, we must validate the flags
|
|
if( flags & asOBJ_APP_CLASS )
|
|
{
|
|
// Must not set the primitive or float flag
|
|
if( flags & (asOBJ_APP_PRIMITIVE | asOBJ_APP_FLOAT) )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
}
|
|
else if( flags & asOBJ_APP_PRIMITIVE )
|
|
{
|
|
// Must not set the class flags nor the float flag
|
|
if( flags & (asOBJ_APP_CLASS |
|
|
asOBJ_APP_CLASS_CONSTRUCTOR |
|
|
asOBJ_APP_CLASS_DESTRUCTOR |
|
|
asOBJ_APP_CLASS_ASSIGNMENT |
|
|
asOBJ_APP_CLASS_COPY_CONSTRUCTOR |
|
|
asOBJ_APP_FLOAT |
|
|
asOBJ_APP_CLASS_ALLINTS |
|
|
asOBJ_APP_CLASS_ALLFLOATS) )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
}
|
|
else if( flags & asOBJ_APP_FLOAT )
|
|
{
|
|
// Must not set the class flags nor the primitive flag
|
|
if( flags & (asOBJ_APP_CLASS |
|
|
asOBJ_APP_CLASS_CONSTRUCTOR |
|
|
asOBJ_APP_CLASS_DESTRUCTOR |
|
|
asOBJ_APP_CLASS_ASSIGNMENT |
|
|
asOBJ_APP_CLASS_COPY_CONSTRUCTOR |
|
|
asOBJ_APP_PRIMITIVE |
|
|
asOBJ_APP_CLASS_ALLINTS |
|
|
asOBJ_APP_CLASS_ALLFLOATS) )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
}
|
|
else if( flags & (asOBJ_APP_CLASS_CONSTRUCTOR |
|
|
asOBJ_APP_CLASS_DESTRUCTOR |
|
|
asOBJ_APP_CLASS_ASSIGNMENT |
|
|
asOBJ_APP_CLASS_COPY_CONSTRUCTOR |
|
|
asOBJ_APP_CLASS_ALLINTS |
|
|
asOBJ_APP_CLASS_ALLFLOATS) )
|
|
{
|
|
// Must not set the class properties, without the class flag
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
}
|
|
}
|
|
else
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
|
|
// Don't allow anything else than the defined flags
|
|
if( flags - (flags & asOBJ_MASK_VALID_FLAGS) )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
|
|
// Value types must have a defined size
|
|
if( (flags & asOBJ_VALUE) && byteSize == 0 )
|
|
{
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_VALUE_TYPE_MUST_HAVE_SIZE);
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectType", name, 0);
|
|
}
|
|
|
|
// Verify type name
|
|
if( name == 0 )
|
|
return ConfigError(asINVALID_NAME, "RegisterObjectType", name, 0);
|
|
|
|
asCString typeName;
|
|
asCBuilder bld(this, 0);
|
|
if( flags & asOBJ_TEMPLATE )
|
|
{
|
|
asCArray<asCString> subtypeNames;
|
|
r = bld.ParseTemplateDecl(name, &typeName, subtypeNames);
|
|
if( r < 0 )
|
|
return ConfigError(r, "RegisterObjectType", name, 0);
|
|
|
|
// Verify that the template name hasn't been registered as a type already
|
|
// TODO: Must check against registered funcdefs too
|
|
if( GetRegisteredObjectType(typeName, defaultNamespace) )
|
|
// This is not an irrepairable error, as it may just be that the same type is registered twice
|
|
return asALREADY_REGISTERED;
|
|
|
|
asCObjectType *type = asNEW(asCObjectType)(this);
|
|
if( type == 0 )
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterObjectType", name, 0);
|
|
|
|
type->name = typeName;
|
|
type->nameSpace = defaultNamespace;
|
|
type->size = byteSize;
|
|
type->flags = flags;
|
|
type->accessMask = defaultAccessMask;
|
|
|
|
// Store it in the object types
|
|
allRegisteredTypes.Insert(asSNameSpaceNamePair(type->nameSpace, type->name), type);
|
|
currentGroup->objTypes.PushLast(type);
|
|
registeredObjTypes.PushLast(type);
|
|
registeredTemplateTypes.PushLast(type);
|
|
|
|
// Define the template subtypes
|
|
for( asUINT subTypeIdx = 0; subTypeIdx < subtypeNames.GetLength(); subTypeIdx++ )
|
|
{
|
|
asCObjectType *subtype = 0;
|
|
for( asUINT n = 0; n < templateSubTypes.GetLength(); n++ )
|
|
{
|
|
if( templateSubTypes[n]->name == subtypeNames[subTypeIdx] )
|
|
{
|
|
subtype = templateSubTypes[n];
|
|
break;
|
|
}
|
|
}
|
|
if( subtype == 0 )
|
|
{
|
|
// Create the new subtype if not already existing
|
|
subtype = asNEW(asCObjectType)(this);
|
|
if( subtype == 0 )
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterObjectType", name, 0);
|
|
|
|
subtype->name = subtypeNames[subTypeIdx];
|
|
subtype->size = 0;
|
|
subtype->flags = asOBJ_TEMPLATE_SUBTYPE;
|
|
templateSubTypes.PushLast(subtype);
|
|
subtype->AddRef();
|
|
}
|
|
type->templateSubTypes.PushLast(asCDataType::CreateObject(subtype, false));
|
|
subtype->AddRef();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
typeName = name;
|
|
|
|
// Verify if the name has been registered as a type already
|
|
// TODO: Must check against registered funcdefs too
|
|
if( GetRegisteredObjectType(typeName, defaultNamespace) )
|
|
// This is not an irrepairable error, as it may just be that the same type is registered twice
|
|
return asALREADY_REGISTERED;
|
|
|
|
// TODO: clean up: Is it really necessary to check here?
|
|
for( asUINT n = 0; n < templateInstanceTypes.GetLength(); n++ )
|
|
{
|
|
if( templateInstanceTypes[n] &&
|
|
templateInstanceTypes[n]->name == typeName &&
|
|
templateInstanceTypes[n]->nameSpace == defaultNamespace )
|
|
// This is not an irrepairable error, as it may just be that the same type is registered twice
|
|
return asALREADY_REGISTERED;
|
|
}
|
|
|
|
// Keep the most recent template generated instance type, so we know what it was before parsing the datatype
|
|
asCObjectType *mostRecentTemplateInstanceType = 0;
|
|
if( generatedTemplateTypes.GetLength() )
|
|
mostRecentTemplateInstanceType = generatedTemplateTypes[generatedTemplateTypes.GetLength()-1];
|
|
|
|
// Use builder to parse the datatype
|
|
asCDataType dt;
|
|
bool oldMsgCallback = msgCallback; msgCallback = false;
|
|
r = bld.ParseDataType(name, &dt, defaultNamespace);
|
|
msgCallback = oldMsgCallback;
|
|
|
|
// If the builder fails or the namespace is different than the default
|
|
// namespace, then the type name is new and it should be registered
|
|
if( r < 0 || dt.GetObjectType()->nameSpace != defaultNamespace )
|
|
{
|
|
// Make sure the name is not a reserved keyword
|
|
size_t tokenLen;
|
|
int token = tok.GetToken(name, typeName.GetLength(), &tokenLen);
|
|
if( token != ttIdentifier || typeName.GetLength() != tokenLen )
|
|
return ConfigError(asINVALID_NAME, "RegisterObjectType", name, 0);
|
|
|
|
int r = bld.CheckNameConflict(name, 0, 0, defaultNamespace);
|
|
if( r < 0 )
|
|
return ConfigError(asNAME_TAKEN, "RegisterObjectType", name, 0);
|
|
|
|
// Don't have to check against members of object
|
|
// types as they are allowed to use the names
|
|
|
|
// Put the data type in the list
|
|
asCObjectType *type = asNEW(asCObjectType)(this);
|
|
if( type == 0 )
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterObjectType", name, 0);
|
|
|
|
type->name = typeName;
|
|
type->nameSpace = defaultNamespace;
|
|
type->size = byteSize;
|
|
type->flags = flags;
|
|
type->accessMask = defaultAccessMask;
|
|
|
|
allRegisteredTypes.Insert(asSNameSpaceNamePair(type->nameSpace, type->name), type);
|
|
registeredObjTypes.PushLast(type);
|
|
|
|
currentGroup->objTypes.PushLast(type);
|
|
}
|
|
else
|
|
{
|
|
// The application is registering a template specialization so we
|
|
// need to replace the template instance type with the new type.
|
|
|
|
// TODO: Template: We don't require the lower dimensions to be registered first for registered template types
|
|
// int[][] must not be allowed to be registered
|
|
// if int[] hasn't been registered first
|
|
if( dt.GetSubType().IsTemplate() )
|
|
return ConfigError(asLOWER_ARRAY_DIMENSION_NOT_REGISTERED, "RegisterObjectType", name, 0);
|
|
|
|
if( dt.IsReadOnly() ||
|
|
dt.IsReference() )
|
|
return ConfigError(asINVALID_TYPE, "RegisterObjectType", name, 0);
|
|
|
|
// Was the template instance type created before?
|
|
if( (generatedTemplateTypes.GetLength() &&
|
|
generatedTemplateTypes[generatedTemplateTypes.GetLength()-1] == mostRecentTemplateInstanceType) ||
|
|
mostRecentTemplateInstanceType == dt.GetObjectType() )
|
|
// TODO: Should have a better error message
|
|
return ConfigError(asNOT_SUPPORTED, "RegisterObjectType", name, 0);
|
|
|
|
// If this is not a template instance type, then it means it is an
|
|
// already registered template specialization
|
|
if( !generatedTemplateTypes.Exists(dt.GetObjectType()) )
|
|
return ConfigError(asALREADY_REGISTERED, "RegisterObjectType", name, 0);
|
|
|
|
// TODO: Add this again. The type is used by the factory stubs so we need to discount that
|
|
// Is the template instance type already being used?
|
|
// if( dt.GetObjectType()->GetRefCount() > 1 )
|
|
// return ConfigError(asNOT_SUPPORTED, "RegisterObjectType", name, 0);
|
|
|
|
// Put the data type in the list
|
|
asCObjectType *type = asNEW(asCObjectType)(this);
|
|
if( type == 0 )
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterObjectType", name, 0);
|
|
|
|
type->name = dt.GetObjectType()->name;
|
|
// The namespace will be the same as the original template type
|
|
type->nameSpace = dt.GetObjectType()->nameSpace;
|
|
// TODO: template: Support multiple subtypes
|
|
type->templateSubTypes.PushLast(dt.GetSubType());
|
|
if( type->templateSubTypes[0].GetObjectType() ) type->templateSubTypes[0].GetObjectType()->AddRef();
|
|
type->size = byteSize;
|
|
type->flags = flags;
|
|
type->accessMask = defaultAccessMask;
|
|
|
|
templateInstanceTypes.PushLast(type);
|
|
|
|
currentGroup->objTypes.PushLast(type);
|
|
|
|
// Remove the template instance type, which will no longer be used.
|
|
RemoveTemplateInstanceType(dt.GetObjectType());
|
|
}
|
|
}
|
|
|
|
// Return the type id as the success (except for template types)
|
|
if( flags & asOBJ_TEMPLATE )
|
|
return asSUCCESS;
|
|
|
|
return GetTypeIdByDecl(name);
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::RegisterObjectBehaviour(const char *datatype, asEBehaviours behaviour, const char *decl, const asSFuncPtr &funcPointer, asDWORD callConv, void *objForThiscall)
|
|
{
|
|
if( datatype == 0 ) return ConfigError(asINVALID_ARG, "RegisterObjectBehaviour", datatype, decl);
|
|
|
|
// Determine the object type
|
|
asCBuilder bld(this, 0);
|
|
asCDataType type;
|
|
int r = bld.ParseDataType(datatype, &type, defaultNamespace);
|
|
if( r < 0 )
|
|
return ConfigError(r, "RegisterObjectBehaviour", datatype, decl);
|
|
|
|
if( type.GetObjectType() == 0 || type.IsObjectHandle() )
|
|
return ConfigError(asINVALID_TYPE, "RegisterObjectBehaviour", datatype, decl);
|
|
|
|
// Don't allow application to modify built-in types
|
|
if( type.GetObjectType() == &functionBehaviours ||
|
|
type.GetObjectType() == &objectTypeBehaviours ||
|
|
type.GetObjectType() == &globalPropertyBehaviours ||
|
|
type.GetObjectType() == &scriptTypeBehaviours )
|
|
return ConfigError(asINVALID_TYPE, "RegisterObjectBehaviour", datatype, decl);
|
|
|
|
if( type.IsReadOnly() || type.IsReference() )
|
|
return ConfigError(asINVALID_TYPE, "RegisterObjectBehaviour", datatype, decl);
|
|
|
|
return RegisterBehaviourToObjectType(type.GetObjectType(), behaviour, decl, funcPointer, callConv, objForThiscall);
|
|
}
|
|
|
|
// internal
|
|
int asCScriptEngine::RegisterBehaviourToObjectType(asCObjectType *objectType, asEBehaviours behaviour, const char *decl, const asSFuncPtr &funcPointer, asDWORD callConv, void *objForThiscall)
|
|
{
|
|
asSSystemFunctionInterface internal;
|
|
if( behaviour == asBEHAVE_FACTORY ||
|
|
behaviour == asBEHAVE_LIST_FACTORY ||
|
|
behaviour == asBEHAVE_TEMPLATE_CALLBACK )
|
|
{
|
|
#ifdef AS_MAX_PORTABILITY
|
|
if( callConv != asCALL_GENERIC )
|
|
return ConfigError(asNOT_SUPPORTED, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
#endif
|
|
int r = DetectCallingConvention(false, funcPointer, callConv, objForThiscall, &internal);
|
|
if( r < 0 )
|
|
return ConfigError(r, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
else
|
|
{
|
|
#ifdef AS_MAX_PORTABILITY
|
|
if( callConv != asCALL_GENERIC )
|
|
return ConfigError(asNOT_SUPPORTED, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
#else
|
|
if( callConv != asCALL_THISCALL &&
|
|
callConv != asCALL_CDECL_OBJLAST &&
|
|
callConv != asCALL_CDECL_OBJFIRST &&
|
|
callConv != asCALL_GENERIC )
|
|
return ConfigError(asNOT_SUPPORTED, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
#endif
|
|
|
|
int r = DetectCallingConvention(true, funcPointer, callConv, objForThiscall, &internal);
|
|
if( r < 0 )
|
|
return ConfigError(r, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
isPrepared = false;
|
|
|
|
asSTypeBehaviour *beh = &objectType->beh;
|
|
|
|
// Verify function declaration
|
|
asCScriptFunction func(this, 0, asFUNC_DUMMY);
|
|
|
|
bool expectListPattern = behaviour == asBEHAVE_LIST_FACTORY || behaviour == asBEHAVE_LIST_CONSTRUCT;
|
|
asCScriptNode *listPattern = 0;
|
|
asCBuilder bld(this, 0);
|
|
int r = bld.ParseFunctionDeclaration(objectType, decl, &func, true, &internal.paramAutoHandles, &internal.returnAutoHandle, 0, expectListPattern ? &listPattern : 0);
|
|
if( r < 0 )
|
|
{
|
|
if( listPattern )
|
|
listPattern->Destroy(this);
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
func.name.Format("_beh_%d_", behaviour);
|
|
|
|
if( behaviour != asBEHAVE_FACTORY && behaviour != asBEHAVE_LIST_FACTORY )
|
|
func.objectType = objectType;
|
|
|
|
// Check if the method restricts that use of the template to value types or reference types
|
|
if( objectType->flags & asOBJ_TEMPLATE )
|
|
{
|
|
for( asUINT subTypeIdx = 0; subTypeIdx < objectType->templateSubTypes.GetLength(); subTypeIdx++ )
|
|
{
|
|
if( func.returnType.GetObjectType() == objectType->templateSubTypes[subTypeIdx].GetObjectType() )
|
|
{
|
|
if( func.returnType.IsObjectHandle() )
|
|
objectType->acceptValueSubType = false;
|
|
else if( !func.returnType.IsReference() )
|
|
objectType->acceptRefSubType = false;
|
|
}
|
|
|
|
for( asUINT n = 0; n < func.parameterTypes.GetLength(); n++ )
|
|
{
|
|
if( func.parameterTypes[n].GetObjectType() == objectType->templateSubTypes[subTypeIdx].GetObjectType() )
|
|
{
|
|
// TODO: If unsafe references are allowed, then inout references allow value types
|
|
if( func.parameterTypes[n].IsObjectHandle() || (func.parameterTypes[n].IsReference() && func.inOutFlags[n] == asTM_INOUTREF) )
|
|
objectType->acceptValueSubType = false;
|
|
else if( !func.parameterTypes[n].IsReference() )
|
|
objectType->acceptRefSubType = false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if( behaviour == asBEHAVE_CONSTRUCT )
|
|
{
|
|
// Verify that the return type is void
|
|
if( func.returnType != asCDataType::CreatePrimitive(ttVoid, false) )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
if( objectType->flags & asOBJ_SCRIPT_OBJECT )
|
|
{
|
|
// The script object is a special case
|
|
asASSERT(func.parameterTypes.GetLength() == 1);
|
|
|
|
beh->construct = AddBehaviourFunction(func, internal);
|
|
beh->factory = beh->construct;
|
|
scriptFunctions[beh->factory]->AddRef();
|
|
beh->constructors.PushLast(beh->construct);
|
|
beh->factories.PushLast(beh->factory);
|
|
func.id = beh->construct;
|
|
}
|
|
else
|
|
{
|
|
// Verify that it is a value type
|
|
if( !(func.objectType->flags & asOBJ_VALUE) )
|
|
{
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_ILLEGAL_BEHAVIOUR_FOR_TYPE);
|
|
return ConfigError(asILLEGAL_BEHAVIOUR_FOR_TYPE, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
// TODO: Verify that the same constructor hasn't been registered already
|
|
|
|
// Store all constructors in a list
|
|
func.id = AddBehaviourFunction(func, internal);
|
|
beh->constructors.PushLast(func.id);
|
|
if( func.parameterTypes.GetLength() == 0 )
|
|
{
|
|
beh->construct = func.id;
|
|
}
|
|
else if( func.parameterTypes.GetLength() == 1 )
|
|
{
|
|
// Is this the copy constructor?
|
|
asCDataType paramType = func.parameterTypes[0];
|
|
|
|
// If the parameter is object, and const reference for input or inout,
|
|
// and same type as this class, then this is a copy constructor.
