ccc2ee1ea3
It allows switching run target (iOS device or simulator) inside Xcode without re-running cmake or changing dependencies files App Icons can also be specified now
755 lines
27 KiB
CMake
755 lines
27 KiB
CMake
cmake_minimum_required(VERSION 2.8.4)
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# root CMakeLists for the SuperTuxKart project
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project(SuperTuxKart)
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set(PROJECT_VERSION "git")
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add_definitions( -DSUPERTUXKART_VERSION="${PROJECT_VERSION}" )
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if(NOT (CMAKE_MAJOR_VERSION VERSION_LESS 3))
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cmake_policy(SET CMP0043 OLD)
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endif()
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${PROJECT_SOURCE_DIR}/cmake")
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include(CMakeDependentOption)
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include(BuildTypeSTKRelease)
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if(NOT CMAKE_BUILD_TYPE)
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message(STATUS "No build type selected, default to STKRelease")
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set(CMAKE_BUILD_TYPE "STKRelease")
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endif()
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option(SERVER_ONLY "Create a server only (i.e. no graphics or sound)" OFF)
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option(CHECK_ASSETS "Check if assets are installed in ../stk-assets" ON)
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option(USE_SYSTEM_ANGELSCRIPT "Use system angelscript instead of built-in angelscript. If you enable this option, make sure to use a compatible version." OFF)
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option(USE_SYSTEM_ENET "Use system ENet instead of the built-in version, when available." ON)
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option(USE_IPV6 "Allow create or connect to game server with IPv6 address, system enet will not be used." ON)
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option(USE_SYSTEM_GLEW "Use system GLEW instead of the built-in version, when available." ON)
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option(USE_SYSTEM_WIIUSE "Use system WiiUse instead of the built-in version, when available." OFF)
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option(USE_SQLITE3 "Use sqlite to manage server stats and ban list." ON)
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option(USE_CRYPTO_OPENSSL "Use OpenSSL instead of Nettle for cryptography in STK." ON)
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CMAKE_DEPENDENT_OPTION(BUILD_RECORDER "Build opengl recorder" ON
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"NOT SERVER_ONLY;NOT APPLE" OFF)
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CMAKE_DEPENDENT_OPTION(USE_SYSTEM_SQUISH "Use system Squish library instead of the built-in version, when available." ON
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"NOT SERVER_ONLY" OFF)
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CMAKE_DEPENDENT_OPTION(USE_WIIUSE "Support for wiimote input devices" ON
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"NOT SERVER_ONLY;NOT CYGWIN" OFF)
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if(APPLE AND NOT IOS)
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list(APPEND CMAKE_PREFIX_PATH /usr/local/opt)
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include_directories(/usr/local/opt/fribidi/include/)
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include_directories(/usr/local/opt/openssl@1.1/include/)
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include_directories(/usr/local/opt/openssl@1.1/include/openssl/)
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include_directories(/usr/local/opt/freetype/include/freetype2/)
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include_directories(/usr/local/opt/harfbuzz/include/harfbuzz/)
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endif()
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if (IOS)
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ADD_DEFINITIONS(-DMOBILE_STK)
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ADD_DEFINITIONS(-DIOS_STK)
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set(CMAKE_XCODE_ATTRIBUTE_TARGETED_DEVICE_FAMILY "1,2")
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option(USE_GLES2 "Use OpenGL ES2 renderer" ON)
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endif()
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if((UNIX AND NOT APPLE) AND NOT SERVER_ONLY)
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option(ENABLE_WAYLAND_DEVICE "Enable Wayland device for linux build" ON)
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if((${CMAKE_SYSTEM_PROCESSOR} MATCHES "arm") OR
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(${CMAKE_SYSTEM_PROCESSOR} MATCHES "aarch64"))
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option(USE_GLES2 "Use OpenGL ES2 renderer" ON)
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else()
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option(USE_GLES2 "Use OpenGL ES2 renderer" OFF)
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endif()
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endif()
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if(UNIX OR MINGW)
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option(DEBUG_SYMBOLS "Compile with debug symbols" OFF)
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endif()
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if(MSVC AND (MSVC_VERSION LESS 1900))
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# Normally hide the option to build wiiuse on VS, since it depends
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# on the installation of the Windows DDK (Driver Developer Kit),
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# which also needs an absolute path :(
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option(WIIUSE_BUILD "Build wiiuse lib (only for developers)" OFF)
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mark_as_advanced(WIIUSE_BUILD)
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else()
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set(WIIUSE_BUILD ON)
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endif()
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if(UNIX AND NOT APPLE)
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option(USE_ASAN "Build with Leak/Address sanitizer" OFF)
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option(USE_LIBBFD "Use libbfd for crash reporting and leak check" OFF)
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endif()
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set(STK_SOURCE_DIR "src")
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set(STK_DATA_DIR "${PROJECT_SOURCE_DIR}/data")
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/bin")
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# Define install paths
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set(STK_INSTALL_BINARY_DIR "bin" CACHE
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STRING "Install executable to this directory, absolute or relative to CMAKE_INSTALL_PREFIX")
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set(STK_INSTALL_DATA_DIR "share/supertuxkart" CACHE
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STRING "Install data folder to this directory, absolute or relative to CMAKE_INSTALL_PREFIX")
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# Define dependencies path
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if(MSVC)
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set(DEPENDENCIES "dependencies-vs")
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elseif(MINGW)
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set(DEPENDENCIES "dependencies-mingw")
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else()
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set(DEPENDENCIES "dependencies")
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endif()
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(DEPENDENCIES "${DEPENDENCIES}-64bit")
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endif()
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if(WIN32)
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ADD_DEFINITIONS(-DUNICODE)
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ADD_DEFINITIONS(-D_UNICODE)
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if(NOT IS_DIRECTORY "${PROJECT_SOURCE_DIR}/${DEPENDENCIES}")
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set(DEPENDENCIES "dependencies")
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(DEPENDENCIES "${DEPENDENCIES}-64bit")
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endif()
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endif()
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if(NOT IS_DIRECTORY "${PROJECT_SOURCE_DIR}/${DEPENDENCIES}")
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message(FATAL_ERROR "Dependencies directory not found.")
