4812ba21dd
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8044 178a84e3-b1eb-0310-8ba1-8eac791a3b58
55 lines
2.8 KiB
XML
55 lines
2.8 KiB
XML
<?xml version="1.0"?>
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<powerup>
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<item name="zipper" icon="zipper_collect.png" />
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<item name="bowling" icon="bowling-icon.png"
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model="bowling.b3d" speed="4.0"
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min-height="0.2" max-height="1.0"
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force-updown="1" force-to-target="40"
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max-distance="25" />
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<item name="bubblegum" icon="bubblegum-icon.png" />
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<item name="cake" icon="cake-icon.png"
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model="cake.b3d" speed="50"
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min-height="0.2" max-height="1.0"
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force-updown="25" max-distance="90" />
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<item name="anchor" icon="anchor-icon.png"
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model="anchor.b3d" />
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<item name="switch" icon="swap-icon.png" />
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<item name="parachute" icon="parachute-icon.png"
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model="parachute.b3d" />
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<item name="plunger" icon="plunger-icon.png"
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model="plunger.b3d" speed="35"
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min-height="0.2" max-height="1.0"
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force-updown="35" force-to-target="15"
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max-distance="25" />
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<!-- Distribution of the items depending on position of the
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kart (first kart, top 33%, middle 33%, bottom 33% (but
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not last), last kart. i
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The order of items must correspond to powerup_manager.hpp.
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The first line (w=...) corresponds to the weights of
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getting a single item, the second line (w-multi) to
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getting three identical items instead of just a single one.
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E.g. as the first kart, you have 3/8 of a chance to get
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a single bubble gum, 1/8 to get a bowling ball or switch,
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and 3/8 to get a triple bubble gum.
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'Global' items which affect all karts (switch) should
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be quite rare, since otherwise the item might be used
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too often (compared with many items which will only
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affect a karts or two). -->
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<!-- bubble cake bowl zipper plunger switch para anvil -->
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<first w="25 5 15 5 10 10 0 0"
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w-multi=" 0 0 5 0 0 0 0 0" />
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<top33 w="30 30 30 30 30 10 30 0"
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w-multi=" 0 10 10 0 10 0 0 0" />
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<mid33 w="30 30 30 30 30 10 30 0"
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w-multi=" 0 20 20 20 20 0 0 0" />
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<end33 w=" 0 30 30 30 30 10 30 30"
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w-multi=" 0 30 30 30 30 0 0 0" />
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<last w=" 0 30 30 60 60 0 60 60"
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w-multi=" 0 30 30 60 60 0 0 0" />
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<battle w=" 0 30 60 0 0 10 0 0"
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w-multi=" 0 0 5 0 0 0 0 0" />
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</powerup>
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