stk-code_catmod/lib/irrlicht/CMakeLists.txt
curaga c28575a9d3 Disable unused aes, bzip2, and lzma.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12901 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-20 08:57:24 +00:00

775 lines
26 KiB
CMake

# CMakeLists.txt for Irrlicht in STK
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/include/
${CMAKE_CURRENT_SOURCE_DIR}/source/Irrlicht/jpeglib
${CMAKE_CURRENT_SOURCE_DIR}/source/Irrlicht/libpng
${CMAKE_CURRENT_SOURCE_DIR}/source/Irrlicht/zlib
${CMAKE_CURRENT_SOURCE_DIR}/source/Irrlicht/bzip2)
if(APPLE)
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/source/Irrlicht/MacOSX ${CMAKE_CURRENT_SOURCE_DIR}/source/Irrlicht)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -arch i386")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -arch i386 -F/Library/Frameworks")
endif()
add_definitions(-Wall -pipe -fexpensive-optimizations -I/usr/X11R6/include -DIRRLICHT_EXPORTS=1 -DNDEBUG=1)
set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS} -O3 -fno-exceptions -fno-rtti -fstrict-aliasing")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DPNG_THREAD_UNSAFE_OK -DPNG_NO_MMX_CODE -DPNG_NO_MNG_FEATURES")
set(IRRLICHT_SOURCES
source/Irrlicht/CTRStencilShadow.cpp
source/Irrlicht/CGUIListBox.cpp
source/Irrlicht/CZBuffer.cpp
source/Irrlicht/CGUIModalScreen.cpp
source/Irrlicht/CParticleCylinderEmitter.cpp
source/Irrlicht/CLimitReadFile.cpp
source/Irrlicht/CVideoModeList.cpp
source/Irrlicht/CDefaultGUIElementFactory.cpp
source/Irrlicht/CCubeSceneNode.cpp
source/Irrlicht/CGUIMeshViewer.cpp
source/Irrlicht/CBSPMeshFileLoader.cpp
source/Irrlicht/CParticleSphereEmitter.cpp
source/Irrlicht/CTRFlatWire.cpp
source/Irrlicht/CParticleAnimatedMeshSceneNodeEmitter.cpp
source/Irrlicht/CGUITabControl.cpp
source/Irrlicht/IBurningShader.cpp
source/Irrlicht/CSoftwareTexture.cpp
source/Irrlicht/CTRFlat.cpp
source/Irrlicht/CD3D9NormalMapRenderer.cpp
source/Irrlicht/CGUIToolBar.cpp
source/Irrlicht/CTerrainTriangleSelector.cpp
source/Irrlicht/CFileSystem.cpp
source/Irrlicht/CTerrainSceneNode.cpp
source/Irrlicht/CTRTextureFlat.cpp
source/Irrlicht/os.cpp
source/Irrlicht/CFPSCounter.cpp
source/Irrlicht/CGUIContextMenu.cpp
source/Irrlicht/CImageWriterJPG.cpp
source/Irrlicht/CAnimatedMeshMD2.cpp
source/Irrlicht/CTRTextureGouraudNoZ2.cpp
source/Irrlicht/CZipReader.cpp
source/Irrlicht/CTRTextureLightMap2_M4.cpp
source/Irrlicht/CImageLoaderPNG.cpp
source/Irrlicht/CImageLoaderBMP.cpp
source/Irrlicht/CIrrDeviceWinCE.cpp
source/Irrlicht/CVolumeLightSceneNode.cpp
source/Irrlicht/CDefaultSceneNodeAnimatorFactory.cpp
source/Irrlicht/CSkyDomeSceneNode.cpp
source/Irrlicht/CGUIFileOpenDialog.cpp
source/Irrlicht/CTRGouraudAlphaNoZ2.cpp
source/Irrlicht/CGUISpriteBank.cpp
source/Irrlicht/CParticleFadeOutAffector.cpp
source/Irrlicht/CGUIMenu.cpp
source/Irrlicht/CCgMaterialRenderer.cpp
source/Irrlicht/CMD2MeshFileLoader.cpp
source/Irrlicht/CImageWriterPSD.cpp
source/Irrlicht/CD3D9ParallaxMapRenderer.cpp
source/Irrlicht/CLWOMeshFileLoader.cpp
source/Irrlicht/CSphereSceneNode.cpp
source/Irrlicht/CLMTSMeshFileLoader.cpp
source/Irrlicht/CImageWriterTGA.cpp
source/Irrlicht/CImageWriterPNG.cpp
source/Irrlicht/CSceneNodeAnimatorFollowSpline.cpp
source/Irrlicht/CGUIMessageBox.cpp
source/Irrlicht/CParticleGravityAffector.cpp
