stk-code_catmod/lib/irrlicht/source/Irrlicht/COBJMeshWriter.h
hikerstk 974deca5e1 Added our own irrlicht version - not used atm.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11846 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-01 02:00:02 +00:00

59 lines
1.5 KiB
C++

// Copyright (C) 2008-2012 Christian Stehno
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __IRR_OBJ_MESH_WRITER_H_INCLUDED__
#define __IRR_OBJ_MESH_WRITER_H_INCLUDED__
#include "IMeshWriter.h"
#include "S3DVertex.h"
#include "irrString.h"
namespace irr
{
namespace io
{
class IFileSystem;
} // end namespace io
namespace scene
{
class IMeshBuffer;
class ISceneManager;
//! class to write meshes, implementing a OBJ writer
class COBJMeshWriter : public IMeshWriter
{
public:
COBJMeshWriter(scene::ISceneManager* smgr, io::IFileSystem* fs);
virtual ~COBJMeshWriter();
//! Returns the type of the mesh writer
virtual EMESH_WRITER_TYPE getType() const;
//! writes a mesh
virtual bool writeMesh(io::IWriteFile* file, scene::IMesh* mesh, s32 flags=EMWF_NONE);
protected:
// create vector output with line end into string
void getVectorAsStringLine(const core::vector3df& v,
core::stringc& s) const;
// create vector output with line end into string
void getVectorAsStringLine(const core::vector2df& v,
core::stringc& s) const;
// create color output with line end into string
void getColorAsStringLine(const video::SColor& color,
const c8* const prefix, core::stringc& s) const;
scene::ISceneManager* SceneManager;
io::IFileSystem* FileSystem;
};
} // end namespace
} // end namespace
#endif