eaac399a09
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1326 178a84e3-b1eb-0310-8ba1-8eac791a3b58
48 lines
1.7 KiB
C++
48 lines
1.7 KiB
C++
// $Id: missile.hpp 1284 2007-11-08 12:31:54Z hikerstk $
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//
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2007 Joerg Henrichs
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef HEADER_HOMING_H
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#define HEADER_HOMING_H
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#include "flyable.hpp"
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class Homing : public Flyable
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{
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private:
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static float m_st_max_distance; // maximum distance for a spark to be attracted
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static float m_st_max_turn_angle;
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btVector3 m_initial_velocity;
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float steerTowards(btTransform& trans, btVector3& target);
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protected:
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virtual btCollisionShape *createShape();
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virtual void too_low (float dt) {m_initial_velocity.setZ(m_force_updown*dt);}
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virtual void too_high(float dt) {m_initial_velocity.setZ(-m_force_updown*dt);}
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virtual void right_height(float dt) {m_initial_velocity.setZ(0.0f); }
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public:
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Homing (Kart *kart);
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static void init (const lisp::Lisp* lisp, ssgEntity* homing);
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virtual void update (float dt);
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virtual void hitTrack () { explode(NULL); }
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}; // Homing
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#endif
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