122 lines
4.0 KiB
C++
122 lines
4.0 KiB
C++
//
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2004-2015 SuperTuxKart-Team
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef CUTSCENE_WORLD_HPP
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#define CUTSCENE_WORLD_HPP
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#include "modes/world_with_rank.hpp"
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#include "states_screens/race_gui_base.hpp"
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#include <IMesh.h>
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#include <string>
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#include <ICameraSceneNode.h>
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class TrackObject;
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/**
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* \brief An implementation of World, to provide animated 3D cutscenes
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* \ingroup modes
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*/
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class CutsceneWorld : public World
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{
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scene::ICameraSceneNode* m_camera;
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std::map<float, std::vector<TrackObject*> > m_sounds_to_trigger;
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std::map<float, std::vector<TrackObject*> > m_sounds_to_stop;
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std::map<float, std::vector<TrackObject*> > m_particles_to_trigger;
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double m_duration;
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bool m_aborted;
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float m_fade_duration;
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// TODO find a better way than static
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static bool s_use_duration;
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/** monkey tricks to get the animations in sync with irrlicht. we reset the time
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* after all is loaded and it's running withotu delays
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*/
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bool m_second_reset;
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double m_time_at_second_reset;
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std::vector<std::string> m_parts;
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public:
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CutsceneWorld();
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virtual ~CutsceneWorld();
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virtual void init() OVERRIDE;
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// clock events
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virtual bool isRaceOver() OVERRIDE;
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virtual const std::string& getIdent() const OVERRIDE;
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virtual void update(float dt) OVERRIDE;
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virtual void createRaceGUI() OVERRIDE;
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virtual void enterRaceOverState() OVERRIDE;
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// ------------------------------------------------------------------------
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virtual bool raceHasLaps() OVERRIDE { return false; }
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// ------------------------------------------------------------------------
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virtual unsigned int getNumberOfRescuePositions() const OVERRIDE
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{
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return 0;
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} // getNumberOfRescuePositions
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// ------------------------------------------------------------------------
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virtual unsigned int getRescuePositionIndex(AbstractKart *kart) OVERRIDE
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{
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return 0;
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} // getRescuePositionIndex
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// ------------------------------------------------------------------------
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virtual btTransform getRescueTransform(unsigned int index) const OVERRIDE
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{
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return btTransform();
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} // getRescueTransform
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// ------------------------------------------------------------------------
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virtual void onFirePressed(Controller* who) OVERRIDE { abortCutscene(); }
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// ------------------------------------------------------------------------
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void setParts(std::vector<std::string> parts) { m_parts = parts; }
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// ------------------------------------------------------------------------
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/** Returns the data to display in the race gui.
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*/
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virtual void getKartsDisplayInfo(
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std::vector<RaceGUIBase::KartIconDisplayInfo> *info) OVERRIDE
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{
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};
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// ------------------------------------------------------------------------
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virtual void escapePressed() OVERRIDE { abortCutscene(); }
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// ------------------------------------------------------------------------
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static void setUseDuration(bool use_duration) { s_use_duration = use_duration; }
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// ------------------------------------------------------------------------
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void abortCutscene()
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{
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if (m_time < m_duration - m_fade_duration) m_duration = m_time + m_fade_duration;
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m_aborted = true;
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}
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}; // CutsceneWorld
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#endif
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