27 lines
1.0 KiB
C++
27 lines
1.0 KiB
C++
#ifndef HEADER_GE_TEXTURE_HPP
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#define HEADER_GE_TEXTURE_HPP
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#include <functional>
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#include <string>
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#include <ITexture.h>
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#include <IImage.h>
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#include <IReadFile.h>
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namespace GE
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{
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irr::video::ITexture* createFontTexture(const std::string& name,
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unsigned size, bool single_channel);
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irr::video::ITexture* createTexture(irr::video::IImage* img,
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const std::string& name);
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irr::video::IImage* getResizedImage(const std::string& path,
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const irr::core::dimension2d<irr::u32>& max_size,
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irr::core::dimension2d<irr::u32>* orig_size = NULL);
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irr::video::IImage* getResizedImage(irr::io::IReadFile* file,
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const irr::core::dimension2d<irr::u32>& max_size,
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irr::core::dimension2d<irr::u32>* orig_size = NULL);
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irr::video::ITexture* createTexture(const std::string& path,
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std::function<void(irr::video::IImage*)> image_mani = nullptr);
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}; // GE
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#endif
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