stk-code_catmod/src/modes
hikerstk b1cb705777 Improved physics: karts are now less likely to lose contact
with the ground (and as a result start rotating on the spot).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2342 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-10-16 00:20:49 +00:00
..
clock.cpp Removed minor compiler warnings. 2008-10-09 23:33:14 +00:00
clock.hpp Removed minor compiler warnings. 2008-10-09 23:33:14 +00:00
follow_the_leader.cpp Removed minor compiler warnings. 2008-10-09 23:33:14 +00:00
follow_the_leader.hpp Made World derive from 'Clock' (now 'TimedRace') simplifying a lot of things, especially the race end process 2008-10-04 17:32:40 +00:00
linear_world.cpp Removed minor compiler warnings. 2008-10-09 23:33:14 +00:00
linear_world.hpp First iteration of battle mode! It's playable, and the rack selection works. Warning, if you select AI players it won't work. Lives are shown but don't decrease with hits yet. 2008-10-14 20:20:54 +00:00
standard_race.cpp Removed minor compiler warnings. 2008-10-09 23:33:14 +00:00
standard_race.hpp better encapsulation of on-screen messages so they are independant of what mode is in use, and are also independant of the type of clock used (for instance there's a few ones that in FTL counted backwards). switched to alternate timers independant of the game mode's timer + more cleanup on previous commit (clock merge) 2008-10-04 18:50:45 +00:00
three_strikes_battle.cpp improvements to battle mode. 1. drop karts at an acceptable angle on rescue 2. hits make karts lose lives 3. improved resetting, ending and restarting 4. added fast music support 5. fixed memory leak 2008-10-15 19:00:50 +00:00
three_strikes_battle.hpp Improved physics: karts are now less likely to lose contact 2008-10-16 00:20:49 +00:00
world.cpp First iteration of battle mode! It's playable, and the rack selection works. Warning, if you select AI players it won't work. Lives are shown but don't decrease with hits yet. 2008-10-14 20:20:54 +00:00
world.hpp improvements to battle mode. 1. drop karts at an acceptable angle on rescue 2. hits make karts lose lives 3. improved resetting, ending and restarting 4. added fast music support 5. fixed memory leak 2008-10-15 19:00:50 +00:00