stk-code_catmod/data/shaders/sps_7_additive.xml

14 lines
506 B
XML

<spshader>
<shader-info name="additive" transparent="Y" use-alpha-channel="Y"/>
<first-pass use-function="additiveUse" vertex-shader="sp_pass.vert"
fragment-shader="sp_transparent.frag"
skinned-mesh-shader="sp_skinning.vert">
</first-pass>
<uniform-assigners>
<uniform-assigner name="fog_enabled"
function="fogUniformAssigner"/>
<uniform-assigner name="custom_alpha"
function="zeroAlphaUniformAssigner"/>
</uniform-assigners>
</spshader>