source/Irrlicht/CGUISkin.cpp
source/Irrlicht/CBoneSceneNode.cpp
source/Irrlicht/CSoftwareTexture2.cpp
source/Irrlicht/CD3D8ParallaxMapRenderer.cpp
source/Irrlicht/CTRTextureLightMap2_M1.cpp
source/Irrlicht/CNPKReader.cpp
source/Irrlicht/CIrrMeshFileLoader.cpp
source/Irrlicht/COpenGLSLMaterialRenderer.cpp
source/Irrlicht/CParticleRotationAffector.cpp
source/Irrlicht/CAnimatedMeshHalfLife.cpp
source/Irrlicht/CD3D9HLSLMaterialRenderer.cpp
source/Irrlicht/CDepthBuffer.cpp
source/Irrlicht/CImageLoaderPSD.cpp
source/Irrlicht/CTRNormalMap.cpp
source/Irrlicht/CTriangleBBSelector.cpp
source/Irrlicht/CAnimatedMeshMD3.cpp
source/Irrlicht/CGUIComboBox.cpp
source/Irrlicht/CSceneNodeAnimatorTexture.cpp
source/Irrlicht/CColladaMeshWriter.cpp
source/Irrlicht/COpenGLTexture.cpp
source/Irrlicht/COgreMeshFileLoader.cpp
source/Irrlicht/COctreeSceneNode.cpp
source/Irrlicht/CWaterSurfaceSceneNode.cpp
source/Irrlicht/CQuake3ShaderSceneNode.cpp
source/Irrlicht/CWADReader.cpp
source/Irrlicht/CParticleAttractionAffector.cpp
source/Irrlicht/CMeshSceneNode.cpp
source/Irrlicht/CCSMLoader.cpp
source/Irrlicht/COBJMeshWriter.cpp
source/Irrlicht/CGUIScrollBar.cpp
source/Irrlicht/CAttributes.cpp
source/Irrlicht/CTRTextureGouraudAdd.cpp
source/Irrlicht/CGUIStaticText.cpp
source/Irrlicht/CSceneNodeAnimatorCollisionResponse.cpp
source/Irrlicht/CGUIFont.cpp
source/Irrlicht/CBurningShader_Raster_Reference.cpp
source/Irrlicht/CD3D8ShaderMaterialRenderer.cpp
source/Irrlicht/CTriangleSelector.cpp
source/Irrlicht/CTRTextureDetailMap2.cpp
source/Irrlicht/CParticlePointEmitter.cpp
source/Irrlicht/CD3D9Driver.cpp
source/Irrlicht/CTRTextureGouraudAlphaNoZ.cpp
source/Irrlicht/CTextSceneNode.cpp
source/Irrlicht/CD3D9CgMaterialRenderer.cpp
source/Irrlicht/COpenGLCgMaterialRenderer.cpp
source/Irrlicht/CIrrDeviceLinux.cpp
source/Irrlicht/CD3D9ShaderMaterialRenderer.cpp
source/Irrlicht/CIrrDeviceStub.cpp
source/Irrlicht/CQ3LevelMesh.cpp
source/Irrlicht/CTRTextureLightMap2_M2.cpp
source/Irrlicht/CDMFLoader.cpp
source/Irrlicht/CImageWriterPCX.cpp
source/Irrlicht/CGUIInOutFader.cpp
source/Irrlicht/CGUITreeView.cpp
source/Irrlicht/CAnimatedMeshSceneNode.cpp
source/Irrlicht/CGUICheckBox.cpp
source/Irrlicht/CGUIWindow.cpp
source/Irrlicht/CTRTextureWire2.cpp
source/Irrlicht/CPLYMeshFileLoader.cpp
source/Irrlicht/CSceneNodeAnimatorCameraMaya.cpp
source/Irrlicht/CSceneNodeAnimatorFlyCircle.cpp
source/Irrlicht/CColorConverter.cpp
source/Irrlicht/CMeshCache.cpp
source/Irrlicht/CTRTextureGouraudWire.cpp
source/Irrlicht/CIrrDeviceFB.cpp
source/Irrlicht/CMemoryFile.cpp
source/Irrlicht/CImageWriterPPM.cpp
source/Irrlicht/CSTLMeshFileLoader.cpp
source/Irrlicht/CMountPointReader.cpp
source/Irrlicht/CBillboardSceneNode.cpp
source/Irrlicht/CMS3DMeshFileLoader.cpp
source/Irrlicht/CGUIImageList.cpp
source/Irrlicht/CTRGouraud.cpp
source/Irrlicht/CTRTextureGouraudAlpha.cpp
source/Irrlicht/CSceneCollisionManager.cpp
source/Irrlicht/CIrrDeviceWin32.cpp
source/Irrlicht/CSceneLoaderIrr.cpp
source/Irrlicht/CEmptySceneNode.cpp
source/Irrlicht/CParticleBoxEmitter.cpp
source/Irrlicht/CParticleSystemSceneNode.cpp
source/Irrlicht/CIrrDeviceConsole.cpp
source/Irrlicht/CPakReader.cpp
source/Irrlicht/CImage.cpp
source/Irrlicht/CTarReader.cpp
source/Irrlicht/CGUIButton.cpp