|
|
if( paramType.IsObject() && paramType.IsReference() && paramType.IsReadOnly() &&
|
|
(func.inOutFlags[0] & asTM_INREF) && paramType.GetObjectType() == objectType )
|
|
beh->copyconstruct = func.id;
|
|
}
|
|
}
|
|
}
|
|
else if( behaviour == asBEHAVE_DESTRUCT )
|
|
{
|
|
// Must be a value type
|
|
if( !(func.objectType->flags & asOBJ_VALUE) )
|
|
{
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_ILLEGAL_BEHAVIOUR_FOR_TYPE);
|
|
return ConfigError(asILLEGAL_BEHAVIOUR_FOR_TYPE, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
if( beh->destruct )
|
|
return ConfigError(asALREADY_REGISTERED, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// Verify that the return type is void
|
|
if( func.returnType != asCDataType::CreatePrimitive(ttVoid, false) )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// Verify that there are no parameters
|
|
if( func.parameterTypes.GetLength() > 0 )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
func.id = beh->destruct = AddBehaviourFunction(func, internal);
|
|
}
|
|
else if( behaviour == asBEHAVE_LIST_CONSTRUCT )
|
|
{
|
|
// Verify that the return type is void
|
|
if( func.returnType != asCDataType::CreatePrimitive(ttVoid, false) )
|
|
{
|
|
if( listPattern )
|
|
listPattern->Destroy(this);
|
|
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
// Verify that it is a value type
|
|
if( !(func.objectType->flags & asOBJ_VALUE) )
|
|
{
|
|
if( listPattern )
|
|
listPattern->Destroy(this);
|
|
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_ILLEGAL_BEHAVIOUR_FOR_TYPE);
|
|
return ConfigError(asILLEGAL_BEHAVIOUR_FOR_TYPE, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
// Verify the parameters
|
|
if( func.parameterTypes.GetLength() != 1 || !func.parameterTypes[0].IsReference() )
|
|
{
|
|
if( listPattern )
|
|
listPattern->Destroy(this);
|
|
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_LIST_FACTORY_EXPECTS_1_REF_PARAM);
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
// Don't accept duplicates
|
|
if( beh->listFactory )
|
|
{
|
|
if( listPattern )
|
|
listPattern->Destroy(this);
|
|
|
|
return ConfigError(asALREADY_REGISTERED, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
// Add the function
|
|
func.id = AddBehaviourFunction(func, internal);
|
|
|
|
// Re-use the listFactory member, as it is not possible to have both anyway
|
|
beh->listFactory = func.id;
|
|
|
|
// Store the list pattern for this function
|
|
int r = scriptFunctions[func.id]->RegisterListPattern(decl, listPattern);
|
|
|
|
if( listPattern )
|
|
listPattern->Destroy(this);
|
|
|
|
if( r < 0 )
|
|
return ConfigError(r, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
else if( behaviour == asBEHAVE_FACTORY || behaviour == asBEHAVE_LIST_FACTORY )
|
|
{
|
|
// Must be a ref type and must not have asOBJ_NOHANDLE
|
|
if( !(objectType->flags & asOBJ_REF) || (objectType->flags & asOBJ_NOHANDLE) )
|
|
{
|
|
if( listPattern )
|
|
listPattern->Destroy(this);
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_ILLEGAL_BEHAVIOUR_FOR_TYPE);
|
|
return ConfigError(asILLEGAL_BEHAVIOUR_FOR_TYPE, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
// Verify that the return type is a handle to the type
|
|
if( func.returnType != asCDataType::CreateObjectHandle(objectType, false) )
|
|
{
|
|
if( listPattern )
|
|
listPattern->Destroy(this);
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
// The templates take a hidden parameter with the object type
|
|
if( (objectType->flags & asOBJ_TEMPLATE) &&
|
|
(func.parameterTypes.GetLength() == 0 ||
|
|
!func.parameterTypes[0].IsReference()) )
|
|
{
|
|
if( listPattern )
|
|
listPattern->Destroy(this);
|
|
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_FIRST_PARAM_MUST_BE_REF_FOR_TEMPLATE_FACTORY);
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
// TODO: Verify that the same factory function hasn't been registered already
|
|
|
|
// Don't accept duplicates
|
|
if( behaviour == asBEHAVE_LIST_FACTORY && beh->listFactory )
|
|
{
|
|
if( listPattern )
|
|
listPattern->Destroy(this);
|
|
|
|
return ConfigError(asALREADY_REGISTERED, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
// Store all factory functions in a list
|
|
func.id = AddBehaviourFunction(func, internal);
|
|
|
|
// The list factory is a special factory and isn't stored together with the rest
|
|
if( behaviour != asBEHAVE_LIST_FACTORY )
|
|
beh->factories.PushLast(func.id);
|
|
|
|
if( (func.parameterTypes.GetLength() == 0) ||
|
|
(func.parameterTypes.GetLength() == 1 && (objectType->flags & asOBJ_TEMPLATE)) )
|
|
{
|
|
beh->factory = func.id;
|
|
}
|
|
else if( (func.parameterTypes.GetLength() == 1) ||
|
|
(func.parameterTypes.GetLength() == 2 && (objectType->flags & asOBJ_TEMPLATE)) )
|
|
{
|
|
if( behaviour == asBEHAVE_LIST_FACTORY )
|
|
{
|
|
beh->listFactory = func.id;
|
|
|
|
// Make sure the factory takes a reference as its last parameter
|
|
if( objectType->flags & asOBJ_TEMPLATE )
|
|
{
|
|
if( func.parameterTypes.GetLength() != 2 || !func.parameterTypes[1].IsReference() )
|
|
{
|
|
if( listPattern )
|
|
listPattern->Destroy(this);
|
|
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_TEMPLATE_LIST_FACTORY_EXPECTS_2_REF_PARAMS);
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if( func.parameterTypes.GetLength() != 1 || !func.parameterTypes[0].IsReference() )
|
|
{
|
|
if( listPattern )
|
|
listPattern->Destroy(this);
|
|
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_LIST_FACTORY_EXPECTS_1_REF_PARAM);
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
}
|
|
|
|
// Store the list pattern for this function
|
|
int r = scriptFunctions[func.id]->RegisterListPattern(decl, listPattern);
|
|
|
|
if( listPattern )
|
|
listPattern->Destroy(this);
|
|
|
|
if( r < 0 )
|
|
return ConfigError(r, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
else
|
|
{
|
|
// Is this the copy factory?
|
|
asCDataType paramType = func.parameterTypes[func.parameterTypes.GetLength()-1];
|
|
|
|
// If the parameter is object, and const reference for input,
|
|
// and same type as this class, then this is a copy constructor.
|
|
if( paramType.IsObject() && paramType.IsReference() && paramType.IsReadOnly() && func.inOutFlags[func.parameterTypes.GetLength()-1] == asTM_INREF && paramType.GetObjectType() == objectType )
|
|
beh->copyfactory = func.id;
|
|
}
|
|
}
|
|
}
|
|
else if( behaviour == asBEHAVE_ADDREF )
|
|
{
|
|
// Must be a ref type and must not have asOBJ_NOHANDLE, nor asOBJ_SCOPED
|
|
if( !(func.objectType->flags & asOBJ_REF) ||
|
|
(func.objectType->flags & asOBJ_NOHANDLE) ||
|
|
(func.objectType->flags & asOBJ_SCOPED) ||
|
|
(func.objectType->flags & asOBJ_NOCOUNT) )
|
|
{
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_ILLEGAL_BEHAVIOUR_FOR_TYPE);
|
|
return ConfigError(asILLEGAL_BEHAVIOUR_FOR_TYPE, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
if( beh->addref )
|
|
return ConfigError(asALREADY_REGISTERED, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// Verify that the return type is void
|
|
if( func.returnType != asCDataType::CreatePrimitive(ttVoid, false) )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// Verify that there are no parameters
|
|
if( func.parameterTypes.GetLength() > 0 )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
func.id = beh->addref = AddBehaviourFunction(func, internal);
|
|
}
|
|
else if( behaviour == asBEHAVE_RELEASE )
|
|
{
|
|
// Must be a ref type and must not have asOBJ_NOHANDLE
|
|
if( !(func.objectType->flags & asOBJ_REF) ||
|
|
(func.objectType->flags & asOBJ_NOHANDLE) ||
|
|
(func.objectType->flags & asOBJ_NOCOUNT) )
|
|
{
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_ILLEGAL_BEHAVIOUR_FOR_TYPE);
|
|
return ConfigError(asILLEGAL_BEHAVIOUR_FOR_TYPE, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
if( beh->release )
|
|
return ConfigError(asALREADY_REGISTERED, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// Verify that the return type is void
|
|
if( func.returnType != asCDataType::CreatePrimitive(ttVoid, false) )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// Verify that there are no parameters
|
|
if( func.parameterTypes.GetLength() > 0 )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
func.id = beh->release = AddBehaviourFunction(func, internal);
|
|
}
|
|
else if( behaviour == asBEHAVE_TEMPLATE_CALLBACK )
|
|
{
|
|
// Must be a template type
|
|
if( !(func.objectType->flags & asOBJ_TEMPLATE) )
|
|
{
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_ILLEGAL_BEHAVIOUR_FOR_TYPE);
|
|
return ConfigError(asILLEGAL_BEHAVIOUR_FOR_TYPE, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
if( beh->templateCallback )
|
|
return ConfigError(asALREADY_REGISTERED, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// Verify that the return type is bool
|
|
if( func.returnType != asCDataType::CreatePrimitive(ttBool, false) )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// Verify that there are two parameters
|
|
if( func.parameterTypes.GetLength() != 2 )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// The first parameter must be an inref (to receive the object type), and
|
|
// the second must be a bool out ref (to return if the type should or shouldn't be garbage collected)
|
|
if( func.inOutFlags[0] != asTM_INREF || func.inOutFlags[1] != asTM_OUTREF || !func.parameterTypes[1].IsEqualExceptRef(asCDataType::CreatePrimitive(ttBool, false)) )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
func.id = beh->templateCallback = AddBehaviourFunction(func, internal);
|
|
}
|
|
else if( behaviour >= asBEHAVE_FIRST_GC &&
|
|
behaviour <= asBEHAVE_LAST_GC )
|
|
{
|
|
// Only allow GC behaviours for types registered to be garbage collected
|
|
if( !(func.objectType->flags & asOBJ_GC) )
|
|
{
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_ILLEGAL_BEHAVIOUR_FOR_TYPE);
|
|
return ConfigError(asILLEGAL_BEHAVIOUR_FOR_TYPE, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
// Verify parameter count
|
|
if( (behaviour == asBEHAVE_GETREFCOUNT ||
|
|
behaviour == asBEHAVE_SETGCFLAG ||
|
|
behaviour == asBEHAVE_GETGCFLAG) &&
|
|
func.parameterTypes.GetLength() != 0 )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
if( (behaviour == asBEHAVE_ENUMREFS ||
|
|
behaviour == asBEHAVE_RELEASEREFS) &&
|
|
func.parameterTypes.GetLength() != 1 )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// Verify return type
|
|
if( behaviour == asBEHAVE_GETREFCOUNT &&
|
|
func.returnType != asCDataType::CreatePrimitive(ttInt, false) )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
if( behaviour == asBEHAVE_GETGCFLAG &&
|
|
func.returnType != asCDataType::CreatePrimitive(ttBool, false) )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
if( (behaviour == asBEHAVE_SETGCFLAG ||
|
|
behaviour == asBEHAVE_ENUMREFS ||
|
|
behaviour == asBEHAVE_RELEASEREFS) &&
|
|
func.returnType != asCDataType::CreatePrimitive(ttVoid, false) )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
if( behaviour == asBEHAVE_GETREFCOUNT )
|
|
func.id = beh->gcGetRefCount = AddBehaviourFunction(func, internal);
|
|
else if( behaviour == asBEHAVE_SETGCFLAG )
|
|
func.id = beh->gcSetFlag = AddBehaviourFunction(func, internal);
|
|
else if( behaviour == asBEHAVE_GETGCFLAG )
|
|
func.id = beh->gcGetFlag = AddBehaviourFunction(func, internal);
|
|
else if( behaviour == asBEHAVE_ENUMREFS )
|
|
func.id = beh->gcEnumReferences = AddBehaviourFunction(func, internal);
|
|
else if( behaviour == asBEHAVE_RELEASEREFS )
|
|
func.id = beh->gcReleaseAllReferences = AddBehaviourFunction(func, internal);
|
|
}
|
|
else if( behaviour == asBEHAVE_IMPLICIT_VALUE_CAST ||
|
|
behaviour == asBEHAVE_VALUE_CAST )
|
|
{
|
|
// Verify parameter count
|
|
if( func.parameterTypes.GetLength() != 0 )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// Verify return type
|
|
if( func.returnType.IsEqualExceptRefAndConst(asCDataType::CreatePrimitive(ttBool, false)) )
|
|
return ConfigError(asNOT_SUPPORTED, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
if( func.returnType.IsEqualExceptRefAndConst(asCDataType::CreatePrimitive(ttVoid, false)) )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// TODO: verify that the same cast is not registered already (const or non-const is treated the same for the return type)
|
|
|
|
beh->operators.PushLast(behaviour);
|
|
func.id = AddBehaviourFunction(func, internal);
|
|
beh->operators.PushLast(func.id);
|
|
}
|
|
else if( behaviour == asBEHAVE_REF_CAST ||
|
|
behaviour == asBEHAVE_IMPLICIT_REF_CAST )
|
|
{
|
|
// There are two allowed signatures
|
|
// 1. obj @f()
|
|
// 2. void f(?&out)
|
|
|
|
if( !(func.parameterTypes.GetLength() == 0 && func.returnType.IsObjectHandle()) &&
|
|
!(func.parameterTypes.GetLength() == 1 && func.parameterTypes[0].GetTokenType() == ttQuestion && func.inOutFlags[0] == asTM_OUTREF && func.returnType.GetTokenType() == ttVoid) )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// Currently it is not supported to register const overloads for the ref cast behaviour
|
|
if( func.IsReadOnly() )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// Verify that the same cast is not registered already
|
|
// (const or non-const is treated the same for the return type)
|
|
if( func.parameterTypes.GetLength() == 1 )
|
|
{
|
|
// Check for existing behaviour with ?&out
|
|
for( asUINT n = 0; n < beh->operators.GetLength(); n+= 2 )
|
|
{
|
|
if( beh->operators[n] == asBEHAVE_REF_CAST ||
|
|
beh->operators[n] == asBEHAVE_IMPLICIT_REF_CAST )
|
|
{
|
|
asCScriptFunction *f = scriptFunctions[beh->operators[n+1]];
|
|
if( f->parameterTypes.GetLength() == 1 )
|
|
return ConfigError(asALREADY_REGISTERED, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Check for existing behaviour with same return type
|
|
for( asUINT n = 0; n < beh->operators.GetLength(); n+= 2 )
|
|
{
|
|
if( beh->operators[n] == asBEHAVE_REF_CAST ||
|
|
beh->operators[n] == asBEHAVE_IMPLICIT_REF_CAST )
|
|
{
|
|
asCScriptFunction *f = scriptFunctions[beh->operators[n+1]];
|
|
if( f->returnType.GetObjectType() == func.returnType.GetObjectType() )
|
|
return ConfigError(asALREADY_REGISTERED, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
}
|
|
}
|
|
|
|
beh->operators.PushLast(behaviour);
|
|
func.id = AddBehaviourFunction(func, internal);
|
|
beh->operators.PushLast(func.id);
|
|
}
|
|
else if ( behaviour == asBEHAVE_GET_WEAKREF_FLAG )
|
|
{
|
|
// This behaviour is only allowed for reference types
|
|
if( !(func.objectType->flags & asOBJ_REF) )
|
|
{
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_ILLEGAL_BEHAVIOUR_FOR_TYPE);
|
|
return ConfigError(asILLEGAL_BEHAVIOUR_FOR_TYPE, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
// Don't allow it if the type is registered with nohandle or scoped
|
|
if( func.objectType->flags & (asOBJ_NOHANDLE|asOBJ_SCOPED) )
|
|
{
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_ILLEGAL_BEHAVIOUR_FOR_TYPE);
|
|
return ConfigError(asILLEGAL_BEHAVIOUR_FOR_TYPE, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
// Verify that the return type is a reference since it needs to return a pointer to an asISharedBool
|
|
if( !func.returnType.IsReference() )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// Verify that there are no parameters
|
|
if( func.parameterTypes.GetLength() != 0 )
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
if( beh->getWeakRefFlag )
|
|
return ConfigError(asALREADY_REGISTERED, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
func.id = beh->getWeakRefFlag = AddBehaviourFunction(func, internal);
|
|
}
|
|
else
|
|
{
|
|
asASSERT(false);
|
|
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
}
|
|
|
|
if( func.id < 0 )
|
|
return ConfigError(func.id, "RegisterObjectBehaviour", objectType->name.AddressOf(), decl);
|
|
|
|
// Return function id as success
|
|
return func.id;
|
|
}
|
|
|
|
|
|
int asCScriptEngine::VerifyVarTypeNotInFunction(asCScriptFunction *func)
|
|
{
|
|
// Don't allow var type in this function
|
|
if( func->returnType.GetTokenType() == ttQuestion )
|
|
return asINVALID_DECLARATION;
|
|
|
|
for( unsigned int n = 0; n < func->parameterTypes.GetLength(); n++ )
|
|
if( func->parameterTypes[n].GetTokenType() == ttQuestion )
|
|
return asINVALID_DECLARATION;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int asCScriptEngine::AddBehaviourFunction(asCScriptFunction &func, asSSystemFunctionInterface &internal)
|
|
{
|
|
asUINT n;
|
|
|
|
int id = GetNextScriptFunctionId();
|
|
|
|
asSSystemFunctionInterface *newInterface = asNEW(asSSystemFunctionInterface)(internal);
|
|
if( newInterface == 0 )
|
|
return asOUT_OF_MEMORY;
|
|
|
|
asCScriptFunction *f = asNEW(asCScriptFunction)(this, 0, asFUNC_SYSTEM);
|
|
if( f == 0 )
|
|
{
|
|
asDELETE(newInterface, asSSystemFunctionInterface);
|
|
return asOUT_OF_MEMORY;
|
|
}
|
|
|
|
asASSERT(func.name != "" && func.name != "f");
|
|
f->name = func.name;
|
|
f->sysFuncIntf = newInterface;
|
|
f->returnType = func.returnType;
|
|
f->objectType = func.objectType;
|
|
f->id = id;
|
|
f->isReadOnly = func.isReadOnly;
|
|
f->accessMask = defaultAccessMask;
|
|
f->parameterTypes = func.parameterTypes;
|
|
f->inOutFlags = func.inOutFlags;
|
|
for( n = 0; n < func.defaultArgs.GetLength(); n++ )
|
|
if( func.defaultArgs[n] )
|
|
f->defaultArgs.PushLast(asNEW(asCString)(*func.defaultArgs[n]));
|
|
else
|
|
f->defaultArgs.PushLast(0);
|
|
|
|
SetScriptFunction(f);
|
|
|
|
// If parameter type from other groups are used, add references
|
|
if( f->returnType.GetObjectType() )
|
|
{
|
|
asCConfigGroup *group = FindConfigGroupForObjectType(f->returnType.GetObjectType());
|
|
currentGroup->RefConfigGroup(group);
|
|
}
|
|
for( n = 0; n < f->parameterTypes.GetLength(); n++ )
|
|
{
|
|
