stk-code_catmod/src/moving_texture.hpp
hikerstk 9a17f748f1 1) Cleaned up all _WINSOCKAPI_ defines.
2) Improved kart_control to serialise/deserialise itself.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2244 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-09-07 14:55:05 +00:00

55 lines
1.6 KiB
C++

// $Id: moving_texture.hpp 796 2006-09-27 07:06:34Z hiker $
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2006 Joerg Henrichs
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef MOVING_TEXTURE_H
#define MOVING_TEXTURE_H
#include <string>
#define _WINSOCKAPI_
#include <plib/sg.h>
#include <plib/ssg.h>
#include "callback.hpp"
class MovingTexture : public Callback
{
private:
// the ac model files assume MODE_FORWARD=1, so a MODE_NONE is added
enum allCallbackModesType { MODE_NONE, MODE_FORWARD, MODE_CYCLE, MODE_SHUTTLE,
MODE_SINESHUTTLE};
sgCoord m_delta;
sgCoord m_now;
float m_phase;
float m_cycle;
int m_mode;
ssgBranch *m_branch;
void parseData(char *data);
public:
MovingTexture(char *data, ssgBranch *branch_);
~MovingTexture();
void update (float dt);
void init () {};
}
; // MovingTexture
#endif