source/Irrlicht/COpenGLParallaxMapRenderer.cpp
source/Irrlicht/CGUIEditBox.cpp
source/Irrlicht/CLogger.cpp
source/Irrlicht/CMeshManipulator.cpp
source/Irrlicht/CLightSceneNode.cpp
source/Irrlicht/CTRTextureLightMapGouraud2_M4.cpp
source/Irrlicht/CImageLoaderDDS.cpp
source/Irrlicht/CSkyBoxSceneNode.cpp
source/Irrlicht/CWriteFile.cpp
source/Irrlicht/CSTLMeshWriter.cpp
source/Irrlicht/COctreeTriangleSelector.cpp
source/Irrlicht/CSMFMeshFileLoader.cpp
source/Irrlicht/CFileList.cpp
source/Irrlicht/CXMeshFileLoader.cpp
source/Irrlicht/CImageLoaderPCX.cpp
source/Irrlicht/CIrrDeviceSDL.cpp
source/Irrlicht/CTRTextureGouraudNoZ.cpp
source/Irrlicht/COSOperator.cpp
source/Irrlicht/CImageLoaderJPG.cpp
source/Irrlicht/CTRGouraudWire.cpp
source/Irrlicht/CMD3MeshFileLoader.cpp
source/Irrlicht/CIrrMeshWriter.cpp
source/Irrlicht/COpenGLExtensionHandler.cpp
source/Irrlicht/CImageLoaderWAL.cpp
source/Irrlicht/CXMLWriter.cpp
source/Irrlicht/COCTLoader.cpp
source/Irrlicht/COBJMeshFileLoader.cpp
source/Irrlicht/CSceneNodeAnimatorCameraFPS.cpp
source/Irrlicht/CD3D8Texture.cpp
source/Irrlicht/CImageLoaderPPM.cpp
source/Irrlicht/CTRTextureLightMap2_Add.cpp
source/Irrlicht/CMY3DMeshFileLoader.cpp
source/Irrlicht/CTRGouraud2.cpp
source/Irrlicht/CGUIColorSelectDialog.cpp
source/Irrlicht/CSceneManager.cpp
source/Irrlicht/Irrlicht.cpp
source/Irrlicht/COpenGLShaderMaterialRenderer.cpp
source/Irrlicht/CImageLoaderTGA.cpp
source/Irrlicht/CTRTextureGouraud2.cpp
source/Irrlicht/COpenGLDriver.cpp
source/Irrlicht/CSceneNodeAnimatorFlyStraight.cpp
source/Irrlicht/irrXML.cpp
source/Irrlicht/CImageLoaderRGB.cpp
source/Irrlicht/CSoftwareDriver2.cpp
source/Irrlicht/CSoftwareDriver.cpp
source/Irrlicht/CD3D8Driver.cpp
source/Irrlicht/CD3D9Texture.cpp
source/Irrlicht/CTRTextureBlend.cpp
source/Irrlicht/CSkinnedMesh.cpp
source/Irrlicht/CTRGouraudAlpha2.cpp
source/Irrlicht/CXMLReader.cpp
source/Irrlicht/CDummyTransformationSceneNode.cpp
source/Irrlicht/CTRTextureGouraudVertexAlpha2.cpp
source/Irrlicht/C3DSMeshFileLoader.cpp
source/Irrlicht/CD3D8NormalMapRenderer.cpp
source/Irrlicht/CGUITable.cpp
source/Irrlicht/CB3DMeshFileLoader.cpp
source/Irrlicht/CGeometryCreator.cpp
source/Irrlicht/CNullDriver.cpp
source/Irrlicht/CCameraSceneNode.cpp
source/Irrlicht/CTRTextureGouraudAdd2.cpp
source/Irrlicht/CGUISpinBox.cpp
source/Irrlicht/CTRTextureGouraudAddNoZ2.cpp
source/Irrlicht/CReadFile.cpp
source/Irrlicht/CColladaFileLoader.cpp
source/Irrlicht/CParticleRingEmitter.cpp
source/Irrlicht/CMetaTriangleSelector.cpp
source/Irrlicht/CShadowVolumeSceneNode.cpp
source/Irrlicht/CDefaultSceneNodeFactory.cpp
source/Irrlicht/CGUIImage.cpp
source/Irrlicht/CGUIEnvironment.cpp
source/Irrlicht/CParticleScaleAffector.cpp
source/Irrlicht/CSceneNodeAnimatorDelete.cpp
source/Irrlicht/CPLYMeshWriter.cpp
source/Irrlicht/CImageWriterBMP.cpp
source/Irrlicht/CTRTextureGouraud.cpp
source/Irrlicht/CParticleMeshEmitter.cpp
source/Irrlicht/CSceneNodeAnimatorRotation.cpp
source/Irrlicht/COpenGLNormalMapRenderer.cpp
source/Irrlicht/CTRTextureFlatWire.cpp
source/Irrlicht/glext.h
source/Irrlicht/CB3DMeshFileLoader.h
source/Irrlicht/CIrrDeviceLinux.h
source/Irrlicht/CMeshCache.h
source/Irrlicht/CAttributes.h
source/Irrlicht/CMS3DMeshFileLoader.h
source/Irrlicht/CParticleMeshEmitter.h
source/Irrlicht/CImageWriterPPM.h
