stk-code_catmod/data/shaders/grass.vert
auria 3b20637b48 Make grass speed and amplitude configurable
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12735 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-12 00:14:53 +00:00

15 lines
384 B
GLSL

uniform float angle;
uniform float amplitude;
varying vec4 coord;
void main()
{
gl_TexCoord[0] = gl_MultiTexCoord0;
vec4 vertexPosition = ftransform(); //gl_ModelViewMatrix * gl_Vertex;
vertexPosition += vec4(1,1,0,0) * amplitude * gl_Color.r * sin(angle);
gl_Position = vertexPosition;
gl_FrontColor = vec4(1,1,1,1);
gl_BackColor = vec4(1,1,1,1);
coord = vertexPosition;
}