f9564eb9c0
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2131 178a84e3-b1eb-0310-8ba1-8eac791a3b58
462 lines
30 KiB
HTML
Executable File
462 lines
30 KiB
HTML
Executable File
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<META HTTP-EQUIV="CONTENT-TYPE" CONTENT="text/html; charset=utf-8">
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<TITLE>Super Tux Kart player's manual</TITLE>
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<META NAME="CHANGEDBY" CONTENT="Joshua Dye">
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<META NAME="CHANGED" CONTENT="20080616;21425800">
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<IMG SRC="manual_html_m59169125.jpg" NAME="graphics162" ALIGN=BOTTOM WIDTH=302 HEIGHT=165 BORDER=0></P>
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<P> <FONT SIZE=6><B>Player's
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Manual</B></FONT><BR/><BR/><IMG SRC="chess.png" NAME="graphics1" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics2" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics3" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics4" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics5" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics6" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics7" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics8" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics9" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics10" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics11" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics12" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics13" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics14" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><BR/><BR/><FONT SIZE=4><B>Introduction</B></FONT><BR/><BR/>SuperTuxKart
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(abbreviated STK) is a fun kart racing game, focusing on <BR/>fun and
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not on realistic physics. You can find more details
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on<BR/><A HREF="http://supertuxkart.sourceforge.net/">http://supertuxkart.sf.net</A><BR/>It
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was originally based on Steve Baker's TuxKart
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(<A HREF="http://tuxkart.sourceforge.net/">http://tuxkart.sourceforge.net</A>),<BR/>but
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by now has developed a life on its own. It was<BR/>picked up by the
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Linux Game Tome (<A HREF="http://www.happypenguin.org/">http://www.happypenguin.org</A>)<BR/>Game
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of the Month project and got a big overhaul during this time,<BR/>but
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was left in an unfinished state.<BR/><BR/>A new set of maintainers,
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namely hiker & coz, took over in 2006, <BR/>and since then four
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official versions (0.2, 0.3, 0.4, & 0.5) have been
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released.<BR/><BR/><IMG SRC="chess.png" NAME="graphics15" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics16" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics17" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics18" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics19" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics20" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics21" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics22" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics23" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics24" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics25" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics26" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics27" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics28" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><BR/><BR/><FONT SIZE=4><B>Requirements</B></FONT><BR/><BR/><B>Hardware</B><BR/>*
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You need a 3D graphics card that can support OpenGL or Mesa.<BR/>* You
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should have a CPU that's running at 450MHz or better.<BR/>* You'll
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need at least 32Mb RAM.<BR/>* A sound card would be nice - but it's
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not essential.<BR/>* Ideally, you want a joystick - preferably one
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with at least 6<BR/> buttons - you can also drive from the
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keyboard or the mouse,<BR/> thought currently it is hard to
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drive with the mouse.<BR/><BR/><B>Software</B><BR/>Right now,
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SuperTuxKart runs under Linux, Windows, and MacOSX.<BR/>While we are
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not aware of any ports to BSD, BeOS, etc., we try to keep the
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source portable, so you should be able to compile for these platforms
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without a problem.<BR/><BR/>You need the following programs
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installed:<BR/><BR/>OpenGL (or Mesa 3.0 or later)<BR/>
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<A HREF="http://www.opengl.org/">http://www.opengl.org</A>,
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<A HREF="http://www.mesa3d.org/">http://www.mesa3d.org</A><BR/><BR/>PLIB
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1.8.4 <BR/> <A HREF="http://plib.sourceforge.net/">http://plib.sourceforge.net</A><BR/><BR/>SDL
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1.2<BR/> <A HREF="http://www.libsdl.org/">http://www.libsdl.org</A><BR/><BR/>OpenAL<BR/>
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<A HREF="http://www.openal.org/">http://www.openal.org</A><BR/><BR/>ALUT<BR/>
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<A HREF="http://www.openal.org/">http://www.openal.org</A></P>
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<P><BR/><BR/>
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</P>
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<P>You should also be able to get pre-built binaries for various systems, including MacOS X and Windows. Many Linux distributions will have STK in their repositories, or .debs/.rpms will be available.<BR/><BR/><BR/><IMG SRC="chess.png" NAME="graphics29" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics30" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics31" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics32" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics33" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics34" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics35" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics36" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics37" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics38" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics39" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics40" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics41" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics42" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><BR/><BR/><FONT SIZE=4><B>Controlling
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your kart</B></FONT><BR/><BR/>To win races you will need to master
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your controls. Here are the<BR/>predefined controls:</P>
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<TABLE BORDER=3 CELLPADDING=2 CELLSPACING=2>
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<TR>
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<TD>
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<P>Function</P>
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</TD>
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<TD>
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<P>Player 1</P>
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</TD>
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<TD>
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<P>Player 2</P>
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</TD>
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<TD>
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<P>Player 3</P>
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</TD>
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<TD>
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<P>Player 4</P>
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</TD>
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</TR>
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<TR>
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<TD>
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<P>Steer
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</P>
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</TD>
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<TD>
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<P>Left / Right arrow</P>
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</TD>
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<TD>
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<P>A / D key
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</P>
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</TD>