source/Irrlicht/CParticlePointEmitter.h
source/Irrlicht/CParticleRotationAffector.h
source/Irrlicht/CMountPointReader.h
source/Irrlicht/CIrrDeviceConsole.h
source/Irrlicht/CTerrainSceneNode.h
source/Irrlicht/CSceneNodeAnimatorCollisionResponse.h
source/Irrlicht/CImageLoaderWAL.h
source/Irrlicht/CIrrMeshFileLoader.h
source/Irrlicht/CSceneLoaderIrr.h
source/Irrlicht/CImageLoaderBMP.h
source/Irrlicht/CSkinnedMesh.h
source/Irrlicht/COpenGLParallaxMapRenderer.h
source/Irrlicht/CLWOMeshFileLoader.h
source/Irrlicht/CParticleRingEmitter.h
source/Irrlicht/COpenGLShaderMaterialRenderer.h
source/Irrlicht/CImageWriterTGA.h
source/Irrlicht/CD3D8MaterialRenderer.h
source/Irrlicht/CImageLoaderPNG.h
source/Irrlicht/COctreeTriangleSelector.h
source/Irrlicht/COpenGLTexture.h
source/Irrlicht/Octree.h
source/Irrlicht/os.h
source/Irrlicht/CD3D9MaterialRenderer.h
source/Irrlicht/CDefaultGUIElementFactory.h
source/Irrlicht/CAnimatedMeshHalfLife.h
source/Irrlicht/CSceneNodeAnimatorFlyCircle.h
source/Irrlicht/CD3D9ShaderMaterialRenderer.h
source/Irrlicht/CBSPMeshFileLoader.h
source/Irrlicht/CTriangleBBSelector.h
source/Irrlicht/S2DVertex.h
source/Irrlicht/CDefaultSceneNodeAnimatorFactory.h
source/Irrlicht/CGUIMessageBox.h
source/Irrlicht/CBoneSceneNode.h
source/Irrlicht/CGUITable.h
source/Irrlicht/CGUIColorSelectDialog.h
source/Irrlicht/CCubeSceneNode.h
source/Irrlicht/resource.h
source/Irrlicht/COpenGLNormalMapRenderer.h
source/Irrlicht/CSceneNodeAnimatorCameraMaya.h
source/Irrlicht/SoftwareDriver2_helper.h
source/Irrlicht/CGUIWindow.h
source/Irrlicht/CMD2MeshFileLoader.h
source/Irrlicht/dmfsupport.h
source/Irrlicht/CSTLMeshFileLoader.h
source/Irrlicht/CGUICheckBox.h
source/Irrlicht/CMeshManipulator.h
source/Irrlicht/CSoftware2MaterialRenderer.h
source/Irrlicht/CD3D9HLSLMaterialRenderer.h
source/Irrlicht/CSoftwareDriver.h
source/Irrlicht/IImagePresenter.h
source/Irrlicht/CGUIMeshViewer.h
source/Irrlicht/CMeshSceneNode.h
source/Irrlicht/CGUIImage.h
source/Irrlicht/CD3D8Driver.h
source/Irrlicht/CCameraSceneNode.h
source/Irrlicht/IZBuffer.h
source/Irrlicht/CAnimatedMeshSceneNode.h
source/Irrlicht/CGUIStaticText.h
source/Irrlicht/wglext.h
source/Irrlicht/CTimer.h
source/Irrlicht/CCSMLoader.h
source/Irrlicht/CWADReader.h
source/Irrlicht/CColladaMeshWriter.h
source/Irrlicht/CSceneNodeAnimatorCameraFPS.h
source/Irrlicht/CParticleFadeOutAffector.h
source/Irrlicht/COpenGLSLMaterialRenderer.h
source/Irrlicht/CParticleAttractionAffector.h
source/Irrlicht/CMY3DMeshFileLoader.h
source/Irrlicht/MacOSX/AppDelegate.h
source/Irrlicht/MacOSX/CIrrDeviceMacOSX.h
source/Irrlicht/MacOSX/OSXClipboard.h
source/Irrlicht/CSceneManager.h
source/Irrlicht/CImageLoaderPSD.h
source/Irrlicht/COpenGLDriver.h
source/Irrlicht/CGUIComboBox.h
source/Irrlicht/CPLYMeshFileLoader.h
source/Irrlicht/CVolumeLightSceneNode.h
source/Irrlicht/CSoftwareDriver2.h
source/Irrlicht/CSceneCollisionManager.h
source/Irrlicht/ISceneNodeAnimatorFinishing.h
source/Irrlicht/aesGladman/pwd2key.h
source/Irrlicht/aesGladman/sha2.h
source/Irrlicht/aesGladman/hmac.h
source/Irrlicht/aesGladman/fileenc.h
source/Irrlicht/aesGladman/aes.h
source/Irrlicht/aesGladman/sha1.h
source/Irrlicht/aesGladman/prng.h
source/Irrlicht/aesGladman/aesopt.h
source/Irrlicht/COBJMeshWriter.h
source/Irrlicht/CGUITabControl.h
