stk-code_catmod/data/shaders/utils/DiffuseBRDF.frag
2014-12-14 21:39:18 +01:00

6 lines
126 B
GLSL

// Lambert model
vec3 DiffuseBRDF(vec3 normal, vec3 eyedir, vec3 lightdir, vec3 color, float roughness)
{
return color;
}