if( f->parameterTypes[n].GetObjectType() )
|
|
{
|
|
asCConfigGroup *group = FindConfigGroupForObjectType(f->parameterTypes[n].GetObjectType());
|
|
currentGroup->RefConfigGroup(group);
|
|
}
|
|
}
|
|
|
|
return id;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::RegisterGlobalProperty(const char *declaration, void *pointer)
|
|
{
|
|
// Don't accept a null pointer
|
|
if( pointer == 0 )
|
|
return ConfigError(asINVALID_ARG, "RegisterGlobalProperty", declaration, 0);
|
|
|
|
asCDataType type;
|
|
asCString name;
|
|
|
|
int r;
|
|
asCBuilder bld(this, 0);
|
|
if( (r = bld.VerifyProperty(0, declaration, name, type, defaultNamespace)) < 0 )
|
|
return ConfigError(r, "RegisterGlobalProperty", declaration, 0);
|
|
|
|
// Don't allow registering references as global properties
|
|
if( type.IsReference() )
|
|
return ConfigError(asINVALID_TYPE, "RegisterGlobalProperty", declaration, 0);
|
|
|
|
// Store the property info
|
|
asCGlobalProperty *prop = AllocateGlobalProperty();
|
|
prop->name = name;
|
|
prop->nameSpace = defaultNamespace;
|
|
prop->type = type;
|
|
prop->accessMask = defaultAccessMask;
|
|
|
|
prop->SetRegisteredAddress(pointer);
|
|
varAddressMap.Insert(prop->GetAddressOfValue(), prop);
|
|
|
|
registeredGlobalProps.Put(prop);
|
|
currentGroup->globalProps.PushLast(prop);
|
|
|
|
// If from another group add reference
|
|
if( type.GetObjectType() )
|
|
{
|
|
asCConfigGroup *group = FindConfigGroupForObjectType(type.GetObjectType());
|
|
currentGroup->RefConfigGroup(group);
|
|
}
|
|
|
|
return asSUCCESS;
|
|
}
|
|
|
|
// internal
|
|
asCGlobalProperty *asCScriptEngine::AllocateGlobalProperty()
|
|
{
|
|
asCGlobalProperty *prop = asNEW(asCGlobalProperty);
|
|
if( prop == 0 )
|
|
{
|
|
// Out of memory
|
|
return 0;
|
|
}
|
|
|
|
// First check the availability of a free slot
|
|
if( freeGlobalPropertyIds.GetLength() )
|
|
{
|
|
prop->id = freeGlobalPropertyIds.PopLast();
|
|
globalProperties[prop->id] = prop;
|
|
return prop;
|
|
}
|
|
|
|
prop->id = (asUINT)globalProperties.GetLength();
|
|
globalProperties.PushLast(prop);
|
|
return prop;
|
|
}
|
|
|
|
// internal
|
|
void asCScriptEngine::FreeUnusedGlobalProperties()
|
|
{
|
|
for( asUINT n = 0; n < globalProperties.GetLength(); n++ )
|
|
{
|
|
if( globalProperties[n] && globalProperties[n]->GetRefCount() == 0 )
|
|
{
|
|
freeGlobalPropertyIds.PushLast(n);
|
|
|
|
asSMapNode<void*, asCGlobalProperty*> *node;
|
|
varAddressMap.MoveTo(&node, globalProperties[n]->GetAddressOfValue());
|
|
asASSERT(node);
|
|
if( node )
|
|
varAddressMap.Erase(node);
|
|
|
|
asDELETE(globalProperties[n], asCGlobalProperty);
|
|
globalProperties[n] = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
// interface
|
|
asUINT asCScriptEngine::GetGlobalPropertyCount() const
|
|
{
|
|
return asUINT(registeredGlobalProps.GetSize());
|
|
}
|
|
|
|
// interface
|
|
// TODO: If the typeId ever encodes the const flag, then the isConst parameter should be removed
|
|
int asCScriptEngine::GetGlobalPropertyByIndex(asUINT index, const char **name, const char **nameSpace, int *typeId, bool *isConst, const char **configGroup, void **pointer, asDWORD *accessMask) const
|
|
{
|
|
const asCGlobalProperty *prop = registeredGlobalProps.Get(index);
|
|
if( !prop )
|
|
return asINVALID_ARG;
|
|
|
|
if( name ) *name = prop->name.AddressOf();
|
|
if( nameSpace ) *nameSpace = prop->nameSpace->name.AddressOf();
|
|
if( typeId ) *typeId = GetTypeIdFromDataType(prop->type);
|
|
if( isConst ) *isConst = prop->type.IsReadOnly();
|
|
if( pointer ) *pointer = prop->GetRegisteredAddress();
|
|
if( accessMask ) *accessMask = prop->accessMask;
|
|
|
|
if( configGroup )
|
|
{
|
|
asCConfigGroup *group = FindConfigGroupForGlobalVar(index);
|
|
if( group )
|
|
*configGroup = group->groupName.AddressOf();
|
|
else
|
|
*configGroup = 0;
|
|
}
|
|
|
|
return asSUCCESS;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::GetGlobalPropertyIndexByName(const char *name) const
|
|
{
|
|
// Find the global var id
|
|
int id = registeredGlobalProps.GetFirstIndex(defaultNamespace, name);
|
|
if( id == -1 ) return asNO_GLOBAL_VAR;
|
|
|
|
return id;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::GetGlobalPropertyIndexByDecl(const char *decl) const
|
|
{
|
|
// This const cast is OK. The builder won't modify the engine
|
|
asCBuilder bld(const_cast<asCScriptEngine*>(this), 0);
|
|
|
|
// Don't write parser errors to the message callback
|
|
bld.silent = true;
|
|
|
|
asCString name;
|
|
asSNameSpace *ns;
|
|
asCDataType dt;
|
|
int r = bld.ParseVariableDeclaration(decl, defaultNamespace, name, ns, dt);
|
|
if( r < 0 )
|
|
return r;
|
|
|
|
// Search for a match
|
|
int id = registeredGlobalProps.GetFirstIndex(ns, name, asCCompGlobPropType(dt));
|
|
if (id < 0)
|
|
return asNO_GLOBAL_VAR;
|
|
|
|
return id;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::RegisterObjectMethod(const char *obj, const char *declaration, const asSFuncPtr &funcPointer, asDWORD callConv)
|
|
{
|
|
if( obj == 0 )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectMethod", obj, declaration);
|
|
|
|
// Determine the object type
|
|
asCDataType dt;
|
|
asCBuilder bld(this, 0);
|
|
int r = bld.ParseDataType(obj, &dt, defaultNamespace);
|
|
if( r < 0 )
|
|
return ConfigError(r, "RegisterObjectMethod", obj, declaration);
|
|
|
|
if( dt.GetObjectType() == 0 || dt.IsObjectHandle() )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectMethod", obj, declaration);
|
|
|
|
// Don't allow application to modify built-in types
|
|
if( dt.GetObjectType() == &functionBehaviours ||
|
|
dt.GetObjectType() == &objectTypeBehaviours ||
|
|
dt.GetObjectType() == &globalPropertyBehaviours ||
|
|
dt.GetObjectType() == &scriptTypeBehaviours )
|
|
return ConfigError(asINVALID_ARG, "RegisterObjectMethod", obj, declaration);
|
|
|
|
return RegisterMethodToObjectType(dt.GetObjectType(), declaration, funcPointer, callConv);
|
|
}
|
|
|
|
// internal
|
|
int asCScriptEngine::RegisterMethodToObjectType(asCObjectType *objectType, const char *declaration, const asSFuncPtr &funcPointer, asDWORD callConv)
|
|
{
|
|
asSSystemFunctionInterface internal;
|
|
int r = DetectCallingConvention(true, funcPointer, callConv, 0, &internal);
|
|
if( r < 0 )
|
|
return ConfigError(r, "RegisterObjectMethod", objectType->name.AddressOf(), declaration);
|
|
|
|
// We only support these calling conventions for object methods
|
|
#ifdef AS_MAX_PORTABILITY
|
|
if( callConv != asCALL_GENERIC )
|
|
return ConfigError(asNOT_SUPPORTED, "RegisterObjectMethod", objectType->name.AddressOf(), declaration);
|
|
#else
|
|
if( callConv != asCALL_THISCALL &&
|
|
callConv != asCALL_CDECL_OBJLAST &&
|
|
callConv != asCALL_CDECL_OBJFIRST &&
|
|
callConv != asCALL_GENERIC )
|
|
return ConfigError(asNOT_SUPPORTED, "RegisterObjectMethod", objectType->name.AddressOf(), declaration);
|
|
#endif
|
|
|
|
isPrepared = false;
|
|
|
|
// Put the system function in the list of system functions
|
|
asSSystemFunctionInterface *newInterface = asNEW(asSSystemFunctionInterface)(internal);
|
|
if( newInterface == 0 )
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterObjectMethod", objectType->name.AddressOf(), declaration);
|
|
|
|
asCScriptFunction *func = asNEW(asCScriptFunction)(this, 0, asFUNC_SYSTEM);
|
|
if( func == 0 )
|
|
{
|
|
asDELETE(newInterface, asSSystemFunctionInterface);
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterObjectMethod", objectType->name.AddressOf(), declaration);
|
|
}
|
|
|
|
func->sysFuncIntf = newInterface;
|
|
func->objectType = objectType;
|
|
|
|
asCBuilder bld(this, 0);
|
|
r = bld.ParseFunctionDeclaration(func->objectType, declaration, func, true, &newInterface->paramAutoHandles, &newInterface->returnAutoHandle);
|
|
if( r < 0 )
|
|
{
|
|
// Set as dummy function before deleting
|
|
func->funcType = asFUNC_DUMMY;
|
|
asDELETE(func,asCScriptFunction);
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterObjectMethod", objectType->name.AddressOf(), declaration);
|
|
}
|
|
|
|
// Check name conflicts
|
|
r = bld.CheckNameConflictMember(objectType, func->name.AddressOf(), 0, 0, false);
|
|
if( r < 0 )
|
|
{
|
|
func->funcType = asFUNC_DUMMY;
|
|
asDELETE(func,asCScriptFunction);
|
|
return ConfigError(asNAME_TAKEN, "RegisterObjectMethod", objectType->name.AddressOf(), declaration);
|
|
}
|
|
|
|
// Check against duplicate methods
|
|
asUINT n;
|
|
for( n = 0; n < func->objectType->methods.GetLength(); n++ )
|
|
{
|
|
asCScriptFunction *f = scriptFunctions[func->objectType->methods[n]];
|
|
if( f->name == func->name &&
|
|
f->IsSignatureExceptNameAndReturnTypeEqual(func) )
|
|
{
|
|
func->funcType = asFUNC_DUMMY;
|
|
asDELETE(func,asCScriptFunction);
|
|
return ConfigError(asALREADY_REGISTERED, "RegisterObjectMethod", objectType->name.AddressOf(), declaration);
|
|
}
|
|
}
|
|
|
|
func->id = GetNextScriptFunctionId();
|
|
func->objectType->methods.PushLast(func->id);
|
|
func->accessMask = defaultAccessMask;
|
|
SetScriptFunction(func);
|
|
|
|
// TODO: This code is repeated in many places
|
|
// If parameter type from other groups are used, add references
|
|
if( func->returnType.GetObjectType() )
|
|
{
|
|
asCConfigGroup *group = FindConfigGroupForObjectType(func->returnType.GetObjectType());
|
|
currentGroup->RefConfigGroup(group);
|
|
}
|
|
for( n = 0; n < func->parameterTypes.GetLength(); n++ )
|
|
{
|
|
if( func->parameterTypes[n].GetObjectType() )
|
|
{
|
|
asCConfigGroup *group = FindConfigGroupForObjectType(func->parameterTypes[n].GetObjectType());
|
|
currentGroup->RefConfigGroup(group);
|
|
}
|
|
}
|
|
|
|
// Check if the method restricts that use of the template to value types or reference types
|
|
if( func->objectType->flags & asOBJ_TEMPLATE )
|
|
{
|
|
for( asUINT subTypeIdx = 0; subTypeIdx < func->objectType->templateSubTypes.GetLength(); subTypeIdx++ )
|
|
{
|
|
if( func->returnType.GetObjectType() == func->objectType->templateSubTypes[subTypeIdx].GetObjectType() )
|
|
{
|
|
if( func->returnType.IsObjectHandle() )
|
|
func->objectType->acceptValueSubType = false;
|
|
else if( !func->returnType.IsReference() )
|
|
func->objectType->acceptRefSubType = false;
|
|
}
|
|
|
|
for( asUINT n = 0; n < func->parameterTypes.GetLength(); n++ )
|
|
{
|
|
if( func->parameterTypes[n].GetObjectType() == func->objectType->templateSubTypes[subTypeIdx].GetObjectType() )
|
|
{
|
|
// TODO: If unsafe references are allowed, then inout references allow value types
|
|
if( func->parameterTypes[n].IsObjectHandle() || (func->parameterTypes[n].IsReference() && func->inOutFlags[n] == asTM_INOUTREF) )
|
|
func->objectType->acceptValueSubType = false;
|
|
else if( !func->parameterTypes[n].IsReference() )
|
|
func->objectType->acceptRefSubType = false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// TODO: beh.copy member will be removed, so this is not necessary
|
|
// Is this the default copy behaviour?
|
|
if( func->name == "opAssign" && func->parameterTypes.GetLength() == 1 && func->isReadOnly == false &&
|
|
(objectType->flags & asOBJ_SCRIPT_OBJECT || func->parameterTypes[0].IsEqualExceptRefAndConst(asCDataType::CreateObject(func->objectType, false))) )
|
|
{
|
|
if( func->objectType->beh.copy != 0 )
|
|
return ConfigError(asALREADY_REGISTERED, "RegisterObjectMethod", objectType->name.AddressOf(), declaration);
|
|
|
|
func->objectType->beh.copy = func->id;
|
|
func->AddRef();
|
|
}
|
|
|
|
// Return the function id as success
|
|
return func->id;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::RegisterGlobalFunction(const char *declaration, const asSFuncPtr &funcPointer, asDWORD callConv, void *objForThiscall)
|
|
{
|
|
asSSystemFunctionInterface internal;
|
|
int r = DetectCallingConvention(false, funcPointer, callConv, objForThiscall, &internal);
|
|
if( r < 0 )
|
|
return ConfigError(r, "RegisterGlobalFunction", declaration, 0);
|
|
|
|
#ifdef AS_MAX_PORTABILITY
|
|
if( callConv != asCALL_GENERIC )
|
|
return ConfigError(asNOT_SUPPORTED, "RegisterGlobalFunction", declaration, 0);
|
|
#else
|
|
if( callConv != asCALL_CDECL &&
|
|
callConv != asCALL_STDCALL &&
|
|
callConv != asCALL_THISCALL_ASGLOBAL &&
|
|
callConv != asCALL_GENERIC )
|
|
return ConfigError(asNOT_SUPPORTED, "RegisterGlobalFunction", declaration, 0);
|
|
#endif
|
|
|
|
isPrepared = false;
|
|
|
|
// Put the system function in the list of system functions
|
|
asSSystemFunctionInterface *newInterface = asNEW(asSSystemFunctionInterface)(internal);
|
|
if( newInterface == 0 )
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterGlobalFunction", declaration, 0);
|
|
|
|
asCScriptFunction *func = asNEW(asCScriptFunction)(this, 0, asFUNC_SYSTEM);
|
|
if( func == 0 )
|
|
{
|
|
asDELETE(newInterface, asSSystemFunctionInterface);
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterGlobalFunction", declaration, 0);
|
|
}
|
|
|
|
func->sysFuncIntf = newInterface;
|
|
|
|
asCBuilder bld(this, 0);
|
|
r = bld.ParseFunctionDeclaration(0, declaration, func, true, &newInterface->paramAutoHandles, &newInterface->returnAutoHandle, defaultNamespace);
|
|
if( r < 0 )
|
|
{
|
|
// Set as dummy function before deleting
|
|
func->funcType = asFUNC_DUMMY;
|
|
asDELETE(func,asCScriptFunction);
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterGlobalFunction", declaration, 0);
|
|
}
|
|
|
|
// TODO: namespace: What if the declaration defined an explicit namespace?
|
|
func->nameSpace = defaultNamespace;
|
|
|
|
// Check name conflicts
|
|
r = bld.CheckNameConflict(func->name.AddressOf(), 0, 0, defaultNamespace);
|
|
if( r < 0 )
|
|
{
|
|
// Set as dummy function before deleting
|
|
func->funcType = asFUNC_DUMMY;
|
|
asDELETE(func,asCScriptFunction);
|
|
return ConfigError(asNAME_TAKEN, "RegisterGlobalFunction", declaration, 0);
|
|
}
|
|
|
|
// Make sure the function is not identical to a previously registered function
|
|
asUINT n;
|
|
const asCArray<unsigned int> &idxs = registeredGlobalFuncs.GetIndexes(func->nameSpace, func->name);
|
|
for( n = 0; n < idxs.GetLength(); n++ )
|
|
{
|
|
asCScriptFunction *f = registeredGlobalFuncs.Get(idxs[n]);
|
|
if( f->IsSignatureExceptNameAndReturnTypeEqual(func) )
|
|
{
|
|
func->funcType = asFUNC_DUMMY;
|
|
asDELETE(func,asCScriptFunction);
|
|
return ConfigError(asALREADY_REGISTERED, "RegisterGlobalFunction", declaration, 0);
|
|
}
|
|
}
|
|
|
|
func->id = GetNextScriptFunctionId();
|
|
SetScriptFunction(func);
|
|
|
|
currentGroup->scriptFunctions.PushLast(func);
|
|
func->accessMask = defaultAccessMask;
|
|
registeredGlobalFuncs.Put(func);
|
|
|
|
// If parameter type from other groups are used, add references
|
|
if( func->returnType.GetObjectType() )
|
|
{
|
|
asCConfigGroup *group = FindConfigGroupForObjectType(func->returnType.GetObjectType());
|
|
currentGroup->RefConfigGroup(group);
|
|
}
|
|
for( n = 0; n < func->parameterTypes.GetLength(); n++ )
|
|
{
|
|
if( func->parameterTypes[n].GetObjectType() )
|
|
{
|
|
asCConfigGroup *group = FindConfigGroupForObjectType(func->parameterTypes[n].GetObjectType());
|
|
currentGroup->RefConfigGroup(group);
|
|
}
|
|
}
|
|
|
|
// Return the function id as success
|
|
return func->id;
|
|
}
|
|
|
|
// interface
|
|
asUINT asCScriptEngine::GetGlobalFunctionCount() const
|
|
{
|
|
// Don't count the builtin delegate factory
|
|
return asUINT(registeredGlobalFuncs.GetSize()-1);
|
|
}
|
|
|
|
// interface
|
|
asIScriptFunction *asCScriptEngine::GetGlobalFunctionByIndex(asUINT index) const
|
|
{
|
|
// Don't count the builtin delegate factory
|
|
index++;
|
|
|
|
if( index >= registeredGlobalFuncs.GetSize() )
|
|
return 0;
|
|
|
|
return static_cast<asIScriptFunction*>(const_cast<asCScriptFunction*>(registeredGlobalFuncs.Get(index)));
|
|
}
|
|
|
|
// interface
|
|
asIScriptFunction *asCScriptEngine::GetGlobalFunctionByDecl(const char *decl) const
|
|
{
|
|
asCBuilder bld(const_cast<asCScriptEngine*>(this), 0);
|
|
|
|
// Don't write parser errors to the message callback
|
|
bld.silent = true;
|
|
|
|
asCScriptFunction func(const_cast<asCScriptEngine*>(this), 0, asFUNC_DUMMY);
|
|
int r = bld.ParseFunctionDeclaration(0, decl, &func, false, 0, 0, defaultNamespace);
|
|
if( r < 0 )
|
|
return 0;
|
|
|
|
// Search script functions for matching interface
|
|
asIScriptFunction *f = 0;
|
|
const asCArray<unsigned int> &idxs = registeredGlobalFuncs.GetIndexes(defaultNamespace, func.name);
|
|
for( unsigned int n = 0; n < idxs.GetLength(); n++ )
|
|
{
|
|
const asCScriptFunction *funcPtr = registeredGlobalFuncs.Get(idxs[n]);
|
|
if( funcPtr->objectType == 0 &&
|
|
func.returnType == funcPtr->returnType &&
|
|
func.parameterTypes.GetLength() == funcPtr->parameterTypes.GetLength()
|
|
)
|
|
{
|
|
bool match = true;
|
|
for( size_t p = 0; p < func.parameterTypes.GetLength(); ++p )
|
|
{
|
|
if( func.parameterTypes[p] != funcPtr->parameterTypes[p] )
|
|
{
|
|
match = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if( match )
|
|
{
|
|
if( f == 0 )
|
|
f = const_cast<asCScriptFunction*>(funcPtr);
|
|
else
|
|
// Multiple functions
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
return f;
|
|
}
|
|
|
|
|
|
asCObjectType *asCScriptEngine::GetRegisteredObjectType(const asCString &type, asSNameSpace *ns) const
|
|
{
|
|
asSMapNode<asSNameSpaceNamePair, asCObjectType *> *cursor;
|
|
if( allRegisteredTypes.MoveTo(&cursor, asSNameSpaceNamePair(ns, type)) )
|
|
return cursor->value;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
void asCScriptEngine::PrepareEngine()
|
|
{
|
|
if( isPrepared ) return;
|
|
if( configFailed ) return;
|
|
|
|
asUINT n;
|
|
for( n = 0; n < scriptFunctions.GetLength(); n++ )
|
|
{
|
|
// Determine the host application interface
|
|
if( scriptFunctions[n] && scriptFunctions[n]->funcType == asFUNC_SYSTEM )
|
|
{
|
|
