Marianne Gagnon 139f20b39d Merge remote-tracking branch 'sachith/ScriptEngine'
Conflicts:
	CMakeLists.txt
	sources.cmake
	src/io/file_manager.cpp
	src/io/file_manager.hpp
	src/modes/world.hpp
	src/tracks/track.hpp
	src/tracks/track_object_presentation.cpp
2014-10-27 18:43:09 -04:00

124 lines
5.0 KiB
C++

//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2014 SuperTuxKart Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include <assert.h>
#include <angelscript.h>
#include "karts/kart.hpp"
#include "modes/world.hpp"
#include "script_kart.hpp"
//debug
#include <iostream>
namespace Scripting
{
namespace Kart
{
//Squashes the specified kart, specified time
void squashKart(asIScriptGeneric *gen)
{
int id = (int)gen->GetArgDWord(0);
float time = gen->GetArgFloat(1);
AbstractKart* kart = World::getWorld()->getKart(id);
kart->setSquash(time, 0.5); //0.5 * max speed is new max for squashed duration
}
//Teleports the kart to the specified Vec3 location
void teleportKart(asIScriptGeneric *gen)
{
int id = (int)gen->GetArgDWord(0);
Vec3 *position = (Vec3*)gen->GetArgAddress(1);
float x = position->getX();
float y = position->getY();
float z = position->getZ();
AbstractKart* kart = World::getWorld()->getKart(id);
kart->setXYZ(btVector3(x, y, z));
unsigned int index = World::getWorld()->getRescuePositionIndex(kart);
btTransform s = World::getWorld()->getRescueTransform(index);
const btVector3 &xyz = s.getOrigin();
float angle = atan2(0, 0);
s.setRotation(btQuaternion(btVector3(0.0f, 1.0f, 0.0f), angle));
World::getWorld()->moveKartTo(kart, s);
}
//Attempts to project kart to the given 2D location, to the position
//with height 0, at a 45 degree angle.
void jumpKartTo(asIScriptGeneric *gen)
{
//attempts to project kart to target destination
//at present, assumes both initial and target location are
//on the same horizontal plane (z=k plane) and projects
//at a 45 degree angle.
int id = (int)gen->GetArgDWord(0);
float x = gen->GetArgFloat(1);
float y = gen->GetArgFloat(2);
//float velocity = gen->GetArgFloat(3);
//angle = pi/4 so t = v/(root 2 * g)
//d = t * v/root 2 so d = v^2/(2g) => v = root(2dg)
//component in x = component in y = root (dg)
AbstractKart* kart = World::getWorld()->getKart(id);
Vec3 pos = kart->getXYZ();
float dx = x - pos[0];
float dy = y - pos[2]; //blender uses xyz, bullet xzy
float d = (sqrtf(dx*dx + dy*dy));
float normalized_dx = dx / d;
float normalized_dy = dy / d;
float g = 9.81;
float velocity = sqrtf(d * g);
kart->setVelocity(btVector3(velocity * normalized_dx, velocity, velocity * normalized_dy));
}
//Bind kart location
void getKartLocation(asIScriptGeneric *gen)
{
int id = (int)gen->GetArgDWord(0);
AbstractKart* kart = World::getWorld()->getKart(id);
Vec3 kart_loc = kart->getXYZ();
void *pointer = &kart_loc;
gen->SetReturnObject(pointer);
}
//Bind setter for velocity
void setVelocity(asIScriptGeneric *gen)
{
int id = (int)gen->GetArgDWord(0);
Vec3 *position = (Vec3*)gen->GetArgAddress(1);
float x = position->getX();
float y = position->getY();
float z = position->getZ();
AbstractKart* kart = World::getWorld()->getKart(id);
kart->setVelocity(btVector3(x, y, z));
}
void registerScriptFunctions(asIScriptEngine *engine)
{
int r;
r = engine->RegisterGlobalFunction("void squashKart(int id, float time)", asFUNCTION(squashKart), asCALL_GENERIC); assert(r >= 0);
r = engine->RegisterGlobalFunction("void teleportKart(int id, Vec3 &in)", asFUNCTION(teleportKart), asCALL_GENERIC); assert(r >= 0);
r = engine->RegisterGlobalFunction("void setVelocity(int id, Vec3 &in)", asFUNCTION(setVelocity), asCALL_GENERIC); assert(r >= 0);
r = engine->RegisterGlobalFunction("void jumpKartTo(int id, float x, float y)", asFUNCTION(jumpKartTo), asCALL_GENERIC); assert(r >= 0);
r = engine->RegisterGlobalFunction("Vec3 getKartLocation(int id)", asFUNCTION(getKartLocation), asCALL_GENERIC); assert(r >= 0);
}
}
}