stk-code_catmod/switch/decode.js
Mary d9b8b7acad
Support for Nintendo Switch ()
* WIP support for Nintendo Switch

* OpenAL is usable

* Remove some debug code, add manual crash when DEBUG_NXLINK is on

* Remove more debug logs

* Support touch, account name detection, language detection. Remove resolution settings

* Stylistic changes

* SFXManager: update on main thread

* Add build script, remove crypto.hpp changes, disable opengl recorder on switch

* make: use sudo where needed, libs=>lib, portlib=>portlibs

* make: build harfbuzz with freetype

* main: remove DEBUG_NXLINK

* socket_address: this comment is no longer relevant

* Fix indentation in SDL, remove extra debug logs from InputManager

* InputManager: make log debug, not info

* CMakeLists: add mbedtls include dirs on switch

* main: deinitialize stuff

* main_loop: fix format
2021-03-04 09:23:23 +08:00

25 lines
529 B
JavaScript

const child_process = require("child_process");
const fs = require("fs");
const file = fs.readFileSync(process.argv[2], "utf8");
console.log(
file.replace(
/ \(supertuxkart \+ (0x[0-9a-f]{1,16})\)/g,
(existing, offset) =>
existing +
" => " +
child_process
.execFileSync("aarch64-none-elf-addr2line", [
"-e",
"./bin/supertuxkart",
"-f",
"-p",
"-C",
"-a",
offset,
])
.toString("utf8")
.trim()
)
);