stk-code_catmod/data/skins/cartoon-ocean/stkskin.xml
Alayan d79cca3667
Add a SKIN_MAKING.md file
Instead of duplicating the general skin-making advice in all 12 stkskin.xml files, centralize it in one place.

Also correct header comments regarding the theme names.
2024-05-27 12:08:08 +02:00

307 lines
15 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<!--
The Cartoon Ocean skin is based on the Cartoon skin
Cartoon skin by LCP and QwertyChouskie, released under CC-BY-SA 4.0+
See SKIN_MAKING.md for more details on how the skin elements work.
-->
<skin name="Cartoon - Ocean" author="LCP and QwertyChouskie (edited by CrystalDaEevee)" base_theme="cartoon">
<!--
Here you can configure advanced theming rules for this skin
-->
<!-- Stateless -->
<element type="background" image="background.jpg" />
<element type="bottom-bar" image="bottom_bar.png" />
<element type="achievement-message" image="achievement.png"
left_border="130" right_border="13" top_border="13" bottom_border="13"
preserve_h_aspect_ratios="true" hborder_out_portion="0.3" vborder_out_portion="0"/>
<element type="friend-message" image="friend.png"
left_border="130" right_border="13" top_border="13" bottom_border="13"
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
<!-- Provided by base theme
<element type="error-message" image="error.png"
left_border="130" right_border="13" top_border="13" bottom_border="13"
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>-->
<element type="generic-message" image="generic.png"
left_border="130" right_border="13" top_border="13" bottom_border="13"
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
<element type="button" state="neutral" image="button.png"
left_border="40" right_border="40" top_border="12" bottom_border="12"
preserve_h_aspect_ratios="false" hborder_out_portion="0" vborder_out_portion="0"
h_inner_padding="0.15" v_inner_padding="0.35"/>
<element type="button" state="focused" image="button_focused.png"
left_border="40" right_border="40" top_border="12" bottom_border="12"
preserve_h_aspect_ratios="false" hborder_out_portion="0" vborder_out_portion="0"
h_inner_padding="0.15" v_inner_padding="0.35"/>
<!-- Provided by base theme
<element type="button" state="deactivated" image="button_inactive.png"
left_border="40" right_border="40" top_border="12" bottom_border="12"
preserve_h_aspect_ratios="false" hborder_out_portion="0" vborder_out_portion="0"
h_inner_padding="0.15" v_inner_padding="0.35"/>-->
<!-- TODO : buttons could support 'pressed' state -->
<!-- Provided by base theme
<element type="textbubble" state="neutral" image="textbubble.png"
left_border="13" right_border="13" top_border="13" bottom_border="13"
hborder_out_portion="0.7" vborder_out_portion="0.3" />
<element type="textbubble" state="focused" image="textbubble2.png"
left_border="13" right_border="13" top_border="13" bottom_border="13"
hborder_out_portion="0.7" vborder_out_portion="0.3" />-->
<element type="progress" state="fill" image="gauge_fill.png"
left_border="7" right_border="7" top_border="7" bottom_border="7"
preserve_h_aspect_ratios="false" />
<!-- Provided by base theme
<element type="progress" state="neutral" image="section.png"
left_border="7" right_border="7" top_border="7" bottom_border="7"
preserve_h_aspect_ratios="false" />-->
<element type="tab" state="neutral" image="tab.png"
left_border="44" right_border="44" top_border="28" bottom_border="28"
preserve_h_aspect_ratios="false" hborder_out_portion="0.0" vborder_out_portion="0.0"
h_inner_padding="0" v_inner_padding="-12" h_margin="0" v_margin="0" />
<element type="tab" state="focused" image="tab_focus.png"
left_border="44" right_border="44" top_border="28" bottom_border="28"
preserve_h_aspect_ratios="false" hborder_out_portion="0.0" vborder_out_portion="0.0"
h_inner_padding="0" v_inner_padding="-12" h_margin="0" v_margin="0" />
<element type="tab" state="down" image="tab.png"
left_border="44" right_border="44" top_border="28" bottom_border="28"
preserve_h_aspect_ratios="false" hborder_out_portion="0.0" vborder_out_portion="0.0"
h_inner_padding="0" v_inner_padding="-12" h_margin="0" v_margin="0" />
<element type="verticalTab" state="neutral" image="tab_vert.png"
left_border="45" right_border="45" top_border="28" bottom_border="28"
hborder_out_portion="0.0" vborder_out_portion="0.0"
h_inner_padding="0" v_inner_padding="-8" h_margin="0" v_margin="4" />
<element type="verticalTab" state="focused" image="tab_vert_focus.png"
left_border="45" right_border="45" top_border="28" bottom_border="28"
hborder_out_portion="0.0" vborder_out_portion="0.0"
h_inner_padding="0" v_inner_padding="-8" h_margin="0" v_margin="4" />
<element type="verticalTab" state="down" image="tab_vert.png"
left_border="45" right_border="45" top_border="28" bottom_border="28"
hborder_out_portion="0.0" vborder_out_portion="0.0"
h_inner_padding="0" v_inner_padding="-8" h_margin="0" v_margin="4" />
<!-- Stateless -->
<!-- Provided by base theme
<element type="squareFocusHaloBW" common="y" image="glass_square_focused_bw.png"
left_border="6" right_border ="6" top_border="6" bottom_border="6"
hborder_out_portion="1.0" />
<element type="squareFocusHalo1" common="y" image="glass_square_focused_red.png"
