stk-code_catmod/lib/irrlicht/source/Irrlicht/COGLES2Renderer2D.h

57 lines
1.4 KiB
C++

// Copyright (C) 2013 Patryk Nadrowski
// Heavily based on the OpenGL driver implemented by Nikolaus Gebhardt
// OpenGL ES driver implemented by Christian Stehno and first OpenGL ES 2.0
// driver implemented by Amundis.
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in Irrlicht.h
#ifndef __C_OGLES2_RENDERER_2D_H_INCLUDED__
#define __C_OGLES2_RENDERER_2D_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_OGLES2_
#include "COGLES2MaterialRenderer.h"
namespace irr
{
namespace video
{
//! Class for renderer 2D in OpenGL ES 2.0
class COGLES2Renderer2D : public COGLES2MaterialRenderer
{
public:
//! Constructor
COGLES2Renderer2D(const c8* vertexShaderProgram, const c8* pixelShaderProgram, COGLES2Driver* driver);
//! Destructor
~COGLES2Renderer2D();
virtual void OnSetMaterial(const SMaterial& material, const SMaterial& lastMaterial,
bool resetAllRenderstates, IMaterialRendererServices* services);
virtual bool OnRender(IMaterialRendererServices* service, E_VERTEX_TYPE vtxtype);
void setTexture(const ITexture* texture);
protected:
core::dimension2d<u32> RenderTargetSize;
core::matrix4 Matrix;
const ITexture* Texture;
s32 MatrixID;
s32 UseTextureID;
};
} // end namespace video
} // end namespace irr
#endif
#endif