stk-code_catmod/src/tracks
2012-06-16 19:41:21 +00:00
..
ambient_light_sphere.cpp Introduced an 'abstract kart' class, which is used to 2012-03-19 20:21:11 +00:00
ambient_light_sphere.hpp Use singleton constructions for check manager. 2012-02-12 21:25:06 +00:00
bezier_curve.cpp Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing 2011-12-06 18:43:36 +00:00
bezier_curve.hpp Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing 2011-12-06 18:43:36 +00:00
check_cannon.cpp Added class to show an arbitrary 3d curve in a race, and used this class 2012-05-14 22:26:41 +00:00
check_cannon.hpp Added class to show an arbitrary 3d curve in a race, and used this class 2012-05-14 22:26:41 +00:00
check_lap.cpp Introduced an 'abstract kart' class, which is used to 2012-03-19 20:21:11 +00:00
check_lap.hpp Use singleton constructions for check manager. 2012-02-12 21:25:06 +00:00
check_line.cpp Removed physics.hpp #include from world.hpp. 2012-05-08 07:07:15 +00:00
check_line.hpp Added support for checklines to be specified by two 3d points 2012-04-18 22:07:45 +00:00
check_manager.cpp Fixed spelling problem. 2012-04-03 01:46:54 +00:00
check_manager.hpp 1) Fixed computing of checkling requirements to work properly with 2012-02-14 20:51:29 +00:00
check_sphere.cpp Use singleton constructions for check manager. 2012-02-12 21:25:06 +00:00
check_sphere.hpp Use singleton constructions for check manager. 2012-02-12 21:25:06 +00:00
check_structure.cpp A first version of the cannon that uses linear interpolation for the 2012-04-18 13:14:18 +00:00
check_structure.hpp Fixed spelling problem. 2012-04-03 01:46:54 +00:00
graph_node.cpp Updated comment. 2012-02-07 05:16:05 +00:00
graph_node.hpp Removed reversal of quads, instead fixed handling of the data structures 2012-02-07 05:15:19 +00:00
lod_node_loader.cpp Make animated textures work with LOD 2012-05-06 01:13:03 +00:00
lod_node_loader.hpp Make animated textures work with LOD 2012-05-06 01:13:03 +00:00
quad_graph.cpp 1) Fixed computing of checkling requirements to work properly with 2012-02-14 20:51:29 +00:00
quad_graph.hpp 1) Fixed computing of checkling requirements to work properly with 2012-02-14 20:51:29 +00:00
quad_set.cpp Removed reversal of quads, instead fixed handling of the data structures 2012-02-07 05:15:19 +00:00
quad_set.hpp Removed reversal of quads, instead fixed handling of the data structures 2012-02-07 05:15:19 +00:00
quad.cpp Removed reversal of quads, instead fixed handling of the data structures 2012-02-07 05:15:19 +00:00
quad.hpp Removed reversal of quads, instead fixed handling of the data structures 2012-02-07 05:15:19 +00:00
terrain_info.cpp Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing 2011-12-06 18:43:36 +00:00
terrain_info.hpp Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing 2011-12-06 18:43:36 +00:00
track_manager.cpp Ticket 515 : add debug code to have a better diagnostic if this happens again 2012-04-24 20:18:31 +00:00
track_manager.hpp Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing 2011-12-06 18:43:36 +00:00
track_object_manager.cpp Add first version on intro cutscene. Still incomplete but goes somewhere :) Ask me for the menu patch if you want to look at it 2012-06-05 00:27:34 +00:00
track_object_manager.hpp Add first version on intro cutscene. Still incomplete but goes somewhere :) Ask me for the menu patch if you want to look at it 2012-06-05 00:27:34 +00:00
track_object.cpp A few audio adjustments for intro cutscene, and now play the scene when playing on the story mode button (sorry story mode will be unavailable for a little while, but you can comment out the sdebugging code that launches the intro) 2012-06-16 19:41:21 +00:00
track_object.hpp Add first version on intro cutscene. Still incomplete but goes somewhere :) Ask me for the menu patch if you want to look at it 2012-06-05 00:27:34 +00:00
track_sector.cpp Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing 2011-12-06 18:43:36 +00:00
track_sector.hpp Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing 2011-12-06 18:43:36 +00:00
track.cpp More work on cutscenes 2012-06-03 00:08:18 +00:00
track.hpp More work on cutscenes 2012-06-03 00:08:18 +00:00