139f20b39d
Conflicts: CMakeLists.txt sources.cmake src/io/file_manager.cpp src/io/file_manager.hpp src/modes/world.hpp src/tracks/track.hpp src/tracks/track_object_presentation.cpp
135 lines
3.7 KiB
C++
135 lines
3.7 KiB
C++
/*
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AngelCode Scripting Library
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Copyright (c) 2003-2012 Andreas Jonsson
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you
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must not claim that you wrote the original software. If you use
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this software in a product, an acknowledgment in the product
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documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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The original version of this library can be located at:
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http://www.angelcode.com/angelscript/
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Andreas Jonsson
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andreas@angelcode.com
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*/
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//
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// as_callfunc.h
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//
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// These functions handle the actual calling of system functions
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//
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#ifndef AS_CALLFUNC_H
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#define AS_CALLFUNC_H
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#include "as_array.h"
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BEGIN_AS_NAMESPACE
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class asCContext;
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class asCScriptEngine;
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class asCScriptFunction;
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struct asSSystemFunctionInterface;
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int DetectCallingConvention(bool isMethod, const asSFuncPtr &ptr, int callConv, void *objForThiscall, asSSystemFunctionInterface *internal);
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int PrepareSystemFunctionGeneric(asCScriptFunction *func, asSSystemFunctionInterface *internal, asCScriptEngine *engine);
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int PrepareSystemFunction(asCScriptFunction *func, asSSystemFunctionInterface *internal, asCScriptEngine *engine);
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int CallSystemFunction(int id, asCContext *context, void *objectPointer);
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inline asPWORD FuncPtrToUInt(asFUNCTION_t func)
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{
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// A little trickery as the C++ standard doesn't allow direct
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// conversion between function pointer and data pointer
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union { asFUNCTION_t func; asPWORD idx; } u;
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u.func = func;
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return u.idx;
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}
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enum internalCallConv
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{
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ICC_GENERIC_FUNC,
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ICC_GENERIC_FUNC_RETURNINMEM, // never used
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ICC_CDECL,
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ICC_CDECL_RETURNINMEM,
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ICC_STDCALL,
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ICC_STDCALL_RETURNINMEM,
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ICC_THISCALL,
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ICC_THISCALL_RETURNINMEM,
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ICC_VIRTUAL_THISCALL,
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ICC_VIRTUAL_THISCALL_RETURNINMEM,
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ICC_CDECL_OBJLAST,
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ICC_CDECL_OBJLAST_RETURNINMEM,
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ICC_CDECL_OBJFIRST,
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ICC_CDECL_OBJFIRST_RETURNINMEM,
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ICC_GENERIC_METHOD,
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ICC_GENERIC_METHOD_RETURNINMEM // never used
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};
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struct asSSystemFunctionInterface
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{
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asFUNCTION_t func;
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int baseOffset;
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internalCallConv callConv;
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int scriptReturnSize;
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bool hostReturnInMemory;
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bool hostReturnFloat;
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int hostReturnSize;
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int paramSize;
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bool takesObjByVal;
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asCArray<bool> paramAutoHandles;
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bool returnAutoHandle;
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bool hasAutoHandles;
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void *objForThiscall;
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asSSystemFunctionInterface() {}
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asSSystemFunctionInterface(const asSSystemFunctionInterface &in)
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{
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*this = in;
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}
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asSSystemFunctionInterface &operator=(const asSSystemFunctionInterface &in)
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{
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func = in.func;
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baseOffset = in.baseOffset;
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callConv = in.callConv;
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scriptReturnSize = in.scriptReturnSize;
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hostReturnInMemory = in.hostReturnInMemory;
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hostReturnFloat = in.hostReturnFloat;
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hostReturnSize = in.hostReturnSize;
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paramSize = in.paramSize;
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takesObjByVal = in.takesObjByVal;
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paramAutoHandles = in.paramAutoHandles;
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returnAutoHandle = in.returnAutoHandle;
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hasAutoHandles = in.hasAutoHandles;
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objForThiscall = in.objForThiscall;
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return *this;
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}
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};
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END_AS_NAMESPACE
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#endif
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