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d8e6ebbb0e6de86bdabc34ce8cd7276dacf484aa
stk-code_catmod/data/shaders/utils
History
Vincent Lejeune d97b9f2d0e Clamp SpecularIBL value on positive range
2014-12-09 01:33:58 +01:00
..
decodeNormal.frag
Factorize DecodeNormal from misc shaders.
2014-03-21 18:17:21 +01:00
DiffuseIBL.frag
Source DiffuseIBL algorithm
2014-12-07 21:37:16 +01:00
encode_normal.frag
Factorize EncodeNormal from Pass1 shaders.
2014-03-21 18:10:54 +01:00
getCIEXYZ.frag
Fix bloom computation
2014-09-24 01:19:37 +02:00
getLightFactor.frag
Add the support for emit map. For the moment it's only for solid objects
2014-11-22 15:59:22 +01:00
getPosFromUVDepth.frag
Use a more efficient screen to view conversion
2014-05-02 18:11:34 +02:00
getRGBfromCIEXxy.frag
Fix bloom computation
2014-09-24 01:19:37 +02:00
getworldmatrix.vert
Avoid some useless computation in some vert shaders
2014-09-05 23:41:12 +02:00
SpecularBRDF.frag
Use clamp instead of max(0, dot(normalized, normalized))
2014-12-05 17:51:18 +01:00
SpecularIBL.frag
Clamp SpecularIBL value on positive range
2014-12-09 01:33:58 +01:00
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