261 lines
9.5 KiB
C++
261 lines
9.5 KiB
C++
// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2009-2015 Marianne Gagnon
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "states_screens/tracks_screen.hpp"
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#include "challenges/unlock_manager.hpp"
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#include "config/player_manager.hpp"
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#include "config/user_config.hpp"
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#include "graphics/stk_tex_manager.hpp"
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#include "guiengine/widget.hpp"
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#include "guiengine/widgets/dynamic_ribbon_widget.hpp"
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#include "guiengine/widgets/icon_button_widget.hpp"
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#include "io/file_manager.hpp"
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#include "network/network_player_profile.hpp"
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#include "network/protocols/client_lobby.hpp"
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#include "network/stk_host.hpp"
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#include "states_screens/state_manager.hpp"
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#include "states_screens/track_info_screen.hpp"
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#include "states_screens/waiting_for_others.hpp"
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#include "tracks/track.hpp"
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#include "tracks/track_manager.hpp"
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#include "utils/translation.hpp"
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#include <iostream>
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using namespace GUIEngine;
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using namespace irr::core;
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using namespace irr::video;
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static const char ALL_TRACK_GROUPS_ID[] = "all";
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DEFINE_SCREEN_SINGLETON( TracksScreen );
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// -----------------------------------------------------------------------------
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void TracksScreen::eventCallback(Widget* widget, const std::string& name,
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const int playerID)
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{
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// -- track selection screen
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if (name == "tracks")
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{
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DynamicRibbonWidget* w2 = dynamic_cast<DynamicRibbonWidget*>(widget);
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if(!w2) return;
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std::string selection = w2->getSelectionIDString(PLAYER_ID_GAME_MASTER);
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if (UserConfigParams::logGUI())
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{
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Log::info("TracksScreen", "Clicked on track '%s'.",
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selection.c_str());
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}
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UserConfigParams::m_last_track = selection;
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if (selection == "locked" && race_manager->getNumLocalPlayers() == 1)
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{
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unlock_manager->playLockSound();
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return;
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}
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else if (selection == RibbonWidget::NO_ITEM_ID)
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{
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return;
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}
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if (selection == "random_track")
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{
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if (m_random_track_list.empty()) return;
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selection = m_random_track_list.front();
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m_random_track_list.pop_front();
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m_random_track_list.push_back(selection);
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} // selection=="random_track"
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Track *track = track_manager->getTrack(selection);
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if (track)
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{
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if(STKHost::existHost())
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{
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Protocol* protocol = LobbyProtocol::get();
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ClientLobby* clrp =
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dynamic_cast<ClientLobby*>(protocol);
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assert(clrp); // server never shows the track screen.
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// FIXME SPLITSCREEN: we need to supply the global player id of the
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// player selecting the track here. For now ... just vote the same
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// track for each local player.
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std::vector<NetworkPlayerProfile*> players =
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STKHost::get()->getMyPlayerProfiles();
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for(unsigned int i=0; i<players.size(); i++)
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{
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clrp->voteTrack(players[i]->getGlobalPlayerId(),selection);
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}
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WaitingForOthersScreen::getInstance()->push();
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}
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else
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{
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TrackInfoScreen::getInstance()->setTrack(track);
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TrackInfoScreen::getInstance()->push();
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}
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} // if clicked_track
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} // name=="tracks"
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else if (name == "trackgroups")
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{
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RibbonWidget* tabs = this->getWidget<RibbonWidget>("trackgroups");
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UserConfigParams::m_last_used_track_group = tabs->getSelectionIDString(0);
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buildTrackList();
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}
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else if (name == "back")
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{
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StateManager::get()->escapePressed();
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}
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} // eventCallback
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// -----------------------------------------------------------------------------
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void TracksScreen::beforeAddingWidget()
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{
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Screen::init();
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RibbonWidget* tabs = getWidget<RibbonWidget>("trackgroups");
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tabs->clearAllChildren();
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const std::vector<std::string>& groups = track_manager->getAllTrackGroups();
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const int group_amount = (int)groups.size();
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if (group_amount > 1)
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{
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//I18N: name of the tab that will show tracks from all groups
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tabs->addTextChild( _("All"), ALL_TRACK_GROUPS_ID );
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}
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// add behind the other categories
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for (int n=0; n<group_amount; n++)
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tabs->addTextChild( _(groups[n].c_str()), groups[n] );
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DynamicRibbonWidget* tracks_widget = getWidget<DynamicRibbonWidget>("tracks");
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tracks_widget->setItemCountHint( (int)track_manager->getNumberOfTracks()+1 );
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} // beforeAddingWidget
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// -----------------------------------------------------------------------------
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void TracksScreen::init()
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{
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DynamicRibbonWidget* tracks_widget = getWidget<DynamicRibbonWidget>("tracks");
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assert(tracks_widget != NULL);
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RibbonWidget* tabs = getWidget<RibbonWidget>("trackgroups");
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tabs->select(UserConfigParams::m_last_used_track_group, PLAYER_ID_GAME_MASTER);
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buildTrackList();
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// select old track for the game master (if found)
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STKTexManager::getInstance()->setTextureErrorMessage(
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"While loading screenshot in track screen for last track '%s':",
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UserConfigParams::m_last_track);
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if (!tracks_widget->setSelection(UserConfigParams::m_last_track,
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PLAYER_ID_GAME_MASTER, true))
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{
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tracks_widget->setSelection(0, PLAYER_ID_GAME_MASTER, true);
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}
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STKTexManager::getInstance()->unsetTextureErrorMessage();
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} // init
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// -----------------------------------------------------------------------------
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/** Rebuild the list of tracks. This need to be recomputed e.g. to
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* take unlocked tracks into account.