if( scriptFunctions[n]->sysFuncIntf->callConv == ICC_GENERIC_FUNC ||
|
|
scriptFunctions[n]->sysFuncIntf->callConv == ICC_GENERIC_METHOD )
|
|
PrepareSystemFunctionGeneric(scriptFunctions[n], scriptFunctions[n]->sysFuncIntf, this);
|
|
else
|
|
PrepareSystemFunction(scriptFunctions[n], scriptFunctions[n]->sysFuncIntf, this);
|
|
}
|
|
}
|
|
|
|
// Validate object type registrations
|
|
for( n = 0; n < registeredObjTypes.GetLength(); n++ )
|
|
{
|
|
asCObjectType *type = registeredObjTypes[n];
|
|
if( type && !(type->flags & asOBJ_SCRIPT_OBJECT) )
|
|
{
|
|
bool missingBehaviour = false;
|
|
const char *infoMsg = 0;
|
|
|
|
// Verify that GC types have all behaviours
|
|
if( type->flags & asOBJ_GC )
|
|
{
|
|
if( type->beh.addref == 0 ||
|
|
type->beh.release == 0 ||
|
|
type->beh.gcGetRefCount == 0 ||
|
|
type->beh.gcSetFlag == 0 ||
|
|
type->beh.gcGetFlag == 0 ||
|
|
type->beh.gcEnumReferences == 0 ||
|
|
type->beh.gcReleaseAllReferences == 0 )
|
|
{
|
|
infoMsg = TXT_GC_REQUIRE_ADD_REL_GC_BEHAVIOUR;
|
|
missingBehaviour = true;
|
|
}
|
|
}
|
|
// Verify that scoped ref types have the release behaviour
|
|
else if( type->flags & asOBJ_SCOPED )
|
|
{
|
|
if( type->beh.release == 0 )
|
|
{
|
|
infoMsg = TXT_SCOPE_REQUIRE_REL_BEHAVIOUR;
|
|
missingBehaviour = true;
|
|
}
|
|
}
|
|
// Verify that ref types have add ref and release behaviours
|
|
else if( (type->flags & asOBJ_REF) &&
|
|
!(type->flags & asOBJ_NOHANDLE) &&
|
|
!(type->flags & asOBJ_NOCOUNT) )
|
|
{
|
|
if( type->beh.addref == 0 ||
|
|
type->beh.release == 0 )
|
|
{
|
|
infoMsg = TXT_REF_REQUIRE_ADD_REL_BEHAVIOUR;
|
|
missingBehaviour = true;
|
|
}
|
|
}
|
|
// Verify that non-pod value types have the constructor and destructor registered
|
|
else if( (type->flags & asOBJ_VALUE) &&
|
|
!(type->flags & asOBJ_POD) )
|
|
{
|
|
if( type->beh.construct == 0 ||
|
|
type->beh.destruct == 0 )
|
|
{
|
|
infoMsg = TXT_NON_POD_REQUIRE_CONSTR_DESTR_BEHAVIOUR;
|
|
missingBehaviour = true;
|
|
}
|
|
}
|
|
|
|
if( missingBehaviour )
|
|
{
|
|
asCString str;
|
|
str.Format(TXT_TYPE_s_IS_MISSING_BEHAVIOURS, type->name.AddressOf());
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, str.AddressOf());
|
|
WriteMessage("", 0, 0, asMSGTYPE_INFORMATION, infoMsg);
|
|
ConfigError(asINVALID_CONFIGURATION, 0, 0, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
isPrepared = true;
|
|
}
|
|
|
|
int asCScriptEngine::ConfigError(int err, const char *funcName, const char *arg1, const char *arg2)
|
|
{
|
|
configFailed = true;
|
|
if( funcName )
|
|
{
|
|
asCString str;
|
|
if( arg1 )
|
|
{
|
|
if( arg2 )
|
|
str.Format(TXT_FAILED_IN_FUNC_s_WITH_s_AND_s_d, funcName, arg1, arg2, err);
|
|
else
|
|
str.Format(TXT_FAILED_IN_FUNC_s_WITH_s_d, funcName, arg1, err);
|
|
}
|
|
else
|
|
str.Format(TXT_FAILED_IN_FUNC_s_d, funcName, err);
|
|
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, str.AddressOf());
|
|
}
|
|
return err;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::RegisterDefaultArrayType(const char *type)
|
|
{
|
|
asCBuilder bld(this, 0);
|
|
asCDataType dt;
|
|
int r = bld.ParseDataType(type, &dt, defaultNamespace);
|
|
if( r < 0 ) return r;
|
|
|
|
if( dt.GetObjectType() == 0 ||
|
|
!(dt.GetObjectType()->GetFlags() & asOBJ_TEMPLATE) )
|
|
return asINVALID_TYPE;
|
|
|
|
defaultArrayObjectType = dt.GetObjectType();
|
|
defaultArrayObjectType->AddRef();
|
|
|
|
return 0;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::GetDefaultArrayTypeId() const
|
|
{
|
|
if( defaultArrayObjectType )
|
|
return GetTypeIdFromDataType(asCDataType::CreateObject(defaultArrayObjectType, false));
|
|
|
|
return asINVALID_TYPE;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::RegisterStringFactory(const char *datatype, const asSFuncPtr &funcPointer, asDWORD callConv, void *objForThiscall)
|
|
{
|
|
asSSystemFunctionInterface internal;
|
|
int r = DetectCallingConvention(false, funcPointer, callConv, objForThiscall, &internal);
|
|
if( r < 0 )
|
|
return ConfigError(r, "RegisterStringFactory", datatype, 0);
|
|
|
|
#ifdef AS_MAX_PORTABILITY
|
|
if( callConv != asCALL_GENERIC )
|
|
return ConfigError(asNOT_SUPPORTED, "RegisterStringFactory", datatype, 0);
|
|
#else
|
|
if( callConv != asCALL_CDECL &&
|
|
callConv != asCALL_STDCALL &&
|
|
callConv != asCALL_THISCALL_ASGLOBAL &&
|
|
callConv != asCALL_GENERIC )
|
|
return ConfigError(asNOT_SUPPORTED, "RegisterStringFactory", datatype, 0);
|
|
#endif
|
|
|
|
// Put the system function in the list of system functions
|
|
asSSystemFunctionInterface *newInterface = asNEW(asSSystemFunctionInterface)(internal);
|
|
if( newInterface == 0 )
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterStringFactory", datatype, 0);
|
|
|
|
asCScriptFunction *func = asNEW(asCScriptFunction)(this, 0, asFUNC_SYSTEM);
|
|
if( func == 0 )
|
|
{
|
|
asDELETE(newInterface, asSSystemFunctionInterface);
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterStringFactory", datatype, 0);
|
|
}
|
|
|
|
func->name = "_string_factory_";
|
|
func->sysFuncIntf = newInterface;
|
|
|
|
asCBuilder bld(this, 0);
|
|
|
|
asCDataType dt;
|
|
r = bld.ParseDataType(datatype, &dt, defaultNamespace, true);
|
|
if( r < 0 )
|
|
{
|
|
// Set as dummy before deleting
|
|
func->funcType = asFUNC_DUMMY;
|
|
asDELETE(func,asCScriptFunction);
|
|
return ConfigError(asINVALID_TYPE, "RegisterStringFactory", datatype, 0);
|
|
}
|
|
|
|
func->returnType = dt;
|
|
func->parameterTypes.PushLast(asCDataType::CreatePrimitive(ttInt, true));
|
|
func->inOutFlags.PushLast(asTM_NONE);
|
|
asCDataType parm1 = asCDataType::CreatePrimitive(ttUInt8, true);
|
|
parm1.MakeReference(true);
|
|
func->parameterTypes.PushLast(parm1);
|
|
func->inOutFlags.PushLast(asTM_INREF);
|
|
func->id = GetNextScriptFunctionId();
|
|
SetScriptFunction(func);
|
|
|
|
stringFactory = func;
|
|
|
|
if( func->returnType.GetObjectType() )
|
|
{
|
|
asCConfigGroup *group = FindConfigGroupForObjectType(func->returnType.GetObjectType());
|
|
if( group == 0 ) group = &defaultGroup;
|
|
group->scriptFunctions.PushLast(func);
|
|
}
|
|
|
|
// Register function id as success
|
|
return func->id;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::GetStringFactoryReturnTypeId() const
|
|
{
|
|
if( stringFactory == 0 )
|
|
return asNO_FUNCTION;
|
|
|
|
return GetTypeIdFromDataType(stringFactory->returnType);
|
|
}
|
|
|
|
// interface
|
|
asCModule *asCScriptEngine::GetModule(const char *_name, bool create)
|
|
{
|
|
// Accept null as well as zero-length string
|
|
const char *name = "";
|
|
if( _name != 0 ) name = _name;
|
|
|
|
if( lastModule && lastModule->name == name )
|
|
return lastModule;
|
|
|
|
// TODO: optimize: Improve linear search
|
|
for( asUINT n = 0; n < scriptModules.GetLength(); ++n )
|
|
if( scriptModules[n] && scriptModules[n]->name == name )
|
|
{
|
|
lastModule = scriptModules[n];
|
|
return lastModule;
|
|
}
|
|
|
|
if( create )
|
|
{
|
|
asCModule *module = asNEW(asCModule)(name, this);
|
|
if( module == 0 )
|
|
{
|
|
// Out of memory
|
|
return 0;
|
|
}
|
|
|
|
scriptModules.PushLast(module);
|
|
|
|
lastModule = module;
|
|
|
|
return lastModule;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
asCModule *asCScriptEngine::GetModuleFromFuncId(int id)
|
|
{
|
|
if( id < 0 ) return 0;
|
|
if( id >= (int)scriptFunctions.GetLength() ) return 0;
|
|
asCScriptFunction *func = scriptFunctions[id];
|
|
if( func == 0 ) return 0;
|
|
return func->module;
|
|
}
|
|
|
|
// internal
|
|
int asCScriptEngine::RequestBuild()
|
|
{
|
|
ACQUIREEXCLUSIVE(engineRWLock);
|
|
if( isBuilding )
|
|
{
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
return asBUILD_IN_PROGRESS;
|
|
}
|
|
isBuilding = true;
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
|
|
return 0;
|
|
}
|
|
|
|
// internal
|
|
void asCScriptEngine::BuildCompleted()
|
|
{
|
|
// Always free up pooled memory after a completed build
|
|
memoryMgr.FreeUnusedMemory();
|
|
|
|
isBuilding = false;
|
|
}
|
|
|
|
void asCScriptEngine::RemoveTemplateInstanceType(asCObjectType *t)
|
|
{
|
|
int n;
|
|
|
|
// Destroy the factory stubs
|
|
for( n = 0; n < (int)t->beh.factories.GetLength(); n++ )
|
|
{
|
|
// Make sure the factory stub isn't referencing this object anymore
|
|
scriptFunctions[t->beh.factories[n]]->ReleaseAllHandles(this);
|
|
scriptFunctions[t->beh.factories[n]]->Release();
|
|
}
|
|
t->beh.factories.SetLength(0);
|
|
|
|
// Destroy the stub for the list factory too
|
|
if( t->beh.listFactory )
|
|
{
|
|
scriptFunctions[t->beh.listFactory]->ReleaseAllHandles(this);
|
|
scriptFunctions[t->beh.listFactory]->Release();
|
|
t->beh.listFactory = 0;
|
|
}
|
|
|
|
// Destroy the specialized functions
|
|
for( n = 1; n < (int)t->beh.operators.GetLength(); n += 2 )
|
|
{
|
|
if( t->beh.operators[n] && scriptFunctions[t->beh.operators[n]]->objectType == t )
|
|
{
|
|
scriptFunctions[t->beh.operators[n]]->Release();
|
|
}
|
|
}
|
|
t->beh.operators.SetLength(0);
|
|
|
|
// Start searching from the end of the list, as most of
|
|
// the time it will be the last two types
|
|
for( n = (int)templateInstanceTypes.GetLength()-1; n >= 0; n-- )
|
|
{
|
|
if( templateInstanceTypes[n] == t )
|
|
{
|
|
if( n == (signed)templateInstanceTypes.GetLength()-1 )
|
|
templateInstanceTypes.PopLast();
|
|
else
|
|
templateInstanceTypes[n] = templateInstanceTypes.PopLast();
|
|
}
|
|
}
|
|
|
|
for( n = (int)generatedTemplateTypes.GetLength()-1; n >= 0; n-- )
|
|
{
|
|
if( generatedTemplateTypes[n] == t )
|
|
{
|
|
if( n == (signed)generatedTemplateTypes.GetLength()-1 )
|
|
generatedTemplateTypes.PopLast();
|
|
else
|
|
generatedTemplateTypes[n] = generatedTemplateTypes.PopLast();
|
|
}
|
|
}
|
|
|
|
asDELETE(t,asCObjectType);
|
|
}
|
|
|
|
// internal
|
|
void asCScriptEngine::OrphanTemplateInstances(asCObjectType *subType)
|
|
{
|
|
for( asUINT n = 0; n < templateInstanceTypes.GetLength(); n++ )
|
|
{
|
|
asCObjectType *type = templateInstanceTypes[n];
|
|
|
|
if( type == 0 )
|
|
continue;
|
|
|
|
// If the template type isn't owned by any module it can't be orphaned
|
|
if( type->module == 0 )
|
|
continue;
|
|
|
|
for( asUINT subTypeIdx = 0; subTypeIdx < type->templateSubTypes.GetLength(); subTypeIdx++ )
|
|
{
|
|
if( type->templateSubTypes[subTypeIdx].GetObjectType() == subType )
|
|
{
|
|
// Tell the GC that the template type exists so it can resolve potential circular references
|
|
gc.AddScriptObjectToGC(type, &objectTypeBehaviours);
|
|
|
|
// Clear the module
|
|
type->module = 0;
|
|
type->Release();
|
|
|
|
// Do a recursive check for other template instances
|
|
OrphanTemplateInstances(type);
|
|
|
|
// Break out so we don't add the same template to
|
|
// the gc again if another subtype matches this one
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// internal
|
|
asCObjectType *asCScriptEngine::GetTemplateInstanceType(asCObjectType *templateType, asCArray<asCDataType> &subTypes)
|
|
{
|
|
asUINT n;
|
|
|
|
// Is there any template instance type or template specialization already with this subtype?
|
|
for( n = 0; n < templateInstanceTypes.GetLength(); n++ )
|
|
{
|
|
if( templateInstanceTypes[n] &&
|
|
templateInstanceTypes[n]->name == templateType->name &&
|
|
templateInstanceTypes[n]->templateSubTypes == subTypes )
|
|
return templateInstanceTypes[n];
|
|
}
|
|
|
|
// No previous template instance exists
|
|
|
|
// Make sure this template supports the subtype
|
|
for( n = 0; n < subTypes.GetLength(); n++ )
|
|
{
|
|
if( !templateType->acceptValueSubType && (subTypes[n].IsPrimitive() || (subTypes[n].GetObjectType()->flags & asOBJ_VALUE)) )
|
|
return 0;
|
|
|
|
if( !templateType->acceptRefSubType && (subTypes[n].IsObject() && (subTypes[n].GetObjectType()->flags & asOBJ_REF)) )
|
|
return 0;
|
|
}
|
|
|
|
// Create a new template instance type based on the templateType
|
|
asCObjectType *ot = asNEW(asCObjectType)(this);
|
|
if( ot == 0 )
|
|
{
|
|
// Out of memory
|
|
return 0;
|
|
}
|
|
|
|
ot->templateSubTypes = subTypes;
|
|
ot->flags = templateType->flags;
|
|
ot->size = templateType->size;
|
|
ot->name = templateType->name;
|
|
|
|
// The template instance type will inherit the same module as the subType
|
|
// This will allow the module to orphan the template instance types afterwards
|
|
for( n = 0; n < subTypes.GetLength(); n++ )
|
|
{
|
|
if( subTypes[n].GetObjectType() )
|
|
{
|
|
ot->module = subTypes[n].GetObjectType()->module;
|
|
if( ot->module )
|
|
{
|
|
ot->AddRef();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Before filling in the methods, call the template instance callback behaviour to validate the type
|
|
if( templateType->beh.templateCallback )
|
|
{
|
|
bool dontGarbageCollect = false;
|
|
|
|
asCScriptFunction *callback = scriptFunctions[templateType->beh.templateCallback];
|
|
if( !CallGlobalFunctionRetBool(ot, &dontGarbageCollect, callback->sysFuncIntf, callback) )
|
|
{
|
|
// If the validation is deferred then the validation will be done later,
|
|
// so it is necessary to continue the preparation of the template instance type
|
|
if( !deferValidationOfTemplateTypes )
|
|
{
|
|
// The type cannot be instanciated
|
|
ot->templateSubTypes.SetLength(0);
|
|
asDELETE(ot, asCObjectType);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// If the callback said this template instance won't be garbage collected then remove the flag
|
|
if( dontGarbageCollect )
|
|
ot->flags &= ~asOBJ_GC;
|
|
|
|
ot->beh.templateCallback = templateType->beh.templateCallback;
|
|
scriptFunctions[ot->beh.templateCallback]->AddRef();
|
|
}
|
|
|
|
ot->methods = templateType->methods;
|
|
for( n = 0; n < ot->methods.GetLength(); n++ )
|
|
scriptFunctions[ot->methods[n]]->AddRef();
|
|
|
|
// Store the real factory in the constructor. This is used by the CreateScriptObject function.
|
|
// Otherwise it wouldn't be necessary to store the real factory ids.
|
|
ot->beh.construct = templateType->beh.factory;
|
|
ot->beh.constructors = templateType->beh.factories;
|
|
for( n = 0; n < ot->beh.constructors.GetLength(); n++ )
|
|
scriptFunctions[ot->beh.constructors[n]]->AddRef();
|
|
|
|
// As the new template type is instanciated the engine should
|
|
// generate new functions to substitute the ones with the template subtype.
|
|
for( n = 0; n < ot->beh.constructors.GetLength(); n++ )
|
|
{
|
|
int funcId = ot->beh.constructors[n];
|
|
asCScriptFunction *func = scriptFunctions[funcId];
|
|
|
|
if( GenerateNewTemplateFunction(templateType, ot, func, &func) )
|
|
{
|
|
// Release the old function, the new one already has its ref count set to 1
|
|
scriptFunctions[funcId]->Release();
|
|
ot->beh.constructors[n] = func->id;
|
|
|
|
if( ot->beh.construct == funcId )
|
|
ot->beh.construct = func->id;
|
|
}
|
|
}
|
|
|
|
ot->beh.factory = 0;
|
|
|
|
// Generate factory stubs for each of the factories
|
|
for( n = 0; n < ot->beh.constructors.GetLength(); n++ )
|
|
{
|
|
asCScriptFunction *func = GenerateTemplateFactoryStub(templateType, ot, ot->beh.constructors[n]);
|
|
|
|
// The function's refCount was already initialized to 1
|
|
ot->beh.factories.PushLast(func->id);
|
|
|
|
// Set the default factory as well
|
|
if( ot->beh.constructors[n] == ot->beh.construct )
|
|
ot->beh.factory = func->id;
|
|
}
|
|
|
|
// Generate stub for the list factory as well
|
|
if( templateType->beh.listFactory )
|
|
{
|
|
asCScriptFunction *func = GenerateTemplateFactoryStub(templateType, ot, templateType->beh.listFactory);
|
|
|
|
// The function's refCount was already initialized to 1
|
|
ot->beh.listFactory = func->id;
|
|
}
|
|
|
|
ot->beh.addref = templateType->beh.addref;
|
|
if( scriptFunctions[ot->beh.addref] ) scriptFunctions[ot->beh.addref]->AddRef();
|
|
ot->beh.release = templateType->beh.release;
|
|
if( scriptFunctions[ot->beh.release] ) scriptFunctions[ot->beh.release]->AddRef();
|
|
ot->beh.copy = templateType->beh.copy;
|
|
if( scriptFunctions[ot->beh.copy] ) scriptFunctions[ot->beh.copy]->AddRef();
|
|
ot->beh.operators = templateType->beh.operators;
|
|
for( n = 1; n < ot->beh.operators.GetLength(); n += 2 )
|
|
scriptFunctions[ot->beh.operators[n]]->AddRef();
|
|
ot->beh.gcGetRefCount = templateType->beh.gcGetRefCount;
|
|
if( scriptFunctions[ot->beh.gcGetRefCount] ) scriptFunctions[ot->beh.gcGetRefCount]->AddRef();
|
|
ot->beh.gcSetFlag = templateType->beh.gcSetFlag;
|
|
if( scriptFunctions[ot->beh.gcSetFlag] ) scriptFunctions[ot->beh.gcSetFlag]->AddRef();
|
|
ot->beh.gcGetFlag = templateType->beh.gcGetFlag;
|
|
if( scriptFunctions[ot->beh.gcGetFlag] ) scriptFunctions[ot->beh.gcGetFlag]->AddRef();
|
|
ot->beh.gcEnumReferences = templateType->beh.gcEnumReferences;
|
|
if( scriptFunctions[ot->beh.gcEnumReferences] ) scriptFunctions[ot->beh.gcEnumReferences]->AddRef();
|
|
ot->beh.gcReleaseAllReferences = templateType->beh.gcReleaseAllReferences;
|
|
if( scriptFunctions[ot->beh.gcReleaseAllReferences] ) scriptFunctions[ot->beh.gcReleaseAllReferences]->AddRef();
|
|
ot->beh.getWeakRefFlag = templateType->beh.getWeakRefFlag;
|
|
if( scriptFunctions[ot->beh.getWeakRefFlag] ) scriptFunctions[ot->beh.getWeakRefFlag]->AddRef();
|
|
|
|
// As the new template type is instanciated the engine should
|
|
// generate new functions to substitute the ones with the template subtype.
|
|
for( n = 1; n < ot->beh.operators.GetLength(); n += 2 )
|
|
{
|
|
int funcId = ot->beh.operators[n];
|
|
asCScriptFunction *func = scriptFunctions[funcId];
|
|
|
|
if( GenerateNewTemplateFunction(templateType, ot, func, &func) )
|
|
{
|
|
// Release the old function, the new one already has its ref count set to 1
|
|
scriptFunctions[funcId]->Release();
|
|
ot->beh.operators[n] = func->id;
|
|
}
|
|
}
|
|
|
|
// As the new template type is instanciated, the engine should
|
|
// generate new functions to substitute the ones with the template subtype.