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endif()
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endif()
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# These variables enable MSVC to find libraries located in "dependencies"
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if(WIN32)
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set(ENV{PATH} "$ENV{PATH};${PROJECT_SOURCE_DIR}/${DEPENDENCIES}/include")
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set(ENV{LIB} ${PROJECT_SOURCE_DIR}/${DEPENDENCIES}/lib)
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set(ENV{OPENALDIR} ${PROJECT_SOURCE_DIR}/${DEPENDENCIES})
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add_definitions(-D_IRR_STATIC_LIB_)
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add_definitions(-DNO_IRR_COMPILE_WITH_X11_)
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include_directories(${PROJECT_SOURCE_DIR}/${DEPENDENCIES}/include)
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endif()
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if(USE_GLES2)
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add_definitions(-DUSE_GLES2)
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add_definitions(-D_IRR_COMPILE_WITH_OGLES2_ -DNO_IRR_COMPILE_WITH_OPENGL_)
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endif()
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if(SERVER_ONLY)
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add_definitions(-DSERVER_ONLY)
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add_definitions(-DNO_IRR_COMPILE_WITH_X11_ -DNO_IRR_COMPILE_WITH_OPENGL_)
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endif()
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if(UNIX OR MINGW)
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if(DEBUG_SYMBOLS)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g")
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endif()
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endif()
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if(UNIX AND NOT APPLE)
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find_package(PkgConfig REQUIRED)
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if(NOT PKGCONFIG_FOUND)
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message(FATAL_ERROR "Pkg-config not found.")
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endif()
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endif()
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# Build the Bullet physics library
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add_subdirectory("${PROJECT_SOURCE_DIR}/lib/bullet")
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include_directories("${PROJECT_SOURCE_DIR}/lib/bullet/src")
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if(WIN32)
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set(LIBRESOLV_LIBRARY)
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else()
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if (NOT CMAKE_SYSTEM_NAME MATCHES "BSD")
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find_library(LIBRESOLV_LIBRARY NAMES resolv libresolv)
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else()
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set(LIBRESOLV_LIBRARY)
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endif()
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endif()
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# Find system ENet library or build it if missing
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if((UNIX AND NOT APPLE) AND USE_SYSTEM_ENET AND NOT USE_IPV6)
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pkg_check_modules(ENET libenet>=1.3.4)
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endif()
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if (USE_IPV6)
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add_definitions(-DENABLE_IPV6)
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endif()
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if(ENET_FOUND AND NOT USE_IPV6)
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include_directories(${ENET_INCLUDE_DIRS})
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else()
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# Fallback to built-in version
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add_subdirectory("${PROJECT_SOURCE_DIR}/lib/enet")
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include_directories("${PROJECT_SOURCE_DIR}/lib/enet/include")
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set(ENET_LIBRARIES "enet")
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endif()
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# Find system GLEW library or build it if missing
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if (APPLE AND NOT IOS)
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find_library(GLEW_LIBRARY NAMES glew libglew libGLEW)
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find_path(GLEW_INCLUDEDIR NAMES GL/glew.h glew.h PATHS)
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if (NOT GLEW_LIBRARY OR NOT GLEW_INCLUDEDIR)
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add_subdirectory("${PROJECT_SOURCE_DIR}/lib/glew")
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include_directories("${PROJECT_SOURCE_DIR}/lib/glew/include")
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set(GLEW_LIBRARIES "glew")
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else()
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set(GLEW_LIBRARIES ${GLEW_LIBRARY})
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include_directories(${GLEW_INCLUDEDIR})
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MESSAGE(STATUS "Use system GLEW: ${GLEW_LIBRARIES}")
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endif()
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elseif(NOT USE_GLES2 AND NOT SERVER_ONLY)
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add_definitions(-DGLEW_NO_GLU)
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if((UNIX AND NOT APPLE) AND USE_SYSTEM_GLEW)
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pkg_check_modules(GLEW glew>=2.1)
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endif()
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if(GLEW_FOUND)