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*/
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void TracksScreen::buildTrackList()
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{
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DynamicRibbonWidget* tracks_widget = this->getWidget<DynamicRibbonWidget>("tracks");
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RibbonWidget* tabs = this->getWidget<RibbonWidget>("trackgroups");
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// Reset track list everytime (accounts for locking changes, etc.)
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tracks_widget->clearItems();
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m_random_track_list.clear();
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const std::string& curr_group_name = tabs->getSelectionIDString(0);
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if (!(curr_group_name == DEFAULT_GROUP_NAME ||
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curr_group_name == ALL_TRACK_GROUPS_ID) && m_offical_track)
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{
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tracks_widget->setText(_("Only official tracks are supported."));
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tracks_widget->updateItemDisplay();
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return;
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}
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const int track_amount = (int)track_manager->getNumberOfTracks();
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// First build a list of all tracks to be displayed
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// (e.g. exclude arenas, ...)
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PtrVector<Track, REF> tracks;
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for (int n = 0; n < track_amount; n++)
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{
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Track* curr = track_manager->getTrack(n);
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if (race_manager->getMinorMode() == RaceManager::MINOR_MODE_EASTER_EGG
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&& !curr->hasEasterEggs())
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continue;
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if (curr->isArena() || curr->isSoccer()||curr->isInternal()) continue;
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if (m_offical_track && !curr->isInGroup(DEFAULT_GROUP_NAME)) continue;
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if (curr_group_name != ALL_TRACK_GROUPS_ID &&
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!curr->isInGroup(curr_group_name)) continue;
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tracks.push_back(curr);
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} // for n<track_amount
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bool is_network = (STKHost::existHost());
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tracks.insertionSort();
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for (unsigned int i = 0; i < tracks.size(); i++)
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{
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Track *curr = tracks.get(i);
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if (PlayerManager::getCurrentPlayer()->isLocked(curr->getIdent()) &&
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race_manager->getNumLocalPlayers() == 1 && !is_network)
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{
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tracks_widget->addItem(
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_("Locked: solve active challenges to gain access to more!"),
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"locked", curr->getScreenshotFile(), LOCKED_BADGE,
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IconButtonWidget::ICON_PATH_TYPE_ABSOLUTE);
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}
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else
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{
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tracks_widget->addItem(translations->fribidize(curr->getName()),
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curr->getIdent(),
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curr->getScreenshotFile(), 0,
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IconButtonWidget::ICON_PATH_TYPE_ABSOLUTE);
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m_random_track_list.push_back(curr->getIdent());
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}
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}
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tracks_widget->addItem(_("Random Track"), "random_track",
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"/gui/track_random.png", 0 /* no badge */,
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IconButtonWidget::ICON_PATH_TYPE_RELATIVE);
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tracks_widget->updateItemDisplay();
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std::random_shuffle( m_random_track_list.begin(), m_random_track_list.end() );
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} // buildTrackList
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// -----------------------------------------------------------------------------
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void TracksScreen::setFocusOnTrack(const std::string& trackName)
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{
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DynamicRibbonWidget* tracks_widget = this->getWidget<DynamicRibbonWidget>("tracks");
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// only the game master can select tracks,
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// so it's safe to use 'PLAYER_ID_GAME_MASTER'
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tracks_widget->setSelection(trackName, PLAYER_ID_GAME_MASTER, true);
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} // setFocusOnTrack
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// -----------------------------------------------------------------------------
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