stk-code_catmod/src
auria e23c222a59 Applied patch by Medeiros Hilton for input (with some modifications)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4934 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-03-05 16:17:47 +00:00
..
animations 1) Moved access to world object from race_manager to static functions in 2010-02-11 07:11:52 +00:00
audio Don't let the fix for a Windows warning create warnings elsewhere 2010-02-17 16:38:46 +00:00
bullet Updated makefile for removal of bullet OpenGL demo code 2010-02-22 18:33:29 +00:00
challenges Removed unused constant, fixed compile error in switch 2010-03-05 02:41:10 +00:00
config Added the possibility to use trilinear filtering. Trilinear and anisotropic filtering can now be configured (disbaled) in the user config (not yet in the GUI) 2010-03-01 22:56:32 +00:00
enet Applied Yann's patch to allow to build STK in different build 2008-11-20 01:35:07 +00:00
graphics Fixed funny-colored stuff coming out of the chest (and fixed the network button hack to get there quicker) 2010-03-05 01:42:54 +00:00
guiengine Can now unlock game modes too. Centralized a couple mode-related stuff to make code cleaner with new changes. Made challenges more robust, fixes a couple crashes that could happen because errors went undetected 2010-03-05 01:28:23 +00:00
ide Updated Xcode project : DEBUG was not defined (not I understand why cheat F-keys wouldn't work, duh...) 2010-02-26 20:09:51 +00:00
input Applied patch by Medeiros Hilton for input (with some modifications) 2010-03-05 16:17:47 +00:00
io Fixed config dir fallback on linux/unix; last resort should be ~/.supertuxkart, not ~/supertuxkart 2010-02-21 01:50:59 +00:00
items Report with text when band gets attached to a kart. 2010-03-03 22:42:01 +00:00
karts Fixed penalty time, hopefully for good this time 2010-02-27 23:51:56 +00:00
lisp Run expand -t4 to convert tabs to spaces. No other whitespace fixes, but 2009-12-18 00:36:35 +00:00
modes Improved vertical spacing betweewn messages to adapt to font (but multi-line messages are NOT supported anymore) 2010-03-05 01:58:27 +00:00
network Some cleanups with ActivePlayer. Moved it to StateManager, because that's where active players are created and stored - this will be less confusing than hiding it inside a configuration class. More work is still to be done if we want to make this code really clean, though. 2010-02-18 21:28:32 +00:00
physics Include problem fix : wrong case character 2010-02-22 18:39:41 +00:00
race Can now unlock game modes too. Centralized a couple mode-related stuff to make code cleaner with new changes. Made challenges more robust, fixes a couple crashes that could happen because errors went undetected 2010-03-05 01:28:23 +00:00
replay Run expand -t4 to convert tabs to spaces. No other whitespace fixes, but 2009-12-18 00:36:35 +00:00
states_screens Removed unused constant, fixed compile error in switch 2010-03-05 02:41:10 +00:00
tracks Apply back fix that was committed in r4817 and mysteriously reverted in r4843, plus minor improvements to battle mode end 2010-02-26 02:43:13 +00:00
utils Show times in GP dialogs too + prevent a crash (does not fix it, tho) 2010-02-24 03:01:32 +00:00
windows_installer Fixing all remaining "executable" flags. 2009-02-27 02:54:25 +00:00
Doxyfile Some updates to doxyfile (mostly to support subdirs). 2008-11-20 02:12:47 +00:00
main_loop.cpp Refactor end of race handling so that more functions are done in a base class only 2010-02-17 11:59:51 +00:00
main_loop.hpp 1) Profile mode now works, and is now completely implemented 2009-08-23 15:42:58 +00:00
main.cpp Fixed STK to not stumble upon command-line arguments that the OS X Finder might pass to the process 2010-02-25 00:40:25 +00:00
Makefile.am Replaced OpenGL bullet debug view with irrlicht bullet debug view. 2010-02-22 12:02:13 +00:00