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include_directories(${GLEW_INCLUDE_DIRS})
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else()
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# Fallback to built-in version silently
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add_subdirectory("${PROJECT_SOURCE_DIR}/lib/glew")
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include_directories("${PROJECT_SOURCE_DIR}/lib/glew/include")
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set(GLEW_LIBRARIES "glew")
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endif()
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endif()
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if (NOT SERVER_ONLY)
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# Add jpeg library
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find_package(JPEG REQUIRED)
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include_directories(${JPEG_INCLUDE_DIR})
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endif()
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if (BUILD_RECORDER)
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find_library(OPENGLRECORDER_LIBRARY NAMES openglrecorder libopenglrecorder PATHS "${PROJECT_SOURCE_DIR}/${DEPENDENCIES}/lib")
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find_path(OPENGLRECORDER_INCLUDEDIR NAMES openglrecorder.h PATHS "${PROJECT_SOURCE_DIR}/${DEPENDENCIES}/include")
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if (NOT OPENGLRECORDER_LIBRARY OR NOT OPENGLRECORDER_INCLUDEDIR)
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if(PROJECT_VERSION STREQUAL "git")
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message(WARNING "libopenglrecorder not found, disabling in-game recorder. "
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"To use recorder, install libopenglrecorder.")
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set(OPENGLRECORDER_LIBRARY CACHE INTERNAL "")
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set(OPENGLRECORDER_INCLUDEDIR CACHE INTERNAL "")
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set(BUILD_RECORDER OFF)
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else()
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message(FATAL_ERROR "libopenglrecorder not found. "
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"Either install libopenglrecorder or disable in-game recorder with -DBUILD_RECORDER=0")
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endif()
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else()
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include_directories(${OPENGLRECORDER_INCLUDEDIR})
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mark_as_advanced(OPENGLRECORDER_LIBRARY OPENGLRECORDER_INCLUDEDIR)
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add_definitions(-DENABLE_RECORDER)
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endif()
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endif()
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if(NOT SERVER_ONLY)
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add_subdirectory("${PROJECT_SOURCE_DIR}/lib/graphics_utils")
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include_directories("${PROJECT_SOURCE_DIR}/lib/graphics_utils")
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endif()
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# Libmcpp
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find_library(MCPP_LIBRARY NAMES mcpp libmcpp)
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find_path(MCPP_INCLUDEDIR NAMES mcpp_lib.h PATHS)
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if (NOT MCPP_LIBRARY OR NOT MCPP_INCLUDEDIR)
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add_subdirectory("${PROJECT_SOURCE_DIR}/lib/mcpp")
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include_directories("${PROJECT_SOURCE_DIR}/lib/mcpp")
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SET(MCPP_LIBRARY mcpp)
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message(STATUS "System libmcpp not found, use the bundled one.")
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else()
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include_directories("${MCPP_INCLUDEDIR}")
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MESSAGE(STATUS "Use system libmcpp: ${MCPP_LIBRARY}")
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endif()
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if(NOT SERVER_ONLY)
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if(USE_SYSTEM_SQUISH)
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find_library(SQUISH_LIBRARY NAMES squish libsquish)
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find_path(SQUISH_INCLUDEDIR NAMES squish.h PATHS)
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endif()
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if (NOT SQUISH_LIBRARY OR NOT SQUISH_INCLUDEDIR)
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add_subdirectory("${PROJECT_SOURCE_DIR}/lib/libsquish")
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include_directories("${PROJECT_SOURCE_DIR}/lib/libsquish")
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SET(SQUISH_LIBRARY squish)
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else()
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include_directories("${SQUISH_INCLUDEDIR}")
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MESSAGE(STATUS "Use system libsquish: ${SQUISH_LIBRARY}")
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endif()
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endif()
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# Build the irrlicht library
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add_subdirectory("${PROJECT_SOURCE_DIR}/lib/irrlicht")
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include_directories("${PROJECT_SOURCE_DIR}/lib/irrlicht/include")
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# Build the Wiiuse library
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# Note: wiiuse MUST be declared after irrlicht, since otherwise
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# (at least on VS) irrlicht will find wiiuse io.h file because
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# of the added include directory.