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<TD>
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<P>F / H key</P>
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</TD>
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<TD>
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<P>J / L key</P>
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</TD>
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</TR>
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<TR>
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<TD>
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<P>Accelerate</P>
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</TD>
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<TD>
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<P>Up arrow
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</P>
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</TD>
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<TD>
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<P>W key
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</P>
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</TD>
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<TD>
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<P>T key
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</P>
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</TD>
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<TD>
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<P>I key
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</P>
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</TD>
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</TR>
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<TR>
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<TD>
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<P>Brake
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</P>
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</TD>
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<TD>
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<P>Down arrow
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</P>
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</TD>
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<TD>
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<P>S key
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</P>
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</TD>
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<TD>
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<P>G key
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</P>
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</TD>
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<TD>
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<P>K key
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</P>
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</TD>
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</TR>
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<TR>
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<TD>
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<P>Use item
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</P>
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</TD>
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<TD>
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<P>Right control
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</P>
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</TD>
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<TD>
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<P>Left Control</P>
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</TD>
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<TD>
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<P>N key
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</P>
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</TD>
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<TD>
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<P>. key
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</P>
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</TD>
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</TR>
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<TR>
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<TD>
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<P>Wheelie
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</P>
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</TD>
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<TD>
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<P>Right shift
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</P>
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</TD>
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<TD>
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<P>Left shift
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</P>
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</TD>
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<TD>
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<P>C key
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</P>
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</TD>
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<TD>
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<P>M key
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</P>
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</TD>
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</TR>
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<TR>
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<TD>
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<P>Rescue
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</P>
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</TD>
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<TD>
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<P>Backspace
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</P>
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</TD>
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<TD>
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<P>Q key
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</P>
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</TD>
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<TD>
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<P>R key
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</P>
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</TD>
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<TD>
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<P>U key
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</P>
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</TD>
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</TR>
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<TR>
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<TD>
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<P>Jump
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</P>
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</TD>
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<TD>
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<P>- key
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</P>
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</TD>
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<TD>
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<P>Caps lock
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</P>
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</TD>
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<TD>
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<P>V key
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</P>
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</TD>
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<TD>
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<P>, key
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</P>
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</TD>
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</TR>
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<TR>
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<TD>
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<P>Look back
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</P>
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</TD>
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<TD>
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<P>Right alt
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</P>
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</TD>
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<TD>
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<P>Left alt
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</P>
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</TD>
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<TD>
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<P>N key
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</P>
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</TD>
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<TD>
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<P>/ key
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</P>
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</TD>
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</TR>
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</TABLE>
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<P><BR/>The rescue button is meant to be used if your kart is stuck;
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it<BR/>will send you to the track with your approximate progress,