|
|
for( n = 0; n < ot->methods.GetLength(); n++ )
|
|
{
|
|
int funcId = ot->methods[n];
|
|
asCScriptFunction *func = scriptFunctions[funcId];
|
|
|
|
if( GenerateNewTemplateFunction(templateType, ot, func, &func) )
|
|
{
|
|
// Release the old function, the new one already has its ref count set to 1
|
|
scriptFunctions[funcId]->Release();
|
|
ot->methods[n] = func->id;
|
|
}
|
|
}
|
|
|
|
// Increase ref counter for sub type if it is an object type
|
|
for( n = 0; n < ot->templateSubTypes.GetLength(); n++ )
|
|
if( ot->templateSubTypes[n].GetObjectType() )
|
|
ot->templateSubTypes[n].GetObjectType()->AddRef();
|
|
|
|
templateInstanceTypes.PushLast(ot);
|
|
|
|
// Store the template instance types that have been created automatically by the engine from a template type
|
|
// The object types in templateInstanceTypes that are not also in generatedTemplateTypes are registered template specializations
|
|
generatedTemplateTypes.PushLast(ot);
|
|
|
|
return ot;
|
|
}
|
|
|
|
// interface
|
|
asILockableSharedBool *asCScriptEngine::GetWeakRefFlagOfScriptObject(void *obj, const asIObjectType *type) const
|
|
{
|
|
// Make sure it is not a null pointer
|
|
if( obj == 0 || type == 0 ) return 0;
|
|
|
|
const asCObjectType *objType = static_cast<const asCObjectType *>(type);
|
|
asILockableSharedBool *dest = 0;
|
|
if( objType->beh.getWeakRefFlag )
|
|
{
|
|
// Call the getweakrefflag behaviour
|
|
dest = reinterpret_cast<asILockableSharedBool*>(CallObjectMethodRetPtr(obj, objType->beh.getWeakRefFlag));
|
|
}
|
|
return dest;
|
|
}
|
|
|
|
// internal
|
|
asCDataType asCScriptEngine::DetermineTypeForTemplate(const asCDataType &orig, asCObjectType *tmpl, asCObjectType *ot)
|
|
{
|
|
asCDataType dt;
|
|
if( orig.GetObjectType() && (orig.GetObjectType()->flags & asOBJ_TEMPLATE_SUBTYPE) )
|
|
{
|
|
bool found = false;
|
|
for( asUINT n = 0; n < tmpl->templateSubTypes.GetLength(); n++ )
|
|
{
|
|
if( orig.GetObjectType() == tmpl->templateSubTypes[n].GetObjectType() )
|
|
{
|
|
found = true;
|
|
dt = ot->templateSubTypes[n];
|
|
if( orig.IsObjectHandle() && !ot->templateSubTypes[n].IsObjectHandle() )
|
|
{
|
|
dt.MakeHandle(true, true);
|
|
if( orig.IsHandleToConst() )
|
|
dt.MakeHandleToConst(true);
|
|
dt.MakeReference(orig.IsReference());
|
|
dt.MakeReadOnly(orig.IsReadOnly());
|
|
}
|
|
else
|
|
{
|
|
dt.MakeReference(orig.IsReference());
|
|
dt.MakeReadOnly(ot->templateSubTypes[n].IsReadOnly() || orig.IsReadOnly());
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
asASSERT( found );
|
|
UNUSED_VAR( found );
|
|
}
|
|
else if( orig.GetObjectType() == tmpl )
|
|
{
|
|
if( orig.IsObjectHandle() )
|
|
dt = asCDataType::CreateObjectHandle(ot, false);
|
|
else
|
|
dt = asCDataType::CreateObject(ot, false);
|
|
|
|
dt.MakeReference(orig.IsReference());
|
|
dt.MakeReadOnly(orig.IsReadOnly());
|
|
}
|
|
else
|
|
dt = orig;
|
|
|
|
return dt;
|
|
}
|
|
|
|
// internal
|
|
asCScriptFunction *asCScriptEngine::GenerateTemplateFactoryStub(asCObjectType *templateType, asCObjectType *ot, int factoryId)
|
|
{
|
|
asCScriptFunction *factory = scriptFunctions[factoryId];
|
|
|
|
// By first instantiating the function as a dummy and then changing it to be a script function
|
|
// I avoid having it added to the garbage collector. As it is known that this object will stay
|
|
// alive until the template instance is no longer used there is no need to have the GC check
|
|
// this function all the time.
|
|
asCScriptFunction *func = asNEW(asCScriptFunction)(this, 0, asFUNC_DUMMY);
|
|
if( func == 0 )
|
|
{
|
|
// Out of memory
|
|
return 0;
|
|
}
|
|
|
|
func->funcType = asFUNC_SCRIPT;
|
|
func->AllocateScriptFunctionData();
|
|
func->name = "factstub";
|
|
func->id = GetNextScriptFunctionId();
|
|
func->returnType = asCDataType::CreateObjectHandle(ot, false);
|
|
func->isShared = true;
|
|
|
|
// Skip the first parameter as this is the object type pointer that the stub will add
|
|
func->parameterTypes.SetLength(factory->parameterTypes.GetLength()-1);
|
|
func->inOutFlags.SetLength(factory->inOutFlags.GetLength()-1);
|
|
for( asUINT p = 1; p < factory->parameterTypes.GetLength(); p++ )
|
|
{
|
|
func->parameterTypes[p-1] = DetermineTypeForTemplate(factory->parameterTypes[p], templateType, ot);
|
|
func->inOutFlags[p-1] = factory->inOutFlags[p];
|
|
}
|
|
func->scriptData->objVariablesOnHeap = 0;
|
|
|
|
SetScriptFunction(func);
|
|
|
|
// Generate the bytecode for the factory stub
|
|
asUINT bcLength = asBCTypeSize[asBCInfo[asBC_OBJTYPE].type] +
|
|
asBCTypeSize[asBCInfo[asBC_CALLSYS].type] +
|
|
asBCTypeSize[asBCInfo[asBC_RET].type];
|
|
|
|
if( ep.includeJitInstructions )
|
|
bcLength += asBCTypeSize[asBCInfo[asBC_JitEntry].type];
|
|
|
|
func->scriptData->byteCode.SetLength(bcLength);
|
|
asDWORD *bc = func->scriptData->byteCode.AddressOf();
|
|
|
|
if( ep.includeJitInstructions )
|
|
{
|
|
*(asBYTE*)bc = asBC_JitEntry;
|
|
*(asPWORD*)(bc+1) = 0;
|
|
bc += asBCTypeSize[asBCInfo[asBC_JitEntry].type];
|
|
}
|
|
|
|
*(asBYTE*)bc = asBC_OBJTYPE;
|
|
*(asPWORD*)(bc+1) = (asPWORD)ot;
|
|
bc += asBCTypeSize[asBCInfo[asBC_OBJTYPE].type];
|
|
*(asBYTE*)bc = asBC_CALLSYS;
|
|
*(asDWORD*)(bc+1) = factoryId;
|
|
bc += asBCTypeSize[asBCInfo[asBC_CALLSYS].type];
|
|
*(asBYTE*)bc = asBC_RET;
|
|
*(((asWORD*)bc)+1) = (asWORD)func->GetSpaceNeededForArguments();
|
|
|
|
func->AddReferences();
|
|
func->scriptData->stackNeeded = AS_PTR_SIZE;
|
|
|
|
// Tell the virtual machine not to clean up the object on exception
|
|
func->dontCleanUpOnException = true;
|
|
|
|
func->JITCompile();
|
|
|
|
// Need to translate the list pattern too so the VM and compiler will know the correct type of the members
|
|
if( factory->listPattern )
|
|
{
|
|
asSListPatternNode *n = factory->listPattern;
|
|
asSListPatternNode *last = 0;
|
|
while( n )
|
|
{
|
|
asSListPatternNode *newNode = n->Duplicate();
|
|
if( newNode->type == asLPT_TYPE )
|
|
{
|
|
asSListPatternDataTypeNode *typeNode = reinterpret_cast<asSListPatternDataTypeNode*>(newNode);
|
|
typeNode->dataType = DetermineTypeForTemplate(typeNode->dataType, templateType, ot);
|
|
}
|
|
|
|
if( last )
|
|
last->next = newNode;
|
|
else
|
|
func->listPattern = newNode;
|
|
|
|
last = newNode;
|
|
|
|
n = n->next;
|
|
}
|
|
}
|
|
|
|
return func;
|
|
}
|
|
|
|
bool asCScriptEngine::GenerateNewTemplateFunction(asCObjectType *templateType, asCObjectType *ot, asCScriptFunction *func, asCScriptFunction **newFunc)
|
|
{
|
|
bool needNewFunc = false;
|
|
if( (func->returnType.GetObjectType() && (func->returnType.GetObjectType()->flags & asOBJ_TEMPLATE_SUBTYPE)) ||
|
|
func->returnType.GetObjectType() == templateType )
|
|
needNewFunc = true;
|
|
else
|
|
{
|
|
for( asUINT p = 0; p < func->parameterTypes.GetLength(); p++ )
|
|
{
|
|
if( (func->parameterTypes[p].GetObjectType() && (func->parameterTypes[p].GetObjectType()->flags & asOBJ_TEMPLATE_SUBTYPE)) ||
|
|
func->parameterTypes[p].GetObjectType() == templateType )
|
|
{
|
|
needNewFunc = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if( !needNewFunc )
|
|
return false;
|
|
|
|
asCScriptFunction *func2 = asNEW(asCScriptFunction)(this, 0, func->funcType);
|
|
if( func2 == 0 )
|
|
{
|
|
// Out of memory
|
|
return false;
|
|
}
|
|
|
|
func2->name = func->name;
|
|
func2->id = GetNextScriptFunctionId();
|
|
|
|
func2->returnType = DetermineTypeForTemplate(func->returnType, templateType, ot);
|
|
|
|
func2->parameterTypes.SetLength(func->parameterTypes.GetLength());
|
|
for( asUINT p = 0; p < func->parameterTypes.GetLength(); p++ )
|
|
func2->parameterTypes[p] = DetermineTypeForTemplate(func->parameterTypes[p], templateType, ot);
|
|
|
|
// TODO: template: Must be careful when instanciating templates for garbage collected types
|
|
// If the template hasn't been registered with the behaviours, it shouldn't
|
|
// permit instanciation of garbage collected types that in turn may refer to
|
|
// this instance.
|
|
|
|
func2->inOutFlags = func->inOutFlags;
|
|
func2->isReadOnly = func->isReadOnly;
|
|
func2->objectType = ot;
|
|
func2->sysFuncIntf = asNEW(asSSystemFunctionInterface)(*func->sysFuncIntf);
|
|
|
|
SetScriptFunction(func2);
|
|
|
|
// Return the new function
|
|
*newFunc = func2;
|
|
|
|
return true;
|
|
}
|
|
|
|
void asCScriptEngine::CallObjectMethod(void *obj, int func) const
|
|
{
|
|
asCScriptFunction *s = scriptFunctions[func];
|
|
asASSERT( s != 0 );
|
|
CallObjectMethod(obj, s->sysFuncIntf, s);
|
|
}
|
|
|
|
void asCScriptEngine::CallObjectMethod(void *obj, asSSystemFunctionInterface *i, asCScriptFunction *s) const
|
|
{
|
|
#ifdef __GNUC__
|
|
if( i->callConv == ICC_GENERIC_METHOD )
|
|
{
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, obj, 0);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
}
|
|
else if( i->callConv == ICC_THISCALL || i->callConv == ICC_VIRTUAL_THISCALL )
|
|
{
|
|
// For virtual thiscalls we must call the method as a true class method
|
|
// so that the compiler will lookup the function address in the vftable
|
|
union
|
|
{
|
|
asSIMPLEMETHOD_t mthd;
|
|
struct
|
|
{
|
|
asFUNCTION_t func;
|
|
asPWORD baseOffset; // Same size as the pointer
|
|
} f;
|
|
} p;
|
|
p.f.func = (void (*)())(i->func);
|
|
p.f.baseOffset = asPWORD(i->baseOffset);
|
|
void (asCSimpleDummy::*f)() = p.mthd;
|
|
(((asCSimpleDummy*)obj)->*f)();
|
|
}
|
|
else /*if( i->callConv == ICC_CDECL_OBJLAST || i->callConv == ICC_CDECL_OBJFIRST )*/
|
|
{
|
|
void (*f)(void *) = (void (*)(void *))(i->func);
|
|
f(obj);
|
|
}
|
|
#else
|
|
#ifndef AS_NO_CLASS_METHODS
|
|
if( i->callConv == ICC_THISCALL )
|
|
{
|
|
union
|
|
{
|
|
asSIMPLEMETHOD_t mthd;
|
|
asFUNCTION_t func;
|
|
} p;
|
|
p.func = (void (*)())(i->func);
|
|
void (asCSimpleDummy::*f)() = p.mthd;
|
|
obj = (void*)(asPWORD(obj) + i->baseOffset);
|
|
(((asCSimpleDummy*)obj)->*f)();
|
|
}
|
|
else
|
|
#endif
|
|
if( i->callConv == ICC_GENERIC_METHOD )
|
|
{
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, obj, 0);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
}
|
|
else /*if( i->callConv == ICC_CDECL_OBJLAST || i->callConv == ICC_CDECL_OBJFIRST )*/
|
|
{
|
|
void (*f)(void *) = (void (*)(void *))(i->func);
|
|
f(obj);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
bool asCScriptEngine::CallObjectMethodRetBool(void *obj, int func) const
|
|
{
|
|
asCScriptFunction *s = scriptFunctions[func];
|
|
asASSERT( s != 0 );
|
|
asSSystemFunctionInterface *i = s->sysFuncIntf;
|
|
|
|
#ifdef __GNUC__
|
|
if( i->callConv == ICC_GENERIC_METHOD )
|
|
{
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, obj, 0);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
return *(bool*)gen.GetReturnPointer();
|
|
}
|
|
else if( i->callConv == ICC_THISCALL || i->callConv == ICC_VIRTUAL_THISCALL )
|
|
{
|
|
// For virtual thiscalls we must call the method as a true class method so that the compiler will lookup the function address in the vftable
|
|
union
|
|
{
|
|
asSIMPLEMETHOD_t mthd;
|
|
struct
|
|
{
|
|
asFUNCTION_t func;
|
|
asPWORD baseOffset;
|
|
} f;
|
|
} p;
|
|
p.f.func = (void (*)())(i->func);
|
|
p.f.baseOffset = asPWORD(i->baseOffset);
|
|
bool (asCSimpleDummy::*f)() = (bool (asCSimpleDummy::*)())(p.mthd);
|
|
return (((asCSimpleDummy*)obj)->*f)();
|
|
}
|
|
else /*if( i->callConv == ICC_CDECL_OBJLAST || i->callConv == ICC_CDECL_OBJFIRST )*/
|
|
{
|
|
bool (*f)(void *) = (bool (*)(void *))(i->func);
|
|
return f(obj);
|
|
}
|
|
#else
|
|
#ifndef AS_NO_CLASS_METHODS
|
|
if( i->callConv == ICC_THISCALL )
|
|
{
|
|
union
|
|
{
|
|
asSIMPLEMETHOD_t mthd;
|
|
asFUNCTION_t func;
|
|
} p;
|
|
p.func = (void (*)())(i->func);
|
|
bool (asCSimpleDummy::*f)() = (bool (asCSimpleDummy::*)())p.mthd;
|
|
obj = (void*)(asPWORD(obj) + i->baseOffset);
|
|
return (((asCSimpleDummy*)obj)->*f)();
|
|
}
|
|
else
|
|
#endif
|
|
if( i->callConv == ICC_GENERIC_METHOD )
|
|
{
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, obj, 0);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
return *(bool*)gen.GetReturnPointer();
|
|
}
|
|
else /*if( i->callConv == ICC_CDECL_OBJLAST || i->callConv == ICC_CDECL_OBJFIRST )*/
|
|
{
|
|
bool (*f)(void *) = (bool (*)(void *))(i->func);
|
|
return f(obj);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
int asCScriptEngine::CallObjectMethodRetInt(void *obj, int func) const
|
|
{
|
|
asCScriptFunction *s = scriptFunctions[func];
|
|
asASSERT( s != 0 );
|
|
asSSystemFunctionInterface *i = s->sysFuncIntf;
|
|
|
|
#ifdef __GNUC__
|
|
if( i->callConv == ICC_GENERIC_METHOD )
|
|
{
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, obj, 0);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
return *(int*)gen.GetReturnPointer();
|
|
}
|
|
else if( i->callConv == ICC_THISCALL || i->callConv == ICC_VIRTUAL_THISCALL )
|
|
{
|
|
// For virtual thiscalls we must call the method as a true class method so that the compiler will lookup the function address in the vftable
|
|
union
|
|
{
|
|
asSIMPLEMETHOD_t mthd;
|
|
struct
|
|
{
|
|
asFUNCTION_t func;
|
|
asPWORD baseOffset;
|
|
} f;
|
|
} p;
|
|
p.f.func = (void (*)())(i->func);
|
|
p.f.baseOffset = asPWORD(i->baseOffset);
|
|
int (asCSimpleDummy::*f)() = (int (asCSimpleDummy::*)())(p.mthd);
|
|
return (((asCSimpleDummy*)obj)->*f)();
|
|
}
|
|
else /*if( i->callConv == ICC_CDECL_OBJLAST || i->callConv == ICC_CDECL_OBJFIRST )*/
|
|
{
|
|
int (*f)(void *) = (int (*)(void *))(i->func);
|
|
return f(obj);
|
|
}
|
|
#else
|
|
#ifndef AS_NO_CLASS_METHODS
|
|
if( i->callConv == ICC_THISCALL )
|
|
{
|
|
union
|
|
{
|
|
asSIMPLEMETHOD_t mthd;
|
|
asFUNCTION_t func;
|
|
} p;
|
|
p.func = (void (*)())(i->func);
|
|
int (asCSimpleDummy::*f)() = (int (asCSimpleDummy::*)())p.mthd;
|
|
obj = (void*)(asPWORD(obj) + i->baseOffset);
|
|
return (((asCSimpleDummy*)obj)->*f)();
|
|
}
|
|
else
|
|
#endif
|
|
if( i->callConv == ICC_GENERIC_METHOD )
|
|
{
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, obj, 0);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
return *(int*)gen.GetReturnPointer();
|
|
}
|
|
else /*if( i->callConv == ICC_CDECL_OBJLAST || i->callConv == ICC_CDECL_OBJFIRST )*/
|
|
{
|
|
int (*f)(void *) = (int (*)(void *))(i->func);
|
|
return f(obj);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void *asCScriptEngine::CallObjectMethodRetPtr(void *obj, int func) const
|
|
{
|
|
asCScriptFunction *s = scriptFunctions[func];
|
|
asASSERT( s != 0 );
|
|
asSSystemFunctionInterface *i = s->sysFuncIntf;
|
|
|
|
#ifdef __GNUC__
|
|
if( i->callConv == ICC_GENERIC_METHOD )
|
|
{
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, obj, 0);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
return *(void**)gen.GetReturnPointer();
|
|
}
|
|
else if( i->callConv == ICC_THISCALL || i->callConv == ICC_VIRTUAL_THISCALL )
|
|
{
|
|
// For virtual thiscalls we must call the method as a true class method so that the compiler will lookup the function address in the vftable
|
|
union
|
|
{
|
|
asSIMPLEMETHOD_t mthd;
|
|
struct
|
|
{
|
|
asFUNCTION_t func;
|
|
asPWORD baseOffset;
|
|
} f;
|
|
} p;
|
|
p.f.func = (void (*)())(i->func);
|
|
p.f.baseOffset = asPWORD(i->baseOffset);
|
|
void *(asCSimpleDummy::*f)() = (void *(asCSimpleDummy::*)())(p.mthd);
|
|
return (((asCSimpleDummy*)obj)->*f)();
|
|
}
|
|
else /*if( i->callConv == ICC_CDECL_OBJLAST || i->callConv == ICC_CDECL_OBJFIRST )*/
|
|
{
|
|
void *(*f)(void *) = (void *(*)(void *))(i->func);
|
|
return f(obj);
|
|
}
|
|
#else
|
|
#ifndef AS_NO_CLASS_METHODS
|
|
if( i->callConv == ICC_THISCALL )
|
|
{
|
|
union
|
|
{
|
|
asSIMPLEMETHOD_t mthd;
|
|
asFUNCTION_t func;
|
|
} p;
|
|
p.func = (void (*)())(i->func);
|
|
void *(asCSimpleDummy::*f)() = (void *(asCSimpleDummy::*)())p.mthd;
|
|
obj = (void*)(asPWORD(obj) + i->baseOffset);
|
|
return (((asCSimpleDummy*)obj)->*f)();
|
|
}
|
|
else
|
|
#endif
|
|
if( i->callConv == ICC_GENERIC_METHOD )
|
|
{
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, obj, 0);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
return *(void **)gen.GetReturnPointer();
|
|
}
|
|
else /*if( i->callConv == ICC_CDECL_OBJLAST || i->callConv == ICC_CDECL_OBJFIRST )*/
|
|
{
|
|
void *(*f)(void *) = (void *(*)(void *))(i->func);
|
|
return f(obj);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void *asCScriptEngine::CallGlobalFunctionRetPtr(int func) const
|
|
{
|
|
asCScriptFunction *s = scriptFunctions[func];
|
|
asASSERT( s != 0 );
|
|
return CallGlobalFunctionRetPtr(s->sysFuncIntf, s);
|
|
}
|
|
|
|
void *asCScriptEngine::CallGlobalFunctionRetPtr(int func, void *param1) const
|
|
{
|
|
asCScriptFunction *s = scriptFunctions[func];
|
|
asASSERT( s != 0 );
|
|
return CallGlobalFunctionRetPtr(s->sysFuncIntf, s, param1);
|
|
}
|
|
|
|
void *asCScriptEngine::CallGlobalFunctionRetPtr(asSSystemFunctionInterface *i, asCScriptFunction *s) const
|
|
{
|
|
if( i->callConv == ICC_CDECL )
|
|
{
|
|
void *(*f)() = (void *(*)())(i->func);
|
|
return f();
|
|
}
|
|
else if( i->callConv == ICC_STDCALL )
|
|
{
|
|
typedef void *(STDCALL *func_t)();
|
|
func_t f = (func_t)(i->func);
|
|
return f();
|
|
}
|
|
else
|
|
{
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, 0, 0);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
return *(void**)gen.GetReturnPointer();
|
|
}
|
|
}
|
|
|
|
void *asCScriptEngine::CallGlobalFunctionRetPtr(asSSystemFunctionInterface *i, asCScriptFunction *s, void *param1) const
|
|
{
|
|
if( i->callConv == ICC_CDECL )
|
|
{
|
|
void *(*f)(void *) = (void *(*)(void *))(i->func);
|
|
return f(param1);
|
|
}
|
|
else if( i->callConv == ICC_STDCALL )
|
|
{
|
|
typedef void *(STDCALL *func_t)(void *);
|
|
func_t f = (func_t)(i->func);
|
|
return f(param1);
|
|
}
|
|
else
|
|
{
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, 0, (asDWORD*)¶m1);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
return *(void**)gen.GetReturnPointer();
|
|
}
|
|
}
|
|
|
|
void asCScriptEngine::CallObjectMethod(void *obj, void *param, int func) const
|
|
{
|
|
asCScriptFunction *s = scriptFunctions[func];
|
|
asASSERT( s != 0 );
|
|
CallObjectMethod(obj, param, s->sysFuncIntf, s);
|
|
}
|
|
|
|
void asCScriptEngine::CallObjectMethod(void *obj, void *param, asSSystemFunctionInterface *i, asCScriptFunction *s) const
|
|
{
|
|
#ifdef __GNUC__
|
|
if( i->callConv == ICC_CDECL_OBJLAST )
|
|
{
|
|
void (*f)(void *, void *) = (void (*)(void *, void *))(i->func);
|
|
f(param, obj);
|
|
}
|
|
else if( i->callConv == ICC_GENERIC_METHOD )
|
|
{
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, obj, (asDWORD*)¶m);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
}
|
|
else if( i->callConv == ICC_VIRTUAL_THISCALL || i->callConv == ICC_THISCALL )
|
|
{
|
|
// For virtual thiscalls we must call the method as a true class method
|
|
// so that the compiler will lookup the function address in the vftable
|
|
union
|
|
{
|
|
asSIMPLEMETHOD_t mthd;
|
|
struct
|
|
{
|
|
asFUNCTION_t func;
|
|
asPWORD baseOffset; // Same size as the pointer
|
|
} f;
|
|
} p;
|
|
p.f.func = (void (*)())(i->func);
|
|
p.f.baseOffset = asPWORD(i->baseOffset);
|
|
void (asCSimpleDummy::*f)(void*) = (void (asCSimpleDummy::*)(void*))(p.mthd);
|
|
(((asCSimpleDummy*)obj)->*f)(param);
|
|
}
|
|
else /*if( i->callConv == ICC_CDECL_OBJFIRST */
|
|
{
|
|
void (*f)(void *, void *) = (void (*)(void *, void *))(i->func);
|
|
f(obj, param);
|
|
}
|
|
#else
|
|
#ifndef AS_NO_CLASS_METHODS
|
|
if( i->callConv == ICC_THISCALL )
|
|
{
|
|
union
|
|
{
|
|
asSIMPLEMETHOD_t mthd;
|
|
asFUNCTION_t func;
|
|
} p;
|
|
p.func = (void (*)())(i->func);
|
|
void (asCSimpleDummy::*f)(void *) = (void (asCSimpleDummy::*)(void *))(p.mthd);
|
|
obj = (void*)(asPWORD(obj) + i->baseOffset);
|
|
(((asCSimpleDummy*)obj)->*f)(param);
|
|
}
|
|
else
|
|
#endif
|
|
if( i->callConv == ICC_CDECL_OBJLAST )
|
|
{
|
|
void (*f)(void *, void *) = (void (*)(void *, void *))(i->func);
|
|
f(param, obj);
|
|
}
|
|
else if( i->callConv == ICC_GENERIC_METHOD )
|
|
{
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, obj, (asDWORD*)¶m);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
}
|
|
else /*if( i->callConv == ICC_CDECL_OBJFIRST )*/
|
|
{
|
|
void (*f)(void *, void *) = (void (*)(void *, void *))(i->func);
|
|
f(obj, param);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void asCScriptEngine::CallGlobalFunction(void *param1, void *param2, asSSystemFunctionInterface *i, asCScriptFunction *s) const
|
|
{
|
|
if( i->callConv == ICC_CDECL )
|
|
{
|
|
void (*f)(void *, void *) = (void (*)(void *, void *))(i->func);
|
|
f(param1, param2);
|
|
}
|
|
else if( i->callConv == ICC_STDCALL )
|
|
{
|
|
typedef void (STDCALL *func_t)(void *, void *);
|
|
func_t f = (func_t)(i->func);
|
|
f(param1, param2);
|
|
}
|
|
else
|
|
{
|
|
// We must guarantee the order of the arguments which is why we copy them to this
|
|
// array. Otherwise the compiler may put them anywhere it likes, or even keep them
|
|
// in the registers which causes problem.