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if(USE_WIIUSE)
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# Find system WiiUse library or build it if missing
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if((UNIX AND NOT APPLE) AND USE_SYSTEM_WIIUSE)
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find_package(WiiUse)
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endif()
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if(WIIUSE_FOUND)
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include_directories(${WIIUSE_INCLUDE_DIR})
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else()
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# Fallback to built-in version
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if(WIIUSE_BUILD)
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add_subdirectory("${PROJECT_SOURCE_DIR}/lib/wiiuse")
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endif()
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include_directories("${PROJECT_SOURCE_DIR}/lib/wiiuse/src")
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set(WIIUSE_LIBRARIES "wiiuse" "bluetooth")
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endif()
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endif()
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# Set include paths
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include_directories(${STK_SOURCE_DIR})
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if(APPLE AND NOT IOS)
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -arch x86_64")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -arch x86_64 -F/Library/Frameworks")
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elseif(MSVC)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP") # Enable multi-processor compilation (faster)
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endif()
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# Build the angelscript library if not in system
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if(USE_SYSTEM_ANGELSCRIPT)
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find_package(Angelscript)
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if(ANGELSCRIPT_FOUND)
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include_directories(${Angelscript_INCLUDE_DIRS})
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else()
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message(FATAL_ERROR "Angelscript not found. "
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"Either install angelscript or use built-in version using "
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"-DUSE_SYSTEM_ANGELSCRIPT=0")
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endif()
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else()
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add_subdirectory("${PROJECT_SOURCE_DIR}/lib/angelscript/projects/cmake")
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include_directories("${PROJECT_SOURCE_DIR}/lib/angelscript/include")
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set(Angelscript_LIBRARIES angelscript)
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endif()
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if(NOT SERVER_ONLY)
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# OpenAL
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find_package(OpenAL REQUIRED)
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include_directories(${OPENAL_INCLUDE_DIR})
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# OggVorbis
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find_package(OggVorbis REQUIRED)
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include_directories(${OGGVORBIS_INCLUDE_DIRS})
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add_definitions(-DENABLE_SOUND)
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endif()
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# Text handling in STK (We use freetype, harfbuzz, fribidi and libraqm for i18n text handling)
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if (NOT SERVER_ONLY)
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# Freetype
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find_package(Freetype)
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if(FREETYPE_FOUND)
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include_directories(${FREETYPE_INCLUDE_DIRS})
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else()
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message(FATAL_ERROR "Freetype not found. "
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"Freetype is required to display characters in SuperTuxKart.")
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endif()
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# Harfbuzz
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find_library(HARFBUZZ_LIBRARY NAMES harfbuzz libharfbuzz)
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find_path(HARFBUZZ_INCLUDEDIR NAMES harfbuzz/hb.h hb.h PATHS)
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if (NOT HARFBUZZ_LIBRARY OR NOT HARFBUZZ_INCLUDEDIR)
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message(FATAL_ERROR "Harfbuzz not found. "
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"Harfbuzz is required to display characters in SuperTuxKart.")
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else()
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include_directories("${HARFBUZZ_INCLUDEDIR}")
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MESSAGE(STATUS "Use system harfbuzz: ${HARFBUZZ_LIBRARY}")
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endif()
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# Fribidi
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find_package(Fribidi)
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if(FRIBIDI_FOUND)
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include_directories(${FRIBIDI_INCLUDE_DIRS})
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else()
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message(FATAL_ERROR "Fribidi not found. "
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"Fribidi is required to display characters in SuperTuxKart.")
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endif()
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# Libraqm
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find_library(RAQM_LIBRARY NAMES raqm libraqm)
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find_path(RAQM_INCLUDEDIR NAMES raqm.h PATHS)
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if (NOT RAQM_LIBRARY OR NOT RAQM_INCLUDEDIR)
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add_subdirectory("${PROJECT_SOURCE_DIR}/lib/libraqm")
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include_directories("${PROJECT_SOURCE_DIR}/lib/libraqm")
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SET(RAQM_LIBRARY raqm)
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message(STATUS "System libraqm not found, use the bundled one.")
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else()
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include_directories("${RAQM_INCLUDEDIR}")
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MESSAGE(STATUS "Use system libraqm: ${RAQM_LIBRARY}")
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endif()
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endif()
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# OpenGL
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if(NOT USE_GLES2 AND NOT SERVER_ONLY)
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find_package(OpenGL REQUIRED)
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include_directories(${OPENGL_INCLUDE_DIR})
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endif()
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if(USE_LIBBFD)
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find_package(Libbfd)
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if(LIBBFD_FOUND)
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add_definitions(-DENABLE_LIBBFD)
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include_directories(${LIBBFD_INCLUDE_DIRS})
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else()
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set(USE_LIBBFD OFF CACHE BOOL "Use libbfd for crash reporting and leak check" FORCE)
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message(WARNING "Libbfd not found, disable integrated stack trace.")
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endif()
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endif()
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# SQLITE
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if(USE_SQLITE3)
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find_library(SQLITE3_LIBRARY NAMES sqlite3 libsqlite3)
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find_path(SQLITE3_INCLUDEDIR NAMES sqlite3.h PATHS)
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if (NOT SQLITE3_LIBRARY OR NOT SQLITE3_INCLUDEDIR)
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# add_subdirectory("${PROJECT_SOURCE_DIR}/lib/sqlite3")
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# include_directories("${PROJECT_SOURCE_DIR}/lib/sqlite3")
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# SET(SQLITE3_LIBRARY sqlite3)
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set(USE_SQLITE3 OFF CACHE BOOL "Use sqlite to manage server stats and ban list." FORCE)
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message(WARNING "Sqlite3 not found, disable advanced server management.")