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but<BR/>it will take a few seconds.<BR/><BR/>The Escape key pauses the
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game and shows the race menu. Also,<BR/>pressing Escape in a menu will
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exit from it, and in the main<BR/>menu it closes the game.<BR/><BR/>There
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are also some special functions:<BR/><BR/> F10 key - Save the
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last 1000 frames into a file ./history.dat<BR/>
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This can be used to reproduce problems occurring<BR/>
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during a race. This is mainly useful for developers.<BR/><BR/>
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F11 key - Toggle wire-frame view.<BR/><BR/> F12 key - Toggle
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frame-per-second display.<BR/><BR/><IMG SRC="chess.png" NAME="graphics43" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics44" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics45" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics46" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics47" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics48" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics49" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics50" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics51" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics52" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics53" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics54" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics55" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics56" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0></P>
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<P><FONT SIZE=4><B>Starting for the first time</B></FONT></P>
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<P>When you start the game for the first time, some features may bee
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locked. To unlock these features, you must complete certain
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challenges- the are accessed by selecting “challenges from the main
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menu.</P>
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<P><IMG SRC="chess.png" NAME="graphics163" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics164" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics165" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics166" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics167" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics168" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics169" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics170" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics171" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics172" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics173" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics174" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics175" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics176" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0></P>
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<P STYLE="margin-bottom: 0in"><FONT SIZE=4><B>Game modes</B></FONT><BR/><BR/>Three
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different game modes are available:<BR/>
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1) Grand Prix
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<BR/> A set of several races, each with several laps.
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<BR/><BR/>2) Quick Race
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<BR/> A single race with between 1 and 5 laps (alone or against opponents).
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<BR/><BR/>3) Time Trial
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<BR/> A single race focused on racing, with no collectibles (alone or against opponents).
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<BR/><BR/>4) Follow the Leader
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<BR/> A single race where your goal is to be the closest to
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<BR/> the leader kart and never be the last one.
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<BR/> The last kart is eliminated at the end of each round.
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</P>
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<P><BR/><IMG SRC="chess.png" NAME="graphics72" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics73" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics74" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics75" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics76" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics77" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics78" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics79" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics80" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics81" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics82" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics83" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics84" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics85" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><BR/><BR/><FONT SIZE=4><B><FONT SIZE=4>The
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race screen</FONT></B></FONT><BR/><IMG SRC="sshot-islandtrack.jpg" NAME="graphics57" ALIGN=BOTTOM WIDTH=512 HEIGHT=341 BORDER=0>
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<BR/>This screen has several components:<BR/><BR/> Position
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display (left) : here you will see the places of<BR/> everyone
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participating in the race; after the leader goes<BR/> though the
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goal, a counter will appear next to their images<BR/> showing
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how much time behind they are. The places are<BR/> initially
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colored in white, which will become a bit more red<BR/> with
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every lap finished; after the race is finished the<BR/> place
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appear in green.<BR/><BR/> Track map (bottom left corner) : this
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will show the position<BR/> of everyone, in relation to the
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track; humans are drawn with<BR/> bigger dots.<BR/><BR/> Lap
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(right of the track map) : the left number shows how many<BR/>
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laps you have completed, the right number shows how many laps<BR/>
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you have to complete to finish the race.<BR/><BR/> Item (top) :
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the number of items and what is that you are<BR/> holding is
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displayed here.<BR/><BR/> Power bar (right) : it displays how
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much power you have by<BR/> grabbing energizers (coins).<BR/><BR/>
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Speed bar (bottom right) : shows how fast you are moving.<BR/><BR/>
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Steering wheel: when you steer, the front wheels do not rotate<BR/>
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to their limit instantly; instead, they take less than a<BR/>
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second to achieve full rotation. The current rotation is<BR/>
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displayed here.<BR/> <BR/> Current place: here it is shown
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how much you have advanced in<BR/> comparation with your
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competitors.<BR/><BR/> Time: how much time it takes for you to
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reach the goal.<BR/><BR/><IMG SRC="chess.png" NAME="graphics58" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics59" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics60" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics61" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics62" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics63" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics64" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics65" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics66" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics67" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics68" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics69" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics70" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics71" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><BR/><BR/><FONT SIZE=4><B>Multiplayer</B></FONT><BR/><BR/>Split
|
|
screen multi-player is supported, though you need a<BR/>somewhat
|
|
powerful computer and graphics card to get a high frame<BR/>rate in
|
|
this case. Network multi-player is not yet supported.<BR/><BR/>When
|
|
playing with your friends, the screen will be divided in<BR/>cuadrants.
