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20_chocolate
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
20_harvest
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
battleisland
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
cave
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
city
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
endcutscene
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
farm
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Removed unnecessary script files
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2014-07-12 07:34:15 +05:30 |
fortmagma
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
greenvalley
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Added access to kart location to scripts
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2014-07-11 11:27:11 +05:30 |
hacienda
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Added different types of collision triggered scripts. Only available on a couple of tracks for testing at the moment
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2014-07-08 17:52:47 +05:30 |
introcutscene
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
introcutscene2
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
islandtrack
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
jungle
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
lighthouse
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
mansion
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
mansionl
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
minel
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
mines
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
minigolf
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
olivermath
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
overworld
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
sandtrack
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
scotland
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
snowmountain
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
snowtuxpeak
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
soccer_field
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
stadium
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
startrack
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
subsea
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
tutorial
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
xr591
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
zengarden
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Changed all collision scripts to match new format
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2014-07-09 23:52:05 +05:30 |
cycle1.as
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Action triggers addressable by name, scripts can enable/disable action triggers
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2014-05-23 14:39:03 +05:30 |
cycle2.as
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Action triggers addressable by name, scripts can enable/disable action triggers
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2014-05-23 14:39:03 +05:30 |
cycle3.as
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Action triggers addressable by name, scripts can enable/disable action triggers
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2014-05-23 14:39:03 +05:30 |
sheep_approach.as
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Added ability for scripts to run other scripts and bound getFrameNumber for Skeletal animations to get current frame
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2014-06-18 13:12:51 +05:30 |
sheep_dance.as
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Added ability for scripts to run other scripts and bound getFrameNumber for Skeletal animations to get current frame
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2014-06-18 13:12:51 +05:30 |
start.as
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Trigger scripts now work by binding to the FUNCTION pointed by the trigger action instead of by the FILENAME. Started adding files into a structure similiar to that present in the tracks/ directory
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2014-06-19 19:02:00 +05:30 |
update.as
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Added setCurrentFrame to skeletal animations
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2014-06-18 17:53:18 +05:30 |