source/Irrlicht/CSphereSceneNode.h
source/Irrlicht/CSoftwareTexture2.h
source/Irrlicht/CIrrDeviceStub.h
source/Irrlicht/CDummyTransformationSceneNode.h
source/Irrlicht/CParticleBoxEmitter.h
source/Irrlicht/CShadowVolumeSceneNode.h
source/Irrlicht/COctreeSceneNode.h
source/Irrlicht/CReadFile.h
source/Irrlicht/CMY3DHelper.h
source/Irrlicht/CImageLoaderDDS.h
source/Irrlicht/COSOperator.h
source/Irrlicht/CLightSceneNode.h
source/Irrlicht/CParticleSphereEmitter.h
source/Irrlicht/CZBuffer.h
source/Irrlicht/CImage.h
source/Irrlicht/CIrrDeviceWin32.h
source/Irrlicht/CGUIEditBox.h
source/Irrlicht/CGUISpriteBank.h
source/Irrlicht/CSceneNodeAnimatorFlyStraight.h
source/Irrlicht/COCTLoader.h
source/Irrlicht/COpenGLExtensionHandler.h
source/Irrlicht/CImageWriterPSD.h
source/Irrlicht/CGUIScrollBar.h
source/Irrlicht/CImageLoaderPCX.h
source/Irrlicht/CTriangleSelector.h
source/Irrlicht/CParticleGravityAffector.h
source/Irrlicht/CGUIModalScreen.h
source/Irrlicht/CDefaultSceneNodeFactory.h
source/Irrlicht/CIrrDeviceWinCE.h
source/Irrlicht/CImageLoaderPPM.h
source/Irrlicht/CXMLReaderImpl.h
source/Irrlicht/COpenGLMaterialRenderer.h
source/Irrlicht/CVideoModeList.h
source/Irrlicht/CParticleAnimatedMeshSceneNodeEmitter.h
source/Irrlicht/C3DSMeshFileLoader.h
source/Irrlicht/CImageLoaderTGA.h
source/Irrlicht/CColorConverter.h
source/Irrlicht/CWaterSurfaceSceneNode.h
source/Irrlicht/SoftwareDriver2_compile_config.h
source/Irrlicht/CSceneNodeAnimatorTexture.h
source/Irrlicht/CXMLReader.h
source/Irrlicht/CD3D9Driver.h
source/Irrlicht/CColladaFileLoader.h
source/Irrlicht/CEmptySceneNode.h
source/Irrlicht/CCgMaterialRenderer.h
source/Irrlicht/CParticleSystemSceneNode.h
source/Irrlicht/CImageWriterPNG.h
source/Irrlicht/CParticleScaleAffector.h
source/Irrlicht/CImageWriterPCX.h
source/Irrlicht/CD3D9Texture.h
source/Irrlicht/CD3D9NormalMapRenderer.h
source/Irrlicht/CLogger.h
source/Irrlicht/CMD3MeshFileLoader.h
source/Irrlicht/CImageLoaderJPG.h
source/Irrlicht/CBillboardSceneNode.h
source/Irrlicht/CD3D8ParallaxMapRenderer.h
source/Irrlicht/CD3D8ShaderMaterialRenderer.h
source/Irrlicht/CIrrDeviceSDL.h
source/Irrlicht/CSkyDomeSceneNode.h
source/Irrlicht/CPLYMeshWriter.h
source/Irrlicht/CDepthBuffer.h
source/Irrlicht/CGUIInOutFader.h
source/Irrlicht/CD3D9CgMaterialRenderer.h
source/Irrlicht/CGUIFont.h
source/Irrlicht/CGUIImageList.h
source/Irrlicht/CAnimatedMeshMD2.h
source/Irrlicht/CIrrMeshWriter.h
source/Irrlicht/COBJMeshFileLoader.h
source/Irrlicht/CFileSystem.h
source/Irrlicht/CQ3LevelMesh.h
source/Irrlicht/CSceneNodeAnimatorRotation.h
source/Irrlicht/CGUISkin.h
source/Irrlicht/CNPKReader.h
source/Irrlicht/IDepthBuffer.h
source/Irrlicht/S4DVertex.h
source/Irrlicht/CGUIMenu.h
source/Irrlicht/CBlit.h
source/Irrlicht/CZipReader.h
source/Irrlicht/CGUIToolBar.h
source/Irrlicht/CImageWriterJPG.h
source/Irrlicht/IAttribute.h
source/Irrlicht/CDMFLoader.h
source/Irrlicht/CNullDriver.h
source/Irrlicht/CImageLoaderRGB.h
source/Irrlicht/CWriteFile.h
source/Irrlicht/CLMTSMeshFileLoader.h
source/Irrlicht/CSceneNodeAnimatorFollowSpline.h
source/Irrlicht/IBurningShader.h
source/Irrlicht/CQuake3ShaderSceneNode.h
source/Irrlicht/glxext.h
source/Irrlicht/CMetaTriangleSelector.h
source/Irrlicht/CSoftwareTexture.h
source/Irrlicht/CTarReader.h
source/Irrlicht/CD3D8NormalMapRenderer.h