|
|
Even thought there are default controls for all<BR/>players, you
|
|
should change them if you feel uncomfortable, or<BR/>if you have a
|
|
joystick.<BR/><BR/>Also, after you finish the race, you might want to
|
|
go back to<BR/>give your friends some
|
|
trouble!<BR/><BR/><IMG SRC="chess.png" NAME="graphics86" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics87" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics88" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics89" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics90" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics91" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics92" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics93" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics94" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics95" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics96" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics97" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics98" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics99" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><BR/><BR/><FONT SIZE=4><B>Collectables</B></FONT><BR/><BR/>There
|
|
are currently many 'good things' you can get (triggered by<BR/>touching
|
|
an item box) and a few 'bad things'.<BR/><BR/>When you pick up one of
|
|
the good things, you will see it on your<BR/>item box, and activate it
|
|
by using an item (see above for<BR/>default key bindings).<BR/><BR/>Bad
|
|
things happen immediately - and last for a few seconds<BR/>before
|
|
'going away' by themselves.<BR/><BR/>Notice that (unlike some kart
|
|
games), the computer controlled<BR/>players also collect and use
|
|
power-ups in the same way you do.<BR/><BR/>Energizers gradually fill up
|
|
the energy level - as you collect<BR/>more, you'll find that an item
|
|
cube will subsequently give you<BR/>two, three, four or five power-ups
|
|
at one time!<BR/><BR/><B>Good Things</B></P>
|
|
<TABLE BORDER=1 CELLPADDING=2 CELLSPACING=2>
|
|
<TR>
|
|
<TD>
|
|
<P><IMG SRC="missile.png" NAME="graphics100" ALT="Missile" ALIGN=BOTTOM WIDTH=64 HEIGHT=64 BORDER=0></P>
|
|
</TD>
|
|
<TD>
|
|
<P>Missiles: unguided but fast. If they hit anything
|
|
(including the track), they explode impressively. The
|
|
effect on a Kart is to stop it dead - so you have to
|
|
accelerate again from zero.</P>
|
|
</TD>
|
|
</TR>
|
|
<TR>
|
|
<TD>
|
|
<P><IMG SRC="homing_missile.png" NAME="graphics101" ALT="Homing missile" ALIGN=BOTTOM WIDTH=64 HEIGHT=64 BORDER=0></P>
|
|
</TD>
|
|
<TD>
|
|
<P>Homing missiles: slower than the regular kind - but they track
|
|
the nearest kart and are quite hard to shake off.</P>
|
|
</TD>
|
|
</TR>
|
|
<TR>
|
|
<TD>
|
|
<P><IMG SRC="spark.png" NAME="graphics102" ALT="Fuzzy blob / Spark" ALIGN=BOTTOM WIDTH=64 HEIGHT=64 BORDER=0></P>
|
|
</TD>
|
|
<TD>
|
|
<P> Fuzzy blob / Spark: even slower still, a kart can outrun
|
|
them quite easily. They ricochet off the sides of the track and
|
|
only explode when they hit a Kart. Since they are not moving fast,
|
|
they'll tend to stay close to where you dropped them, thoughtyou
|
|
won't know exactly where.