|
|
void *params[2] = {param1, param2};
|
|
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, 0, (asDWORD*)¶ms);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
}
|
|
}
|
|
|
|
bool asCScriptEngine::CallGlobalFunctionRetBool(void *param1, void *param2, asSSystemFunctionInterface *i, asCScriptFunction *s) const
|
|
{
|
|
if( i->callConv == ICC_CDECL )
|
|
{
|
|
bool (*f)(void *, void *) = (bool (*)(void *, void *))(i->func);
|
|
return f(param1, param2);
|
|
}
|
|
else if( i->callConv == ICC_STDCALL )
|
|
{
|
|
typedef bool (STDCALL *func_t)(void *, void *);
|
|
func_t f = (func_t)(i->func);
|
|
return f(param1, param2);
|
|
}
|
|
else
|
|
{
|
|
// TODO: When simulating a 64bit environment by defining AS_64BIT_PTR on a 32bit platform this code
|
|
// fails, because the stack given to asCGeneric is not prepared with two 64bit arguments.
|
|
|
|
// We must guarantee the order of the arguments which is why we copy them to this
|
|
// array. Otherwise the compiler may put them anywhere it likes, or even keep them
|
|
// in the registers which causes problem.
|
|
void *params[2] = {param1, param2};
|
|
asCGeneric gen(const_cast<asCScriptEngine*>(this), s, 0, (asDWORD*)params);
|
|
void (*f)(asIScriptGeneric *) = (void (*)(asIScriptGeneric *))(i->func);
|
|
f(&gen);
|
|
return *(bool*)gen.GetReturnPointer();
|
|
}
|
|
}
|
|
|
|
void *asCScriptEngine::CallAlloc(asCObjectType *type) const
|
|
{
|
|
// Allocate 4 bytes as the smallest size. Otherwise CallSystemFunction may try to
|
|
// copy a DWORD onto a smaller memory block, in case the object type is return in registers.
|
|
|
|
// Pad to the next even 4 bytes to avoid asBC_CPY writing outside of allocated buffer for registered POD types
|
|
asUINT size = type->size;
|
|
if( size & 0x3 )
|
|
size += 4 - (size & 0x3);
|
|
|
|
#if defined(AS_DEBUG)
|
|
return ((asALLOCFUNCDEBUG_t)(userAlloc))(size, __FILE__, __LINE__);
|
|
#else
|
|
return userAlloc(size);
|
|
#endif
|
|
}
|
|
|
|
void asCScriptEngine::CallFree(void *obj) const
|
|
{
|
|
userFree(obj);
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::NotifyGarbageCollectorOfNewObject(void *obj, asIObjectType *type)
|
|
{
|
|
return gc.AddScriptObjectToGC(obj, static_cast<asCObjectType*>(type));
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::GetObjectInGC(asUINT idx, asUINT *seqNbr, void **obj, asIObjectType **type)
|
|
{
|
|
return gc.GetObjectInGC(idx, seqNbr, obj, type);
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::GarbageCollect(asDWORD flags)
|
|
{
|
|
return gc.GarbageCollect(flags);
|
|
}
|
|
|
|
// interface
|
|
void asCScriptEngine::GetGCStatistics(asUINT *currentSize, asUINT *totalDestroyed, asUINT *totalDetected, asUINT *newObjects, asUINT *totalNewDestroyed) const
|
|
{
|
|
gc.GetStatistics(currentSize, totalDestroyed, totalDetected, newObjects, totalNewDestroyed);
|
|
}
|
|
|
|
// interface
|
|
void asCScriptEngine::GCEnumCallback(void *reference)
|
|
{
|
|
gc.GCEnumCallback(reference);
|
|
}
|
|
|
|
|
|
// TODO: multithread: The mapTypeIdToDataType must be protected with critical sections in all functions that access it
|
|
int asCScriptEngine::GetTypeIdFromDataType(const asCDataType &dtIn) const
|
|
{
|
|
if( dtIn.IsNullHandle() ) return 0;
|
|
|
|
// Register the base form
|
|
asCDataType dt(dtIn);
|
|
if( dt.GetObjectType() )
|
|
dt.MakeHandle(false);
|
|
|
|
// Find the existing type id
|
|
asSMapNode<int,asCDataType*> *cursor = 0;
|
|
mapTypeIdToDataType.MoveFirst(&cursor);
|
|
while( cursor )
|
|
{
|
|
if( mapTypeIdToDataType.GetValue(cursor)->IsEqualExceptRefAndConst(dt) )
|
|
{
|
|
int typeId = mapTypeIdToDataType.GetKey(cursor);
|
|
if( dtIn.GetObjectType() && !(dtIn.GetObjectType()->flags & asOBJ_ASHANDLE) )
|
|
{
|
|
// The the ASHANDLE types behave like handles, but are really
|
|
// value types so the typeId is never returned as a handle
|
|
if( dtIn.IsObjectHandle() )
|
|
typeId |= asTYPEID_OBJHANDLE;
|
|
if( dtIn.IsHandleToConst() )
|
|
typeId |= asTYPEID_HANDLETOCONST;
|
|
}
|
|
|
|
return typeId;
|
|
}
|
|
|
|
mapTypeIdToDataType.MoveNext(&cursor, cursor);
|
|
}
|
|
|
|
// The type id doesn't exist, create it
|
|
|
|
// Setup the basic type id
|
|
int typeId = typeIdSeqNbr++;
|
|
if( dt.GetObjectType() )
|
|
{
|
|
if( dt.GetObjectType()->flags & asOBJ_SCRIPT_OBJECT ) typeId |= asTYPEID_SCRIPTOBJECT;
|
|
else if( dt.GetObjectType()->flags & asOBJ_TEMPLATE ) typeId |= asTYPEID_TEMPLATE;
|
|
else if( dt.GetObjectType()->flags & asOBJ_ENUM ) {} // TODO: Should we have a specific bit for this?
|
|
else typeId |= asTYPEID_APPOBJECT;
|
|
}
|
|
|
|
// Insert the basic object type
|
|
asCDataType *newDt = asNEW(asCDataType)(dt);
|
|
if( newDt == 0 )
|
|
{
|
|
// Out of memory
|
|
return 0;
|
|
}
|
|
|
|
newDt->MakeReference(false);
|
|
newDt->MakeReadOnly(false);
|
|
newDt->MakeHandle(false);
|
|
|
|
mapTypeIdToDataType.Insert(typeId, newDt);
|
|
|
|
// Call recursively to get the correct typeId
|
|
return GetTypeIdFromDataType(dtIn);
|
|
}
|
|
|
|
asCDataType asCScriptEngine::GetDataTypeFromTypeId(int typeId) const
|
|
{
|
|
int baseId = typeId & (asTYPEID_MASK_OBJECT | asTYPEID_MASK_SEQNBR);
|
|
|
|
asSMapNode<int,asCDataType*> *cursor = 0;
|
|
if( mapTypeIdToDataType.MoveTo(&cursor, baseId) )
|
|
{
|
|
asCDataType dt(*mapTypeIdToDataType.GetValue(cursor));
|
|
if( typeId & asTYPEID_OBJHANDLE )
|
|
dt.MakeHandle(true, true);
|
|
if( typeId & asTYPEID_HANDLETOCONST )
|
|
dt.MakeHandleToConst(true);
|
|
return dt;
|
|
}
|
|
|
|
return asCDataType();
|
|
}
|
|
|
|
asCObjectType *asCScriptEngine::GetObjectTypeFromTypeId(int typeId) const
|
|
{
|
|
asCDataType dt = GetDataTypeFromTypeId(typeId);
|
|
return dt.GetObjectType();
|
|
}
|
|
|
|
void asCScriptEngine::RemoveFromTypeIdMap(asCObjectType *type)
|
|
{
|
|
asSMapNode<int,asCDataType*> *cursor = 0;
|
|
mapTypeIdToDataType.MoveFirst(&cursor);
|
|
while( cursor )
|
|
{
|
|
asCDataType *dt = mapTypeIdToDataType.GetValue(cursor);
|
|
asSMapNode<int,asCDataType*> *old = cursor;
|
|
mapTypeIdToDataType.MoveNext(&cursor, cursor);
|
|
if( dt->GetObjectType() == type )
|
|
{
|
|
asDELETE(dt,asCDataType);
|
|
mapTypeIdToDataType.Erase(old);
|
|
}
|
|
}
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::GetTypeIdByDecl(const char *decl) const
|
|
{
|
|
asCDataType dt;
|
|
// This cast is ok, because we are not changing anything in the engine
|
|
asCBuilder bld(const_cast<asCScriptEngine*>(this), 0);
|
|
|
|
// Don't write parser errors to the message callback
|
|
bld.silent = true;
|
|
|
|
int r = bld.ParseDataType(decl, &dt, defaultNamespace);
|
|
if( r < 0 )
|
|
return asINVALID_TYPE;
|
|
|
|
return GetTypeIdFromDataType(dt);
|
|
}
|
|
|
|
// interface
|
|
const char *asCScriptEngine::GetTypeDeclaration(int typeId, bool includeNamespace) const
|
|
{
|
|
asCDataType dt = GetDataTypeFromTypeId(typeId);
|
|
|
|
asCString *tempString = &asCThreadManager::GetLocalData()->string;
|
|
*tempString = dt.Format(includeNamespace);
|
|
|
|
return tempString->AddressOf();
|
|
}
|
|
|
|
// TODO: interface: Deprecate. This function is not necessary now that all primitive types have fixed typeIds
|
|
int asCScriptEngine::GetSizeOfPrimitiveType(int typeId) const
|
|
{
|
|
asCDataType dt = GetDataTypeFromTypeId(typeId);
|
|
if( !dt.IsPrimitive() ) return 0;
|
|
|
|
return dt.GetSizeInMemoryBytes();
|
|
}
|
|
|
|
#ifdef AS_DEPRECATED
|
|
// Deprecated since 2.27.0, 2013-07-18
|
|
void *asCScriptEngine::CreateScriptObject(int typeId)
|
|
{
|
|
// Make sure the type id is for an object type, and not a primitive or a handle
|
|
if( (typeId & (asTYPEID_MASK_OBJECT | asTYPEID_MASK_SEQNBR)) != typeId ) return 0;
|
|
if( (typeId & asTYPEID_MASK_OBJECT) == 0 ) return 0;
|
|
|
|
asCDataType dt = GetDataTypeFromTypeId(typeId);
|
|
|
|
// Is the type id valid?
|
|
if( !dt.IsValid() ) return 0;
|
|
|
|
asCObjectType *objType = dt.GetObjectType();
|
|
|
|
return CreateScriptObject(objType);
|
|
}
|
|
#endif
|
|
|
|
// interface
|
|
void *asCScriptEngine::CreateScriptObject(const asIObjectType *type)
|
|
{
|
|
if( type == 0 ) return 0;
|
|
|
|
asCObjectType *objType = const_cast<asCObjectType*>(reinterpret_cast<const asCObjectType *>(type));
|
|
void *ptr = 0;
|
|
|
|
// Check that there is a default factory for ref types
|
|
if( objType->beh.factory == 0 && (objType->flags & asOBJ_REF) )
|
|
{
|
|
asCString str;
|
|
str.Format(TXT_FAILED_IN_FUNC_s_d, "CreateScriptObject", asNO_FUNCTION);
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, str.AddressOf());
|
|
return 0;
|
|
}
|
|
|
|
// Construct the object
|
|
if( objType->flags & asOBJ_SCRIPT_OBJECT )
|
|
{
|
|
// Call the script class' default factory with a context
|
|
ptr = ScriptObjectFactory(objType, this);
|
|
}
|
|
else if( objType->flags & asOBJ_TEMPLATE )
|
|
{
|
|
// The registered factory that takes the object type is moved
|
|
// to the construct behaviour when the type is instanciated
|
|
ptr = CallGlobalFunctionRetPtr(objType->beh.construct, objType);
|
|
}
|
|
else if( objType->flags & asOBJ_REF )
|
|
{
|
|
// Call the default factory directly
|
|
ptr = CallGlobalFunctionRetPtr(objType->beh.factory);
|
|
}
|
|
else
|
|
{
|
|
// TODO: Shouldn't support allocating object like this, because the
|
|
// caller cannot be certain how the memory was allocated.
|
|
|
|
// Make sure there is a default constructor or that it is a POD type
|
|
if( objType->beh.construct == 0 && !(objType->flags & asOBJ_POD) )
|
|
{
|
|
asCString str;
|
|
str.Format(TXT_FAILED_IN_FUNC_s_d, "CreateScriptObject", asNO_FUNCTION);
|
|
WriteMessage("", 0, 0, asMSGTYPE_ERROR, str.AddressOf());
|
|
return 0;
|
|
}
|
|
|
|
// Manually allocate the memory, then call the default constructor
|
|
ptr = CallAlloc(objType);
|
|
int funcIndex = objType->beh.construct;
|
|
if( funcIndex )
|
|
CallObjectMethod(ptr, funcIndex);
|
|
}
|
|
|
|
return ptr;
|
|
}
|
|
|
|
#ifdef AS_DEPRECATED
|
|
// Deprecated since 2.27.0, 2013-07-18
|
|
// interface
|
|
void *asCScriptEngine::CreateUninitializedScriptObject(int typeId)
|
|
{
|
|
// Make sure the type id is for an object type, and not a primitive or a handle.
|
|
// This function only works for script classes. Registered types cannot be created this way.
|
|
if( (typeId & (asTYPEID_MASK_OBJECT | asTYPEID_MASK_SEQNBR)) != typeId ) return 0;
|
|
if( (typeId & asTYPEID_MASK_OBJECT) == 0 ) return 0;
|
|
if( (typeId & asTYPEID_SCRIPTOBJECT) == 0 ) return 0;
|
|
|
|
asCDataType dt = GetDataTypeFromTypeId(typeId);
|
|
|
|
// Is the type id valid?
|
|
if( !dt.IsValid() ) return 0;
|
|
|
|
asCObjectType *objType = dt.GetObjectType();
|
|
|
|
return CreateUninitializedScriptObject(objType);
|
|
}
|
|
#endif
|
|
|
|
// interface
|
|
void *asCScriptEngine::CreateUninitializedScriptObject(const asIObjectType *type)
|
|
{
|
|
// This function only works for script classes. Registered types cannot be created this way.
|
|
if( type == 0 || !(type->GetFlags() & asOBJ_SCRIPT_OBJECT) )
|
|
return 0;
|
|
|
|
asCObjectType *objType = const_cast<asCObjectType*>(reinterpret_cast<const asCObjectType*>(type));
|
|
|
|
// Construct the object, but do not call the actual constructor that initializes the members
|
|
// The initialization will be done by the application afterwards, e.g. through serialization.
|
|
asCScriptObject *obj = reinterpret_cast<asCScriptObject*>(CallAlloc(objType));
|
|
|
|
// Pre-initialize the memory so there are no invalid pointers
|
|
ScriptObject_ConstructUnitialized(objType, obj);
|
|
|
|
return obj;
|
|
}
|
|
|
|
#ifdef AS_DEPRECATED
|
|
// Deprecated since 2.27.0, 2013-07-18
|
|
void *asCScriptEngine::CreateScriptObjectCopy(void *origObj, int typeId)
|
|
{
|
|
asCDataType dt = GetDataTypeFromTypeId(typeId);
|
|
if( !dt.IsValid() ) return 0;
|
|
asCObjectType *objType = dt.GetObjectType();
|
|
|
|
void *newObj = CreateScriptObject(objType);
|
|
if( newObj == 0 ) return 0;
|
|
|
|
AssignScriptObject(newObj, origObj, typeId);
|
|
|
|
return newObj;
|
|
}
|
|
#endif
|
|
|
|
// interface
|
|
void *asCScriptEngine::CreateScriptObjectCopy(void *origObj, const asIObjectType *type)
|
|
{
|
|
// TODO: Should use the copy constructor if available
|
|
void *newObj = CreateScriptObject(type);
|
|
if( newObj == 0 ) return 0;
|
|
|
|
AssignScriptObject(newObj, origObj, type);
|
|
|
|
return newObj;
|
|
}
|
|
|
|
// internal
|
|
void asCScriptEngine::ConstructScriptObjectCopy(void *mem, void *obj, asCObjectType *type)
|
|
{
|
|
// This function is only meant to be used for value types
|
|
asASSERT( type->flags & asOBJ_VALUE );
|
|
|
|
// TODO: runtime optimize: Should use the copy constructor when available
|
|
int funcIndex = type->beh.construct;
|
|
if( funcIndex )
|
|
CallObjectMethod(mem, funcIndex);
|
|
|
|
AssignScriptObject(mem, obj, type);
|
|
}
|
|
|
|
#ifdef AS_DEPRECATED
|
|
// Deprecated since 2.27.0, 2013-07-18
|
|
void asCScriptEngine::AssignScriptObject(void *dstObj, void *srcObj, int typeId)
|
|
{
|
|
// Make sure the type id is for an object type, and not a primitive or a handle
|
|
if( (typeId & (asTYPEID_MASK_OBJECT | asTYPEID_MASK_SEQNBR)) != typeId ) return;
|
|
if( (typeId & asTYPEID_MASK_OBJECT) == 0 ) return;
|
|
|
|
// Copy the contents from the original object, using the assignment operator
|
|
asCDataType dt = GetDataTypeFromTypeId(typeId);
|
|
|
|
// Is the type id valid?