left_border="6" right_border ="6" top_border="6" bottom_border="6"
hborder_out_portion="1.0" />
<element type="squareFocusHalo2" common="y" image="glass_square_focused_cyan.png"
left_border="6" right_border ="6" top_border="6" bottom_border="6"
hborder_out_portion="1.0" />
<element type="squareFocusHalo3" common="y" image="glass_square_focused_green.png"
left_border="6" right_border ="6" top_border="6" bottom_border="6"
hborder_out_portion="1.0" />
<element type="squareFocusHalo4" common="y" image="glass_square_focused_yellow.png"
left_border="6" right_border ="6" top_border="6" bottom_border="6"
hborder_out_portion="1.0" />
<element type="squareFocusHalo5" common="y" image="glass_square_focused_pink.png"
left_border="6" right_border ="6" top_border="6" bottom_border="6"
hborder_out_portion="1.0" />-->
<!-- Stateless. No splitting into 9 areas is done; the image is just resized. -->
<element type="selectionHalo" image="bubble.png" />
<element type="focusHalo" image="glass_iconhighlight_focus.png" />
<element type="spinner" state="neutral" image="spinner.png"
left_border="110" right_border="110" top_border="0" bottom_border="36"
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
<element type="spinner" state="focused" image="spinner_focus.png"
left_border="110" right_border="110" top_border="0" bottom_border="36"
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
<!-- Provided by base theme
<element type="spinner" state="deactivated" image="spinner_deactivated.png"
left_border="110" right_border="110" top_border="0" bottom_border="36"
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />-->
<!-- color spinner in kart color selection -->
<!-- Provided by base theme
<element type="spinner_rainbow" state="neutral" image="spinner_rainbow.png"
left_border="104" right_border="104" top_border="0" bottom_border="36"
preserve_h_aspect_ratios="true" hborder_out_portion="0.0"/>
<element type="spinner_rainbow" state="focused" image="spinner_rainbow_focus.png"
left_border="104" right_border="104" top_border="0" bottom_border="36"
preserve_h_aspect_ratios="true" hborder_out_portion="0.0"/>
<element type="spinner_rainbow" state="deactivated" image="spinner_rainbow_deactivated.png"
left_border="104" right_border="104" top_border="0" bottom_border="36"
preserve_h_aspect_ratios="true" hborder_out_portion="0.0"/>-->
<!-- player name spinner color in multiplayer-->
<!-- Provided by base theme
<element type="spinner1" state="neutral" image="spinner_red.png"
left_border="110" right_border="110" top_border="0" bottom_border="36"
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
<element type="spinner2" state="neutral" image="spinner_cyan.png"
left_border="110" right_border="110" top_border="0" bottom_border="36"
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
<element type="spinner3" state="neutral" image="spinner_green.png"
left_border="110" right_border="110" top_border="0" bottom_border="36"
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
<element type="spinner4" state="neutral" image="spinner_yellow.png"
left_border="110" right_border="110" top_border="0" bottom_border="36"
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
<element type="spinner5" state="neutral" image="spinner_pink.png"
left_border="110" right_border="110" top_border="0" bottom_border="36"
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />-->
<!-- This one is a bit special. Only area(s) LEFT and/or RIGHT will be rendered. They will be overlaid
on top of the spinner's background -->
<element type="spinner" state="down" image="spinner_down.png"
left_border="110" right_border="110" top_border="0" bottom_border="36"
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
<!-- For checkboxes, no splitting into 9 areas is done; the image is just stretched -->
<element type="checkbox" state="neutral+unchecked" image="checkbox.png"/>
<element type="checkbox" state="neutral+checked" image="checkbox_checked.png"/>
<element type="checkbox" state="focused+unchecked" image="checkbox_focus.png"/>
<element type="checkbox" state="focused+checked" image="checkbox_checked_focus.png"/>
<!-- Provided by base theme
<element type="checkbox" state="deactivated+unchecked" image="checkbox_deactivated.png"/>
<element type="checkbox" state="deactivated+checked" image="checkbox_checked_deactivated.png"/>-->
<!-- are always in neutral state for now. No splitting into 9 areas is done; the image is just stretched.
Note: the body of a guage is the same as for for spinners. -->
<element type="gaugefill" image="spinner_fill.png" />
<!-- used for the color slider. -->
<!-- Provided by base theme
<element type="gaugefillrainbow" common="y" image="gauge_fill_rainbow.png"/>-->
<!-- Lists are always in neutral state for now -->
<!-- Provided by base theme
<element type="list" image="section.png"
left_border="15" right_border="15" top_border="7" bottom_border="7"
hborder_out_portion="0.0" vborder_out_portion="0.0" />-->
<element type="listitem" state="focused" image="select.png"
left_border="0" right_border="0" top_border="0" bottom_border="0"
hborder_out_portion="0.0" vborder_out_portion="0.0" />
<!-- Scrollbars. Background and thumb have no state (always neutral state).