source/Irrlicht/CXMLWriter.h
source/Irrlicht/CParticleCylinderEmitter.h
source/Irrlicht/ITriangleRenderer.h
source/Irrlicht/CSceneNodeAnimatorDelete.h
source/Irrlicht/CSTLMeshWriter.h
source/Irrlicht/CIrrDeviceFB.h
source/Irrlicht/CGUIEnvironment.h
source/Irrlicht/CTerrainTriangleSelector.h
source/Irrlicht/CSMFMeshFileLoader.h
source/Irrlicht/CAttributeImpl.h
source/Irrlicht/COgreMeshFileLoader.h
source/Irrlicht/CD3D8Texture.h
source/Irrlicht/CAnimatedMeshMD3.h
source/Irrlicht/CGeometryCreator.h
source/Irrlicht/CSkyBoxSceneNode.h
source/Irrlicht/CImageWriterBMP.h
source/Irrlicht/CD3D9ParallaxMapRenderer.h
source/Irrlicht/BuiltInFont.h
source/Irrlicht/CMemoryFile.h
source/Irrlicht/CFPSCounter.h
source/Irrlicht/CXMeshFileLoader.h
source/Irrlicht/CGUITreeView.h
source/Irrlicht/CGUIContextMenu.h
source/Irrlicht/CTRTextureGouraud.h
source/Irrlicht/CFileList.h
source/Irrlicht/CPakReader.h
source/Irrlicht/CLimitReadFile.h
source/Irrlicht/COpenGLCgMaterialRenderer.h
source/Irrlicht/CGUISpinBox.h
source/Irrlicht/CGUIButton.h
source/Irrlicht/CGUIListBox.h
source/Irrlicht/CGUIFileOpenDialog.h
source/Irrlicht/CTextSceneNode.h
include/ESceneNodeAnimatorTypes.h
include/IParticleGravityAffector.h
include/IGUIFontBitmap.h
include/IEventReceiver.h
include/EMessageBoxFlags.h
include/IParticleSphereEmitter.h
include/IParticleFadeOutAffector.h
include/IGeometryCreator.h
include/IVolumeLightSceneNode.h
include/IGUIEnvironment.h
include/irrunpack.h
include/IParticleRingEmitter.h
include/IGUIElement.h
include/IMaterialRenderer.h
include/SVertexIndex.h
include/SMaterialLayer.h
include/irrMap.h
include/EMaterialTypes.h
include/IAnimatedMeshSceneNode.h
include/IParticleCylinderEmitter.h
include/IAttributeExchangingObject.h
include/IVertexBuffer.h
include/ISkinnedMesh.h
include/irrList.h
include/SAnimatedMesh.h
include/IGUITreeView.h
include/IGUIFont.h
include/IGUIElementFactory.h
include/IParticleSystemSceneNode.h
include/ITerrainSceneNode.h
include/SMeshBuffer.h
include/IGUIEditBox.h
include/ILogger.h
include/ILightManager.h
include/IMeshBuffer.h
include/irrlicht.h
include/ITimer.h
include/IImage.h
include/position2d.h
include/IGUIToolbar.h
include/IColladaMeshWriter.h
include/IGUISpinBox.h
include/IGUITabControl.h
include/IBillboardTextSceneNode.h
include/IGUIInOutFader.h
include/path.h
include/IMetaTriangleSelector.h
include/ISceneUserDataSerializer.h
include/irrArray.h
include/irrString.h
include/IMesh.h
include/line3d.h
include/IMeshLoader.h
include/aabbox3d.h
include/CMeshBuffer.h
include/ETerrainElements.h
include/EDebugSceneTypes.h
include/driverChoice.h
include/IParticleAttractionAffector.h
include/IGUISpriteBank.h
include/IGUISkin.h
include/irrAllocator.h
include/IDummyTransformationSceneNode.h
include/SSkinMeshBuffer.h
include/ISceneLoader.h
include/IrrlichtDevice.h
include/IMaterialRendererServices.h
include/SColor.h
include/IXMLWriter.h
include/CDynamicMeshBuffer.h
include/IFileArchive.h
include/IGUIContextMenu.h
include/IVideoDriver.h
include/irrMath.h
include/ISceneNode.h
include/line2d.h
include/irrpack.h
include/plane3d.h
include/ISceneManager.h
include/IImageWriter.h
include/EGUIElementTypes.h
include/IParticleMeshEmitter.h
include/IGUIColorSelectDialog.h
include/IGUIImage.h
include/IGUIListBox.h
include/IQ3LevelMesh.h
