stk-code_catmod/lib/irrlicht/source/Irrlicht/CIrrDeviceWayland.h

377 lines
12 KiB
C++

//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2016-2017 Dawid Gan
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef CIRRDEVICEWAYLAND_H
#define CIRRDEVICEWAYLAND_H
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_WAYLAND_DEVICE_
#include "CIrrDeviceStub.h"
#include "IImagePresenter.h"
#include "ICursorControl.h"
#include "xdg_decoration_unstable_v1_client_protocol.h"
#include "xdg_shell_client_protocol.h"
#include <wayland-client.h>
#include <wayland-cursor.h>
#include <wayland-egl.h>
#include <xkbcommon/xkbcommon.h>
#include <xkbcommon/xkbcommon-compose.h>
#include <map>
#include <vector>
class ContextManagerEGL;
namespace irr
{
class CIrrDeviceWayland : public CIrrDeviceStub,
public video::IImagePresenter
{
public:
friend class WaylandCallbacks;
//! constructor
CIrrDeviceWayland(const SIrrlichtCreationParameters& param);
//! destructor
virtual ~CIrrDeviceWayland();
//! runs the device. Returns false if device wants to be deleted
virtual bool run();
//! Cause the device to temporarily pause execution and let other
//! processes to run. This should bring down processor usage without
//! major performance loss for Irrlicht
virtual void yield();
//! Pause execution and let other processes to run for a specified
//! amount of time.
virtual void sleep(u32 timeMs, bool pauseTimer);
//! sets the caption of the window
virtual void setWindowCaption(const wchar_t* text);
//! sets the class of the window
virtual void setWindowClass(const char* text);
//! returns if window is active. if not, nothing need to be drawn
virtual bool isWindowActive() const;
//! returns if window has focus.
virtual bool isWindowFocused() const;
//! returns if window is minimized.
virtual bool isWindowMinimized() const;
//! returns color format of the window.
virtual video::ECOLOR_FORMAT getColorFormat() const;
//! presents a surface in the client area
virtual bool present(video::IImage* surface, void* windowId=0,
core::rect<s32>* src=0);
//! notifies the device that it should close itself
virtual void closeDevice();
//! \return Returns a pointer to a list with all video modes
//! supported by the gfx adapter.
video::IVideoModeList* getVideoModeList();
//! Sets if the window should be resizable in windowed mode.
virtual void setResizable(bool resize=false);
//! Minimizes the window.
virtual void minimizeWindow();
//! Maximizes the window.
virtual void maximizeWindow();
//! Restores the window size.
virtual void restoreWindow();
//! Move window to requested position
virtual bool moveWindow(int x, int y);
//! Get current window position.
virtual bool getWindowPosition(int* x, int* y);
//! Activate any joysticks, and generate events for them.
virtual bool activateJoysticks(core::array<SJoystickInfo>& joystickInfo);
//! Returns true if system has touch device
virtual bool supportsTouchDevice() const { return m_has_touch_device; }
//! Returns true if system has hardware keyboard
virtual bool hasHardwareKeyboard() const { return m_has_hardware_keyboard; }
//! Set the current Gamma Value for the Display
virtual bool setGammaRamp(f32 red, f32 green, f32 blue,
f32 brightness, f32 contrast);
//! Get the current Gamma Value for the Display
virtual bool getGammaRamp(f32 &red, f32 &green, f32 &blue,
f32 &brightness, f32 &contrast);
//! gets text from the clipboard
//! \return Returns 0 if no string is in there.
virtual const c8* getTextFromClipboard() const;
//! copies text to the clipboard
virtual void copyToClipboard(const c8* text) const;
//! Remove all messages pending in the system message loop
virtual void clearSystemMessages();
//! Get the device type
virtual E_DEVICE_TYPE getType() const
{
return EIDT_WAYLAND;
}
static bool isWaylandDeviceWorking();
ContextManagerEGL* getEGLContext() {return m_egl_context;}
void updateCursor();
unsigned int getWidth() {return m_width;}
unsigned int getHeight() {return m_height;}
private:
#if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)
struct JoystickInfo
{
int fd;
int axes;
int buttons;
SEvent persistentData;
JoystickInfo() : fd(-1), axes(0), buttons(0) { }
};
core::array<JoystickInfo> m_active_joysticks;
#endif
wl_compositor* m_compositor;
wl_cursor* m_cursor;
wl_cursor_theme* m_cursor_theme;
wl_display* m_display;
wl_egl_window* m_egl_window;
wl_keyboard* m_keyboard;
wl_touch* m_touch;
wl_output* m_output;