The buttons are the top and bottom arrows. Image must be top arrow, will
be mirrorred for bottom. Buttons can be in neutral or down state.
Advanced stretching is only used for the background and thumb. -->
<!-- Provided by base theme
<element type="scrollbar_background" image="scrollbar_bg.png"
left_border="7" right_border="7" top_border="7" bottom_border="7"
hborder_out_portion="0.0" vborder_out_portion="0.0" />-->
<element type="scrollbar_thumb" image="scrollbar_thumb.png"
left_border="7" right_border="7" top_border="7" bottom_border="7"
hborder_out_portion="0.0" vborder_out_portion="0.0" />
<element type="scrollbar_button" image="scrollbar_button.png" />
<element type="scrollbar_button" state="down" image="scrollbar_button.png" />
<element type="left_arrow" state="neutral" image="left_arrow.png" />
<element type="right_arrow" state="neutral" image="right_arrow.png" />
<element type="left_arrow" state="focus" image="left_arrow_focus.png" />
<element type="right_arrow" state="focus" image="right_arrow_focus.png" />
<!-- Provided by base theme
<element type="list_header" state="neutral" image="table_header.png" />-->
<element type="list_sort_up" state="neutral" image="up_arrow.png" />
<element type="list_sort_down" state="neutral" image="down_arrow.png" />
<element type="list_header" state="down" image="table_header_down.png" />
<!-- Stateless -->
<!-- Provided by base theme
<element type="section" image="section.png"
left_border="15" right_border="15" top_border="15" bottom_border="15"
hborder_out_portion="0.0" vborder_out_portion="0.0" />
<element type="section" state="selected" image="section.png"
left_border="15" right_border="15" top_border="15" bottom_border="15"
hborder_out_portion="0.0" vborder_out_portion="0.0" />-->
<!-- Stateless -->
<!-- Provided by base theme
<element type="rounded_section" image="rsection.png"
left_border="15" right_border="15" top_border="15" bottom_border="15"
hborder_out_portion="0.0" vborder_out_portion="0.0" />-->
<!-- Stateless -->
<!-- Provided by base theme
<element type="window" image="dialog.png"
left_border="32" right_border="32" top_border="32" bottom_border="32"
hborder_out_portion="1.0" vborder_out_portion="1.0" />-->
<!-- Stateless -->
<!-- Provided by base theme
<element type="tooltip" image="tooltip.png"
left_border="10" right_border="10" top_border="10" bottom_border="10"
hborder_out_portion="1.5" vborder_out_portion="1.0" />-->
<!-- Colors -->
<color type="text" state="neutral" r="0" g="0" b="0" />
<color type="brighttext" state="neutral" r="28" g="176" b="255" />
<!-- For highlighted items, e.g. in list -->
<color type="text" state="focused" r="255" g="255" b="255" />
<!-- Color used in the credits -->
<color type="credits_text" state="neutral" r="0" g="0" b="75" />
<!-- Color used for emphasized items in e.g. lists -->
<color type="emphasis_text" state="neutral" r="0" g="0" b="180" />
<color type="emphasis_text" state="focused" r="0" g="0" b="160" />
<!-- Color used for red/blue items in list (e.g. player team color in networking) -->
<color type="list_blue" state="neutral" r="0" g="0" b="255" />
<color type="list_blue" state="focused" r="0" g="0" b="255" />
<color type="list_red" state="neutral" r="255" g="0" b="0" />
<color type="list_red" state="focused" r="255" g="0" b="0" />
<!-- Color used to fade out background when a dialog is shown -->
<color type="dialog_background" state="neutral" a="120" r="0" g="0" b="0" />
<!-- Color used for tips in the loading screen -->
<color type="tips_background" state="neutral" a="120" r="0" g="0" b="0" />
<!-- Text field color -->
<color type="text_field" state="background" a="255" r="200" g="200" b="200" />
<color type="text_field" state="background_focused" a="255" r="223" g="238" b="248" />
<color type="text_field" state="background_deactivated" a="255" r="200" g="200" b="200" />
<color type="text_field" state="background_marked" a="128" r="40" g="80" b="100" />
<color type="text_field" state="neutral" a="255" r="138" g="138" b="138" />
<color type="text_field" state="focused" a="255" r="42" g="169" b="211" />
<color type="text_field" state="deactivated" a="255" r="138" g="138" b="138" />
<!-- Rating star image -->
<!-- Provided by base theme
<element type="rating" state="neutral" image="rating_star.png" />-->
<!-- Font color -->
<color type="font" state="top" a="255" r="100" g="200" b="220" />
<color type="font" state="bottom" a="255" r="100" g="250" b="220" />
<color type="font" state="normal" a="255" r="40" g="40" b="180" />
</skin>