stk-code_catmod/src/guiengine/modaldialog.cpp
auria fd5730a0da Better cursor show/hide management (esp. cursor will show in in-game dialogs)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4565 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-01-30 19:53:06 +00:00

169 lines
5.0 KiB
C++

// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2009 Marianne Gagnon
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "guiengine/engine.hpp"
#include "guiengine/modaldialog.hpp"
using namespace irr;
namespace GUIEngine
{
/** global instance of the current dialog if any */
static ModalDialog* modalWindow = NULL;
/** To remember and restore the previous state */
bool pointer_was_shown;
}
using namespace GUIEngine;
ModalDialog::ModalDialog(const float percentWidth, const float percentHeight)
{
pointer_was_shown = irr_driver->isPointerShown();
irr_driver->showPointer();
const core::dimension2d<u32>& frame_size = GUIEngine::getDriver()->getCurrentRenderTargetSize();
const int w = (int)(frame_size.Width*percentWidth);
const int h = (int)(frame_size.Height*percentHeight);
assert(frame_size.Width > 0);
assert(frame_size.Height > 0);
assert(frame_size.Width < 99999);
assert(frame_size.Height < 99999);
assert(w > 0);
assert(h > 0);
assert((unsigned int)w <= frame_size.Width);
assert((unsigned int)h <= frame_size.Height);
m_area = core::rect< s32 >( core::position2d< s32 >(frame_size.Width/2 - w/2, frame_size.Height/2 - h/2),
core::dimension2d< s32 >(w, h) );
if (modalWindow != NULL) delete modalWindow;
modalWindow = this;
m_irrlicht_window = GUIEngine::getGUIEnv()->addWindow ( m_area, true /* modal */ );
GUIEngine::getSkin()->m_dialog = true;
GUIEngine::getSkin()->m_dialog_size = 0.0f;
}
ModalDialog::~ModalDialog()
{
GUIEngine::getSkin()->m_dialog = false;
GUIEngine::getSkin()->m_dialog_size = 0.0f;
// irrLicht is to stupid to remove focus from deleted widgets
// so do it by hand
GUIEngine::getGUIEnv()->removeFocus( m_irrlicht_window );
m_irrlicht_window->remove();
if (modalWindow == this) modalWindow = NULL;
// restore previous pointer state
if (pointer_was_shown) irr_driver->showPointer();
else irr_driver->hidePointer();
}
void ModalDialog::clearWindow()
{
const int children_amount = m_children.size();
for(int i=0; i<children_amount; i++)
{
m_irrlicht_window->removeChild( m_children[i].getIrrlichtElement() );
}
m_children.clearAndDeleteAll();
m_irrlicht_window->remove();
m_irrlicht_window = GUIEngine::getGUIEnv()->addWindow ( m_area, true /* modal */ );
/*
const core::list<IGUIElement*>& remainingChildren = m_irrlicht_window->getChildren();
const int amount = remainingChildren.getSize();
for(core::list<IGUIElement*>::Iterator it=remainingChildren.begin(); it != remainingChildren.end(); it++)
{
it->remove();
}
*/
}
void ModalDialog::dismiss()
{
if(modalWindow != NULL) delete modalWindow;
modalWindow = NULL;
}
void ModalDialog::onEnterPressed()
{
if(modalWindow != NULL) modalWindow->onEnterPressedInternal();
}
bool ModalDialog::isADialogActive()
{
return modalWindow != NULL;
}
ModalDialog* ModalDialog::getCurrent()
{
return modalWindow;
}
void ModalDialog::onEnterPressedInternal()
{
}
Widget* ModalDialog::getLastWidget()
{
// FIXME: don't duplicate this code from 'Screen.cpp'
const int childrenCount = m_children.size();
for (int i=childrenCount-1; i>=0; i--)
{
if (m_children[i].getIrrlichtElement() == NULL ||
m_children[i].getIrrlichtElement()->getTabOrder() == -1 ||
m_children[i].getIrrlichtElement()->getTabOrder() >= 1000 /* non-tabbing items are given such IDs */ ||
!m_children[i].m_focusable)
{
continue;
}
return m_children.get(i);
}
return NULL;
}
Widget* ModalDialog::getFirstWidget()
{
// FIXME: don't duplicate this code from 'Screen.cpp'
const int childrenCount = m_children.size();
for (int i=0; i<childrenCount; i++)
{
if (m_children[i].getIrrlichtElement() == NULL ||
m_children[i].getIrrlichtElement()->getTabOrder() == -1 ||
m_children[i].getIrrlichtElement()->getTabOrder() >= 1000 /* non-tabbing items are given such IDs */ ||
!m_children[i].m_focusable)
{
continue;
}
return m_children.get(i);
}
return NULL;
}