stk-code_catmod/dev/SocketsBase/client_network_manager.cpp
hilnius 1cac3c7815 improving socket management
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/hilnius@12870 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-17 18:06:02 +00:00

42 lines
828 B
C++

#include "client_network_manager.hpp"
#include <stdio.h>
ClientNetworkManager::ClientNetworkManager()
{
}
ClientNetworkManager::~ClientNetworkManager()
{
}
void ClientNetworkManager::run()
{
if (enet_initialize() != 0)
{
printf("Could not initialize enet.\n");
return;
}
m_localhost = new STKHost();
m_localhost->setupClient(1, 2, 0, 0);
m_localhost->startListening();
}
void ClientNetworkManager::connect(uint32_t ip, uint16_t port)
{
STKPeer* peer = new STKPeer();
peer->connectToServer(m_localhost, ip, port, 2, 0);
m_peers.push_back(peer);
}
void ClientNetworkManager::packetReceived(char* data)
{
printf("ClientNetworkManager::packetReceived()\n");
puts(data);
}
void ClientNetworkManager::sendPacket(char* data)
{
m_peers[0]->sendPacket(data);
}