|
|
if( !dt.IsValid() ) return;
|
|
|
|
asCObjectType *objType = dt.GetObjectType();
|
|
|
|
AssignScriptObject(dstObj, srcObj, objType);
|
|
}
|
|
#endif
|
|
|
|
// interface
|
|
void asCScriptEngine::AssignScriptObject(void *dstObj, void *srcObj, const asIObjectType *type)
|
|
{
|
|
if( type == 0 ) return;
|
|
|
|
const asCObjectType *objType = reinterpret_cast<const asCObjectType*>(type);
|
|
|
|
// If value assign for ref types has been disabled, then don't do anything if the type is a ref type
|
|
if( ep.disallowValueAssignForRefType && (objType->flags & asOBJ_REF) && !(objType->flags & asOBJ_SCOPED) )
|
|
return;
|
|
|
|
// Must not copy if the opAssign is not available and the object is not a POD object
|
|
if( objType->beh.copy )
|
|
{
|
|
asCScriptFunction *func = scriptFunctions[objType->beh.copy];
|
|
if( func->funcType == asFUNC_SYSTEM )
|
|
CallObjectMethod(dstObj, srcObj, objType->beh.copy);
|
|
else
|
|
{
|
|
// Call the script class' opAssign method
|
|
asASSERT( objType->flags & asOBJ_SCRIPT_OBJECT );
|
|
reinterpret_cast<asCScriptObject*>(dstObj)->CopyFrom(reinterpret_cast<asCScriptObject*>(srcObj));
|
|
}
|
|
}
|
|
else if( objType->size && (objType->flags & asOBJ_POD) )
|
|
{
|
|
memcpy(dstObj, srcObj, objType->size);
|
|
}
|
|
}
|
|
|
|
#ifdef AS_DEPRECATED
|
|
// Deprecated since 2.27.0, 2013-07-18
|
|
void asCScriptEngine::AddRefScriptObject(void *obj, int typeId)
|
|
{
|
|
// Make sure it is not a null pointer
|
|
if( obj == 0 ) return;
|
|
|
|
// Make sure the type id is for an object type or a handle
|
|
if( (typeId & asTYPEID_MASK_OBJECT) == 0 ) return;
|
|
|
|
asCDataType dt = GetDataTypeFromTypeId(typeId);
|
|
|
|
// Is the type id valid?
|
|
if( !dt.IsValid() ) return;
|
|
|
|
asCObjectType *objType = dt.GetObjectType();
|
|
|
|
if( objType->beh.addref )
|
|
{
|
|
// Call the addref behaviour
|
|
CallObjectMethod(obj, objType->beh.addref);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
// interface
|
|
void asCScriptEngine::AddRefScriptObject(void *obj, const asIObjectType *type)
|
|
{
|
|
// Make sure it is not a null pointer
|
|
if( obj == 0 || type == 0 ) return;
|
|
|
|
const asCObjectType *objType = static_cast<const asCObjectType *>(type);
|
|
if( objType->beh.addref )
|
|
{
|
|
// Call the addref behaviour
|
|
CallObjectMethod(obj, objType->beh.addref);
|
|
}
|
|
}
|
|
|
|
#ifdef AS_DEPRECATED
|
|
// Deprecated since 2.27.0, 2013-07-18
|
|
void asCScriptEngine::ReleaseScriptObject(void *obj, int typeId)
|
|
{
|
|
// Make sure it is not a null pointer
|
|
if( obj == 0 ) return;
|
|
|
|
// Make sure the type id is for an object type or a handle
|
|
if( (typeId & asTYPEID_MASK_OBJECT) == 0 ) return;
|
|
|
|
asCDataType dt = GetDataTypeFromTypeId(typeId);
|
|
|
|
// Is the type id valid?
|
|
if( !dt.IsValid() ) return;
|
|
|
|
asCObjectType *objType = dt.GetObjectType();
|
|
|
|
ReleaseScriptObject(obj, objType);
|
|
}
|
|
#endif
|
|
|
|
// interface
|
|
void asCScriptEngine::ReleaseScriptObject(void *obj, const asIObjectType *type)
|
|
{
|
|
// Make sure it is not a null pointer
|
|
if( obj == 0 || type == 0 ) return;
|
|
|
|
const asCObjectType *objType = static_cast<const asCObjectType *>(type);
|
|
if( objType->flags & asOBJ_REF )
|
|
{
|
|
asASSERT( (objType->flags & asOBJ_NOCOUNT) || objType->beh.release );
|
|
if( objType->beh.release )
|
|
{
|
|
// Call the release behaviour
|
|
CallObjectMethod(obj, objType->beh.release);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// There is really only one reason why the application would want to
|
|
// call this method for a value type, and that is if it is calling it
|
|
// as from a JIT compiled asBC_FREE instruction.
|
|
|
|
// Call the destructor
|
|
if( objType->beh.destruct )
|
|
CallObjectMethod(obj, objType->beh.destruct);
|
|
else if( objType->flags & asOBJ_LIST_PATTERN )
|
|
DestroyList((asBYTE*)obj, objType);
|
|
|
|
// Then free the memory
|
|
CallFree(obj);
|
|
}
|
|
}
|
|
|
|
// interface
|
|
bool asCScriptEngine::IsHandleCompatibleWithObject(void *obj, int objTypeId, int handleTypeId) const
|
|
{
|
|
// if equal, then it is obvious they are compatible
|
|
if( objTypeId == handleTypeId )
|
|
return true;
|
|
|
|
// Get the actual data types from the type ids
|
|
asCDataType objDt = GetDataTypeFromTypeId(objTypeId);
|
|
asCDataType hdlDt = GetDataTypeFromTypeId(handleTypeId);
|
|
|
|
// A handle to const cannot be passed to a handle that is not referencing a const object
|
|
if( objDt.IsHandleToConst() && !hdlDt.IsHandleToConst() )
|
|
return false;
|
|
|
|
if( objDt.GetObjectType() == hdlDt.GetObjectType() )
|
|
{
|
|
// The object type is equal
|
|
return true;
|
|
}
|
|
else if( objDt.IsScriptObject() && obj )
|
|
{
|
|
// Get the true type from the object instance
|
|
asCObjectType *objType = ((asCScriptObject*)obj)->objType;
|
|
|
|
// Check if the object implements the interface, or derives from the base class
|
|
// This will also return true, if the requested handle type is an exact match for the object type
|
|
if( objType->Implements(hdlDt.GetObjectType()) ||
|
|
objType->DerivesFrom(hdlDt.GetObjectType()) )
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::BeginConfigGroup(const char *groupName)
|
|
{
|
|
// Make sure the group name doesn't already exist
|
|
for( asUINT n = 0; n < configGroups.GetLength(); n++ )
|
|
{
|
|
if( configGroups[n]->groupName == groupName )
|
|
return asNAME_TAKEN;
|
|
}
|
|
|
|
if( currentGroup != &defaultGroup )
|
|
return asNOT_SUPPORTED;
|
|
|
|
asCConfigGroup *group = asNEW(asCConfigGroup)();
|
|
if( group == 0 )
|
|
return asOUT_OF_MEMORY;
|
|
|
|
group->groupName = groupName;
|
|
|
|
configGroups.PushLast(group);
|
|
currentGroup = group;
|
|
|
|
return 0;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::EndConfigGroup()
|
|
{
|
|
// Raise error if trying to end the default config
|
|
if( currentGroup == &defaultGroup )
|
|
return asERROR;
|
|
|
|
currentGroup = &defaultGroup;
|
|
|
|
return 0;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::RemoveConfigGroup(const char *groupName)
|
|
{
|
|
// It is not allowed to remove a group that is still in use.
|
|
|
|
// It would be possible to change the code in such a way that
|
|
// the group could be removed even though it was still in use,
|
|
// but that would cause severe negative impact on runtime
|
|
// performance, since the VM would then have to be able handle
|
|
// situations where the types, functions, and global variables
|
|
// can be removed at any time.
|
|
|
|
for( asUINT n = 0; n < configGroups.GetLength(); n++ )
|
|
{
|
|
if( configGroups[n]->groupName == groupName )
|
|
{
|
|
asCConfigGroup *group = configGroups[n];
|
|
|
|
// Make sure the group isn't referenced by anyone
|
|
if( group->refCount > 0 )
|
|
return asCONFIG_GROUP_IS_IN_USE;
|
|
|
|
// Verify if any objects registered in this group is still alive
|
|
if( group->HasLiveObjects() )
|
|
return asCONFIG_GROUP_IS_IN_USE;
|
|
|
|
// Remove the group from the list
|
|
if( n == configGroups.GetLength() - 1 )
|
|
configGroups.PopLast();
|
|
else
|
|
configGroups[n] = configGroups.PopLast();
|
|
|
|
// Remove the configurations registered with this group
|
|
group->RemoveConfiguration(this);
|
|
|
|
asDELETE(group,asCConfigGroup);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
asCConfigGroup *asCScriptEngine::FindConfigGroupForFunction(int funcId) const
|
|
{
|
|
for( asUINT n = 0; n < configGroups.GetLength(); n++ )
|
|
{
|
|
// Check global functions
|
|
asUINT m;
|
|
for( m = 0; m < configGroups[n]->scriptFunctions.GetLength(); m++ )
|
|
{
|
|
if( configGroups[n]->scriptFunctions[m]->id == funcId )
|
|
return configGroups[n];
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
asCConfigGroup *asCScriptEngine::FindConfigGroupForGlobalVar(int gvarId) const
|
|
{
|
|
for( asUINT n = 0; n < configGroups.GetLength(); n++ )
|
|
{
|
|
for( asUINT m = 0; m < configGroups[n]->globalProps.GetLength(); m++ )
|
|
{
|
|
if( int(configGroups[n]->globalProps[m]->id) == gvarId )
|
|
return configGroups[n];
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
asCConfigGroup *asCScriptEngine::FindConfigGroupForObjectType(const asCObjectType *objType) const
|
|
{
|
|
for( asUINT n = 0; n < configGroups.GetLength(); n++ )
|
|
{
|
|
for( asUINT m = 0; m < configGroups[n]->objTypes.GetLength(); m++ )
|
|
{
|
|
if( configGroups[n]->objTypes[m] == objType )
|
|
return configGroups[n];
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
asCConfigGroup *asCScriptEngine::FindConfigGroupForFuncDef(const asCScriptFunction *funcDef) const
|
|
{
|
|
for( asUINT n = 0; n < configGroups.GetLength(); n++ )
|
|
{
|
|
asCScriptFunction *f = const_cast<asCScriptFunction*>(funcDef);
|
|
if( configGroups[n]->funcDefs.Exists(f) )
|
|
return configGroups[n];
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// interface
|
|
asDWORD asCScriptEngine::SetDefaultAccessMask(asDWORD defaultMask)
|
|
{
|
|
asDWORD old = defaultAccessMask;
|
|
defaultAccessMask = defaultMask;
|
|
return old;
|
|
}
|
|
|
|
int asCScriptEngine::GetNextScriptFunctionId()
|
|
{
|
|
// This function only returns the next function id that
|
|
// should be used. It doesn't update the internal arrays.
|
|
if( freeScriptFunctionIds.GetLength() )
|
|
return freeScriptFunctionIds[freeScriptFunctionIds.GetLength()-1];
|
|
|
|
return (int)scriptFunctions.GetLength();
|
|
}
|
|
|
|
void asCScriptEngine::SetScriptFunction(asCScriptFunction *func)
|
|
{
|
|
// Update the internal arrays with the function id that is now used
|
|
if( freeScriptFunctionIds.GetLength() && freeScriptFunctionIds[freeScriptFunctionIds.GetLength()-1] == func->id )
|
|
freeScriptFunctionIds.PopLast();
|
|
|
|
if( asUINT(func->id) == scriptFunctions.GetLength() )
|
|
scriptFunctions.PushLast(func);
|
|
else
|
|
{
|
|
// The slot should be empty or already set with the function, which happens if an existing shared function is reused
|
|
asASSERT( scriptFunctions[func->id] == 0 || scriptFunctions[func->id] == func );
|
|
scriptFunctions[func->id] = func;
|
|
}
|
|
}
|
|
|
|
void asCScriptEngine::FreeScriptFunctionId(int id)
|
|
{
|
|
if( id < 0 ) return;
|
|
id &= ~FUNC_IMPORTED;
|
|
if( id >= (int)scriptFunctions.GetLength() ) return;
|
|
|
|
if( scriptFunctions[id] )
|
|
{
|
|
asCScriptFunction *func = scriptFunctions[id];
|
|
|
|
// Remove the function from the list of script functions
|
|
if( id == (int)scriptFunctions.GetLength() - 1 )
|
|
{
|
|
scriptFunctions.PopLast();
|
|
}
|
|
else
|
|
{
|
|
scriptFunctions[id] = 0;
|
|
freeScriptFunctionIds.PushLast(id);
|
|
}
|
|
|
|
// Is the function used as signature id?
|
|
if( func->signatureId == id )
|
|
{
|
|
// Remove the signature id
|
|
signatureIds.RemoveValue(func);
|
|
|
|
// Update all functions using the signature id
|
|
int newSigId = 0;
|
|
for( asUINT n = 0; n < scriptFunctions.GetLength(); n++ )
|
|
{
|
|
if( scriptFunctions[n] && scriptFunctions[n]->signatureId == id )
|
|
{
|
|
if( newSigId == 0 )
|
|
{
|
|
newSigId = scriptFunctions[n]->id;
|
|
signatureIds.PushLast(scriptFunctions[n]);
|
|
}
|
|
|
|
scriptFunctions[n]->signatureId = newSigId;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::RegisterFuncdef(const char *decl)
|
|
{
|
|
if( decl == 0 ) return ConfigError(asINVALID_ARG, "RegisterFuncdef", decl, 0);
|
|
|
|
// Parse the function declaration
|
|
asCScriptFunction *func = asNEW(asCScriptFunction)(this, 0, asFUNC_FUNCDEF);
|
|
if( func == 0 )
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterFuncdef", decl, 0);
|
|
|
|
asCBuilder bld(this, 0);
|
|
int r = bld.ParseFunctionDeclaration(0, decl, func, false, 0, 0, defaultNamespace);
|
|
if( r < 0 )
|
|
{
|
|
// Set as dummy function before deleting
|
|
func->funcType = asFUNC_DUMMY;
|
|
asDELETE(func,asCScriptFunction);
|
|
return ConfigError(asINVALID_DECLARATION, "RegisterFuncdef", decl, 0);
|
|
}
|
|
|
|
// Check name conflicts
|
|
r = bld.CheckNameConflict(func->name.AddressOf(), 0, 0, defaultNamespace);
|
|
if( r < 0 )
|
|
{
|
|
asDELETE(func,asCScriptFunction);
|
|
return ConfigError(asNAME_TAKEN, "RegisterFuncdef", decl, 0);
|
|
}
|
|
|
|
func->id = GetNextScriptFunctionId();
|
|
SetScriptFunction(func);
|
|
|
|
funcDefs.PushLast(func);
|
|
registeredFuncDefs.PushLast(func);
|
|
currentGroup->funcDefs.PushLast(func);
|
|
|
|
// If parameter type from other groups are used, add references
|
|
if( func->returnType.GetObjectType() )
|
|
{
|
|
asCConfigGroup *group = FindConfigGroupForObjectType(func->returnType.GetObjectType());
|
|
currentGroup->RefConfigGroup(group);
|
|
}
|
|
for( asUINT n = 0; n < func->parameterTypes.GetLength(); n++ )
|
|
{
|
|
if( func->parameterTypes[n].GetObjectType() )
|
|
{
|
|
asCConfigGroup *group = FindConfigGroupForObjectType(func->parameterTypes[n].GetObjectType());
|
|
currentGroup->RefConfigGroup(group);
|
|
}
|
|
}
|
|
|
|
// Return the function id as success
|
|
return func->id;
|
|
}
|
|
|
|
// interface
|
|
asUINT asCScriptEngine::GetFuncdefCount() const
|
|
{
|
|
return asUINT(registeredFuncDefs.GetLength());
|
|
}
|
|
|
|
// interface
|
|
asIScriptFunction *asCScriptEngine::GetFuncdefByIndex(asUINT index) const
|
|
{
|
|
if( index >= registeredFuncDefs.GetLength() )
|
|
return 0;
|
|
|
|
return registeredFuncDefs[index];
|
|
}
|
|
|
|
// interface
|
|
// TODO: typedef: Accept complex types for the typedefs
|
|
int asCScriptEngine::RegisterTypedef(const char *type, const char *decl)
|
|
{
|
|
if( type == 0 ) return ConfigError(asINVALID_NAME, "RegisterTypedef", type, decl);
|
|
|
|
// Verify if the name has been registered as a type already
|
|
// TODO: Must check against registered funcdefs too
|
|
if( GetRegisteredObjectType(type, defaultNamespace) )
|
|
// Let the application recover from this error, for example if the same typedef is registered twice
|
|
return asALREADY_REGISTERED;
|
|
|
|
// Grab the data type
|
|
size_t tokenLen;
|
|
eTokenType token;
|
|
asCDataType dataType;
|
|
|
|
// Create the data type
|
|
token = tok.GetToken(decl, strlen(decl), &tokenLen);
|
|
switch(token)
|
|
{
|
|
case ttBool:
|
|
case ttInt:
|
|
case ttInt8:
|
|
case ttInt16:
|
|
case ttInt64:
|
|
case ttUInt:
|
|
case ttUInt8:
|
|
case ttUInt16:
|
|
case ttUInt64:
|
|
case ttFloat:
|
|
case ttDouble:
|
|
if( strlen(decl) != tokenLen )
|
|
{
|
|
return ConfigError(asINVALID_TYPE, "RegisterTypedef", type, decl);
|
|
}
|
|
break;
|
|
|
|
default:
|
|
return ConfigError(asINVALID_TYPE, "RegisterTypedef", type, decl);
|
|
}
|
|
|
|
dataType = asCDataType::CreatePrimitive(token, false);
|
|
|
|
// Make sure the name is not a reserved keyword
|
|
token = tok.GetToken(type, strlen(type), &tokenLen);
|
|
if( token != ttIdentifier || strlen(type) != tokenLen )
|
|
return ConfigError(asINVALID_NAME, "RegisterTypedef", type, decl);
|
|
|
|
asCBuilder bld(this, 0);
|
|
int r = bld.CheckNameConflict(type, 0, 0, defaultNamespace);
|
|
if( r < 0 )
|
|
return ConfigError(asNAME_TAKEN, "RegisterTypedef", type, decl);
|
|
|
|
// Don't have to check against members of object
|
|
// types as they are allowed to use the names
|
|
|
|
// Put the data type in the list
|
|
asCObjectType *object = asNEW(asCObjectType)(this);
|
|
if( object == 0 )
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterTypedef", type, decl);
|
|
|
|
object->flags = asOBJ_TYPEDEF;
|
|
object->size = dataType.GetSizeInMemoryBytes();
|
|
object->name = type;
|
|
object->nameSpace = defaultNamespace;
|
|
object->templateSubTypes.PushLast(dataType);
|
|
|
|
allRegisteredTypes.Insert(asSNameSpaceNamePair(object->nameSpace, object->name), object);
|
|
registeredTypeDefs.PushLast(object);
|
|
|
|
currentGroup->objTypes.PushLast(object);
|
|
|
|
return asSUCCESS;
|
|
}
|
|
|
|
// interface
|
|
asUINT asCScriptEngine::GetTypedefCount() const
|
|
{
|
|
return asUINT(registeredTypeDefs.GetLength());
|
|
}
|
|
|
|
// interface
|
|
const char *asCScriptEngine::GetTypedefByIndex(asUINT index, int *typeId, const char **nameSpace, const char **configGroup, asDWORD *accessMask) const
|
|
{
|
|
if( index >= registeredTypeDefs.GetLength() )
|
|
return 0;
|
|
|
|
if( typeId )
|
|
*typeId = GetTypeIdFromDataType(registeredTypeDefs[index]->templateSubTypes[0]);
|
|
|
|
if( configGroup )
|
|
{
|
|
asCConfigGroup *group = FindConfigGroupForObjectType(registeredTypeDefs[index]);
|
|
if( group )
|
|
*configGroup = group->groupName.AddressOf();
