e00995d099
It would be nice to simplify it a bit, i.e. decide if OpenGL context should be created on device side or driver side, use single constructor in GLES driver etc... But I'm not really sure how it will look like after Benau's space partitioning work, so some refactoring postponed till later. |
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angelscript | ||
bullet | ||
enet | ||
glew | ||
graphics_utils | ||
irrlicht | ||
jpeglib | ||
libpng | ||
wiiuse | ||
zlib |