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else()
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add_definitions(-DENABLE_SQLITE3)
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include_directories("${SQLITE3_INCLUDEDIR}")
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MESSAGE(STATUS "Use system libsqlite3: ${SQLITE3_LIBRARY}")
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endif()
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endif()
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# Set some compiler options
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if(UNIX OR MINGW)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++0x")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wno-unused-function")
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endif()
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if(MINGW AND CMAKE_BUILD_TYPE MATCHES Release)
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SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,--subsystem,windows")
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endif()
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if(WIN32)
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# By default windows.h has macros defined for min and max that screw up everything
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add_definitions(-DNOMINMAX)
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# And shut up about unsafe stuff
|
|
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
|
|
|
# Avoid timespec structure redeclaration on Visual Studio 2015
|
|
if (NOT (MSVC_VERSION LESS 1900))
|
|
add_definitions(-DHAVE_STRUCT_TIMESPEC)
|
|
endif()
|
|
endif()
|
|
|
|
if(MSVC)
|
|
# VS will automatically add NDEBUG for release mode, but only _DEBUG in debug mode.
|
|
# Since STK uses DEBUG, this is added for debug compilation only:
|
|
set_property(DIRECTORY PROPERTY COMPILE_DEFINITIONS_DEBUG DEBUG)
|
|
else()
|
|
# All non VS generators used create only a single compile mode, so
|
|
# compile flags can be simplye be added
|
|
if(CMAKE_BUILD_TYPE MATCHES Debug)
|
|
add_definitions(-DDEBUG)
|
|
else()
|
|
add_definitions(-DNDEBUG)
|
|
endif()
|
|
endif()
|
|
|
|
|
|
if(WIN32)
|
|
configure_file("${STK_SOURCE_DIR}/../tools/windows_installer/icon_rc.template" "${PROJECT_BINARY_DIR}/tmp/icon.rc")
|
|
endif()
|
|
|
|
# Provides list of source and header files (STK_SOURCES and STK_HEADERS)
|
|
include(sources.cmake)
|
|
|
|
# Generate source groups useful for MSVC project explorer
|
|
include(cmake/SourceGroupFunctions.cmake)
|
|
source_group_hierarchy(STK_SOURCES STK_HEADERS)
|
|
|
|
|
|
if(APPLE AND NOT IOS)
|
|
# icon files to copy in the bundle
|
|
set(OSX_ICON_FILES ${PROJECT_SOURCE_DIR}/data/supertuxkart.icns)
|
|
set_source_files_properties(${OSX_ICON_FILES} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
|
|
set(STK_SOURCES ${STK_SOURCES} ${OSX_ICON_FILES})
|
|
|
|
# build the executable and create an app bundle
|
|
add_executable(supertuxkart MACOSX_BUNDLE ${STK_SOURCES})
|
|
|
|
find_library(IOKIT_LIBRARY IOKit)
|
|
find_library(COCOA_LIBRARY Cocoa)
|
|
|
|
target_link_libraries(supertuxkart
|
|
${IOKIT_LIBRARY}
|
|
${COCOA_LIBRARY})
|
|
|
|
# configure CMake to use a custom Info.plist
|
|
set_target_properties(supertuxkart PROPERTIES
|
|
MACOSX_BUNDLE_INFO_PLIST ${PROJECT_SOURCE_DIR}/data/SuperTuxKart-Info.plist)
|
|
|
|
if(CMAKE_GENERATOR MATCHES "Xcode")
|
|
add_custom_command(TARGET supertuxkart POST_BUILD
|
|
COMMAND ln -f -s ${PROJECT_SOURCE_DIR}/data ${CMAKE_BINARY_DIR}/bin/\${CONFIGURATION}/supertuxkart.app/Contents/Resources)