|
|
else
|
|
*configGroup = 0;
|
|
}
|
|
|
|
if( accessMask )
|
|
*accessMask = registeredTypeDefs[index]->accessMask;
|
|
|
|
if( nameSpace )
|
|
*nameSpace = registeredTypeDefs[index]->nameSpace->name.AddressOf();
|
|
|
|
return registeredTypeDefs[index]->name.AddressOf();
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::RegisterEnum(const char *name)
|
|
{
|
|
// Check the name
|
|
if( NULL == name )
|
|
return ConfigError(asINVALID_NAME, "RegisterEnum", name, 0);
|
|
|
|
// Verify if the name has been registered as a type already
|
|
// TODO: Must check for registered funcdefs too
|
|
if( GetRegisteredObjectType(name, defaultNamespace) )
|
|
return asALREADY_REGISTERED;
|
|
|
|
// Use builder to parse the datatype
|
|
asCDataType dt;
|
|
asCBuilder bld(this, 0);
|
|
bool oldMsgCallback = msgCallback; msgCallback = false;
|
|
int r = bld.ParseDataType(name, &dt, defaultNamespace);
|
|
msgCallback = oldMsgCallback;
|
|
if( r >= 0 )
|
|
return ConfigError(asERROR, "RegisterEnum", name, 0);
|
|
|
|
// Make sure the name is not a reserved keyword
|
|
size_t tokenLen;
|
|
int token = tok.GetToken(name, strlen(name), &tokenLen);
|
|
if( token != ttIdentifier || strlen(name) != tokenLen )
|
|
return ConfigError(asINVALID_NAME, "RegisterEnum", name, 0);
|
|
|
|
r = bld.CheckNameConflict(name, 0, 0, defaultNamespace);
|
|
if( r < 0 )
|
|
return ConfigError(asNAME_TAKEN, "RegisterEnum", name, 0);
|
|
|
|
asCObjectType *st = asNEW(asCObjectType)(this);
|
|
if( st == 0 )
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterEnum", name, 0);
|
|
|
|
asCDataType dataType;
|
|
dataType.CreatePrimitive(ttInt, false);
|
|
|
|
st->flags = asOBJ_ENUM | asOBJ_SHARED;
|
|
st->size = 4;
|
|
st->name = name;
|
|
st->nameSpace = defaultNamespace;
|
|
|
|
allRegisteredTypes.Insert(asSNameSpaceNamePair(st->nameSpace, st->name), st);
|
|
registeredEnums.PushLast(st);
|
|
|
|
currentGroup->objTypes.PushLast(st);
|
|
|
|
return asSUCCESS;
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::RegisterEnumValue(const char *typeName, const char *valueName, int value)
|
|
{
|
|
// Verify that the correct config group is used
|
|
if( currentGroup->FindType(typeName) == 0 )
|
|
return ConfigError(asWRONG_CONFIG_GROUP, "RegisterEnumValue", typeName, valueName);
|
|
|
|
asCDataType dt;
|
|
int r;
|
|
asCBuilder bld(this, 0);
|
|
r = bld.ParseDataType(typeName, &dt, defaultNamespace);
|
|
if( r < 0 )
|
|
return ConfigError(r, "RegisterEnumValue", typeName, valueName);
|
|
|
|
// Store the enum value
|
|
asCObjectType *ot = dt.GetObjectType();
|
|
if( ot == 0 || !(ot->flags & asOBJ_ENUM) )
|
|
return ConfigError(asINVALID_TYPE, "RegisterEnumValue", typeName, valueName);
|
|
|
|
if( NULL == valueName )
|
|
return ConfigError(asINVALID_NAME, "RegisterEnumValue", typeName, valueName);
|
|
|
|
int tokenLen;
|
|
asETokenClass tokenClass = ParseToken(valueName, 0, &tokenLen);
|
|
if( tokenClass != asTC_IDENTIFIER || tokenLen != (int)strlen(valueName) )
|
|
return ConfigError(asINVALID_NAME, "RegisterEnumValue", typeName, valueName);
|
|
|
|
for( unsigned int n = 0; n < ot->enumValues.GetLength(); n++ )
|
|
{
|
|
if( ot->enumValues[n]->name == valueName )
|
|
return ConfigError(asALREADY_REGISTERED, "RegisterEnumValue", typeName, valueName);
|
|
}
|
|
|
|
asSEnumValue *e = asNEW(asSEnumValue);
|
|
if( e == 0 )
|
|
return ConfigError(asOUT_OF_MEMORY, "RegisterEnumValue", typeName, valueName);
|
|
|
|
e->name = valueName;
|
|
e->value = value;
|
|
|
|
ot->enumValues.PushLast(e);
|
|
|
|
return asSUCCESS;
|
|
}
|
|
|
|
// interface
|
|
asUINT asCScriptEngine::GetEnumCount() const
|
|
{
|
|
return asUINT(registeredEnums.GetLength());
|
|
}
|
|
|
|
// interface
|
|
const char *asCScriptEngine::GetEnumByIndex(asUINT index, int *enumTypeId, const char **nameSpace, const char **configGroup, asDWORD *accessMask) const
|
|
{
|
|
if( index >= registeredEnums.GetLength() )
|
|
return 0;
|
|
|
|
if( configGroup )
|
|
{
|
|
asCConfigGroup *group = FindConfigGroupForObjectType(registeredEnums[index]);
|
|
if( group )
|
|
*configGroup = group->groupName.AddressOf();
|
|
else
|
|
*configGroup = 0;
|
|
}
|
|
|
|
if( accessMask )
|
|
*accessMask = registeredEnums[index]->accessMask;
|
|
|
|
if( enumTypeId )
|
|
*enumTypeId = GetTypeIdFromDataType(asCDataType::CreateObject(registeredEnums[index], false));
|
|
|
|
if( nameSpace )
|
|
*nameSpace = registeredEnums[index]->nameSpace->name.AddressOf();
|
|
|
|
return registeredEnums[index]->name.AddressOf();
|
|
}
|
|
|
|
// interface
|
|
int asCScriptEngine::GetEnumValueCount(int enumTypeId) const
|
|
{
|
|
asCDataType dt = GetDataTypeFromTypeId(enumTypeId);
|
|
asCObjectType *t = dt.GetObjectType();
|
|
if( t == 0 || !(t->GetFlags() & asOBJ_ENUM) )
|
|
return asINVALID_TYPE;
|
|
|
|
return (int)t->enumValues.GetLength();
|
|
}
|
|
|
|
// interface
|
|
const char *asCScriptEngine::GetEnumValueByIndex(int enumTypeId, asUINT index, int *outValue) const
|
|
{
|
|
// TODO: This same function is implemented in as_module.cpp as well. Perhaps it should be moved to asCObjectType?
|
|
asCDataType dt = GetDataTypeFromTypeId(enumTypeId);
|
|
asCObjectType *t = dt.GetObjectType();
|
|
if( t == 0 || !(t->GetFlags() & asOBJ_ENUM) )
|
|
return 0;
|
|
|
|
if( index >= t->enumValues.GetLength() )
|
|
return 0;
|
|
|
|
if( outValue )
|
|
*outValue = t->enumValues[index]->value;
|
|
|
|
return t->enumValues[index]->name.AddressOf();
|
|
}
|
|
|
|
// interface
|
|
asUINT asCScriptEngine::GetObjectTypeCount() const
|
|
{
|
|
return asUINT(registeredObjTypes.GetLength());
|
|
}
|
|
|
|
// interface
|
|
asIObjectType *asCScriptEngine::GetObjectTypeByIndex(asUINT index) const
|
|
{
|
|
if( index >= registeredObjTypes.GetLength() )
|
|
return 0;
|
|
|
|
return registeredObjTypes[index];
|
|
}
|
|
|
|
// interface
|
|
asIObjectType *asCScriptEngine::GetObjectTypeByName(const char *name) const
|
|
{
|
|
// Check the object types
|
|
for( asUINT n = 0; n < registeredObjTypes.GetLength(); n++ )
|
|
{
|
|
if( registeredObjTypes[n]->name == name &&
|
|
registeredObjTypes[n]->nameSpace == defaultNamespace )
|
|
return registeredObjTypes[n];
|
|
}
|
|
|
|
// Perhaps it is a template type? In this case
|
|
// the returned type will be the generic type
|
|
for( asUINT n = 0; n < registeredTemplateTypes.GetLength(); n++ )
|
|
{
|
|
if( registeredTemplateTypes[n]->name == name &&
|
|
registeredTemplateTypes[n]->nameSpace == defaultNamespace )
|
|
return registeredTemplateTypes[n];
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// interface
|
|
asIObjectType *asCScriptEngine::GetObjectTypeById(int typeId) const
|
|
{
|
|
asCDataType dt = GetDataTypeFromTypeId(typeId);
|
|
|
|
// Is the type id valid?
|
|
if( !dt.IsValid() ) return 0;
|
|
|
|
// Enum types are not objects, so we shouldn't return an object type for them
|
|
if( dt.GetObjectType() && dt.GetObjectType()->GetFlags() & asOBJ_ENUM )
|
|
return 0;
|
|
|
|
return dt.GetObjectType();
|
|
}
|
|
|
|
// interface
|
|
asIScriptFunction *asCScriptEngine::GetFunctionById(int funcId) const
|
|
{
|
|
return GetScriptFunction(funcId);
|
|
}
|
|
|
|
// interface
|
|
asIScriptFunction *asCScriptEngine::GetFuncDefFromTypeId(int typeId) const
|
|
{
|
|
return GetDataTypeFromTypeId(typeId).GetFuncDef();
|
|
}
|
|
|
|
// internal
|
|
bool asCScriptEngine::IsTemplateType(const char *name) const
|
|
{
|
|
// Only look in the list of template types (not instance types)
|
|
for( unsigned int n = 0; n < registeredTemplateTypes.GetLength(); n++ )
|
|
{
|
|
asCObjectType *type = registeredTemplateTypes[n];
|
|
if( type && type->name == name )
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// internal
|
|
int asCScriptEngine::AddConstantString(const char *str, size_t len)
|
|
{
|
|
// This is only called when build a script module, so it is
|
|
// known that only one thread can enter the function at a time.
|
|
asASSERT( isBuilding );
|
|
|
|
// The str may contain null chars, so we cannot use strlen, or strcmp, or strcpy
|
|
|
|
// Has the string been registered before?
|
|
asSMapNode<asCStringPointer, int> *cursor = 0;
|
|
if (stringToIdMap.MoveTo(&cursor, asCStringPointer(str, len)))
|
|
return cursor->value;
|
|
|
|
// No match was found, add the string
|
|
asCString *cstr = asNEW(asCString)(str, len);
|
|
if( cstr )
|
|
{
|
|
stringConstants.PushLast(cstr);
|
|
int index = (int)stringConstants.GetLength() - 1;
|
|
stringToIdMap.Insert(asCStringPointer(cstr), index);
|
|
|
|
// The VM currently doesn't handle string ids larger than 65535
|
|
asASSERT(stringConstants.GetLength() <= 65536);
|
|
|
|
return index;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// internal
|
|
const asCString &asCScriptEngine::GetConstantString(int id)
|
|
{
|
|
return *stringConstants[id];
|
|
}
|
|
|
|
// internal
|
|
int asCScriptEngine::GetScriptSectionNameIndex(const char *name)
|
|
{
|
|
ACQUIREEXCLUSIVE(engineRWLock);
|
|
|
|
// TODO: These names are only released when the engine is freed. The assumption is that
|
|
// the same script section names will be reused instead of there always being new
|
|
// names. Is this assumption valid? Do we need to add reference counting?
|
|
|
|
// Store the script section names for future reference
|
|
for( asUINT n = 0; n < scriptSectionNames.GetLength(); n++ )
|
|
{
|
|
if( scriptSectionNames[n]->Compare(name) == 0 )
|
|
{
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
return n;
|
|
}
|
|
}
|
|
|
|
asCString *str = asNEW(asCString)(name);
|
|
if( str )
|
|
scriptSectionNames.PushLast(str);
|
|
int r = int(scriptSectionNames.GetLength()-1);
|
|
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
|
|
return r;
|
|
}
|
|
|
|
// interface
|
|
void asCScriptEngine::SetEngineUserDataCleanupCallback(asCLEANENGINEFUNC_t callback, asPWORD type)
|
|
{
|
|
ACQUIREEXCLUSIVE(engineRWLock);
|
|
|
|
for( asUINT n = 0; n < cleanEngineFuncs.GetLength(); n++ )
|
|
{
|
|
if( cleanEngineFuncs[n].type == type )
|
|
{
|
|
cleanEngineFuncs[n].cleanFunc = callback;
|
|
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
|
|
return;
|
|
}
|
|
}
|
|
SEngineClean otc = {type, callback};
|
|
cleanEngineFuncs.PushLast(otc);
|
|
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
}
|
|
|
|
// interface
|
|
void asCScriptEngine::SetModuleUserDataCleanupCallback(asCLEANMODULEFUNC_t callback)
|
|
{
|
|
cleanModuleFunc = callback;
|
|
}
|
|
|
|
// interface
|
|
void asCScriptEngine::SetContextUserDataCleanupCallback(asCLEANCONTEXTFUNC_t callback)
|
|
{
|
|
cleanContextFunc = callback;
|
|
}
|
|
|
|
// interface
|
|
void asCScriptEngine::SetFunctionUserDataCleanupCallback(asCLEANFUNCTIONFUNC_t callback)
|
|
{
|
|
cleanFunctionFunc = callback;
|
|
}
|
|
|
|
// interface
|
|
void asCScriptEngine::SetObjectTypeUserDataCleanupCallback(asCLEANOBJECTTYPEFUNC_t callback, asPWORD type)
|
|
{
|
|
ACQUIREEXCLUSIVE(engineRWLock);
|
|
|
|
for( asUINT n = 0; n < cleanObjectTypeFuncs.GetLength(); n++ )
|
|
{
|
|
if( cleanObjectTypeFuncs[n].type == type )
|
|
{
|
|
cleanObjectTypeFuncs[n].cleanFunc = callback;
|
|
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
|
|
return;
|
|
}
|
|
}
|
|
SObjTypeClean otc = {type, callback};
|
|
cleanObjectTypeFuncs.PushLast(otc);
|
|
|
|
RELEASEEXCLUSIVE(engineRWLock);
|
|
}
|
|
|
|
// internal
|
|
asCObjectType *asCScriptEngine::GetListPatternType(int listPatternFuncId)
|
|
{
|
|
// Get the object type either from the constructor's object for value types
|
|
// or from the factory's return type for reference types
|
|
asCObjectType *ot = scriptFunctions[listPatternFuncId]->objectType;
|
|
if( ot == 0 )
|
|
ot = scriptFunctions[listPatternFuncId]->returnType.GetObjectType();
|
|
asASSERT( ot );
|
|
|
|
// Check if this object type already has a list pattern type
|
|
for( asUINT n = 0; n < listPatternTypes.GetLength(); n++ )
|
|
{
|
|
if( listPatternTypes[n]->templateSubTypes[0].GetObjectType() == ot )
|
|
return listPatternTypes[n];
|
|
}
|
|
|
|
// Create a new list pattern type for the given object type
|
|
asCObjectType *lpt = asNEW(asCObjectType)(this);
|
|
lpt->templateSubTypes.PushLast(asCDataType::CreateObject(ot, false));
|
|
lpt->flags = asOBJ_LIST_PATTERN;
|
|
listPatternTypes.PushLast(lpt);
|
|
|
|
return lpt;
|
|
}
|
|
|
|
// internal
|
|
void asCScriptEngine::DestroyList(asBYTE *buffer, const asCObjectType *listPatternType)
|
|
{
|
|
asASSERT( listPatternType && (listPatternType->flags & asOBJ_LIST_PATTERN) );
|
|
|
|
// Get the list pattern from the listFactory function
|
|
// TODO: runtime optimize: Store the used list factory in the listPatternType itself
|
|
// TODO: runtime optimize: Keep a flag to indicate if there is really a need to free anything
|
|
asCObjectType *ot = listPatternType->templateSubTypes[0].GetObjectType();
|
|
asCScriptFunction *listFactory = scriptFunctions[ot->beh.listFactory];
|
|
asASSERT( listFactory );
|
|
|
|
asSListPatternNode *node = listFactory->listPattern;
|
|
DestroySubList(buffer, node);
|
|
|
|
asASSERT( node->type == asLPT_END );
|
|
}
|
|
|
|
// internal
|
|
void asCScriptEngine::DestroySubList(asBYTE *&buffer, asSListPatternNode *&node)
|
|
{
|
|
asASSERT( node->type == asLPT_START );
|
|
|
|
int count = 0;
|
|
|
|
node = node->next;
|
|
while( node )
|
|
{
|
|
if( node->type == asLPT_REPEAT )
|
|
{
|
|
// Align the offset to 4 bytes boundary
|
|
if( (asPWORD(buffer) & 0x3) )
|
|
buffer += 4 - (asPWORD(buffer) & 0x3);
|
|
|
|
// Determine how many times the pattern repeat
|
|
count = *(asUINT*)buffer;
|
|
buffer += 4;
|
|
}
|
|
else if( node->type == asLPT_TYPE )
|
|
{
|
|
// If we're not in a repeat iteration, then only 1 value should be destroyed
|
|
if( count <= 0 )
|
|
count = 1;
|
|
|
|
asCDataType dt = reinterpret_cast<asSListPatternDataTypeNode*>(node)->dataType;
|
|
bool isVarType = dt.GetTokenType() == ttQuestion;
|
|
|
|
while( count-- )
|
|
{
|
|
if( isVarType )
|
|
{
|
|
// Align the offset to 4 bytes boundary
|
|
if( (asPWORD(buffer) & 0x3) )
|
|
buffer += 4 - (asPWORD(buffer) & 0x3);
|
|
|
|
int typeId = *(int*)buffer;
|
|
buffer += 4;
|
|
dt = GetDataTypeFromTypeId(typeId);
|
|
}
|
|
|
|
asCObjectType *ot = dt.GetObjectType();
|
|
if( ot && (ot->flags & asOBJ_ENUM) == 0 )
|
|
{
|
|
// Free all instances of this type
|
|
if( ot->flags & asOBJ_VALUE )
|
|
{
|
|
asUINT size = ot->GetSize();
|
|
|
|
// Align the offset to 4 bytes boundary
|
|
if( size >= 4 && (asPWORD(buffer) & 0x3) )
|
|
buffer += 4 - (asPWORD(buffer) & 0x3);
|
|
|
|
if( ot->beh.destruct )
|
|
{
|
|
// Only call the destructor if the object has been created
|
|
// We'll assume the object has been created if any byte in
|
|
// the memory is different from 0.
|
|
// TODO: This is not really correct, as bytes may have been
|
|
// modified by the constructor, but then an exception
|
|
// thrown aborting the initialization. The engine
|
|
// really should be keeping track of which objects has
|
|
// been successfully initialized.
|
|
|
|
for( asUINT n = 0; n < size; n++ )
|
|
{
|
|
if( buffer[n] != 0 )
|
|
{
|
|
void *ptr = (void*)buffer;
|
|
CallObjectMethod(ptr, ot->beh.destruct);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Advance the pointer in the buffer
|
|
buffer += size;
|
|
}
|
|
else
|
|
{
|
|
// Align the offset to 4 bytes boundary
|
|
if( asPWORD(buffer) & 0x3 )
|
|
buffer += 4 - (asPWORD(buffer) & 0x3);
|
|
|
|
// Call the release behaviour
|
|
void *ptr = *(void**)buffer;
|
|
if( ptr )
|
|
ReleaseScriptObject(ptr, ot);
|
|
buffer += AS_PTR_SIZE*4;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
asUINT size = dt.GetSizeInMemoryBytes();
|
|
|
|
// Align the offset to 4 bytes boundary
|
|
if( size >= 4 && (asPWORD(buffer) & 0x3) )
|
|
buffer += 4 - (asPWORD(buffer) & 0x3);
|
|
|
|
// Advance the buffer
|
|
buffer += size;
|
|
}
|
|
}
|
|
}
|
|
else if( node->type == asLPT_START )
|
|
{
|
|
// If we're not in a repeat iteration, then only 1 value should be destroyed
|
|
if( count <= 0 )
|
|
count = 1;
|
|
|
|
while( count-- )
|
|
{
|
|
asSListPatternNode *subList = node;
|
|
DestroySubList(buffer, subList);
|
|
|
|
asASSERT( subList->type == asLPT_END );
|
|
|
|
if( count == 0 )
|
|
node = subList;
|
|
}
|
|
}
|
|
else if( node->type == asLPT_END )
|
|
{
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
asASSERT( false );
|
|
}
|
|
|
|
node = node->next;
|
|
}
|
|
}
|
|
|
|
END_AS_NAMESPACE
|
|
|