git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/hilnius@13643 178a84e3-b1eb-0310-8ba1-8eac791a3b58
63 lines
1.8 KiB
C++
63 lines
1.8 KiB
C++
//
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2013 SuperTuxKart-Team
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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/*! \file network_world.hpp
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*/
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#ifndef NETWORK_WORLD_HPP
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#define NETWORK_WORLD_HPP
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#include "network/singleton.hpp"
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#include "input/input.hpp"
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#include <map>
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class Controller;
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class KartUpdateProtocol;
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class AbstractKart;
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class Item;
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/*! \brief Manages the world updates during an online game
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* This function's update is to be called instead of the normal World update
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*/
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class NetworkWorld : public Singleton<NetworkWorld>
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{
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friend class Singleton<NetworkWorld>;
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public:
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void update(float dt);
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void start();
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void stop();
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bool isRunning() { return m_running; }
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bool isRaceOver();
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void collectedItem(Item *item, AbstractKart *kart);
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void controllerAction(Controller* controller, PlayerAction action, int value);
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std::string m_self_kart;
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protected:
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bool m_running;
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float m_race_time;
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bool m_has_run;
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private:
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NetworkWorld();
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virtual ~NetworkWorld();
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};
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#endif // NETWORK_WORLD_HPP
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