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skins
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Fixed glitch with "selection bubble"
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2009-12-19 18:49:06 +00:00 |
back.png
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Started adding new icons from OpenGameArt
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2009-11-13 23:20:11 +00:00 |
challenge.png
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Started adding new icons from OpenGameArt
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2009-11-13 23:20:11 +00:00 |
challenges.stkgui
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Major and great font update : added support for scalable fonts (better not wait for them to implement it), and added a second more colourful font for titles
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2009-12-05 23:15:15 +00:00 |
credits.stkgui
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Major and great font update : added support for scalable fonts (better not wait for them to implement it), and added a second more colourful font for titles
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2009-12-05 23:15:15 +00:00 |
difficulty_easy.png
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updated textures in gui to be power-of-2, fixing display issues with some graphics cards
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2009-05-13 00:44:40 +00:00 |
difficulty_hard.png
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updated textures in gui to be power-of-2, fixing display issues with some graphics cards
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2009-05-13 00:44:40 +00:00 |
difficulty_medium.png
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updated textures in gui to be power-of-2, fixing display issues with some graphics cards
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2009-05-13 00:44:40 +00:00 |
feature_unlocked.stkgui
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Removed the CutScene adapter, the new event handling for Screen does not require that kind of thing anymore to combine 2D and 3D, and to use animations
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2009-10-13 19:14:17 +00:00 |
gamepad.png
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Started adding new icons from OpenGameArt
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2009-11-13 23:20:11 +00:00 |
help1.stkgui
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Improved icon in help tab
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2009-12-06 18:55:25 +00:00 |
help2.stkgui
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Improved icon in help tab
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2009-12-06 18:55:25 +00:00 |
help3.stkgui
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Minor naming cleanup
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2009-12-06 18:58:33 +00:00 |
karts.stkgui
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Major and great font update : added support for scalable fonts (better not wait for them to implement it), and added a second more colourful font for titles
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2009-12-05 23:15:15 +00:00 |
keyboard.png
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Better center keyboard icon
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2009-12-19 20:56:41 +00:00 |
License.txt
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Fixed focus orb problem when master player uses gamepad
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2009-12-06 15:48:04 +00:00 |
logo_slim.png
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Introduced new logo
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2009-09-09 13:16:42 +00:00 |
logo.png
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Introduced new logo
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2009-09-09 13:16:42 +00:00 |
main_about.png
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Added new icons by yeKcim (thanks\!) + updated Xcode project
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2009-09-22 19:13:07 +00:00 |
main_challenges.png
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Added new icons by yeKcim (thanks\!) + updated Xcode project
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2009-09-22 19:13:07 +00:00 |
main_help.png
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Added new icons by yeKcim (thanks\!) + updated Xcode project
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2009-09-22 19:13:07 +00:00 |
main_network.png
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Added new icons by yeKcim (thanks\!) + updated Xcode project
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2009-09-22 19:13:07 +00:00 |
main_options.png
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Added new icons by yeKcim (thanks\!) + updated Xcode project
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2009-09-22 19:13:07 +00:00 |
main_quit.png
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Added new icons by yeKcim (thanks\!) + updated Xcode project
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2009-09-22 19:13:07 +00:00 |
main_race.png
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Added new icons by yeKcim (thanks\!) + updated Xcode project
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2009-09-22 19:13:07 +00:00 |
main.stkgui
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Made new icon for time trial
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2009-11-14 00:32:12 +00:00 |
Makefile.am
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Fixed makefiles for gui directory tree.
