fd5730a0da
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4565 178a84e3-b1eb-0310-8ba1-8eac791a3b58
169 lines
5.0 KiB
C++
169 lines
5.0 KiB
C++
// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2009 Marianne Gagnon
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "guiengine/engine.hpp"
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#include "guiengine/modaldialog.hpp"
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using namespace irr;
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namespace GUIEngine
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{
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/** global instance of the current dialog if any */
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static ModalDialog* modalWindow = NULL;
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/** To remember and restore the previous state */
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bool pointer_was_shown;
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}
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using namespace GUIEngine;
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ModalDialog::ModalDialog(const float percentWidth, const float percentHeight)
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{
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pointer_was_shown = irr_driver->isPointerShown();
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irr_driver->showPointer();
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const core::dimension2d<u32>& frame_size = GUIEngine::getDriver()->getCurrentRenderTargetSize();
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const int w = (int)(frame_size.Width*percentWidth);
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const int h = (int)(frame_size.Height*percentHeight);
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assert(frame_size.Width > 0);
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assert(frame_size.Height > 0);
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assert(frame_size.Width < 99999);
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assert(frame_size.Height < 99999);
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assert(w > 0);
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assert(h > 0);
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assert((unsigned int)w <= frame_size.Width);
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assert((unsigned int)h <= frame_size.Height);
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m_area = core::rect< s32 >( core::position2d< s32 >(frame_size.Width/2 - w/2, frame_size.Height/2 - h/2),
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core::dimension2d< s32 >(w, h) );
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if (modalWindow != NULL) delete modalWindow;
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modalWindow = this;
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m_irrlicht_window = GUIEngine::getGUIEnv()->addWindow ( m_area, true /* modal */ );
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GUIEngine::getSkin()->m_dialog = true;
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GUIEngine::getSkin()->m_dialog_size = 0.0f;
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}
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ModalDialog::~ModalDialog()
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{
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GUIEngine::getSkin()->m_dialog = false;
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GUIEngine::getSkin()->m_dialog_size = 0.0f;
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// irrLicht is to stupid to remove focus from deleted widgets
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// so do it by hand
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GUIEngine::getGUIEnv()->removeFocus( m_irrlicht_window );
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m_irrlicht_window->remove();
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if (modalWindow == this) modalWindow = NULL;
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// restore previous pointer state
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if (pointer_was_shown) irr_driver->showPointer();
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else irr_driver->hidePointer();
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}
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void ModalDialog::clearWindow()
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{
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const int children_amount = m_children.size();
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for(int i=0; i<children_amount; i++)
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{
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m_irrlicht_window->removeChild( m_children[i].getIrrlichtElement() );
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}
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m_children.clearAndDeleteAll();
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m_irrlicht_window->remove();
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m_irrlicht_window = GUIEngine::getGUIEnv()->addWindow ( m_area, true /* modal */ );
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/*
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const core::list<IGUIElement*>& remainingChildren = m_irrlicht_window->getChildren();
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const int amount = remainingChildren.getSize();
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for(core::list<IGUIElement*>::Iterator it=remainingChildren.begin(); it != remainingChildren.end(); it++)
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{
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it->remove();
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}
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*/
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}
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void ModalDialog::dismiss()
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{
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if(modalWindow != NULL) delete modalWindow;
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modalWindow = NULL;
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}
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void ModalDialog::onEnterPressed()
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{
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if(modalWindow != NULL) modalWindow->onEnterPressedInternal();
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}
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bool ModalDialog::isADialogActive()
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{
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return modalWindow != NULL;
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}
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ModalDialog* ModalDialog::getCurrent()
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{
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return modalWindow;
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}
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void ModalDialog::onEnterPressedInternal()
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{
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}
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Widget* ModalDialog::getLastWidget()
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{
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// FIXME: don't duplicate this code from 'Screen.cpp'
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const int childrenCount = m_children.size();
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for (int i=childrenCount-1; i>=0; i--)
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{
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if (m_children[i].getIrrlichtElement() == NULL ||
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m_children[i].getIrrlichtElement()->getTabOrder() == -1 ||
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m_children[i].getIrrlichtElement()->getTabOrder() >= 1000 /* non-tabbing items are given such IDs */ ||
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!m_children[i].m_focusable)
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{
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continue;
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}
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return m_children.get(i);
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}
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return NULL;
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}
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Widget* ModalDialog::getFirstWidget()
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{
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// FIXME: don't duplicate this code from 'Screen.cpp'
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const int childrenCount = m_children.size();
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for (int i=0; i<childrenCount; i++)
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{
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if (m_children[i].getIrrlichtElement() == NULL ||
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m_children[i].getIrrlichtElement()->getTabOrder() == -1 ||
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m_children[i].getIrrlichtElement()->getTabOrder() >= 1000 /* non-tabbing items are given such IDs */ ||
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!m_children[i].m_focusable)
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{
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continue;
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}
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return m_children.get(i);
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}
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return NULL;
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}
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