7935c687c7
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12415 178a84e3-b1eb-0310-8ba1-8eac791a3b58
223 lines
5.4 KiB
Objective-C
223 lines
5.4 KiB
Objective-C
/*
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* wiiuse
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*
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* Written By:
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* Michael Laforest < para >
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* Email: < thepara (--AT--) g m a i l [--DOT--] com >
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*
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* Copyright 2006-2007
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*
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* This file is part of wiiuse.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* $Header$
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*
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*/
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/**
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* @file
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* @brief C function interface to os_mac.
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*/
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#ifdef __APPLE__
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#import "os_mac.h"
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#import "../io.h"
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#import "../events.h"
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#import "../os.h"
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#import <IOBluetooth/IOBluetoothUtilities.h>
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#import <IOBluetooth/objc/IOBluetoothDevice.h>
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#import <IOBluetooth/objc/IOBluetoothHostController.h>
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#import <IOBluetooth/objc/IOBluetoothDeviceInquiry.h>
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#import <IOBluetooth/objc/IOBluetoothL2CAPChannel.h>
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#pragma mark -
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#pragma mark find
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// See os_mac_find.m
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#pragma mark -
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#pragma mark connect, disconnect
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/**
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* @brief Connect to a wiimote with a known address.
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*
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* @param wm Pointer to a wiimote_t structure.
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*
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* @see wiimote_os_connect()
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* @see wiimote_os_find()
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*
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* @return 1 on success, 0 on failure
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*/
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static short wiiuse_os_connect_single(struct wiimote_t* wm) {
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// Skip if already connected or device not found
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if(!wm) {
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WIIUSE_ERROR("No Wiimote given.");
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return 0;
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} else if(wm && (!WIIMOTE_IS_SET(wm, WIIMOTE_STATE_DEV_FOUND) || wm->objc_wm == NULL)) {
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WIIUSE_ERROR("Tried to connect Wiimote without an address.");
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return 0;
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} else if(WIIMOTE_IS_CONNECTED(wm)) {
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WIIUSE_WARNING("Wiimote [id %i] is already connected.", wm->unid);
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return 1;
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}
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WIIUSE_DEBUG("Connecting to Wiimote [id %i].", wm->unid);
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NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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short result = 0;
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// connect
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WiiuseWiimote* objc_wm = (WiiuseWiimote*) wm->objc_wm;
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if([objc_wm connect] == kIOReturnSuccess) {
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WIIUSE_INFO("Connected to Wiimote [id %i].", wm->unid);
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// save the connect structure to retrieve data later on
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wm->objc_wm = (void*)objc_wm;
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// save the connection status
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WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
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// Do the handshake
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wiiuse_handshake(wm, NULL, 0);
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wiiuse_set_report_type(wm);
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result = 1;
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}
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[pool drain];
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return result;
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}
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int wiiuse_os_connect(struct wiimote_t** wm, int wiimotes) {
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int connected = 0;
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int i;
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for (i = 0; i < wiimotes; ++i) {
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if(wm[i] == NULL) {
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WIIUSE_ERROR("Trying to connect to non-initialized Wiimote.");
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break;
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}
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if (!WIIMOTE_IS_SET(wm[i], WIIMOTE_STATE_DEV_FOUND) || !wm[i]->objc_wm) {
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// If the device is not found, skip it
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continue;
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}
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if (wiiuse_os_connect_single(wm[i]))
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++connected;
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}
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return connected;
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}
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void wiiuse_os_disconnect(struct wiimote_t* wm) {
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if (!wm || !WIIMOTE_IS_CONNECTED(wm) || !wm->objc_wm)
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return;
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NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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[((WiiuseWiimote*)wm->objc_wm) disconnect];
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[pool drain];
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}
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#pragma mark -
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#pragma mark poll, read, write
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int wiiuse_os_poll(struct wiimote_t** wm, int wiimotes) {
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int i;
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byte read_buffer[MAX_PAYLOAD];
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int evnt = 0;
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if (!wm) return 0;
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for (i = 0; i < wiimotes; ++i) {
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wm[i]->event = WIIUSE_NONE;
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/* clear out the buffer */
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memset(read_buffer, 0, sizeof(read_buffer));
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/* read */
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if (wiiuse_os_read(wm[i], read_buffer, sizeof(read_buffer))) {
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/* propagate the event */
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propagate_event(wm[i], read_buffer[0], read_buffer+1);
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} else {
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/* send out any waiting writes */
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wiiuse_send_next_pending_write_request(wm[i]);
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idle_cycle(wm[i]);
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}
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evnt += (wm[i]->event != WIIUSE_NONE);
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}
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return evnt;
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}
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int wiiuse_os_read(struct wiimote_t* wm, byte* buf, int len) {
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if(!wm || !wm->objc_wm) return 0;
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if(!WIIMOTE_IS_CONNECTED(wm)) {
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WIIUSE_ERROR("Attempting to read from unconnected Wiimote");
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return 0;
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}
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NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
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WiiuseWiimote* objc_wm = (WiiuseWiimote*) wm->objc_wm;
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int result = [objc_wm readBuffer: buf length: len];
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[pool drain];
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return result;
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}
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int wiiuse_os_write(struct wiimote_t* wm, byte report_type, byte* buf, int len) {
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if(!wm || !wm->objc_wm) return 0;
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if(!WIIMOTE_IS_CONNECTED(wm)) {
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WIIUSE_ERROR("Attempting to write to unconnected Wiimote");
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return 0;
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}
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NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
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WiiuseWiimote* objc_wm = (WiiuseWiimote*) wm->objc_wm;
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int result = [objc_wm writeReport: report_type buffer: buf length: (NSUInteger)len];
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[pool drain];
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return result;
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}
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#pragma mark -
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#pragma mark platform fields
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void wiiuse_init_platform_fields(struct wiimote_t* wm) {
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wm->objc_wm = NULL;
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}
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void wiiuse_cleanup_platform_fields(struct wiimote_t* wm) {
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if(!wm) return;
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WiiuseWiimote* objc_wm = (WiiuseWiimote*) wm->objc_wm;
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// disconnect
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// Note: this should already have happened, because this function
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// is called once the device is disconnected. This is just paranoia.
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[objc_wm disconnect];
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// release WiiuseWiimote object
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[objc_wm release];
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wm->objc_wm = NULL;
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}
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#endif // __APPLE__
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