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2009-12-14 02:37:33 +00:00 |
mode_3strikes.png
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Started adding new icons from OpenGameArt
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2009-11-13 23:20:11 +00:00 |
mode_ftl.png
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Started adding new icons from OpenGameArt
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2009-11-13 23:20:11 +00:00 |
mode_normal.png
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Started adding new icons from OpenGameArt
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2009-11-13 23:20:11 +00:00 |
mode_tt.png
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Made new icon for time trial
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2009-11-14 00:32:12 +00:00 |
okolaks0.png
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made okolaks font white, so wew can color it however we want (i.e. [255,0,0]*[255,255,255] makes a white font red, but [255,0,0]*[0,0,0] doesn't make a black font red)
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2009-12-05 23:46:17 +00:00 |
okolaks1.png
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made okolaks font white, so wew can color it however we want (i.e. [255,0,0]*[255,255,255] makes a white font red, but [255,0,0]*[0,0,0] doesn't make a black font red)
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2009-12-05 23:46:17 +00:00 |
okolaks2.png
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made okolaks font white, so wew can color it however we want (i.e. [255,0,0]*[255,255,255] makes a white font red, but [255,0,0]*[0,0,0] doesn't make a black font red)
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2009-12-05 23:46:17 +00:00 |
okolaks3.png
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made okolaks font white, so wew can color it however we want (i.e. [255,0,0]*[255,255,255] makes a white font red, but [255,0,0]*[0,0,0] doesn't make a black font red)
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2009-12-05 23:46:17 +00:00 |
okolaks.xml
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Converted font file to UTF-16 - and magically i18 works! (@Hiker: please test it also wokrs on windows)
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2009-12-06 17:48:47 +00:00 |
options_audio_video.png
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Started adding new icons from OpenGameArt
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2009-11-13 23:20:11 +00:00 |
options_av.stkgui
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Major and great font update : added support for scalable fonts (better not wait for them to implement it), and added a second more colourful font for titles
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2009-12-05 23:15:15 +00:00 |
options_input.png
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Started adding new icons from OpenGameArt
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2009-11-13 23:20:11 +00:00 |
options_input.stkgui
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Moving towards adding support for multiple keyboard configs through the GUI
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2009-12-19 19:48:41 +00:00 |
options_players.png
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Edited player options icon to fit better with the other ones (still doesn't fit with skin thoguh)
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2009-11-14 00:17:40 +00:00 |
options_players.stkgui
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Major and great font update : added support for scalable fonts (better not wait for them to implement it), and added a second more colourful font for titles
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2009-12-05 23:15:15 +00:00 |
racesetup.stkgui
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Modified race setup screen to be less fancy and more useful
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2009-12-19 18:54:08 +00:00 |
random_kart.png
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More icon updates
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2009-11-14 00:04:47 +00:00 |
restart.png
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Started adding new icons from OpenGameArt
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2009-11-13 23:20:11 +00:00 |
screen32.png
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Resolutions in options menu are now obtained from irrlicht
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2009-05-09 20:20:16 +00:00 |
screen43.png
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started adding resolution choice... a bit different from proposed design, but simpler this way. work in progress, does nothing yet, presentation can be improved
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2009-04-19 01:49:08 +00:00 |
screen53.png
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started adding resolution choice... a bit different from proposed design, but simpler this way. work in progress, does nothing yet, presentation can be improved
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2009-04-19 01:49:08 +00:00 |
screen54.png
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started adding resolution choice... a bit different from proposed design, but simpler this way. work in progress, does nothing yet, presentation can be improved
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2009-04-19 01:49:08 +00:00 |
screen1610.png
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started adding resolution choice... a bit different from proposed design, but simpler this way. work in progress, does nothing yet, presentation can be improved
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2009-04-19 01:49:08 +00:00 |
title_font_2.png
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Much improvements to the 'orange fonts' (namely, better aligned and more international characters)
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2009-12-19 20:50:53 +00:00 |
title_font.png
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Much improvements to the 'orange fonts' (namely, better aligned and more international characters)
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2009-12-19 20:50:53 +00:00 |
title_font.xml
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Much improvements to the 'orange fonts' (namely, better aligned and more international characters)
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2009-12-19 20:50:53 +00:00 |
track_random.png
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Started adding new icons from OpenGameArt
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2009-11-13 23:20:11 +00:00 |
tracks.stkgui
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Lots of small fixes and cleanup; major change : totally bypass irrLicht's icon rendering in the GUI, which is insufficient for our needs. Use a new system that's much more flexible. Improved locking icon on the way. A few minor glitches introduced, to be fixed soon
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2009-12-14 20:15:09 +00:00 |
weapons.png
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Improved icon in help tab
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2009-12-06 18:55:25 +00:00 |