|
|
</P>
|
|
</TD>
|
|
</TR>
|
|
<TR>
|
|
<TD>
|
|
<P><IMG SRC="zipper.png" NAME="graphics103" ALT="Zipper" ALIGN=BOTTOM WIDTH=64 HEIGHT=64 BORDER=0></P>
|
|
</TD>
|
|
<TD>
|
|
<P>Portable Zippers: these are just like the zippers on the track
|
|
itself - they give you a sudden acceleration and
|
|
temporarily increase the top speed of your kart.
|
|
</P>
|
|
</TD>
|
|
</TR>
|
|
<TR>
|
|
<TD>
|
|
<P><IMG SRC="parachute.png" NAME="graphics104" ALT="Parachute" ALIGN=BOTTOM WIDTH=64 HEIGHT=64 BORDER=0></P>
|
|
</TD>
|
|
<TD>
|
|
<P>Portable parachutes: this pops out the back of all the karts in
|
|
a better position than you and slows them down a for some seconds.
|
|
The worse your position is, the higher the probabilities of
|
|
getting this you have (but they are stillsmall). You can only have
|
|
one at a time.
|
|
</P>
|
|
</TD>
|
|
</TR>
|
|
<TR>
|
|
<TD>
|
|
<P><IMG SRC="anvil.png" NAME="graphics105" ALT="Anvil" ALIGN=BOTTOM WIDTH=64 HEIGHT=64 BORDER=0></P>
|
|
</TD>
|
|
<TD>
|
|
<P> Portable anvil: the driver in the first position gets
|
|
dragged by a heavy anvil, allowing other drivers to catch up with
|
|
him... like the portable parachutes, the worse your position is,
|
|
the higher probabilities of getting this you have. However, you
|
|
can't get this if the driver in the first position alreadyfinished
|
|
the race, and you can't have more than one at a time.
|
|
</P>
|
|
</TD>
|
|
</TR>
|
|
</TABLE>
|
|
<P><BR/><B>Bad Things</B><BR/><BR/> Parachute: this pops out the
|
|
back of your kart and slows you down<BR/> a little for a few
|
|
seconds only. Enough to drop you back one place<BR/> if it's a
|
|
close race though.<BR/> <BR/> Anvil: gets dragged behind your
|
|
kart on a rope for an even shorter<BR/> amount of time than the
|
|
parachute... but the drag effect is much<BR/> stronger; your kart
|
|
hardly moves at all. <BR/> <BR/> Bomb: after 30 seconds the
|
|
bomb will explode, but if another kart<BR/> touches you, the bomb
|
|
will be transfered to it and the remaining<BR/> time will be
|
|
reduced by 5 seconds. If you hit a banana while<BR/> having a
|
|
bomb attach, it will explode immediately! Also, the bomb<BR/> can't
|
|
be transfered to the inmediate previous bomb
|
|
holder.<BR/><BR/><IMG SRC="chess.png" NAME="graphics106" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics107" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics108" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics109" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics110" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics111" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics112" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics113" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics114" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics115" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics116" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics117" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics118" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics119" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><BR/><BR/><FONT SIZE=4><B>Game
|
|
mechanics and tips</B></FONT><BR/><BR/>As a racer in SuperTuxKart, your
|
|
goal is to reach the<BR/>finish line before your opponents, but as a
|
|
bonus you might want<BR/>to show your awesome driving skills.<BR/><BR/>The
|
|
item cubes contain helpful objects; which item you get is<BR/>matter
|
|
of luck. If you have an item already, you will get another<BR/>item of
|
|
the same type if by luck the random selection chooses<BR/>the same
|
|
item type as the one you already have.<BR/><BR/>The energizers will
|
|
increase the number of items you grab from a<BR/>single item cube. You
|
|
may only have up to 5 items, except the<BR/>anvil and the parachute,
|
|
since anvils are so heavy and you have<BR/>so many parachutes, there
|
|
is not much room and you can only<BR/>carry one!<BR/><BR/>On the track
|
|
there could be zippers, which will give you a boost<BR/>when you go
|
|
over them. Avoid water and lava, since you can't<BR/>drive on them and
|
|
you will have to be rescued just before<BR/>you touch them!<BR/><BR/>There
|
|
are also nasty things left on the track which will put an<BR/>anvil or
|
|
a parachute on your kart.<BR/><BR/>If you don't have items that you
|
|
wish to use, try not to be in<BR/>a collision course towards other
|
|
karts, since they might have<BR/>items of their own to throw at you!
