stk-code_catmod/lib/irrlicht/include
2014-09-12 09:01:35 +02:00
..
aabbox3d.h irr: aabbox intersection support 2013-08-12 12:46:10 +00:00
CDynamicMeshBuffer.h irr: Add support for non-triangle VBOs 2013-08-22 15:42:02 +00:00
CIndexBuffer.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
CMeshBuffer.h irr: Add support for non-triangle VBOs 2013-08-22 15:42:02 +00:00
coreutil.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
CVertexBuffer.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
dimension2d.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
driverChoice.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
EAttributes.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ECullingTypes.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
EDebugSceneTypes.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
EDeviceTypes.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
EDriverFeatures.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
EDriverTypes.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
EGUIAlignment.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
EGUIElementTypes.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
EHardwareBufferFlags.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
EMaterialFlags.h irr: Add texture override support 2013-08-12 12:47:02 +00:00
EMaterialTypes.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
EMeshWriterEnums.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
EMessageBoxFlags.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
EPrimitiveTypes.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ESceneNodeAnimatorTypes.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ESceneNodeTypes.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
EShaderTypes.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ETerrainElements.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
fast_atof.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
heapsort.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IAnimatedMesh.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IAnimatedMeshMD2.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IAnimatedMeshMD3.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IAnimatedMeshSceneNode.h Add animation strength parameter control for skeletal animations to Irrlicht 2013-10-22 13:31:10 +00:00
IAttributeExchangingObject.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IAttributes.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IBillboardSceneNode.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IBillboardTextSceneNode.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IBoneSceneNode.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ICameraSceneNode.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IColladaMeshWriter.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ICursorControl.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IDummyTransformationSceneNode.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IDynamicMeshBuffer.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IEventReceiver.h Apply other part of patch by Lilian Gimenez to increase irrlicht number of axes. Some controlls have triggers and other stuff that gets reported as axes since they are analogic, and thus irlricht's limit of 6 is insufficient for these controllers 2013-07-01 22:53:57 +00:00
IFileArchive.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IFileList.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IFileSystem.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGeometryCreator.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGPUProgrammingServices.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIButton.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUICheckBox.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIColorSelectDialog.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIComboBox.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIContextMenu.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIEditBox.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIElement.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIElementFactory.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIEnvironment.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIFileOpenDialog.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIFont.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIFontBitmap.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIImage.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIImageList.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIInOutFader.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIListBox.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIMeshViewer.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIScrollBar.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUISkin.h Try to convert icon rendering to new helper function (for GL3 support) 2014-05-13 20:00:16 -04:00
IGUISpinBox.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUISpriteBank.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIStaticText.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUITabControl.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUITable.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIToolbar.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUITreeView.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIWindow.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IImage.h irr: Add support for some RG texture formats 2013-09-04 13:26:06 +00:00
IImageLoader.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IImageWriter.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IIndexBuffer.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ILightManager.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ILightSceneNode.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ILogger.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IMaterialRenderer.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IMaterialRendererServices.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IMesh.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IMeshBuffer.h irr: Add support for non-triangle VBOs 2013-08-22 15:42:02 +00:00
IMeshCache.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IMeshLoader.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IMeshManipulator.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IMeshSceneNode.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IMeshWriter.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IMetaTriangleSelector.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IOSOperator.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IParticleAffector.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IParticleAnimatedMeshSceneNodeEmitter.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IParticleAttractionAffector.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IParticleBoxEmitter.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IParticleCylinderEmitter.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IParticleEmitter.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IParticleFadeOutAffector.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IParticleGravityAffector.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IParticleMeshEmitter.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IParticleRingEmitter.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IParticleRotationAffector.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IParticleSphereEmitter.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IParticleSystemSceneNode.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IQ3LevelMesh.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IQ3Shader.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IRandomizer.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IReadFile.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IReferenceCounted.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
irrAllocator.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
irrArray.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IrrCompileConfig.h Use smaller textures when HD textures option is disabled. Generate them if they are not already in the cache directory. 2014-05-02 19:16:54 +02:00
irrlicht.h Update to rrlicht 1.8 branch r4357. 2012-11-02 01:34:43 +00:00
IrrlichtDevice.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
irrList.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
irrMap.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
irrMath.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
irrpack.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
irrString.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
irrTypes.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
irrunpack.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
irrXML.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ISceneCollisionManager.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ISceneLoader.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ISceneManager.h irr: Partial backport to expose pass setter 2013-06-28 12:13:48 +00:00
ISceneNode.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ISceneNodeAnimator.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ISceneNodeAnimatorCameraFPS.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ISceneNodeAnimatorCameraMaya.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ISceneNodeAnimatorCollisionResponse.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ISceneNodeAnimatorFactory.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ISceneNodeFactory.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ISceneUserDataSerializer.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IShaderConstantSetCallBack.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IShadowVolumeSceneNode.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ISkinnedMesh.h Add animation strength parameter control for skeletal animations to Irrlicht 2013-10-22 13:31:10 +00:00
ITerrainSceneNode.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ITextSceneNode.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ITexture.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ITimer.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ITriangleSelector.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IVertexBuffer.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IVideoDriver.h irr: Add support for non-triangle VBOs 2013-08-22 15:42:02 +00:00
IVideoModeList.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IVolumeLightSceneNode.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IWriteFile.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IXMLReader.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IXMLWriter.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
Keycodes.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
line2d.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
line3d.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
matrix4.h Fixed mingw compilation 2014-09-12 09:01:35 +02:00
path.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
plane3d.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
position2d.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
quaternion.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
rect.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
S3DVertex.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
SAnimatedMesh.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
SceneParameters.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
SColor.h Use another normal encoding method from a crytek slide. 2014-01-27 23:29:46 +01:00
SExposedVideoData.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
SIrrCreationParameters.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
SKeyMap.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
SLight.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
SMaterial.h irr: Add materialtype override 2013-06-28 12:11:44 +00:00
SMaterialLayer.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
SMesh.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
SMeshBuffer.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
SMeshBufferLightMap.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
SMeshBufferTangents.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
SParticle.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
SSharedMeshBuffer.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
SSkinMeshBuffer.h irr: Add support for non-triangle VBOs 2013-08-22 15:42:02 +00:00
SVertexIndex.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
SVertexManipulator.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
SViewFrustum.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
triangle3d.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
vector2d.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
vector3d.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00