|
|
else()
|
|
add_custom_command(TARGET supertuxkart POST_BUILD
|
|
COMMAND ln -f -s ${PROJECT_SOURCE_DIR}/data ${CMAKE_BINARY_DIR}/bin/supertuxkart.app/Contents/Resources)
|
|
endif()
|
|
else()
|
|
if(MSVC)
|
|
set(PTHREAD_NAMES pthreadVC2)
|
|
elseif(MINGW)
|
|
set(PTHREAD_NAMES "winpthread-1" "libwinpthread-1" "pthreadGC2")
|
|
endif()
|
|
find_library(PTHREAD_LIBRARY NAMES pthread ${PTHREAD_NAMES} PATHS ${PROJECT_SOURCE_DIR}/${DEPENDENCIES}/lib)
|
|
mark_as_advanced(PTHREAD_LIBRARY)
|
|
|
|
# Set data dir (absolute or relative to CMAKE_INSTALL_PREFIX)
|
|
if(NOT STK_INSTALL_DATA_DIR_ABSOLUTE)
|
|
get_filename_component(STK_INSTALL_DATA_DIR_ABSOLUTE ${STK_INSTALL_DATA_DIR} ABSOLUTE)
|
|
if(${STK_INSTALL_DATA_DIR_ABSOLUTE} STREQUAL ${STK_INSTALL_DATA_DIR})
|
|
add_definitions(-DSUPERTUXKART_DATADIR=\"${STK_INSTALL_DATA_DIR_ABSOLUTE}\")
|
|
else()
|
|
add_definitions(-DSUPERTUXKART_DATADIR=\"${CMAKE_INSTALL_PREFIX}/${STK_INSTALL_DATA_DIR}\")
|
|
endif()
|
|
else()
|
|
add_definitions(-DSUPERTUXKART_DATADIR=\"${STK_INSTALL_DATA_DIR_ABSOLUTE}\")
|
|
endif()
|
|
|
|
# Build the final executable
|
|
if (IOS)
|
|
file(GLOB IOS_ASSETS_FILES ${IOS_ASSETS} ${IOS_LAUNCHSCREEN} ${IOS_IMAGES_XCASSETS})
|
|
set_source_files_properties(${IOS_ASSETS_FILES} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
|
|
add_executable(supertuxkart ${STK_SOURCES} ${STK_RESOURCES} ${STK_HEADERS} ${IOS_ASSETS_FILES})
|
|
set_target_properties(supertuxkart PROPERTIES
|
|
MACOSX_BUNDLE_INFO_PLIST ${PROJECT_SOURCE_DIR}/data/SuperTuxKart-Info-iOS.plist
|
|
XCODE_ATTRIBUTE_IPHONEOS_DEPLOYMENT_TARGET 9.0
|
|
XCODE_ATTRIBUTE_INSTALL_PATH /Applications
|
|
XCODE_ATTRIBUTE_SKIP_INSTALL No
|
|
XCODE_ATTRIBUTE_ASSETCATALOG_COMPILER_APPICON_NAME "AppIcon")
|
|
else()
|
|
add_executable(supertuxkart ${STK_SOURCES} ${STK_RESOURCES} ${STK_HEADERS})
|
|
endif()
|
|
target_link_libraries(supertuxkart ${PTHREAD_LIBRARY})
|
|
endif()
|
|
|
|
# check if linking against libatomic is required
|
|
include(CheckCXXSourceCompiles)
|
|
check_cxx_source_compiles("
|
|
#include <atomic>
|
|
#include <cstdint>
|
|
int main() {
|
|
std::atomic<uint64_t> x{0};
|
|
x.load();
|
|
return 0;
|
|
}
|
|
" NO_LIBATOMIC_NEEDED)
|
|
if (NOT NO_LIBATOMIC_NEEDED)
|
|
target_link_libraries(supertuxkart atomic)
|
|
endif()
|
|
|
|
# CURL and OpenSSL or Nettle
|
|
# 1.0.1d for compatible AES GCM handling
|
|
SET(OPENSSL_MINIMUM_VERSION "1.0.1d")
|
|
if(MSVC)
|
|
set(USE_CRYPTO_OPENSSL ON)
|
|
target_link_libraries(supertuxkart ${PROJECT_SOURCE_DIR}/${DEPENDENCIES}/lib/libcurl.lib)
|
|
target_link_libraries(supertuxkart ${PROJECT_SOURCE_DIR}/${DEPENDENCIES}/lib/libeay32.lib)
|
|
elseif(MINGW)
|
|
set(USE_CRYPTO_OPENSSL ON)
|
|
target_link_libraries(supertuxkart ${PROJECT_SOURCE_DIR}/${DEPENDENCIES}/lib/libcurldll.a)
|
|
target_link_libraries(supertuxkart ${PROJECT_SOURCE_DIR}/${DEPENDENCIES}/lib/libeay32.dll)
|
|
else()
|
|
find_package(CURL REQUIRED)
|
|
include_directories(${CURL_INCLUDE_DIRS})
|
|
|
|
find_path(NETTLE_INCLUDE_DIRS nettle/version.h)
|
|
find_library(NETTLE_LIBRARY NAMES nettle libnettle)
|
|
|
|
if (NOT NETTLE_INCLUDE_DIRS OR NOT NETTLE_LIBRARY OR USE_CRYPTO_OPENSSL)
|
|
set(USE_CRYPTO_OPENSSL ON)
|
|
find_package(OpenSSL REQUIRED)
|
|
|
|
if(${OPENSSL_VERSION} VERSION_LESS ${OPENSSL_MINIMUM_VERSION} OR
|
|
(${OPENSSL_VERSION} VERSION_EQUAL ${OPENSSL_MINIMUM_VERSION} AND ${OPENSSL_VERSION} STRLESS ${OPENSSL_MINIMUM_VERSION}))
|
|
message(FATAL_ERROR "OpenSSL version found (${OPENSSL_VERSION}) is less then the minimum required (${OPENSSL_MINIMUM_VERSION}), aborting.")