include/vector2d.h
include/CIndexBuffer.h
include/IAnimatedMesh.h
include/SMaterial.h
include/rect.h
include/EDriverFeatures.h
include/IVideoModeList.h
include/fast_atof.h
include/IGUICheckBox.h
include/ISceneNodeAnimatorFactory.h
include/SVertexManipulator.h
include/ITextSceneNode.h
include/IDynamicMeshBuffer.h
include/SExposedVideoData.h
include/IReferenceCounted.h
include/irrXML.h
include/SKeyMap.h
include/ECullingTypes.h
include/IBillboardSceneNode.h
include/ITriangleSelector.h
include/coreutil.h
include/SMeshBufferTangents.h
include/ILightSceneNode.h
include/IAnimatedMeshMD3.h
include/dimension2d.h
include/ISceneCollisionManager.h
include/heapsort.h
include/IGUIComboBox.h
include/Keycodes.h
include/SParticle.h
include/IQ3Shader.h
include/EDriverTypes.h
include/IFileSystem.h
include/SMesh.h
include/IParticleAffector.h
include/IGUIImageList.h
include/EShaderTypes.h
include/SceneParameters.h
include/IGUIScrollBar.h
include/IImageLoader.h
include/IParticleBoxEmitter.h
include/ICursorControl.h
include/ICameraSceneNode.h
include/ISceneNodeAnimatorCameraMaya.h
include/IMeshManipulator.h
include/CVertexBuffer.h
include/SSharedMeshBuffer.h
include/vector3d.h
include/IShadowVolumeSceneNode.h
include/ISceneNodeAnimatorCameraFPS.h
include/IGUIMeshViewer.h
include/triangle3d.h
include/matrix4.h
include/IGUIStaticText.h
include/IMeshWriter.h
include/IMeshSceneNode.h
include/IParticleAnimatedMeshSceneNodeEmitter.h
include/IMeshCache.h
include/EMeshWriterEnums.h
include/EPrimitiveTypes.h
include/SViewFrustum.h
include/IXMLReader.h
include/EHardwareBufferFlags.h
include/IOSOperator.h
include/IGPUProgrammingServices.h
include/IrrCompileConfig.h
include/ISceneNodeFactory.h
include/IGUITable.h
include/IGUIButton.h
include/EMaterialFlags.h
include/EDeviceTypes.h
include/IAnimatedMeshMD2.h
include/IGUIWindow.h
include/EAttributes.h
include/S3DVertex.h
include/ISceneNodeAnimatorCollisionResponse.h
include/IWriteFile.h
include/irrTypes.h
include/IParticleEmitter.h
include/quaternion.h
include/SLight.h
include/IReadFile.h
include/ESceneNodeTypes.h
include/IIndexBuffer.h
include/EGUIAlignment.h
include/SIrrCreationParameters.h
include/IFileList.h
include/SMeshBufferLightMap.h
include/IRandomizer.h
include/ISceneNodeAnimator.h
include/IAttributes.h
include/IParticleRotationAffector.h
include/IGUIFileOpenDialog.h
include/IBoneSceneNode.h
include/IShaderConstantSetCallBack.h
include/ITexture.h
source/Irrlicht/zlib/infback.c
source/Irrlicht/zlib/deflate.c
source/Irrlicht/zlib/zutil.c
source/Irrlicht/zlib/crc32.c
source/Irrlicht/zlib/gzread.c
source/Irrlicht/zlib/inffast.c
source/Irrlicht/zlib/uncompr.c
source/Irrlicht/zlib/inftrees.c
source/Irrlicht/zlib/inflate.c
source/Irrlicht/zlib/compress.c
source/Irrlicht/zlib/adler32.c
source/Irrlicht/zlib/gzwrite.c
source/Irrlicht/zlib/trees.c
source/Irrlicht/zlib/gzlib.c
source/Irrlicht/zlib/gzclose.c
source/Irrlicht/zlib/inffixed.h
source/Irrlicht/zlib/inffast.h
source/Irrlicht/zlib/zconf.h
source/Irrlicht/zlib/zutil.h
source/Irrlicht/zlib/inftrees.h
source/Irrlicht/zlib/deflate.h
source/Irrlicht/zlib/zlib.h
source/Irrlicht/zlib/inflate.h
source/Irrlicht/zlib/trees.h
source/Irrlicht/zlib/gzguts.h
source/Irrlicht/zlib/crc32.h
source/Irrlicht/jpeglib/jaricom.c
source/Irrlicht/jpeglib/jcapimin.c
