stk-code_catmod/src/input
auria fb8c9edf5e Add gamepad button info to --gamepad-debug, from our current bug reports this looks like info we need
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7173 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-28 00:34:26 +00:00
..
binding.cpp Fixed crash when reading in old-style input files. 2010-11-15 22:08:51 +00:00
binding.hpp Fixed handling of [] in linux: if a key code is 0 (which is the case on 2010-11-15 21:55:50 +00:00
device_manager.cpp Added a few missing copyiright statements. More to come most likely 2010-12-15 22:56:57 +00:00
device_manager.hpp Added a few missing copyiright statements. More to come most likely 2010-12-15 22:56:57 +00:00
input_device.cpp Hopefully fixed gamepad related issues (esp. bug 3114440 - can't assign axis+0). 2010-11-25 21:53:34 +00:00
input_device.hpp Renamed method hasBinding and changed its docs, both were misleading 2010-11-20 19:10:43 +00:00
input_manager.cpp Add gamepad button info to --gamepad-debug, from our current bug reports this looks like info we need 2010-12-28 00:34:26 +00:00
input_manager.hpp Hopefully fixed gamepad related issues (esp. bug 3114440 - can't assign axis+0). 2010-11-25 21:53:34 +00:00
input.hpp Fixed handling of [] in linux: if a key code is 0 (which is the case on 2010-11-15 21:55:50 +00:00