|
|
endif()
|
|
include_directories(${OpenSSL_INCLUDE_DIRS})
|
|
else()
|
|
set(USE_CRYPTO_OPENSSL OFF)
|
|
include_directories(${NETTLE_INCLUDE_DIRS})
|
|
endif()
|
|
endif()
|
|
|
|
if (USE_CRYPTO_OPENSSL)
|
|
message(STATUS "OpenSSL will be used for cryptography in STK.")
|
|
add_definitions(-DENABLE_CRYPTO_OPENSSL)
|
|
else()
|
|
message(STATUS "Nettle will be used for cryptography in STK.")
|
|
add_definitions(-DENABLE_CRYPTO_NETTLE)
|
|
endif()
|
|
|
|
# Common library dependencies
|
|
target_link_libraries(supertuxkart
|
|
bulletdynamics
|
|
bulletcollision
|
|
bulletmath
|
|
${ENET_LIBRARIES}
|
|
stkirrlicht
|
|
${Angelscript_LIBRARIES}
|
|
${CURL_LIBRARIES}
|
|
${LIBRESOLV_LIBRARY}
|
|
mcpp
|
|
)
|
|
|
|
if (USE_SQLITE3)
|
|
target_link_libraries(supertuxkart ${SQLITE3_LIBRARY})
|
|
endif()
|
|
|
|
if (USE_CRYPTO_OPENSSL)
|
|
target_link_libraries(supertuxkart ${OPENSSL_CRYPTO_LIBRARY})
|
|
else()
|
|
target_link_libraries(supertuxkart ${NETTLE_LIBRARY})
|
|
endif()
|
|
|
|
if(NOT SERVER_ONLY)
|
|
if(NOT USE_GLES2)
|
|
target_link_libraries(supertuxkart ${OPENGL_gl_LIBRARY} ${GLEW_LIBRARIES})
|
|
elseif (IOS)
|
|
target_link_libraries(supertuxkart "-framework OpenGLES -framework UIKit -framework CoreMotion -framework Foundation -framework GLKit")
|
|
else()
|
|
target_link_libraries(supertuxkart GLESv2)
|
|
endif()
|
|
|
|
target_link_libraries(supertuxkart
|
|
${SQUISH_LIBRARY}
|
|
${JPEG_LIBRARIES}
|
|
${OGGVORBIS_LIBRARIES}
|
|
${OPENAL_LIBRARY}
|
|
${RAQM_LIBRARY}
|
|
${FRIBIDI_LIBRARIES}
|
|
${FREETYPE_LIBRARIES}
|
|
${HARFBUZZ_LIBRARY}
|
|
graphics_utils)
|
|
endif()
|
|
|
|
if(UNIX AND NOT APPLE)
|
|
if(USE_LIBBFD)
|
|
target_link_libraries(supertuxkart ${LIBBFD_LIBRARIES})
|
|
if (CMAKE_SYSTEM_NAME MATCHES "BSD")
|
|
target_link_libraries(supertuxkart execinfo)
|
|
endif()
|
|
endif()
|
|
if(USE_ASAN)
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=address -fno-omit-frame-pointer")
|
|
target_link_libraries(supertuxkart "-fsanitize=address")
|
|
endif()
|
|
endif()
|
|
|
|
if(BUILD_RECORDER)
|
|
target_link_libraries(supertuxkart ${OPENGLRECORDER_LIBRARY})
|
|
endif()
|
|
|
|
# FreeBSD does not search in /usr/local/lib, but at least Freetype is installed there :(
|
|
if(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
|
|
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -L/usr/local/lib")
|
|
endif()
|
|
|
|
# Wiiuse
|
|
# ------
|
|
if(USE_WIIUSE)
|
|
if(APPLE)
|
|
find_library(BLUETOOTH_LIBRARY NAMES IOBluetooth PATHS /Developer/Library/Frameworks/IOBluetooth.framework)
|
|
target_link_libraries(supertuxkart wiiuse ${BLUETOOTH_LIBRARY})
|
|
elseif(WIN32)
|
|
add_definitions(-DWIIUSE_STATIC)
|
|
if(WIIUSE_BUILD)
|
|
target_link_libraries(supertuxkart wiiuse)
|
|
else()
|
|
target_link_libraries(supertuxkart ${PROJECT_SOURCE_DIR}/${DEPENDENCIES}/lib/wiiuse.lib)
|
|
endif()
|
|
else()
|
|
target_link_libraries(supertuxkart ${WIIUSE_LIBRARIES})
|
|
endif()
|
|
add_definitions(-DENABLE_WIIUSE)
|
|
|
|
endif()
|
|
|
|
if(MSVC OR MINGW)
|
|
target_link_libraries(supertuxkart iphlpapi.lib)
|
|
add_custom_command(TARGET supertuxkart POST_BUILD
|
|
COMMAND ${CMAKE_COMMAND} -E copy_directory
|
|
"${PROJECT_SOURCE_DIR}/${DEPENDENCIES}/dll"
|
|
$<TARGET_FILE_DIR:supertuxkart>)
|
|
add_custom_target(stkshaders SOURCES ${STK_SHADERS})
|
|
endif()
|
|
|
|
if(MINGW)
|
|