|
|
also, if they crash you<BR/>could go down with them.<BR/><BR/>If you are
|
|
running rather fast, you can pop a wheelie, which gives<BR/>you an
|
|
additional speed boost, but you can't steer your kart <BR/>while doing
|
|
a wheelie (since your front wheels are not touching<BR/>the track), so
|
|
be careful.<BR/><BR/>When all human controlled karts finish the race,
|
|
the game will wait<BR/>some seconds for the AI to finish the race. If
|
|
the AI doesn't, it<BR/>will estimate the arrival time based on the
|
|
kart's average speed.<BR/><BR/>If you are tired of playing the same
|
|
way, complete some challenges<BR/>and you will unlock new features!</P>
|
|
<P><BR/><IMG SRC="chess.png" NAME="graphics120" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics121" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics122" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics123" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics124" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics125" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics126" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics127" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics128" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics129" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics130" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics131" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics132" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics133" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><BR/><BR/><FONT SIZE=4><B>Comand
|
|
line options</B></FONT><BR/><BR/>Useful command line options:<BR/><BR/>-N,
|
|
--no-start-screen Quick start without any menus<BR/>-l,
|
|
--list-tracks List all tracks<BR/>-k,
|
|
--numkarts NUM Number of karts to
|
|
race<BR/> --kart NAME
|
|
Use kart NAME<BR/> --list-karts
|
|
Lists all available karts<BR/> --laps NUM
|
|
Number of laps to play<BR/> --herring STYLE
|
|
Use STYLE as your herring style<BR/>-f, --fullscreen
|
|
Fullscreen display<BR/>-w, --windowed
|
|
Windowed display<BR/>-s, --screensize WxH Set
|
|
screensize, e.g. -s 800x600<BR/>-v, --version
|
|
Show version<BR/>-h, --help
|
|
Show command-line options<BR/><BR/><IMG SRC="chess.png" NAME="graphics134" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics135" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics136" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics137" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics138" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics139" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics140" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics141" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics142" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics143" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics144" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics145" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics146" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics147" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><BR/><BR/><FONT SIZE=4><B>Support</B></FONT><BR/><BR/>If
|
|
you have any problems, please send an e-mail to the<BR/>Super Tux Kart
|
|
mailing list at <A HREF="mailto:supertuxkart-devel@lists.sourceforge.net">supertuxkart-devel@lists.sourceforge.net</A> .<BR/><BR/>The
|
|
archives of this mailing list can be found at
|
|
<BR/><A HREF="http://sourceforge.net/mailarchive/forum.php?forum_name=supertuxkart-devel">http://sourceforge.net/mailarchive/forum.php?forum_name=supertuxkart-devel/</A> .<BR/><BR/>There
|
|
is also a wiki on the homepage
|
|
at <A HREF="http://supertuxkart.sourceforge.net/">http://supertuxkart.sourceforge.net</A> .<BR/><BR/><IMG SRC="chess.png" NAME="graphics148" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics149" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics150" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics151" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics152" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics153" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics154" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics155" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics156" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics157" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics158" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics159" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics160" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><IMG SRC="chess.png" NAME="graphics161" ALIGN=BOTTOM WIDTH=32 HEIGHT=33 BORDER=0><BR/><BR/><B>License</B><BR/><BR/>SuperTuxKart
|
|
is released under the provisions of<BR/>the GNU General Public License
|
|
(GPL).</P>
|
|
</BODY>
|
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</HTML> |