wl_pointer* m_pointer;
wl_registry* m_registry;
wl_seat* m_seat;
wl_shm* m_shm;
wl_surface* m_cursor_surface;
wl_surface* m_surface;
uint32_t m_enter_serial;
wl_shell* m_shell;
wl_shell_surface* m_shell_surface;
bool m_has_wl_shell;
uint32_t m_wl_shell_name;
xdg_wm_base* m_xdg_wm_base;
xdg_surface* m_xdg_surface;
xdg_toplevel* m_xdg_toplevel;
bool m_has_xdg_wm_base;
bool m_surface_configured;
uint32_t m_xdg_wm_base_name;
zxdg_decoration_manager_v1* m_decoration_manager;
zxdg_toplevel_decoration_v1* m_decoration;
xkb_context* m_xkb_context;
xkb_compose_table* m_xkb_compose_table;
xkb_compose_state* m_xkb_compose_state;
xkb_keymap* m_xkb_keymap;
xkb_state* m_xkb_state;
xkb_mod_mask_t m_xkb_alt_mask;
xkb_mod_mask_t m_xkb_ctrl_mask;
xkb_mod_mask_t m_xkb_shift_mask;
bool m_xkb_alt_pressed;
bool m_xkb_ctrl_pressed;
bool m_xkb_shift_pressed;
bool m_repeat_enabled;
SEvent m_repeat_event;
uint32_t m_repeat_time;
uint32_t m_repeat_rate;
uint32_t m_repeat_delay;
uint32_t m_mouse_button_states;
unsigned int m_width;
unsigned int m_height;
unsigned int m_touches_count;
bool m_has_touch_device;
bool m_has_hardware_keyboard;
bool m_window_has_focus;
bool m_window_minimized;
mutable core::stringc m_clipboard;
std::map<int, EKEY_CODE> m_key_map;
std::vector<SEvent> m_events;
std::vector<core::dimension2du> m_modes;
ContextManagerEGL* m_egl_context;
bool initWayland();
void createDriver();
void createKeyMap();
bool createWindow();
bool initEGL();
void signalEvent(const SEvent&);
void pollJoysticks();
void closeJoysticks();
};
//! Implementation of the linux cursor control
class CCursorControl : public gui::ICursorControl
{
public:
CCursorControl(CIrrDeviceWayland* device) : m_device(device),
m_is_visible(true), m_use_reference_rect(false) {};
~CCursorControl() {};
//! Changes the visible state of the mouse cursor.
virtual void setVisible(bool visible)
{
if (visible == m_is_visible)
return;
m_is_visible = visible;
m_device->updateCursor();
}
//! Returns if the cursor is currently visible.
virtual bool isVisible() const
{
return m_is_visible;
}
//! Sets the new position of the cursor.
virtual void setPosition(const core::position2d<f32> &pos)
{
setPosition(pos.X, pos.Y);
}
//! Sets the new position of the cursor.
virtual void setPosition(f32 x, f32 y)
{
setPosition((s32)(x * m_device->getWidth()),
(s32)(y * m_device->getHeight()));
}
//! Sets the new position of the cursor.
virtual void setPosition(const core::position2d<s32> &pos)
{
setPosition(pos.X, pos.Y);
}
//! Sets the new position of the cursor.
virtual void setPosition(s32 x, s32 y)
{
m_cursor_pos.X = x;
m_cursor_pos.Y = y;
}
//! Returns the current position of the mouse cursor.
virtual const core::position2d<s32>& getPosition()
{
return m_cursor_pos;
}
virtual core::position2d<f32> getRelativePosition()
{
if (!m_use_reference_rect)
{
return core::position2d<f32>(
m_cursor_pos.X / (f32)m_device->getWidth(),
m_cursor_pos.Y / (f32)m_device->getHeight());
}
return core::position2d<f32>(
m_cursor_pos.X / (f32)m_reference_rect.getWidth(),
m_cursor_pos.Y / (f32)m_reference_rect.getHeight());
}
virtual void setReferenceRect(core::rect<s32>* rect=0)
{
m_use_reference_rect = false;
if (rect)
{
m_reference_rect = *rect;
m_use_reference_rect = true;
// prevent division through zero and uneven sizes
if (m_reference_rect.getHeight() == 0 ||
m_reference_rect.getHeight() % 2)
m_reference_rect.LowerRightCorner.Y += 1;
if (m_reference_rect.getWidth() == 0 ||
m_reference_rect.getWidth() % 2)
m_reference_rect.LowerRightCorner.X += 1;
}
}
//! Sets the active cursor icon
virtual void setActiveIcon(gui::ECURSOR_ICON iconId) {};
//! Gets the currently active icon
virtual gui::ECURSOR_ICON getActiveIcon() const
{
return gui::ECI_NORMAL;
}
//! Add a custom sprite as cursor icon.
virtual gui::ECURSOR_ICON addIcon(const gui::SCursorSprite& icon)
{
return gui::ECI_NORMAL;
}
//! replace the given cursor icon.
virtual void changeIcon(gui::ECURSOR_ICON iconId,
const gui::SCursorSprite& icon) {}
/** Return a system-specific size which is supported for cursors.
Larger icons will fail, smaller icons might work. */
virtual core::dimension2di getSupportedIconSize() const
{
return core::dimension2di(0, 0);
}
private:
CIrrDeviceWayland* m_device;
core::position2d<s32> m_cursor_pos;
core::rect<s32> m_reference_rect;
bool m_is_visible;
bool m_use_reference_rect;
};
} // end namespace irr
#endif
#endif // CIRRDEVICEWAYLAND_H