source/Irrlicht/jpeglib/jcapistd.c
source/Irrlicht/jpeglib/jcarith.c
source/Irrlicht/jpeglib/jccoefct.c
source/Irrlicht/jpeglib/jccolor.c
source/Irrlicht/jpeglib/jcdctmgr.c
source/Irrlicht/jpeglib/jchuff.c
source/Irrlicht/jpeglib/jcinit.c
source/Irrlicht/jpeglib/jcmainct.c
source/Irrlicht/jpeglib/jcmarker.c
source/Irrlicht/jpeglib/jcmaster.c
source/Irrlicht/jpeglib/jcomapi.c
source/Irrlicht/jpeglib/jcparam.c
source/Irrlicht/jpeglib/jcprepct.c
source/Irrlicht/jpeglib/jcsample.c
source/Irrlicht/jpeglib/jctrans.c
source/Irrlicht/jpeglib/jdapimin.c
source/Irrlicht/jpeglib/jdapistd.c
source/Irrlicht/jpeglib/jdarith.c
source/Irrlicht/jpeglib/jdatadst.c
source/Irrlicht/jpeglib/jdatasrc.c
source/Irrlicht/jpeglib/jdcoefct.c
source/Irrlicht/jpeglib/jdcolor.c
source/Irrlicht/jpeglib/jddctmgr.c
source/Irrlicht/jpeglib/jdhuff.c
source/Irrlicht/jpeglib/jdinput.c
source/Irrlicht/jpeglib/jdmainct.c
source/Irrlicht/jpeglib/jdmarker.c
source/Irrlicht/jpeglib/jdmaster.c
source/Irrlicht/jpeglib/jdmerge.c
source/Irrlicht/jpeglib/jdpostct.c
source/Irrlicht/jpeglib/jdsample.c
source/Irrlicht/jpeglib/jdtrans.c
source/Irrlicht/jpeglib/jerror.c
source/Irrlicht/jpeglib/jfdctflt.c
source/Irrlicht/jpeglib/jfdctfst.c
source/Irrlicht/jpeglib/jfdctint.c
source/Irrlicht/jpeglib/jidctflt.c
source/Irrlicht/jpeglib/jidctfst.c
source/Irrlicht/jpeglib/jidctint.c
source/Irrlicht/jpeglib/jmemmgr.c
source/Irrlicht/jpeglib/jmemnobs.c
source/Irrlicht/jpeglib/jquant1.c
source/Irrlicht/jpeglib/jquant2.c
source/Irrlicht/jpeglib/jutils.c
source/Irrlicht/libpng/pngwutil.c
source/Irrlicht/libpng/pngget.c
source/Irrlicht/libpng/pngrtran.c
source/Irrlicht/libpng/pngrutil.c
source/Irrlicht/libpng/pngerror.c
source/Irrlicht/libpng/pngset.c
source/Irrlicht/libpng/pngtest.c
source/Irrlicht/libpng/pngmem.c
source/Irrlicht/libpng/pngpread.c
source/Irrlicht/libpng/png.c
source/Irrlicht/libpng/pngread.c
source/Irrlicht/libpng/pngwio.c
source/Irrlicht/libpng/pngtrans.c
source/Irrlicht/libpng/pngwrite.c
source/Irrlicht/libpng/pngwtran.c
source/Irrlicht/libpng/example.c
source/Irrlicht/libpng/pngrio.c
source/Irrlicht/libpng/png.h
source/Irrlicht/libpng/pngdebug.h
source/Irrlicht/libpng/pngconf.h
source/Irrlicht/libpng/pngpriv.h
source/Irrlicht/libpng/pnginfo.h
source/Irrlicht/libpng/pnglibconf.h
source/Irrlicht/libpng/pngstruct.h
)
if(APPLE)
set(IRRLICHT_SOURCES
${IRRLICHT_SOURCES}
source/Irrlicht/MacOSX/AppDelegate.mm
source/Irrlicht/MacOSX/CIrrDeviceMacOSX.mm
source/Irrlicht/MacOSX/OSXClipboard.mm)
#list(APPEND CMAKE_C_SOURCE_FILE_EXTENSIONS mm)
#set(CMAKE_CXX_SOURCE_FILE_EXTENSIONS cpp)
set_source_files_properties(source/Irrlicht/MacOSX/AppDelegate.mm PROPERTIES COMPILE_FLAGS "-x objective-c++ -O3 -fno-rtti")
set_source_files_properties(source/Irrlicht/MacOSX/AppDelegate.mm PROPERTIES LANGUAGE C)
set_source_files_properties(source/Irrlicht/MacOSX/CIrrDeviceMacOSX.mm PROPERTIES COMPILE_FLAGS "-x objective-c++ -O3 -fno-rtti")
set_source_files_properties(source/Irrlicht/MacOSX/CIrrDeviceMacOSX.mm PROPERTIES LANGUAGE C)
set_source_files_properties(source/Irrlicht/MacOSX/OSXClipboard.mm PROPERTIES COMPILE_FLAGS "-x objective-c++ -O3 -fno-rtti")
set_source_files_properties(source/Irrlicht/MacOSX/OSXClipboard.mm PROPERTIES LANGUAGE C)
endif()
add_library(stkirrlicht ${IRRLICHT_SOURCES})