974deca5e1
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11846 178a84e3-b1eb-0310-8ba1-8eac791a3b58
429 lines
38 KiB
XML
429 lines
38 KiB
XML
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<bool name="TrilinearFilter2" value="false" />
|
||
<bool name="TrilinearFilter3" value="false" />
|
||
<bool name="TrilinearFilter4" value="false" />
|
||
<int name="AnisotropicFilter1" value="0" />
|
||
<int name="AnisotropicFilter2" value="0" />
|
||
<int name="AnisotropicFilter3" value="0" />
|
||
<int name="AnisotropicFilter4" value="0" />
|
||
<enum name="TextureWrapU1" value="texture_clamp_repeat" />
|
||
<enum name="TextureWrapU2" value="texture_clamp_repeat" />
|
||
<enum name="TextureWrapU3" value="texture_clamp_repeat" />
|
||
<enum name="TextureWrapU4" value="texture_clamp_repeat" />
|
||
<enum name="TextureWrapV1" value="texture_clamp_repeat" />
|
||
<enum name="TextureWrapV2" value="texture_clamp_repeat" />
|
||
<enum name="TextureWrapV3" value="texture_clamp_repeat" />
|
||
<enum name="TextureWrapV4" value="texture_clamp_repeat" />
|
||
<int name="LODBias1" value="0" />
|
||
<int name="LODBias2" value="0" />
|
||
<int name="LODBias3" value="0" />
|
||
<int name="LODBias4" value="0" />
|
||
</attributes>
|
||
</materials>
|
||
</node>
|
||
|
||
</node>
|
||
|
||
<node type="camera">
|
||
<attributes>
|
||
<string name="Name" value="" />
|
||
<int name="Id" value="-1" />
|
||
<vector3d name="Position" value="0.000000, 0.000000, 0.000000" />
|
||
<vector3d name="Rotation" value="0.000000, 0.000000, 0.000000" />
|
||
<vector3d name="Scale" value="1.000000, 1.000000, 1.000000" />
|
||
<bool name="Visible" value="true" />
|
||
<int name="AutomaticCulling" value="1" />
|
||
<int name="DebugDataVisible" value="0" />
|
||
<bool name="IsDebugObject" value="false" />
|
||
<bool name="IsOrthogonal" value="false" />
|
||
<vector3d name="Target" value="0.000000, 0.000000, 100.000000" />
|
||
<vector3d name="UpVector" value="0.000000, 1.000000, 0.000000" />
|
||
<float name="Fovy" value="1.256637" />
|
||
<float name="Aspect" value="1.333333" />
|
||
<float name="ZNear" value="1.000000" />
|
||
<float name="ZFar" value="3000.000000" />
|
||
<bool name="Binding" value="false" />
|
||
<bool name="ReceiveInput" value="true" />
|
||
</attributes>
|
||
|
||
</node>
|
||
|
||
</irr_scene>
|
||
|