target_link_libraries(supertuxkart -ldxguid -ldinput8 -ldnsapi)
|
|
if (NOT CMAKE_BUILD_TYPE MATCHES Debug)
|
|
target_link_libraries(supertuxkart -mwindows)
|
|
endif()
|
|
find_library(LIBGCC NAMES "libgcc_s_dw2-1.dll" "libgcc_s_sjlj-1.dll" "libgcc_s_seh-1.dll" PATHS ${CMAKE_FIND_ROOT_PATH})
|
|
if(LIBGCC)
|
|
file(COPY ${LIBGCC} DESTINATION ${CMAKE_BINARY_DIR}/bin/)
|
|
endif()
|
|
find_library(LIBSTDCPP NAMES "libstdc++-6.dll" PATHS ${CMAKE_FIND_ROOT_PATH})
|
|
if(LIBSTDCPP)
|
|
file(COPY ${LIBSTDCPP} DESTINATION ${CMAKE_BINARY_DIR}/bin/)
|
|
endif()
|
|
find_library(LIBPTHREAD NAMES "winpthread-1.dll" "libwinpthread-1.dll" "pthreadGC2.dll" PATHS ${CMAKE_FIND_ROOT_PATH})
|
|
if(LIBPTHREAD)
|
|
file(COPY ${LIBPTHREAD} DESTINATION ${CMAKE_BINARY_DIR}/bin/)
|
|
endif()
|
|
endif()
|
|
|
|
|
|
# ==== Checking if data folder exists ====
|
|
if(NOT IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/data)
|
|
message( FATAL_ERROR "${CMAKE_CURRENT_SOURCE_DIR}/data folder doesn't exist" )
|
|
endif()
|
|
|
|
# ==== Checking if stk-assets folder exists ====
|
|
if(CHECK_ASSETS)
|
|
if((IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/data/karts) AND
|
|
(IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/data/library) AND
|
|
(IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/data/music) AND
|
|
(IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/data/sfx) AND
|
|
(IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/data/textures) AND
|
|
(IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/data/tracks))
|
|
message(STATUS "Assets found in data directory")
|
|
elseif(IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/../stk-assets)
|
|
set(STK_ASSETS_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../stk-assets/)
|
|
message(STATUS "Assets found")
|
|
elseif(IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/../supertuxkart-assets)
|
|
set(STK_ASSETS_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../supertuxkart-assets/)
|
|
message(STATUS "Assets found")
|
|
else()
|
|
set (CUR_DIR ${CMAKE_CURRENT_SOURCE_DIR})
|
|
get_filename_component(PARENT_DIR ${CUR_DIR} PATH)
|
|
message( FATAL_ERROR "${PARENT_DIR}/stk-assets folder doesn't exist. "
|
|
"Please download the stk-assets, or disable this test with -DCHECK_ASSETS=off." )
|
|
endif()
|
|
endif()
|
|
|
|
|
|
# ==== Install target ====
|
|
install(TARGETS supertuxkart RUNTIME DESTINATION ${STK_INSTALL_BINARY_DIR} BUNDLE DESTINATION .)
|
|
install(DIRECTORY ${STK_DATA_DIR} DESTINATION ${STK_INSTALL_DATA_DIR} PATTERN ".svn" EXCLUDE PATTERN ".git" EXCLUDE)
|
|
if(STK_ASSETS_DIR AND CHECK_ASSETS)
|
|
install(DIRECTORY ${STK_ASSETS_DIR} DESTINATION ${STK_INSTALL_DATA_DIR}/data PATTERN ".svn" EXCLUDE PATTERN ".git" EXCLUDE)
|
|
endif()
|
|
install(FILES ${STK_DATA_DIR}/supertuxkart.desktop DESTINATION share/applications)
|
|
install(FILES data/supertuxkart_48.png DESTINATION share/icons/hicolor/48x48/apps RENAME supertuxkart.png)
|
|
install(FILES data/supertuxkart_128.png DESTINATION share/icons/hicolor/128x128/apps RENAME supertuxkart.png)
|
|
install(FILES data/supertuxkart_48.png DESTINATION share/pixmaps RENAME supertuxkart.png)
|
|
install(FILES data/supertuxkart.appdata.xml DESTINATION share/metainfo)
|
|
|
|
if(MINGW)
|
|
install(DIRECTORY ${CMAKE_BINARY_DIR}/bin/ DESTINATION ${STK_INSTALL_BINARY_DIR}
|
|
FILES_MATCHING PATTERN "*.dll")
|
|
endif()
|